// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:29 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps_sgv constant v7.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t12.xyzw, s2
add r0.w, r0.w, l(-0.180176)
mul_sat r0.w, r0.w, l(100000000.000000)
ge r0.w, l(0.274510), r0.w
discard_nz r0.w
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r2.xyz, v7.xxxx, v3.xyzx, -v3.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r1.zw, v2.xxxy, l(0.000000, 0.000000, 15.000000, 15.000000)
lt r3.xyzw, r0.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyzw, r0.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r0.xyzw, r0.xyzx
mul r0.xyzw, r0.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r0.xyzw, r0.xyzw
mad r0.xyzw, r0.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r0.xyzw, r3.xyzw, r4.xyzw, r0.xyzw
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t13.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xy, v2.xyxx, t14.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t15.xywz, s2
dp3 r3.w, r3.xyzx, r3.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.z, r3.w
mul r5.xyz, r3.xyzx, r4.zzzz
mul r0.xyzw, r0.xyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r1.zwzz, t17.xyzw, s2
lt r7.xyzw, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r8.xyzw, r6.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r6.xyzw, r6.xyzx
mul r6.xyzw, r6.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r6.xyzw, r6.xyzw
mad r6.xyzw, r6.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r6.xyzw, r7.xyzw, r8.xyzw, r6.xyzw
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r1.zwzz, t18.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.w, r1.zwzz, t19.yzwx, s2
sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t20.xyzw, s2
dp3 r1.w, r7.xyzx, r7.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r7.w, r1.w
mul r7.xyz, r7.wwww, r7.xyzx
mul r6.xyzw, r0.xyzw, r6.xyzw
mad r7.w, r3.z, r4.z, l(1.000000)
max r5.w, r7.w, l(0.001000)
mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r7.w, r5.xywx, r8.xyzx
mul r8.xyz, r5.xywx, r7.wwww
div r8.xyz, r8.xyzx, r5.wwww
mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
min r1.w, r1.w, r3.w
add r1.w, -r3.w, r1.w
mad r8.x, r1.w, l(0.750000), r3.w
mad r3.xyz, -r3.xyzx, r4.zzzz, r7.xyzx
mad r3.xyz, r3.xyzx, l(0.750000, 0.750000, 0.750000, 0.000000), r5.xyzx
mad r1.z, r1.z, r2.w, -r2.w
mad o2.x, r1.z, l(0.750000), r2.w
mad r1.z, r4.x, r4.w, -r4.x
mad r1.z, r1.z, l(0.750000), r4.x
mad r5.xyzw, r6.xyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940), -r0.wyzw
mad r0.xyzw, r5.xyzw, l(0.750000, 0.750000, 0.750000, 0.750000), r0.xyzw
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r4.xzw, r1.wwww, v4.xxyz
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r5.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
mul r5.xyz, r5.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r4.xzxw, r5.xyxz
mad r3.xyz, r3.zzzz, r2.xyzx, r3.xywx
dp3 r1.w, r3.xyzx, r3.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, r3.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xzw, r2.xxyz
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.w, r4.xzwx, r4.xzwx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r2.w
min r8.y, r2.x, l(0.300000)
movc r2.xy, r1.wwww, l(1.000000,0,0,0), r8.xyxx
add r1.z, -r1.z, l(1.000000)
mul r1.z, r1.z, r1.z
max r1.w, r2.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r1.z, r1.z, r1.z, r1.w
add r1.z, r2.y, r1.z
sqrt r1.z, r1.z
min r1.z, r1.z, l(1.000000)
max r1.z, r1.z, l(0.001000)
sqrt r1.z, r1.z
add o2.z, -r1.z, l(1.000000)
lt r5.xyzw, r0.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r6.xyzw, r0.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r0.xyzw, r0.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r0.xyzw, r0.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r0.xyzw, r0.xyzw
mul r0.xyzw, r0.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r0.xyzw, r0.xyzw
movc r0.xyzw, r5.xyzw, r6.xyzw, r0.xyzw
and r1.z, l(8), cb1[0].y
add r1.w, r2.x, l(-0.950000)
mul o1.w, r1.w, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r0.xyzw, r0.xyzw
mul r4.xzw, r0.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r0.xy, r4.zzzz, r4.xwxx
mad r5.x, r0.z, l(0.250000), r0.x
dp2 r5.y, r0.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r0.z, l(-0.250000), r0.y
and r0.xy, r2.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r5.xyxx, r5.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r4.y|
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r1.z, l(0.0980392247), l(0.0941176564)
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov o2.y, l(0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
