// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:56 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(3.75877023, -1.36808109, 1.40465546, 0.000000), r2.xyzx
dp3 r3.y, l(1.36808109, 3.75877023, -0.463425547, 0.000000), r2.xyzx
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 4.000000, 4.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r6.x, l(0.939692557, -0.342020273, 0.000000, 0.000000), r5.xyxx
dp2 r6.y, l(0.342020273, 0.939692557, 0.000000, 0.000000), r5.xyxx
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t13.xwyz, s2
mov r6.z, r5.z
dp3 r1.w, r6.xyzx, r6.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r5.xyz, r2.wwww, r6.xyzx
mul r2.w, r3.y, r3.y
mul r2.w, r2.w, l(0.160000)
mul r3.yzw, r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t17.wxyz, s2
add_sat r4.x, r4.x, l(-0.323120)
lt r4.y, l(0.000000), r4.x
if_nz r4.y
  dp3 r6.x, l(3.939231, -0.694593, 0.477681, 0.000000), r2.xyzx
  dp3 r6.y, l(0.694593, 3.939231, -0.316911936, 0.000000), r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r6.xyxx, t11.xyzw, s2
  lt r4.yzw, r2.xxyz, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
  mul r7.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r2.xyz, r2.xyzx
  mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r2.xyz, r2.xyzx
  mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r4.yzwy, r7.xyzx, r2.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r6.xyxx, t12.wxyz, s2
  mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp2 r7.x, l(0.984807730, -0.173648253, 0.000000, 0.000000), r4.yzyy
  dp2 r7.y, l(0.173648253, 0.984807730, 0.000000, 0.000000), r4.yzyy
  sample_indexable(texture2d)(float,float,float,float) r4.yz, r6.xyxx, t13.yxwz, s2
  mov r7.z, r4.w
  dp3 r4.w, r7.xyzx, r7.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r4.z, r4.z, r4.z
  mul r2.xyz, r2.xyzx, l(0.862745345, 0.862745345, 0.647058666, 0.000000)
  mul r4.x, r4.x, l(0.455444)
  add r4.w, -r1.w, r4.w
  mad r1.w, r4.x, r4.w, r1.w
  mad r6.xyz, r7.xyzx, r5.wwww, -r5.xyzx
  mad r5.xyz, r4.xxxx, r6.xyzx, r5.xyzx
  mad r3.yzw, r2.xxyz, r4.xxxx, r3.yyzw
  add r2.x, -r3.x, r4.y
  mad r3.x, r4.x, r2.x, r3.x
  mad r2.x, r4.z, l(0.160000), -r2.w
  mad r2.w, r4.x, r2.x, r2.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.zwzz, t18.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t21.xyzw, s2
mov_sat r4.x, r4.x
mad r2.x, r6.w, r4.x, l(-0.0429687984)
mul_sat r2.x, r2.x, l(3.24821925)
lt r2.y, l(0.000000), r2.x
if_nz r2.y
  lt r7.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r7.xyzx, r8.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t19.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.zw, r0.zwzz, t20.yzxw, s2
  dp3 r2.y, r7.xyzx, r7.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r2.z, r2.y
  mul r0.w, r0.w, r0.w
  mul r2.x, r2.x, l(0.739624)
  add r2.y, -r1.w, r2.y
  mad r1.w, r2.x, r2.y, r1.w
  mad r7.xyz, r7.xyzx, r2.zzzz, -r5.xyzx
  mad r5.xyz, r2.xxxx, r7.xyzx, r5.xyzx
  mad r4.xyz, r4.xyzx, l(0.874510050, 0.956862628, 0.878446877, 0.000000), -r3.yzwy
  mad r3.yzw, r2.xxxx, r4.xxyz, r3.yyzw
  add r0.z, -r3.x, r0.z
  mad r3.x, r2.x, r0.z, r3.x
  mad r0.z, r0.w, l(0.160000), -r2.w
  mad r2.w, r2.x, r0.z, r2.w
endif
mad r2.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t23.xyzw, s2
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r4.x, r0.w
mul r2.xyz, r2.xyzx, r4.xxxx
add r4.x, r5.z, l(1.000000)
max r5.z, r4.x, l(0.001000)
mul r4.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.x, r5.xyzx, r4.xyzx
mul r4.xyz, r4.xxxx, r5.xyzx
div r4.xyz, r4.xyzx, r5.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r4.x, r0.w, r1.w
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
mul r6.xyz, r6.xyzx, r2.yyyy
mad r5.xyz, r2.xxxx, r5.xyzx, r6.xyzx
mad r2.xyz, r2.zzzz, r1.xyzx, r5.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r4.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r4.xyxx
add r0.w, -r3.x, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.yzw, r3.yyzw, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r0.w, r3.y, l(0.0773993731)
mad r4.xyz, r3.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r4.xyz, r4.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r4.xyz, r4.xyzx
movc r0.w, r1.y, r0.w, r4.x
mul r3.xy, r3.zwzz, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r1.yz, r1.zzwz, r3.xxyx, r4.yyzy
and r1.w, l(8), cb1[0].y
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.yyzy
mul r1.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r5.x, r4.z, l(0.250000), r1.x
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.w, r2.w, l(6.250000)
sqrt o0.w, r0.w
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r1.w, l(0.0980392247), l(0.0941176564)
max r0.w, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r1.xy, r37.xyxx, r0.wwww
add o4.xy, r0.xyxx, -r1.xyxx
mov o0.z, l(0)
mov o2.x, r0.z
mov o2.y, l(0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
