// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:45 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r0.zw, v2.xxxy, v2.xxxy
mul r2.xyzw, v2.xyxy, l(3.000000, 6.000000, 1.000000, 2.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xy, r2.xyxx, t13.xwyz, s2
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r3.w, r1.w
mul r5.xyz, r3.wwww, r4.xyzx
mul r6.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r2.zwzz, t15.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t19.yzxw, s1
mov_sat r7.x, r7.x
mad r0.z, r0.z, r7.x, l(-0.0498046987)
mul_sat r0.z, r0.z, l(3.75608015)
add r0.z, -r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r2.zwzz, t16.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r2.zwzz, t17.yzwx, s2
  dp3 r2.z, r8.xyzx, r8.xyzx
  sqrt r2.z, r2.z
  max r2.z, r2.z, l(0.000010)
  rcp r2.w, r2.z
  mul r8.xyz, r2.wwww, r8.xyzx
  mul r9.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r2.w, r4.z, r3.w, l(1.000000)
  max r5.w, r2.w, l(0.001000)
  mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.w, r5.xywx, r10.xyzx
  mul r10.xyz, r2.wwww, r5.xywx
  div r10.xyz, r10.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r2.z, r1.w, r2.z
  add r2.z, -r1.w, r2.z
  mad r1.w, r0.z, r2.z, r1.w
  mad r4.xyz, -r4.xyzx, r3.wwww, r8.xyzx
  mad r5.xyz, r0.zzzz, r4.xyzx, r5.xyzx
  lt r4.xyz, r3.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r8.xyz, r6.xyzx, r9.xyzx
  add r8.xyz, r8.xyzx, r8.xyzx
  mad r9.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r9.xyz, r9.xyzx, r9.xyzx
  mad r7.xyz, -r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r7.xyz, -r9.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r4.xyz, r4.xyzx, r8.xyzx, r7.xyzx
  mad r0.w, r2.x, r0.w, -r2.x
  mad r2.x, r0.z, r0.w, r2.x
  mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r4.xyzx
  mad r6.xyz, r0.zzzz, r3.xyzx, r6.xyzx
endif
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 2.000000, 4.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, r0.zwzz, t20.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t23.yzxw, s2
mov_sat r3.x, r3.x
mad r2.z, r2.z, r3.x, l(-0.203979)
mul_sat r2.z, r2.z, l(100000000.000000)
lt r2.w, l(0.000000), r2.z
if_nz r2.w
  lt r4.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.yzwy
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r4.xyzx, r7.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r0.zwzz, t21.xyzw, s2
  mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t22.yzxw, s2
  dp3 r0.w, r4.xyzx, r4.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r2.w, r0.w
  mul r4.xyz, r2.wwww, r4.xyzx
  mul r2.z, r2.z, l(0.317688)
  add r2.w, r5.z, l(1.000000)
  max r5.w, r2.w, l(0.001000)
  mul r7.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.w, r5.xywx, r7.xyzx
  mul r7.xyz, r2.wwww, r5.xywx
  div r7.xyz, r7.xyzx, r5.wwww
  mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
  min r0.w, r0.w, r1.w
  add r0.w, -r1.w, r0.w
  mad r1.w, r2.z, r0.w, r1.w
  add r4.xyz, -r5.xyzx, r4.xyzx
  mad r5.xyz, r2.zzzz, r4.xyzx, r5.xyzx
  add r4.xyz, -r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xyz, -r4.xyzx, r3.xyzx, -r6.xyzx
  mad r0.z, r2.x, r0.z, -r2.x
  mad r2.x, r2.z, r0.z, r2.x
  add r3.xyz, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, r2.zzzz, r3.xyzx, r6.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t24.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r0.w, r0.z
mul r3.xyz, r0.wwww, r3.xyzx
add r0.w, r5.z, l(1.000000)
max r5.z, r0.w, l(0.001000)
mul r4.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, r5.xyzx, r4.xyzx
mul r4.xyz, r0.wwww, r5.xyzx
div r4.xyz, r4.xyzx, r5.zzzz
mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r4.x, r0.z, r1.w
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mul r7.xyz, r7.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r5.xyxz, r7.xyxz
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r4.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r4.xxxy
add r1.x, -r2.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.xyz, r6.xyzx, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.w, r6.x, l(0.0773993731)
mad r2.xzw, r6.xxyz, l(0.999999940, 0.000000, 0.999999940, 0.999999940), l(0.055000, 0.000000, 0.055000, 0.055000)
mul r2.xzw, r2.xxzw, l(0.947867334, 0.000000, 0.947867334, 0.947867334)
log r2.xzw, r2.xxzw
mul r2.xzw, r2.xxzw, l(2.400000, 0.000000, 2.400000, 2.400000)
exp r2.xzw, r2.xxzw
movc r0.w, r1.x, r0.w, r2.x
mul r1.xw, r6.yyyz, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r1.xy, r1.yzyy, r1.xwxx, r2.zwzz
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xz, v0.xxyx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r1.xyw, r4.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r5.x, r4.z, l(0.250000), r0.z
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r0.w
and r0.zw, r2.xxxz, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r5.xxxy, r5.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r2.y|
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r1.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xy, l(1.000000,0,0,0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
