// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:37 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t13.xwyz, s2
dp3 r1.x, r2.xyzx, r1.xyzx
dp2 r1.y, r0.xyxx, r0.xyxx
sqrt r1.y, r1.y
add r1.x, |r1.x|, l(-1.000000)
mul_sat r1.x, r1.x, l(1.#INF00)
log r1.x, r1.x
mul r1.x, r1.x, l(10.000000)
exp r1.x, r1.x
add r1.x, -r1.x, l(1.000000)
add_sat r1.y, -r1.y, l(2.000000)
mul r1.z, r1.y, r1.y
mad r1.y, -r1.y, l(2.000000), l(3.000000)
mul r1.y, r1.y, r1.z
mul r1.x, r1.y, r1.x
mul r1.y, r0.z, r1.x
lt r1.y, r1.y, l(0.500000)
mad r0.z, -r0.z, r1.x, l(1.000000)
mad r0.z, -r0.z, l(2.000000), l(0.874023)
mul_sat r0.z, r0.z, l(100000000.000000)
ge r0.z, l(0.000392157002), r0.z
or r0.z, r0.z, r1.y
discard_nz r0.z
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t12.xyzw, s2
lt r3.xyzw, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyzw, r1.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r1.xyzw, r1.xyzx
mul r1.xyzw, r1.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r1.xyzw, r1.xyzw
mad r1.xyzw, r1.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r1.xyzw, r3.xyzw, r4.xyzw, r1.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t14.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t15.xyzw, s1
mad r0.w, r0.w, l(0.175250009), l(0.050000)
mul r3.xyz, r3.xyzx, cb3[37].yyyy
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t17.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r2.w, r4.xyzx, r4.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.w, r2.w
mul r4.xyz, r3.wwww, r4.xyzx
mul r5.xyz, r4.zzzz, l(0.000000, 0.000000, 4.000000, 0.000000)
div r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000)
mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r2.w, l(1.000000)
dp3 r2.w, v4.xyzx, v4.xyzx
rsq r2.w, r2.w
mul r6.xyz, r2.wwww, v4.xyzx
dp3 r2.w, v5.xyzx, v5.xyzx
rsq r2.w, r2.w
mul r7.xyz, r2.wwww, v5.xyzx
dp3 r2.w, r4.xyzx, r4.xyzx
rsq r2.w, r2.w
mul r4.xyz, r2.wwww, r4.xyzx
mul r7.xyz, r7.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r7.xyxz
mad r4.xyz, r4.zzzz, r2.xyzx, r4.xywx
dp3 r2.w, r4.xyzx, r4.xyzx
rsq r2.w, r2.w
mul r4.xyz, r2.wwww, r4.xyzx
ne r2.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r3.w
min r5.y, r2.x, l(0.300000)
movc r2.xy, r2.wwww, l(1.000000,0,0,0), r5.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r2.z, r2.x, l(0.600000)
mad r2.z, r2.z, l(-0.527635), l(0.520718)
max r2.z, r2.z, l(0.000000)
mad r0.w, r0.w, r0.w, r2.z
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r2.yzw, r1.wwyz, l(0.000000, 0.0404500067, 0.0404500067, 0.0404500067)
mul r0.w, r1.w, l(0.0773993731)
mad r5.xyz, r1.xyzx, l(0.999999881, 0.999999881, 0.999999881, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r5.xyz, r5.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r5.xyz, r5.xyzx
movc r0.w, r2.y, r0.w, r5.x
mul r1.xy, r1.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r1.xy, r2.zwzz, r1.xyxx, r5.yzyy
mul r2.yzw, r3.xxyz, l(0.000000, 0.857131839, 0.00158918055, 0.0177167151)
and r1.z, l(8), cb1[0].y
max r1.w, r2.w, r2.z
max r1.w, r1.w, r2.y
lt r1.w, r1.w, l(0.010000)
movc r3.x, r1.w, l(0), l(3)
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r3.yz, v0.xxyx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r6.yyyy, r6.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r3.yzyy, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.w, r1.z, l(25), l(24)
imad r0.w, r3.x, l(32), r0.w
utof r0.w, r0.w
mul o2.w, r0.w, l(0.00392156886)
ieq r0.w, r1.w, l(0)
and o3.xyz, r2.yzwy, r0.wwww
movc o3.w, r1.w, l(0), l(1.000000)
max r0.w, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r1.xy, r37.xyxx, r0.wwww
add o4.xy, r0.xyxx, -r1.xyxx
mov o0.zw, l(0,0,0,0.512347519)
mov o2.x, r0.z
mov o2.y, l(0)
ret
// Approximately 0 instruction slots used
