// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:31 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t17.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t18.wxyz, s2
mad r1.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t19.xyzw, s2
dp3 r4.x, r1.yzwy, r1.yzwy
sqrt r4.x, r4.x
max r4.x, r4.x, l(0.000010)
rcp r4.z, r4.x
mul r5.xyz, r1.yzwy, r4.zzzz
mul r6.xyz, r0.yzwy, r3.yyyy
mul r6.xyz, r6.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r6.xxyz
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t27.xyzw, s2
mov_sat r4.w, r4.w
lt r6.x, l(0.000000), r4.w
if_nz r6.x
  mov r6.xy, v2.xyxx
  mov r6.z, l(1.000000)
  dp3 r7.x, l(13.436862, -14.813869, 10.688503, 0.000000), r6.xyzx
  dp3 r7.y, l(14.813869, 13.436862, -4.125366, 0.000000), r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r7.xyxx, t23.xyzw, s2
  lt r8.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r8.xyzx, r9.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r7.xyxx, t24.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, l(0.671843112, -0.740693450, 0.000000, 0.000000), r8.xyxx
  dp2 r9.y, l(0.740693450, 0.671843112, 0.000000, 0.000000), r8.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.w, r7.xyxx, t25.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r7.x, r7.xyxx, t26.xyzw, s2
  mov r9.z, r8.z
  dp3 r7.y, r9.xyzx, r9.xyzx
  sqrt r7.y, r7.y
  max r7.y, r7.y, l(0.000010)
  rcp r7.z, r7.y
  mul r8.xyz, r7.zzzz, r9.xyzx
  mul r9.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r7.z, r1.w, r4.z, l(1.000000)
  max r5.w, r7.z, l(0.001000)
  mul r10.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.z, r5.xywx, r10.xyzx
  mul r10.xyz, r5.xywx, r7.zzzz
  div r10.xyz, r10.xyzx, r5.wwww
  mad r8.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r7.y, r4.x, r7.y
  add r7.y, -r4.x, r7.y
  mad r4.x, r4.w, r7.y, r4.x
  mad r1.yzw, -r1.yyzw, r4.zzzz, r8.xxyz
  mad r5.xyz, r4.wwww, r1.yzwy, r5.xyzx
  mad r1.y, r7.x, r2.x, -r2.x
  mad r2.x, r4.w, r1.y, r2.x
  lt r1.yzw, r0.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000)
  mul r7.xyz, r0.yzwy, r9.xyzx
  add r7.xyz, r7.xyzx, r7.xyzx
  add r8.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r8.xyz, r8.xyzx, r8.xyzx
  mad r6.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, -r8.xyzx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r1.yzw, r1.yyzw, r7.xxyz, r6.xxyz
  mad r4.z, r3.x, r6.w, -r3.x
  mad r3.x, r4.w, r4.z, r3.x
  add r4.z, -r3.y, l(1.000000)
  mul r4.z, r4.z, r4.w
  add r1.yzw, -r0.yyzw, r1.yyzw
  mad r0.yzw, r4.zzzz, r1.yyzw, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.yz, v2.xyxx, t31.zyxw, s2
mov_sat r1.yz, r1.yyzy
lt r4.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r1.yyyz
if_nz r4.z
  mul r6.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r6.xyxx, t28.xyzw, s2
  lt r8.xyz, r7.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.xyzx
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xyzx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.xyxx, t29.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t30.yzwx, s2
  dp3 r4.z, r8.xyzx, r8.xyzx
  sqrt r4.z, r4.z
  max r4.z, r4.z, l(0.000010)
  rcp r6.x, r4.z
  mul r6.xyz, r6.xxxx, r8.xyzx
  mul r7.xyz, r0.yzwy, r7.xyzx
  add r6.w, r5.z, l(1.000000)
  max r5.w, r6.w, l(0.001000)
  mul r8.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.w, r5.xywx, r8.xyzx
  mul r8.xyz, r5.xywx, r6.wwww
  div r8.xyz, r8.xyzx, r5.wwww
  mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r4.z, r4.z, r4.x
  add r4.z, -r4.x, r4.z
  mad r4.x, r1.y, r4.z, r4.x
  add r6.xyz, -r5.xyzx, r6.xyzx
  mad r5.xyz, r1.yyyy, r6.xyzx, r5.xyzx
  mad r1.w, r3.x, r1.w, -r3.x
  mad r3.x, r1.y, r1.w, r3.x
  add r1.w, -r3.y, l(1.000000)
  mul r1.y, r1.w, r1.y
  mad r6.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r1.yyyy, r6.xxyz, r0.yyzw
endif
if_nz r4.w
  mul r1.yw, v2.xxxy, l(0.000000, 20.000000, 0.000000, 20.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r1.ywyy, t32.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r1.ywyy, t33.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.z, r1.ywyy, t34.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r1.y, r1.ywyy, t35.xzyw, s2
