// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:50 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(0.999998450, -0.00174532912, 0.000873446465, 0.000000), r2.xyzx
dp3 r3.y, l(0.00174532912, 0.999998450, -0.000871896744, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t13.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t14.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t16.xyzw, s1
dp3 r2.w, r5.xyzx, r5.xyzx
sqrt r2.w, r2.w
max r7.x, r2.w, l(0.000010)
rcp r2.w, r7.x
mul r8.xyz, r2.wwww, r5.xyzx
mul r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mov r9.x, cb3[37].y
mov r9.w, l(1.000000)
mul r6.xyzw, r6.xyzw, r9.xxxw
sample_indexable(texture2d)(float,float,float,float) r3.z, v2.xyxx, t20.xyzw, s2
mov_sat r3.z, r3.z
lt r3.w, l(0.000000), r3.z
if_nz r3.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t17.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r7.zwzz, t18.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r7.zwzz, t19.yzwx, s2
  dp3 r5.w, r10.xyzx, r10.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r7.z, r5.w
  mul r10.xyz, r7.zzzz, r10.xyzx
  mul r9.xyz, r4.xyzx, r9.xyzx
  mul r7.z, r3.z, l(0.551636)
  mad r7.w, r5.z, r2.w, l(1.000000)
  max r8.w, r7.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r8.xywx, r11.xyzx
  mul r11.xyz, r7.wwww, r8.xywx
  div r11.xyz, r11.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r5.w, r5.w, r7.x
  add r5.w, -r7.x, r5.w
  mad r7.x, r7.z, r5.w, r7.x
  mad r5.xyz, -r5.xyzx, r2.wwww, r10.xyzx
  mad r8.xyz, r7.zzzz, r5.xyzx, r8.xyzx
  mad r2.w, r0.z, r4.w, -r0.z
  mad r0.z, r7.z, r2.w, r0.z
  mad r5.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r7.zzzz, r5.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.w, r3.xyxx, t20.xywz, s2
mov_sat r2.w, r2.w
add r2.w, -r2.w, l(1.000000)
lt r3.x, l(0.000000), r2.w
if_nz r3.x
  mul r3.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t22.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xyxx, t23.xyzw, s2
  dp3 r3.y, r5.xyzx, r5.xyzx
  sqrt r3.y, r3.y
  max r3.y, r3.y, l(0.000010)
  rcp r4.w, r3.y
  mul r5.xyz, r4.wwww, r5.xyzx
  mul r2.w, r2.w, l(0.676636)
  add r4.w, r8.z, l(1.000000)
  max r8.w, r4.w, l(0.001000)
  mul r9.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r8.xywx, r9.xyzx
  mul r9.xyz, r4.wwww, r8.xywx
  div r9.xyz, r9.xyzx, r8.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r3.y, r3.y, r7.x
  add r3.y, -r7.x, r3.y
  mad r7.x, r2.w, r3.y, r7.x
  add r5.xyz, -r8.xyzx, r5.xyzx
  mad r8.xyz, r2.wwww, r5.xyzx, r8.xyzx
  add r5.xyz, -r4.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r5.xyz, -r4.xyzx, -r5.xyzx
  mad r3.x, r0.z, r3.x, -r0.z
  mad r0.z, r2.w, r3.x, r0.z
  add r5.xyz, r5.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r4.xyz, r2.wwww, r5.xyzx, r4.xyzx
endif
if_nz r3.w
  dp3 r3.x, l(-7.13687134, -13.193372, 17.665121, 0.000000), r2.xyzx
  dp3 r3.y, l(13.193372, -7.13687134, 4.47174931, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.xyxx, t25.xyzw, s2
  lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r5.xyzx, r9.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t26.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, l(-0.475791425, -0.879558146, 0.000000, 0.000000), r5.xyxx
  dp2 r9.y, l(0.879558146, -0.475791425, 0.000000, 0.000000), r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r2.w, r3.xyxx, t27.yzwx, s2
  mov r9.z, r5.z
  dp3 r3.x, r9.xyzx, r9.xyzx
  sqrt r3.x, r3.x
  max r3.x, r3.x, l(0.000010)
  rcp r3.y, r3.x
  mul r5.xyz, r3.yyyy, r9.xyzx
  mul r2.xyz, r4.xyzx, r2.xyzx
  mul r3.y, r3.z, l(0.584229)
  add r3.z, r8.z, l(1.000000)
  max r8.w, r3.z, l(0.001000)
  mul r9.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r3.z, r8.xywx, r9.xyzx
  mul r9.xyz, r3.zzzz, r8.xywx
  div r9.xyz, r9.xyzx, r8.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r3.x, r3.x, r7.x
  add r3.x, -r7.x, r3.x
  mad r7.x, r3.y, r3.x, r7.x
  add r3.xzw, -r8.xxyz, r5.xxyz
  mad r8.xyz, r3.yyyy, r3.xzwx, r8.xyzx
  mad r2.w, r0.z, r2.w, -r0.z
  mad r0.z, r3.y, r2.w, r0.z
  mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r4.xyzx
  mad r4.xyz, r3.yyyy, r2.xyzx, r4.xyzx
endif
dp3 r2.x, v4.xyzx, v4.xyzx
rsq r2.x, r2.x
mul r2.xyz, r2.xxxx, v4.xyzx
dp3 r2.w, v5.xyzx, v5.xyzx
rsq r2.w, r2.w
mul r3.xyz, r2.wwww, v5.xyzx
dp3 r2.w, r8.xyzx, r8.xyzx
rsq r2.w, r2.w
mul r5.xyz, r2.wwww, r8.xyzx
mul r3.xyz, r3.xyzx, r5.yyyy
mad r2.xyz, r5.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r5.zzzz, r1.xyzx, r2.xyzx
dp3 r2.w, r2.xyzx, r2.xyzx
rsq r2.w, r2.w
mul r2.xyz, r2.wwww, r2.xyzx
ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r3.x, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r3.x
min r7.y, r1.x, l(0.300000)
movc r1.xy, r2.wwww, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r0.z, r4.x, l(0.040450)
mul r1.y, r4.x, l(0.0773993805)
add r1.z, r4.x, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r1.y, r1.z
lt r1.y, r4.y, l(0.040450)
mul r1.z, r4.y, l(0.0773993805)
add r2.w, r4.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.y, r1.y, r1.z, r2.w
lt r1.z, r4.z, l(0.040450)
mul r2.w, r4.z, l(0.0773993805)
add r3.x, r4.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.z, r1.z, r2.w, r3.x
mov r3.xyz, l(0.562740,0.061924,0.016950,0)
mov r3.w, cb3[37].y
mul r3.xyzw, r3.xyzw, r6.xyzw
and r2.w, l(8), cb1[0].y
max r4.x, r3.z, r3.y
max r4.x, r3.x, r4.x
lt r4.x, r4.x, l(0.010000)
movc r4.y, r4.x, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.zw, v0.xxxy
sqrt r5.xw, r0.zzzz
sqrt r5.yz, r1.yyzy
mul r1.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r4.zwzz, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r0.w|
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r2.w, l(29), l(28)
imad r0.z, r4.y, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ieq r0.z, r4.x, l(0)
and o3.xyz, r3.xyzx, r0.zzzz
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.x, r1.w
mov o2.y, l(0)
mov o3.w, r3.w
ret
// Approximately 0 instruction slots used
