// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:37 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t12.xyzw, s2
lt r1.xyz, r0.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyz, r0.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.xyz, r0.xyzx
mul r0.xyz, r0.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r0.xyz, r0.xyzx
mad r0.xyz, r0.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r0.xyz, r1.xyzx, r2.xyzx, r0.xyzx
add r0.w, r0.w, l(-0.930908)
mul_sat r0.w, r0.w, l(100000000.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t13.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xy, v2.xyxx, t14.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t15.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t16.xyzw, s1
dp3 r1.w, r1.xyzx, r1.xyzx
sqrt r1.w, r1.w
max r5.x, r1.w, l(0.000010)
rcp r1.w, r5.x
mul r1.xyz, r1.wwww, r1.xyzx
mul r1.w, r2.y, r2.y
mul r1.w, r1.w, l(0.160000)
mul r0.xyz, r0.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mul r2.yzw, r4.xxyz, l(0.000000, 0.597176, 0.0409151986, 0.863157)
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t21.xyzw, s2
add r4.x, r4.x, -cb4[0].z
mul_sat r4.x, r4.x, l(100000000.000000)
add r4.x, -r4.x, l(1.000000)
lt r4.y, l(0.000000), r4.x
if_nz r4.y
  mul r4.yz, v2.xxyx, l(0.000000, 3.000000, 3.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r4.yzyy, t17.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r4.yzyy, t18.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r4.yzyy, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r4.yzyy, t20.wxyz, s1
  dp3 r6.w, r7.xyzx, r7.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.w, r6.w
  mul r5.w, r5.w, r5.w
  add r6.w, -r5.x, r6.w
  mad r5.x, r4.x, r6.w, r5.x
  mad r7.xyz, r7.xyzx, r7.wwww, -r1.xyzx
  mad r1.xyz, r4.xxxx, r7.xyzx, r1.xyzx
  mad r4.yzw, r4.yyzw, l(0.000000, 0.597176, 0.0409151986, 0.863157), -r2.yyzw
  mad r2.yzw, r4.xxxx, r4.yyzw, r2.yyzw
  mad r4.yzw, r6.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r0.xxyz
  mad r0.xyz, r4.xxxx, r4.yzwy, r0.xyzx
  add r4.y, -r2.x, r5.z
  mad r2.x, r4.x, r4.y, r2.x
  add r4.y, -r3.x, l(1.000000)
  mad r3.x, r4.x, r4.y, r3.x
  mad r4.y, r5.w, l(0.160000), -r1.w
  mad r1.w, r4.x, r4.y, r1.w
endif
ge r0.w, l(0.000392157002), r0.w
discard_nz r0.w
mul r4.xy, v0.xyxx, cb3[32].zwzz
mad r4.xy, r4.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v3.xyzx
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
mul r8.xyz, r8.xyzx, r1.yyyy
mad r7.xyz, r1.xxxx, r7.xyzx, r8.xyzx
mad r1.xyz, r1.zzzz, r6.xyzx, r7.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r4.z, r7.xyzx, r7.xyzx
dp3 r4.w, r6.xyzx, r6.xyzx
add r4.z, r4.w, r4.z
min r5.y, r4.z, l(0.300000)
movc r4.zw, r0.wwww, l(0,0,1.000000,0), r5.xxxy
add r0.w, -r2.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r2.x, r4.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r0.w, r0.w, r0.w, r2.x
add r0.w, r4.w, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.y, -r0.w, l(1.000000)
lt r0.w, r0.x, l(0.040450)
mul r2.x, r0.x, l(0.0773993805)
add r0.x, r0.x, l(0.055000)
mul r0.x, r0.x, l(0.947867334)
log r0.x, r0.x
mul r0.x, r0.x, l(2.400000)
exp r0.x, r0.x
movc r0.x, r0.w, r2.x, r0.x
lt r0.w, r0.y, l(0.040450)
mul r2.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r0.w, r2.x, r0.y
lt r0.w, r0.z, l(0.040450)
mul r2.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r0.w, r2.x, r0.z
mul r2.xyz, r2.yzwy, cb3[37].yyyy
and r0.w, l(8), cb1[0].y
max r2.w, r2.z, r2.y
max r2.w, r2.w, r2.x
lt r2.w, r2.w, l(0.010000)
movc r4.w, r2.w, l(0), l(3)
add r4.z, r4.z, l(-0.950000)
mul o1.w, r4.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xyzw, r0.xyzx
mul r0.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r7.x, r6.z, l(0.250000), r0.x
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.y
and r0.xy, r5.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r7.xyxx, r7.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.x, r1.w, l(6.250000)
sqrt o0.w, r0.x
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.w, l(25), l(24)
imad r0.x, r4.w, l(32), r0.x
utof r0.x, r0.x
mul r3.z, r0.x, l(0.00392156886)
ieq r0.x, r2.w, l(0)
and o3.xyz, r2.xyzx, r0.xxxx
movc o3.w, r2.w, l(0), l(1.000000)
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r4.xyxx
mov o0.z, l(0)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
ret
// Approximately 0 instruction slots used
