// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:32:58 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[93], dynamicIndexed
dcl_constantbuffer CB1[619], dynamicIndexed
dcl_constantbuffer CB3[137], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_constantbuffer CB12[3], immediateIndexed
dcl_sampler s3, mode_default
dcl_sampler s10, mode_default
dcl_resource_texture3d (float,float,float,float) t0
dcl_resource_texture3d (float,float,float,float) t2
dcl_resource_structured t12, 4
dcl_resource_texture3d (float,float,float,float) t18
dcl_resource_texture3d (float,float,float,float) t19
dcl_resource_texture3d (float,float,float,float) t20
dcl_resource_texture3d (float,float,float,float) t21
dcl_resource_texture3d (float,float,float,float) t22
dcl_resource_texture3d (float,float,float,float) t23
dcl_resource_texture3d (float,float,float,float) t24
dcl_resource_texture3d (float,float,float,float) t25
dcl_uav_typed_texture3d (float,float,float,float) u8
dcl_uav_typed_texture3d (float,float,float,float) u10
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.xyz
dcl_temps 50
dcl_thread_group 4, 4, 4

iadd r0.xyzw, vThreadGroupID.xyzz, cb4[0].xyzz
ishl r1.x, vThreadIDInGroupFlattened.x, l(1)
ushr r1.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r1.xxxx
and r1.xy, r1.xyxx, l(3, 3, 0, 0)
ushr r1.zw, vThreadIDInGroupFlattened.xxxx, l(0, 0, 4, 4)
bfi r0.xyzw, l(30, 30, 30, 30), l(2, 2, 2, 2), r0.xyzw, r1.xyzw
utof r1.xyz, r0.xywx
add r2.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
itof r3.xyz, cb0[91].yzwy
mul r2.xyz, r2.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
div r2.xyz, r2.xyzx, r3.xyzx
add r2.xyz, r2.xyzx, l(-1.000000, 1.000000, 0.000000, 0.000000)
mul r1.w, r2.z, cb0[90].x
exp r1.w, r1.w
add r1.w, r1.w, l(-1.000000)
mul r4.z, r1.w, cb0[90].y
mul r4.xy, r2.xyxx, r4.zzzz
mov r4.w, l(1.000000)
add r40.w, r4.z, -cb12[0].y
mad r4.x, -cb12[0].x, r40.w, r4.x
dp4 r2.x, r4.xyzw, cb0[68].xyzw
dp4 r2.y, r4.xyzw, cb0[69].xyzw
dp4 r1.w, r4.xyzw, cb0[70].xyzw
ge r42.x, cb12[0].x, l(5.000000)
if_z r42.x
  add r40.w, r1.w, -cb12[2].y
  mad r2.x, cb12[2].x, r40.w, r2.x
else
  add r40.w, r1.w, -cb12[0].y
  mad r2.x, cb12[0].x, r40.w, r2.x
endif
div r2.xy, r2.xyxx, r1.wwww
mad r4.xy, r2.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
mad r2.z, r1.w, cb0[90].w, l(1.000000)
log r2.z, r2.z
mul r4.z, r2.z, cb0[90].z
lt r2.xy, |r2.xyxx|, l(1.000000, 1.000000, 0.000000, 0.000000)
and r2.x, r2.y, r2.x
and r2.x, r2.x, l(0x3f800000)
mul r2.x, r2.x, cb0[92].w
mul_sat r1.w, r1.w, l(1000.000000)
mul r1.w, r1.w, r2.x
sample_l_indexable(texture3d)(float,float,float,float) r2.xyz, r4.xyzx, t0.xyzw, s3, l(0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r4.xyz, r4.xyzx, t2.xyzw, s3, l(0.000000)
mov r2.w, vThreadIDInGroupFlattened.x
