// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:44 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t12.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r1.yzw, v2.xyxx, t13.wxyz, s2
mad r1.yzw, r1.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r2.xzw, v2.xyxx, t14.xywz, s2
dp3 r3.x, r1.yzwy, r1.yzwy
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.y, r3.x
mul r4.xy, r1.yzyy, r3.yyyy
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t16.wxyz, s2
mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t17.xwyz, s2
dp3 r1.z, r5.yzwy, r5.yzwy
sqrt r1.z, r1.z
max r1.z, r1.z, l(0.000010)
rcp r3.z, r1.z
mul r5.yzw, r3.zzzz, r5.yyzw
mad r1.w, r1.w, r3.y, l(1.000000)
max r4.w, r1.w, l(0.001000)
mul r3.yzw, r5.yyzw, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r1.w, r4.xywx, r3.yzwy
mul r3.yzw, r1.wwww, r4.xxyw
div r3.yzw, r3.yyzw, r4.wwww
mad r4.xyz, -r5.yzwy, l(-1.000000, -1.000000, 1.000000, 0.000000), r3.yzwy
min r3.x, r1.z, r3.x
mul r5.yzw, r0.yyzw, l(0.000000, 0.999999881, 0.999999881, 0.999999881)
mov_sat r5.x, r5.x
add r1.z, -r5.x, l(1.000000)
lt r1.w, l(0.000000), r1.z
if_nz r1.w
  mul r3.zw, v2.xxxy, l(0.000000, 0.000000, 14.000000, 14.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.zwzz, t19.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r3.zwzz, t20.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t21.xyzw, s2
  dp3 r3.w, r6.xyzx, r6.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r6.w, r3.w
  mul r6.xyz, r6.wwww, r6.xyzx
  add r6.w, r4.z, l(1.000000)
  max r4.w, r6.w, l(0.001000)
  mul r7.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r6.w, r4.xywx, r7.xyzx
  mul r7.xyz, r4.xywx, r6.wwww
  div r7.xyz, r7.xyzx, r4.wwww
  mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
  min r3.w, r3.w, r3.x
  add r3.w, -r3.x, r3.w
  mad r3.x, r1.z, r3.w, r3.x
  add r6.xyz, -r4.xyzx, r6.xyzx
  mad r4.xyz, r1.zzzz, r6.xyzx, r4.xyzx
  mad r3.z, r3.z, r1.y, -r1.y
  mad r3.z, r1.z, r3.z, r1.y
  mad r6.xyz, -r0.yzwy, l(0.999999881, 0.999999881, 0.999999881, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, -r0.yyzw, l(0.000000, 0.999999881, 0.999999881, 0.999999881), -r6.xxyz
  mad r1.w, r2.x, r1.w, -r2.x
  mad r1.w, r1.z, r1.w, r2.x
  add r0.yzw, r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r5.yzw, r1.zzzz, r0.yyzw, r5.yyzw
  mov r2.x, r3.z
else
  mov r1.w, r2.x
  mov r2.x, r1.y
endif
lt r0.y, l(0.000000), r5.x
if_nz r0.y
  mul r0.yz, v2.xxyx, l(0.000000, 10.000000, 10.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.yzyy, t23.xyzw, s2
  lt r7.xyz, r6.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.xyzx
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.yzyy, t24.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r0.yzyy, t25.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r0.y, r0.yzyy, t26.yxzw, s2
  dp3 r0.z, r7.xyzx, r7.xyzx
  sqrt r0.z, r0.z
  max r0.z, r0.z, l(0.000010)
  rcp r1.y, r0.z
  mul r7.xyz, r1.yyyy, r7.xyzx
  add r1.y, r4.z, l(1.000000)
  max r4.w, r1.y, l(0.001000)
  mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r1.y, r4.xywx, r8.xyzx
  mul r8.xyz, r1.yyyy, r4.xywx
  div r8.xyz, r8.xyzx, r4.wwww
  mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r0.z, r0.z, r3.x
  add r0.z, -r3.x, r0.z
  mad r3.x, r5.x, r0.z, r3.x
  add r7.xyz, -r4.xyzx, r7.xyzx
  mad r4.xyz, r5.xxxx, r7.xyzx, r4.xyzx
  mad r0.y, r0.y, r2.x, -r2.x
  mad r2.x, r5.x, r0.y, r2.x
  add r7.xyz, -r5.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, -r6.xyzx, l(0.173889011, 0.173889011, 0.173889011, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r6.xyz, -r7.xyzx, r6.xyzx, -r5.yzwy
  mad r0.y, r1.w, r0.w, -r1.w
  mad r1.w, r5.x, r0.y, r1.w
  add r0.yzw, r6.xxyz, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r5.yzw, r5.xxxx, r0.yyzw, r5.yyzw
endif
ge r0.y, l(0.0588234998), r1.x
