// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:10 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
ge r0.z, l(10.000000), v0.w
if_nz r0.z
  add r0.z, -v0.w, l(10.000000)
  mul_sat r0.z, r0.z, l(0.200000)
  lt r0.w, l(0.00500000035), r0.z
  if_nz r0.w
    mad r0.w, v0.z, cb3[35].z, cb3[35].w
    rcp r0.w, r0.w
    mov r2.z, -r0.w
    mul r2.xy, r0.xyxx, r2.zzzz
    mov r2.w, l(1.000000)
    add r40.w, r2.z, -r40.y
    mad r2.x, -r40.x, r40.w, r2.x
    dp4 r3.x, r2.xyzw, cb3[12].xyzw
    dp4 r3.y, r2.xyzw, cb3[13].xyzw
    dp4 r3.z, r2.xyzw, cb3[14].xyzw
    add r2.xyz, -r3.xyzx, cb3[29].xyzx
    mul r41.xyz, r40.yyyy, cb3[16].xyzx
    mul r41.w, cb3[16].x, cb3[16].x
    mad r41.w, cb3[16].y, cb3[16].y, r41.w
    mad r41.w, cb3[16].z, cb3[16].z, r41.w
    div r41.xyz, r41.xyzx, r41.wwww
    mad r2.x, r40.x, r41.x, r2.x
    mad r2.y, r40.x, r41.y, r2.y
    mad r2.z, r40.x, r41.z, r2.z
    dp3 r0.w, r2.xyzx, r2.xyzx
    rsq r0.w, r0.w
    mul r2.xyz, r0.wwww, r2.xyzx
    dp3 r3.x, r2.xyzx, v4.xyzx
    dp3 r3.y, r2.xyzx, v5.xyzx
    dp3 r3.z, r2.xyzx, v3.xyzx
    mul r0.z, r0.z, l(0.200000)
    dp3 r0.w, -r3.xyzx, -r3.xyzx
    rsq r0.w, r0.w
    mul r2.xyz, r0.wwww, -r3.xyzx
    lod r0.w, v2.xyxx, t17.x, s1
    rcp r0.z, r0.z
    mad r1.w, r0.w, l(2.000000), l(10.000000)
    mul r0.z, r0.z, r1.w
    mov r2.w, -r2.y
    dp2 r1.w, r2.xwxx, r2.xwxx
    sqrt r1.w, r1.w
    max r1.w, r1.w, l(0.000001)
    div r2.xyz, r2.xwzx, r1.wwww
    mul r2.w, r0.z, r2.z
    mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.000976562500, 0.000000)
    min r0.z, r3.z, l(-0.00520833349)
    mov r2.zw, v2.xxxy
    mov r1.w, l(0.999000)
    loop
      mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
      mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
      sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t17.xyzw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t17.yxzw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t17.yzxw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t17.yzwx, s1, r0.w
      mad r7.xyzw, r0.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r1.wwww
      ge r6.xyzw, r6.xyzw, r7.zxyw
      mov r8.xy, r5.zwzz
      mov r8.z, r7.y
      mov r5.z, r7.w
      movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
      mov r8.xy, r4.zwzz
      mov r8.z, r7.x
      movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
      mov r7.xy, r4.xyxx
      movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
      or r3.zw, r6.zzzw, r6.xxxy
      or r3.z, r3.w, r3.z
      if_nz r3.z
        mov r2.zw, r4.xxxy
        mov r1.w, r4.z
        break
      endif
      mov r2.zw, r4.xxxy
      mov r1.w, r4.z
    endloop
    sample_l_indexable(texture2d)(float,float,float,float) r3.z, r2.zwzz, t17.yzxw, s1, r0.w
    mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
    sample_l_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t17.yzwx, s1, r0.w
    add r0.z, -r0.z, r1.w
    add r1.w, r1.w, -r3.z
    add r0.z, -r0.w, r0.z
    mul r2.xy, |r1.wwww|, r3.xyxx
    add r0.z, |r0.z|, |r1.w|
    max r0.z, r0.z, l(0.000010)
    div r0.zw, r2.xxxy, r0.zzzz
    add r0.zw, -r0.zzzw, r2.zzzw
    add r0.zw, r0.zzzw, -v2.xxxy
  else
    mov r0.zw, l(0,0,0,0)
  endif
else
  mov r0.zw, l(0,0,0,0)
endif
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r3.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r4.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r4.xyzx, r5.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyw, v2.xyxx, t13.xyzw, s2
dp3 r1.w, r4.xyzx, r4.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r6.xyz, r2.wwww, r4.xyzx
mul r3.z, r5.w, r5.w
mul r3.w, r3.z, l(0.160000)
mul r7.xyz, r2.xyzx, r5.yyyy
mul r7.xyz, r7.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t17.yzwx, s1
mov_sat r4.w, r4.w
lt r7.x, l(0.000000), r4.w
if_nz r7.x
  add r0.zw, r0.zzzw, v2.xxxy
  mul r7.xy, v2.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r0.zwzz, t14.xyzw, s2
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t15.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r7.xyxx, t16.xyzw, s2