add r1.xyz, r1.xyzx, cb0[r2.w + 0].xyzx
mul r1.xyz, r1.xyzx, l(2.000000, -2.000000, 1.000000, 0.000000)
div r1.xyz, r1.xyzx, r3.xyzx
add r1.xyz, r1.xyzx, l(-1.000000, 1.000000, 0.000000, 0.000000)
mul r1.z, r1.z, cb0[90].x
exp r1.z, r1.z
add r1.z, r1.z, l(-1.000000)
mul r3.z, r1.z, cb0[90].y
mul r3.xy, r1.xyxx, r3.zzzz
mov r3.w, l(1.000000)
add r40.w, r3.z, -cb12[0].y
mad r3.x, -cb12[0].x, r40.w, r3.x
dp4 r1.x, r3.xyzw, cb0[64].xyzw
dp4 r1.y, r3.xyzw, cb0[65].xyzw
dp4 r1.z, r3.xyzw, cb0[66].xyzw
mul r3.w, l(0.282094806), cb3[2].x
ilt r2.w, l(0), cb3[0].x
if_nz r2.w
  mul r5.xyz, r1.yyyy, cb3[58].xzyx
  mad r5.xyz, cb3[57].xzyx, r1.xxxx, r5.xyzx
  mad r5.xyz, cb3[59].xzyx, r1.zzzz, r5.xyzx
  add r5.xyz, r5.xyzx, cb3[60].xzyx
  lt r6.xyz, |r5.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
  and r2.w, r6.y, r6.x
  and r2.w, r6.z, r2.w
  if_nz r2.w
    add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r4.w, l(1), cb3[76].x
    if_nz r4.w
      utof r6.xyz, cb3[64].xyzx
      mul r6.xyz, r5.xyzx, r6.xyzx
      ftoi r7.xyz, r6.xyzx
      mov r7.w, l(0)
      ld_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzw, t18.xyzw
      mul r8.xyzw, r7.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
      frc r4.w, r8.z
      mad r8.x, r4.w, l(4.000000), r8.x
      mad r8.z, r7.z, l(63.750000), -r4.w
      frc r6.xyz, r6.xyzx
      mad r6.xyz, r6.xyzx, r8.wwww, r8.xyzx
      add r6.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      utof r7.xyz, cb3[66].xyzx
      div r5.xyz, r6.xyzx, r7.xyzx
    endif
    sample_l_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzx, t22.xyzw, s10, l(0.000000)
    mul r5.xyzw, r5.xyzw, cb3[75].xyzw
    mul r3.xyzw, r5.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
  else
    mov r3.xyz, l(0,0,0,0)
  endif
  ige r4.w, l(1), cb3[0].x
  or r4.w, r2.w, r4.w
  if_z r4.w
    mul r5.xyz, r1.yyyy, cb3[78].xzyx
    mad r5.xyz, cb3[77].xzyx, r1.xxxx, r5.xyzx
    mad r5.xyz, cb3[79].xzyx, r1.zzzz, r5.xyzx
    add r5.xyz, r5.xyzx, cb3[80].xzyx
    lt r6.xyz, |r5.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r5.w, r6.y, r6.x
    and r5.w, r6.z, r5.w
    if_nz r5.w
      add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r5.w, l(1), cb3[96].x
      if_nz r5.w
        utof r6.xyz, cb3[84].xyzx
        mul r6.xyz, r5.xyzx, r6.xyzx
        ftoi r7.xyz, r6.xyzx
        mov r7.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzw, t19.xyzw
        mul r8.xyzw, r7.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r5.w, r8.z
        mad r8.x, r5.w, l(4.000000), r8.x
        mad r8.z, r7.z, l(63.750000), -r5.w
        frc r6.xyz, r6.xyzx
        mad r6.xyz, r6.xyzx, r8.wwww, r8.xyzx
        add r6.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r7.xyz, cb3[86].xyzx