discard_nz r0.y
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v2.xyxx, t15.wxyz, s1
mul r0.yzw, r0.yyzw, r2.wwww
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v3.xyzx, v3.xyzx
rsq r1.z, r1.z
mul r6.xyz, r1.zzzz, v3.xyzx
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, v4.xyzx
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r8.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, r4.xyzx, r4.xyzx
rsq r1.z, r1.z
mul r4.xyz, r1.zzzz, r4.xyzx
mul r8.xyz, r8.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r7.xyxz, r8.xyxz
mad r4.xyz, r4.zzzz, r6.xyzx, r4.xywx
dp3 r1.z, r4.xyzx, r4.xyzx
rsq r1.z, r1.z
mul r4.xyz, r1.zzzz, r4.xyzx
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r6.xyzx
deriv_rty_fine r6.xyz, r6.xyzx
dp3 r3.z, r7.xyzx, r7.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
add r3.z, r3.w, r3.z
min r3.y, r3.z, l(0.300000)
movc r3.xy, r1.zzzz, l(1.000000,0,0,0), r3.xyxx
add r1.z, -r1.w, l(1.000000)
mul r1.z, r1.z, r1.z
max r1.w, r3.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r1.z, r1.z, r1.z, r1.w
add r1.z, r3.y, r1.z
sqrt r1.z, r1.z
min r1.z, r1.z, l(1.000000)
max r1.z, r1.z, l(0.001000)
sqrt r1.z, r1.z
add r2.y, -r1.z, l(1.000000)
lt r1.z, r5.y, l(0.040450)
mul r1.w, r5.y, l(0.0773993805)
add r3.yzw, r5.yyzw, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r3.yzw, r3.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r3.y, r3.y
mul r3.y, r3.y, l(2.400000)
exp r3.y, r3.y
movc r1.z, r1.z, r1.w, r3.y
lt r1.w, r5.z, l(0.040450)
mul r3.y, r5.z, l(0.0773993805)
log r3.z, r3.z
mul r3.z, r3.z, l(2.400000)
exp r3.z, r3.z
movc r1.w, r1.w, r3.y, r3.z
lt r3.y, r5.w, l(0.040450)
mul r3.z, r5.w, l(0.0773993805)
log r3.w, r3.w
mul r3.w, r3.w, l(2.400000)
exp r3.w, r3.w
movc r3.y, r3.y, r3.z, r3.w
ult r3.z, cb1[2].z, l(64)
if_nz r3.z
  add r3.zw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t11.yzxw, s1, l(0.000000)
  ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.w
    ftoi r5.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r5.xy, r0.xxxx, r5.xyxx
    utof r5.xy, r5.xyxx
    mul r5.xy, r5.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r5.y, r5.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  ge r0.x, cb1[3].z, r0.x
  ftou r5.xy, v0.xyxx
  mov r5.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r5.xyzw, t0.yzwx
  add r3.w, r3.w, -v0.w
  ge r3.w, l(0.000005), |r3.w|
  and r0.x, r0.x, r3.w
  lt r3.w, cb4[0].y, r3.z
  and r0.x, r0.x, r3.w
  lt r3.w, r3.z, cb4[0].x
  and r0.x, r0.x, r3.w
  if_nz r0.x
    imm_atomic_iadd r5.x, u9, cb1[2].z, l(1)
    ult r0.x, r5.x, cb1[2].y
    if_nz r0.x
      ftou r5.yz, v0.xxyx
      add r0.x, r3.z, -cb4[0].y
      mul_sat r0.x, r0.x, l(1.#INF00)
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r3.z, r5.x, cb1[2].x
      ishl r3.w, r3.z, l(1)
      bfi r4.w, l(16), l(16), r5.y, r5.z
      store_uav_typed u8.xyzw, r3.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r3.z, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r4.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r3.z, r0.w, r0.z
max r3.z, r0.y, r3.z
mul r3.z, r2.w, r3.z
lt r3.z, l(0.010000), r3.z
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r3.xw, v0.xxxy
sqrt r5.xyw, r1.zwzz
sqrt r5.z, r3.y
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r1.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.w
and r1.zw, r3.xxxw, l(0, 0, 1, 1)
ine r1.z, r1.w, r1.z
movc r1.zw, r1.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r1.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r2.z|
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(25), l(24)
bfi r0.x, l(3), l(5), r3.z, r0.x
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
and o3.xyz, r0.yzwy, r3.zzzz
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov o2.xyzw, r2.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
