// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:48:45 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB3[36], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t44
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps_sgv constant v7.x, is_front_face
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
dp3 r0.x, v5.xyzx, v5.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t42.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
mul r0.xyz, r0.xyzx, r1.yyyy
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v4.xyzx
mad r0.xyz, r1.xxxx, r2.xyzx, r0.xyzx
movc r1.xyw, v7.xxxx, v3.xyxz, -v3.xyxz
dp3 r0.w, r1.xywx, r1.xywx
rsq r0.w, r0.w
mul r1.xyw, r0.wwww, r1.xyxw
mad r0.xyz, r1.zzzz, r1.xywx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r2.xy, v0.xyxx, cb3[32].zwzz
mad r2.xy, r2.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mul r1.xy, r1.zzzz, r2.xyxx
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r3.x, r1.xyzw, cb3[12].xyzw
dp4 r3.y, r1.xyzw, cb3[13].xyzw
dp4 r3.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r3.xyzx, cb3[31].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r0.w, -r1.xyzx, r0.xyzx
add r0.w, r0.w, r0.w
mad r0.xyz, r0.xyzx, -r0.wwww, -r1.xyzx
mad r0.xyz, r0.xyzx, l(-0.378235, -0.378235, -0.378235, 0.000000), r3.xyzx
mov r0.w, l(1.000000)
dp4 r1.x, r0.xyzw, cb3[16].xyzw
dp4 r1.y, r0.xyzw, cb3[17].xyzw
dp4 r0.x, r0.xyzw, cb3[19].xyzw
add r40.w, r0.x, -r40.y
mad r1.x, r40.x, r40.w, r1.x
div r0.xy, r1.xyxx, r0.xxxx
add r0.xy, -r2.xyxx, r0.xyxx
mul r0.zw, r2.xxxy, r2.xxxy
mul r0.zw, r0.zzzw, r0.zzzw
mad r0.zw, -r0.zzzw, r0.zzzw, l(0.000000, 0.000000, 1.000000, 1.000000)
mov r1.xy, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, l(9.655991562E-07, 1.000000, -4.768371582E-07, 0.000000), r1.xyzx
dp3 r2.y, l(-1.000000, 9.655991562E-07, 0.999999523, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.x, r2.xyxx, t44.xyzw, s1
mov_sat r1.x, r1.x
mul r0.xy, r0.xyxx, r1.xxxx
mul o0.xy, r0.zwzz, r0.xyxx
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
and o0.z, r0.x, l(0xbf800000)
mov r3.w, l(1.000000)
dp4 r0.x, r3.xyzw, cb3[2].xyzw
mov o0.w, -r0.x
ret
// Approximately 0 instruction slots used
