// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:05 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps_sgv constant v7.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t13.wxyz, s2
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t14.wxyz, s2
mad r0.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t15.xywz, s2
dp3 r3.w, r0.yzwy, r0.yzwy
sqrt r3.w, r3.w
max r4.x, r3.w, l(0.000010)
rcp r3.w, r4.x
mul r5.xyz, r0.yzwy, r3.wwww
mul r3.z, r3.z, r3.z
mul r4.z, r3.z, l(0.160000)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t19.xzwy, s2
mov_sat r4.w, r4.w
lt r5.w, l(0.000000), r4.w
if_nz r5.w
  sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t11.xyzw, s1
  mad r6.xy, r6.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r5.w, l(9.547542), cb3[35].x
  frc r5.w, r5.w
  add r6.z, r5.w, l(-0.500000)
  add r6.w, l(0.0523695014), cb3[35].x
  mul r6.xyzw, r6.xyzw, l(6.632080, 6.632080, 0.253906, 9.547542)
  frc r6.w, r6.w
  add r6.w, r6.w, l(-0.500000)
  mul r6.w, r6.w, l(0.253906)
  mul r5.w, r5.w, l(6.28318548)
  sincos null, r5.w, r5.w
  mad r5.w, r5.w, l(0.500000), l(0.500000)
  mad r7.xy, r6.xyxx, r6.zzzz, v2.xyxx
  add r7.xy, r7.xyxx, r7.xyxx
  mad r6.xy, r6.xyxx, r6.wwww, v2.xyxx
  add r6.xy, r6.xyxx, r6.xyxx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r7.xyxx, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t18.xyzw, s1
  add r6.xyz, -r7.xyzx, r6.xyzx
  mad r6.xyz, r5.wwww, r6.xyzx, r7.xyzx
  mul r6.xyz, r4.wwww, r6.xyzx
  mad r0.yzw, -r0.yyzw, r3.wwww, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r5.xyz, r4.wwww, r0.yzwy, r5.xyzx
  add r0.y, -r4.x, l(1.000000)
  mad r4.x, r4.w, r0.y, r4.x
  add r0.y, -r3.x, l(0.353000)
  mad r3.x, r4.w, r0.y, r3.x
  add r0.y, -r2.x, l(1.000000)
  mad r2.x, r4.w, r0.y, r2.x
  mad r7.z, r4.w, -r3.y, r3.y
  mad r0.y, -r3.z, l(0.160000), l(0.042000)
  mad r4.z, r4.w, r0.y, r4.z
  mul r0.yzw, r6.xxyz, l(0.000000, 20.000000, 0.874366045, 0.000000)
else
  mov r0.yzw, l(0,0,0,0)
  mov r7.z, r3.y
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
lt r6.xyzw, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r8.xyzw, r1.yzwy, l(12.920000, 12.920000, 12.920000, 12.920000)
log r1.xyzw, r1.yzwy
mul r1.xyzw, r1.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r1.xyzw, r1.xyzw
mad r1.xyzw, r1.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r1.xyzw, r6.xyzw, r8.xyzw, r1.xyzw
mul r6.xyzw, r3.yyyy, r1.xyzw
mul r6.xyzw, r6.xyzw, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 5.960464478E-08)
mad r1.xyzw, r1.wyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940), r6.xyzw
mul r3.yz, v0.xxyx, cb3[32].zzwz
mad r3.yz, r3.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
movc r6.xyz, v7.xxxx, v3.xyzx, -v3.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
rsq r3.w, r3.w
mul r6.xyz, r3.wwww, r6.xyzx
dp3 r3.w, v4.xyzx, v4.xyzx
rsq r3.w, r3.w
mul r8.xyz, r3.wwww, v4.xyzx
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r9.xyz, r3.wwww, v5.xyzx
dp3 r3.w, r5.xyzx, r5.xyzx
rsq r3.w, r3.w
mul r5.xyz, r3.wwww, r5.xyzx
mul r9.xyz, r9.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r8.xyxz, r9.xyxz
mad r5.xyz, r5.zzzz, r6.xyzx, r5.xywx
dp3 r3.w, r5.xyzx, r5.xyzx
rsq r3.w, r3.w
mul r5.xyz, r3.wwww, r5.xyzx
ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r4.w, r8.xyzx, r8.xyzx
dp3 r5.w, r6.xyzx, r6.xyzx
add r4.w, r4.w, r5.w
min r4.y, r4.w, l(0.300000)
movc r4.xy, r3.wwww, l(1.000000,0,0,0), r4.xyxx
add r3.x, -r3.x, l(1.000000)
mul r3.x, r3.x, r3.x
max r3.w, r4.x, l(0.600000)
mad r3.w, r3.w, l(-0.527635), l(0.520718)
max r3.w, r3.w, l(0.000000)
mad r3.x, r3.x, r3.x, r3.w
add r3.x, r4.y, r3.x
sqrt r3.x, r3.x
min r3.x, r3.x, l(1.000000)
max r3.x, r3.x, l(0.001000)
sqrt r3.x, r3.x
add r2.y, -r3.x, l(1.000000)
lt r6.xyzw, r1.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r8.xyzw, r1.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r1.xyzw, r1.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r1.xyzw, r1.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r1.xyzw, r1.xyzw
mul r1.xyzw, r1.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r1.xyzw, r1.xyzw
movc r1.xyzw, r6.xyzw, r8.xyzw, r1.xyzw
mul r3.x, l(0.900000), cb3[37].w
exp r3.x, r3.x
mul r0.yzw, r0.yyzw, r3.xxxx
mul r0.yzw, r0.yyzw, cb1[3].xxxx
ult r3.x, cb1[2].z, l(64)
if_nz r3.x
  add r3.xw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r3.x, r3.xwxx, t12.xyzw, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r4.yw, v0.xxxy
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r4.yw, r0.xxxx, r4.yyyw
    utof r4.yw, r4.yyyw
    mul r4.yw, r4.yyyw, l(0.000000, 0.0671105608, 0.000000, 0.00583714992)
    add r0.x, r4.w, r4.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.y, r6.xyzw, t0.yxzw
  add r4.y, r4.y, -v0.w
  ge r4.y, l(0.000005), |r4.y|
  and r0.x, r0.x, r4.y
  lt r4.y, cb4[0].y, r3.x
  and r0.x, r0.x, r4.y
  lt r3.w, r3.x, r3.w
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r4.yw, v0.xxxy
      add r0.x, r3.x, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r3.x, r6.x, cb1[2].x
      ishl r3.w, r3.x, l(1)
      bfi r4.y, l(16), l(16), r4.y, r4.w
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r3.x, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r3.x, r0.z, l(0.000000)
max r3.x, r0.y, r3.x
lt r3.x, l(0.0000153787005), r3.x
add r3.w, r4.x, l(-0.950000)
mul o1.w, r3.w, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r1.xyzw, r1.xyzw
mul r6.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r6.yyyy, r6.xzxx
mad r6.x, r1.z, l(0.250000), r1.x
dp2 r6.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r1.z, l(-0.250000), r1.y
and r1.xy, r4.xyxx, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r6.xyxx, r6.xzxx
add r7.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r1.x, r4.z, l(6.250000)
sqrt r7.w, r1.x
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r1.x, r3.x, l(2)
iadd r0.x, r0.x, r1.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
and o3.xyz, r0.yzwy, r3.xxxx
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r3.yzyy
mov o0.xyzw, r7.xyzw
mov r2.w, l(0)
mov o2.xyzw, r2.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