  dp3 r1.w, r7.xyzx, r7.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r4.w, r1.w
  mul r7.xyz, r4.wwww, r7.xyzx
  mul r8.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  add r4.w, r5.z, l(1.000000)
  max r5.w, r4.w, l(0.001000)
  mul r9.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r5.xywx, r9.xyzx
  mul r9.xyz, r4.wwww, r5.xywx
  div r9.xyz, r9.xyzx, r5.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r1.w, r1.w, r4.x
  add r1.w, -r4.x, r1.w
  mad r4.x, r1.z, r1.w, r4.x
  add r7.xyz, -r5.xyzx, r7.xyzx
  mad r5.xyz, r1.zzzz, r7.xyzx, r5.xyzx
  mad r1.y, r1.y, r2.x, -r2.x
  mad r2.x, r1.z, r1.y, r2.x
  lt r7.xyz, r0.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r8.xyz, r0.yzwy, r8.xyzx
  add r8.xyz, r8.xyzx, r8.xyzx
  add r9.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r9.xyz, r9.xyzx, r9.xyzx
  mad r6.xyz, -r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, -r9.xyzx, r6.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  mad r1.y, r3.x, r4.z, -r3.x
  mad r3.x, r1.z, r1.y, r3.x
  add r1.y, -r3.y, l(1.000000)
  mul r1.y, r1.y, r1.z
  add r6.xyz, -r0.yzwy, r6.xyzx
  mad r0.yzw, r1.yyyy, r6.xxyz, r0.yyzw
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t22.xyzw, s1
mul r1.xyz, r1.xyzx, r3.zzzz
mul r4.zw, v0.xxxy, cb3[32].zzzw
mad r4.zw, r4.zzzw, l(0.000000, 0.000000, 2.000000, -2.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r7.xyz, r1.wwww, v5.xyzx
dp3 r1.w, v6.xyzx, v6.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, v6.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
rsq r1.w, r1.w
mul r5.xyz, r1.wwww, r5.xyzx
mul r8.xyz, r8.xyzx, r5.yyyy
mad r5.xyw, r5.xxxx, r7.xyxz, r8.xyxz
mad r5.xyz, r5.zzzz, r6.xyzx, r5.xywx
dp3 r1.w, r5.xyzx, r5.xyzx
rsq r1.w, r1.w
mul r5.xyz, r1.wwww, r5.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r5.w, r7.xyzx, r7.xyzx
dp3 r6.x, r6.xyzx, r6.xyzx
add r5.w, r5.w, r6.x
min r4.y, r5.w, l(0.300000)
movc r4.xy, r1.wwww, l(1.000000,0,0,0), r4.xyxx
add r1.w, -r3.x, l(1.000000)
mul r1.w, r1.w, r1.w
max r3.x, r4.x, l(0.600000)
mad r3.x, r3.x, l(-0.527635), l(0.520718)
max r3.x, r3.x, l(0.000000)
mad r1.w, r1.w, r1.w, r3.x
add r1.w, r4.y, r1.w
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
max r1.w, r1.w, l(0.001000)
sqrt r1.w, r1.w
add r2.y, -r1.w, l(1.000000)
lt r1.w, r0.y, l(0.040450)
mul r3.x, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.w, r3.x, r0.y
lt r1.w, r0.z, l(0.040450)
mul r3.x, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.w, r3.x, r0.z
lt r1.w, r0.w, l(0.040450)
mul r3.x, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.w, r3.x, r0.w
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r6.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r6.xyxx, t11.yzwx, s1, l(0.000000)
  ne r3.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.x
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.x, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.y, r6.xyzw, t0.yxzw
  add r4.y, r4.y, -v0.w
  ge r4.y, l(0.000005), |r4.y|
  and r0.x, r0.x, r4.y
  lt r4.y, cb4[0].y, r1.w
  and r0.x, r0.x, r4.y
  lt r3.x, r1.w, r3.x
  and r0.x, r0.x, r3.x
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r6.x, cb1[2].x
      ishl r3.x, r1.w, l(1)
      bfi r4.y, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r3.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r1.z, r1.y
max r1.w, r1.w, r1.x
mul r1.w, r3.z, r1.w
lt r1.w, l(0.010000), r1.w
add r3.x, r4.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r6.xyzw, r0.yzwy
mul r0.yzw, r6.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r7.x, r6.z, l(0.250000), r0.y
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.z
and r0.yz, r4.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r7.xxyx, r7.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r3.w|
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(25), l(24)
bfi r0.x, l(3), l(5), r1.w, r0.x
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
and o3.xyz, r1.xyzx, r1.wwww
max r0.x, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r4.zwzz
mov o0.z, r3.y
mov r2.w, r3.z
mov o2.xyzw, r2.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