  mad r0.z, r0.z, l(0.450000), l(0.500000)
  mad r4.xyz, -r4.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r4.wwww, r4.xyzx, r6.xyzx
  add r2.w, -r1.w, l(1.000000)
  mad r1.w, r4.w, r2.w, r1.w
  mad r4.xyz, r8.xyzx, l(0.462744772, 0.443137, 0.431371957, 0.000000), -r2.xyzx
  mad r2.xyz, r4.wwww, r4.xyzx, r2.xyzx
  add r0.z, -r5.x, r0.z
  mad r5.x, r4.w, r0.z, r5.x
  add r0.z, r0.w, l(-1.000000)
  mad r0.z, r4.w, r0.z, l(1.000000)
  mad r5.y, r4.w, -r5.y, r5.y
  mad r0.w, -r3.z, l(0.160000), l(0.100000)
  mad r3.w, r4.w, r0.w, r3.w
else
  mov r0.z, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t14.xyzw, s2
lt r7.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r7.xyzx, r8.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t20.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t21.xyzw, s2
dp3 r2.w, r7.xyzx, r7.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.z, r2.w
mul r7.xyz, r3.zzzz, r7.xyzx
mul r4.xyz, r2.xyzx, r4.xyzx
add r3.z, r6.z, l(1.000000)
max r6.w, r3.z, l(0.001000)
mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r3.z, r6.xywx, r8.xyzx
mul r8.xyz, r3.zzzz, r6.xywx
div r8.xyz, r8.xyzx, r6.wwww
mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
min r2.w, r1.w, r2.w
add r2.w, -r1.w, r2.w
mad r8.x, r2.w, l(0.999607861), r1.w
add r7.xyz, -r6.xyzx, r7.xyzx
mad r6.xyz, r7.xyzx, l(0.999607861, 0.999607861, 0.999607861, 0.000000), r6.xyzx
mad r0.w, r0.w, r0.z, -r0.z
mad r7.x, r0.w, l(0.999607861), r0.z
add r0.z, -r5.y, l(1.000000)
mul r0.z, r0.z, l(0.999607861)
mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
mad r2.xyz, r0.zzzz, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t26.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t27.yzwx, s2
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
rsq r1.w, r1.w
mul r10.xyz, r1.wwww, r6.xyzx
mul r11.xyz, r9.xyzx, r10.yyyy
mad r10.xyw, r10.xxxx, r4.xyxz, r11.xyxz
mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
dp3 r1.w, r10.xyzx, r10.xyzx
rsq r1.w, r1.w
mul r1.w, r1.w, r10.y
mad r1.w, r1.w, l(0.500000), l(0.129409075)
mul_sat r1.w, r1.w, l(6.70102072)
mul r2.w, r0.w, r1.w
lt r3.z, r2.w, l(0.500000)
dp2 r2.w, r0.zzzz, r2.wwww
mad r0.w, -r0.w, r1.w, l(1.000000)
add r0.w, r0.w, r0.w
add r0.z, -r0.z, l(1.000000)
mad r0.z, -r0.w, r0.z, l(1.000000)
movc r0.z, r3.z, r2.w, r0.z
add r0.z, r0.z, l(-0.196078)
mul_sat r0.z, r0.z, l(10.026933)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyxx, t22.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.zw, r3.xyxx, t24.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.xyxx, t25.xywz, s2
  mul r1.w, r8.w, r8.w
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xyxx, t23.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r3.xyxx
  dp2 r11.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r3.xyxx
  mov r11.z, r3.z
  dp3 r2.w, r11.xyzx, r11.xyzx
  sqrt r2.w, r2.w
  rcp r3.x, r2.w
  add r2.w, -r8.x, r2.w
  mad r8.x, r0.z, r2.w, r8.x
  mad r3.xyz, r11.xyzx, r3.xxxx, -r6.xyzx
  mad r6.xyz, r0.zzzz, r3.xyzx, r6.xyzx
  mad r3.xyz, r10.xyzx, l(0.197265655, 0.188907, 0.183891773, 0.000000), -r2.xyzx
  mad r2.xyz, r0.zzzz, r3.xyzx, r2.xyzx
  add r2.w, -r5.x, r8.z
  mad r5.x, r0.z, r2.w, r5.x
  add r0.w, -r7.x, r0.w
  mad r7.x, r0.z, r0.w, r7.x
  mad r5.y, r0.z, -r5.y, r5.y
  mad r0.w, r1.w, l(0.160000), -r3.w
  mad r3.w, r0.z, r0.w, r3.w
endif
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r6.xyzx
mul r6.xyz, r9.xyzx, r3.yyyy
mad r4.xyz, r3.xxxx, r4.xyzx, r6.xyzx
mad r3.xyz, r3.zzzz, r1.xyzx, r4.xyzx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xyzx, r4.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r5.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r1.xyw, r4.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r6.x, r4.z, l(0.250000), r0.z
dp2 r6.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r4.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add r5.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt r5.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r7.z, r1.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r5.xzyw
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