        div r5.xyz, r6.xyzx, r7.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzx, t23.xyzw, s10, l(0.000000)
      mul r5.xyzw, r5.xyzw, cb3[95].xyzw
      mul r3.xyzw, r5.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
      mov r2.w, l(-1)
    else
      mov r2.w, l(0)
    endif
  endif
else
  mov r3.xyz, l(0,0,0,0)
  mov r2.w, l(0)
  mov r4.w, l(-1)
endif
if_z r4.w
  ige r4.w, l(2), cb3[0].x
  or r4.w, r2.w, r4.w
  if_z r4.w
    mul r5.xyz, r1.yyyy, cb3[98].xzyx
    mad r5.xyz, cb3[97].xzyx, r1.xxxx, r5.xyzx
    mad r5.xyz, cb3[99].xzyx, r1.zzzz, r5.xyzx
    add r5.xyz, r5.xyzx, cb3[100].xzyx
    lt r6.xyz, |r5.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r5.w, r6.y, r6.x
    and r2.w, r6.z, r5.w
    if_nz r2.w
      add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r5.w, l(1), cb3[116].x
      if_nz r5.w
        utof r6.xyz, cb3[104].xyzx
        mul r6.xyz, r5.xyzx, r6.xyzx
        ftoi r7.xyz, r6.xyzx
        mov r7.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzw, t20.xyzw
        mul r8.xyzw, r7.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r5.w, r8.z
        mad r8.x, r5.w, l(4.000000), r8.x
        mad r8.z, r7.z, l(63.750000), -r5.w
        frc r6.xyz, r6.xyzx
        mad r6.xyz, r6.xyzx, r8.wwww, r8.xyzx
        add r6.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r7.xyz, cb3[106].xyzx
        div r5.xyz, r6.xyzx, r7.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzx, t24.xyzw, s10, l(0.000000)
      mul r5.xyzw, r5.xyzw, cb3[115].xyzw
      mul r3.xyzw, r5.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
    endif
  endif
else
  mov r4.w, l(-1)
endif
if_z r4.w
  ige r4.w, l(3), cb3[0].x
  or r2.w, r2.w, r4.w
  if_z r2.w
    mul r5.xyz, r1.yyyy, cb3[118].xzyx
    mad r5.xyz, cb3[117].xzyx, r1.xxxx, r5.xyzx
    mad r5.xyz, cb3[119].xzyx, r1.zzzz, r5.xyzx
    add r5.xyz, r5.xyzx, cb3[120].xzyx
    lt r6.xyz, |r5.xzyx|, l(0.500000, 0.500000, 0.500000, 0.000000)
    and r2.w, r6.y, r6.x
    and r2.w, r6.z, r2.w
    if_nz r2.w
      add r5.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
      and r2.w, l(1), cb3[136].x
      if_nz r2.w
        utof r6.xyz, cb3[124].xyzx
        mul r6.xyz, r5.xyzx, r6.xyzx
        ftoi r7.xyz, r6.xyzx
        mov r7.w, l(0)
        ld_indexable(texture3d)(float,float,float,float) r7.xyzw, r7.xyzw, t21.xyzw
        mul r8.xyzw, r7.xyzw, l(1020.000000, 255.000000, 63.750000, 255.000000)
        frc r2.w, r8.z
        mad r8.x, r2.w, l(4.000000), r8.x
        mad r8.z, r7.z, l(63.750000), -r2.w
        frc r6.xyz, r6.xyzx
        mad r6.xyz, r6.xyzx, r8.wwww, r8.xyzx
        add r6.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
        utof r7.xyz, cb3[126].xyzx
        div r5.xyz, r6.xyzx, r7.xyzx
      endif
      sample_l_indexable(texture3d)(float,float,float,float) r5.xyzw, r5.xyzx, t25.xyzw, s10, l(0.000000)
      mul r5.xyzw, r5.xyzw, cb3[135].xyzw
      mul r3.xyzw, r5.xyzw, l(0.282094806, 0.282094806, 0.282094806, 0.282094806)
    endif
  endif
endif
mul r2.w, r3.w, l(0.282094806)
mul r5.x, r2.w, cb3[21].x
mul r5.y, r2.w, cb3[22].x
mul r5.z, r2.w, cb3[23].x
add r3.xyz, r3.xyzx, r5.xyzx
mul r5.xyzw, r3.xxyy, l(0.000000, 1.000000, 0.000000, 1.000000)
mul r3.xyzw, r3.zzzz, l(0.000000, 0.000000, 0.000000, 1.000000)
mov r6.w, l(1.000000)
mov r7.xyzw, r5.xxxy
mov r8.xyzw, r5.zzzw
mov r9.xyzw, r3.xywz
mov r2.w, l(0)
loop
  uge r4.w, r2.w, cb1[2].y
  breakc_nz r4.w
  ishl r10.x, l(1), r2.w
  and r10.x, r10.x, cb4[0].w
  if_z r10.x
    iadd r10.x, r2.w, l(1)
    mov r2.w, r10.x
    continue
  endif
  if_nz r4.w
    break
  endif
  imul null, r4.w, r2.w, l(6)
  add r10.xyz, -r1.xyzx, cb1[r4.w + 52].xyzx
  dp3 r10.w, r10.xyzx, r10.xyzx
  rsq r11.x, r10.w
  mul r6.xyz, r10.xyzx, r11.xxxx
  add r10.x, r10.w, -cb1[r4.w + 52].w
  max r10.x, r10.x, l(0.001000)
  rcp r10.x, r10.x
  mad r10.x, cb1[r4.w + 52].w, r10.x, l(1.000000)
  rsq r10.x, r10.x
  add r10.x, -r10.x, l(1.000000)
  mul r10.x, r10.x, l(6.28318548)
  mul r10.y, r10.w, r10.w
  mad_sat r10.y, -r10.y, cb1[r4.w + 53].w, l(1.000000)
  mul r10.y, r10.y, r10.y
  mul r10.x, r10.y, r10.x
  dp3_sat r10.y, cb1[r4.w + 53].xyzx, r6.xyzx
  add_sat r10.y, r10.y, -cb1[r4.w + 55].y
  mul_sat r10.y, r10.y, cb1[r4.w + 55].x
  mul r10.z, r10.y, r10.y
  mad r10.y, -r10.y, l(2.000000), l(3.000000)
  mul r10.y, r10.y, r10.z
  mul r10.x, r10.y, r10.x
  lt r10.y, l(0.000000), r10.x
  if_nz r10.y
    mul r10.y, r10.w, r11.x
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r10.z, cb1[r4.w + 55].z, l(0), t12.xxxx
    mul r10.z, r10.y, -r10.z
    exp r10.z, r10.z
    mad_sat r10.y, r10.y, cb1[r4.w + 56].z, -cb1[r4.w + 56].y
    log r10.y, r10.y
    mul r10.y, r10.y, cb1[r4.w + 56].w
    exp r10.y, r10.y
    mul r10.x, r10.z, r10.x
    mul r10.x, r10.y, r10.x
    mul r10.x, r10.x, l(0.0795774683)
    mul r10.xyz, r10.xxxx, cb1[r4.w + 54].xyzx
    mad r7.xyzw, r6.xyzw, r10.xxxx, r7.xyzw
    mad r8.xyzw, r6.xyzw, r10.yyyy, r8.xyzw
    mad r9.xyzw, r6.xywz, r10.zzzz, r9.xyzw
  endif
  iadd r2.w, r2.w, l(1)
endloop
mul r3.xyzw, r8.xyzw, l(0.587000, 0.587000, 0.587000, 0.587000)
mad r3.xyzw, r7.xyzw, l(0.299000, 0.299000, 0.299000, 0.299000), r3.xyzw
mad r3.xyzw, r9.xywz, l(0.114000, 0.114000, 0.114000, 0.114000), r3.xyzw
rcp r1.x, r3.w
mul r5.xyz, r1.xxxx, r3.xyzx
mov r9.xw, r7.wwww
mov r9.y, r8.w
add r2.xyzw, r2.xyzx, -r9.wyzw
mad r2.xyzw, r1.wwww, r2.xyzw, r9.xyzw
store_uav_typed u8.xyzw, r0.xyww, r2.xyzw
mad r1.xyz, -r3.xyzx, r1.xxxx, r4.xyzx
mad r1.xyz, r1.wwww, r1.xyzx, r5.xyzx
mov r1.w, l(1.000000)
store_uav_typed u10.xyzw, r0.xyzw, r1.xyzw
ret
// Approximately 0 instruction slots used
