// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:28 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v3.yzxy
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(100.000000), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 4.042000, 4.042000)
mul r2.w, r2.w, l(0.870000)
add r3.w, l(0.005000), cb3[35].x
mul r3.w, r3.w, l(100.000000)
frc r3.w, r3.w
add r3.w, r3.w, l(-0.500000)
mul r3.w, r3.w, l(0.870000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
dp3 r4.x, r1.yzxy, r3.xyzx
max r4.y, r4.x, l(0.000100)
div r1.xyz, r1.xyzx, r4.yyyy
mul r1.xyz, r1.xyzx, l(0.040000, 0.040000, 0.040000, 0.000000)
dp3 r4.y, -r1.xyzx, v4.xyzx
dp3 r1.y, -r1.xyzx, v5.xyzx
mov r1.x, -r4.y
deriv_rtx_fine r4.yz, v2.xxyx
deriv_rty_fine r5.xy, v2.yxyy
deriv_rtx_fine r6.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r1.z, r4.z, r5.y
mad r1.z, r4.y, r5.x, -r1.z
mul r4.yzw, r2.xxyz, r6.xxyz
mad r2.xyz, r6.zxyz, r2.yzxy, -r4.yzwy
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
lt r2.y, l(0.000000), r2.x
div r1.z, |r1.z|, r2.x
sqrt r1.z, r1.z
and r1.z, r1.z, r2.y
mul r1.xy, r1.zzzz, r1.xyxx
mad r2.xy, r0.zwzz, r2.wwww, -r1.xyxx
mad r0.zw, r0.zzzw, r3.wwww, -r1.xxxy
add r1.xy, r2.xyxx, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, l(0.999847710, -0.0174524132, 0.00880235434, 0.000000), r1.xyzx
dp3 r2.y, l(0.0174524132, 0.999847710, -0.00865006447, 0.000000), r1.xyzx
add r5.xy, r0.zwzz, v2.xyxx
mov r5.z, l(1.000000)
dp3 r6.x, l(0.999847710, -0.0174524132, 0.00880235434, 0.000000), r5.xyzx
dp3 r6.y, l(0.0174524132, 0.999847710, -0.00865006447, 0.000000), r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.yzw, v2.xyxx, t12.wxyz, s2
lt r7.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r8.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.yzw, r4.yyzw
mul r4.yzw, r4.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r4.yzw, r4.yyzw
mad r4.yzw, r4.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r4.yzw, r7.xxyz, r8.xxyz, r4.yyzw
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r2.xyxx, t13.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r6.xyxx, t13.xyzw, s1
add r6.xyz, -r2.xyzx, r6.xyzx
mad r2.xyz, r1.wwww, r6.xyzx, r2.xyzx
mul r2.xyz, r2.xyzx, l(53.327900, 92.745201, 44.335098, 0.000000)
mul r6.xyz, r4.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t16.xyzw, s2
dp2 r0.w, r0.xyxx, r0.xyxx
sqrt r0.w, r0.w
add r1.z, |r4.x|, l(-0.0980224982)
mul_sat r1.z, r1.z, l(1.10867512)
log r1.z, r1.z
mul r1.z, r1.z, l(1.597290)
exp r1.z, r1.z
add_sat r0.w, -r0.w, l(2.000000)
mul r2.w, r0.w, r0.w
mad r0.w, -r0.w, l(2.000000), l(3.000000)
mul r0.w, r0.w, r2.w
mul r0.w, r0.w, r1.z
mul_sat r0.z, r0.w, r0.z
add r0.z, -r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t15.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t15.xyzw, s1
  add r5.xyz, -r1.xyzx, r5.xyzx
  mad r1.xyz, r1.wwww, r5.xyzx, r1.xyzx
  mad r4.xyz, -r4.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.270588130, 0.439215183, 0.309788704, 0.000000)
  mad r6.xyz, r0.zzzz, r4.xyzx, r6.xyzx
  mad r1.xyz, r1.xyzx, l(0.391573, 0.904661, 0.723027, 0.000000), -r2.xyzx
  mad r2.xyz, r0.zzzz, r1.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t17.xywz, s2
add_sat r0.z, r0.z, l(0.0791015998)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  add r1.xyz, -r6.xyzx, l(0.152160764, 0.152160764, 0.152160764, 0.000000)
  mad r6.xyz, r0.zzzz, r1.xyzx, r6.xyzx
  mul r1.x, r0.z, l(0.042000)
  mad r0.w, r0.z, l(0.302999973), l(0.050000)
  mad r2.xyz, r0.zzzz, -r2.xyzx, r2.xyzx
else
  mov r0.w, l(0.050000)
  mov r1.x, l(0)
endif
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r1.yzw, r3.zzxy
deriv_rty_fine r4.xyz, r3.zxyz
dp3 r1.y, r1.yzwy, r1.yzwy
dp3 r1.z, r4.xyzx, r4.xyzx
add r1.y, r1.z, r1.y
min r1.y, r1.y, l(0.300000)
movc r0.z, r0.z, l(0), r1.y
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
mad r0.z, r0.w, r0.w, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r0.z, r6.x, l(0.040450)
mul r0.w, r6.x, l(0.0773993805)
add r1.yzw, r6.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r6.y, l(0.040450)
mul r1.y, r6.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r6.z, l(0.040450)
mul r1.z, r6.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r2.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
not r2.w, r1.w
ftou r4.xy, v0.xyxx
sqrt r5.xyw, r0.zwzz
sqrt r5.z, r1.y
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.x, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.zxyz, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
ishl r0.w, r2.w, l(5)
and r0.w, r0.w, l(160)
iadd r0.z, r0.w, r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
mul r1.xyz, r3.zxyz, v4.yzxy
mad r1.xyz, v4.xyzx, r3.xyzx, -r1.xyzx
mul r4.xyz, r3.xyzx, r1.xyzx
mad r1.xyz, r1.zxyz, r3.yzxy, -r4.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
mad r3.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
and r2.xyz, r2.xyzx, r1.wwww
mov r2.w, l(0)
mov r3.w, l(0.350000)
movc o3.xyzw, r1.wwww, r2.xyzw, r3.xyzw
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o1.w, l(1.00000024)
mov o2.xy, l(1.000000,0,0,0)
ret
// Approximately 0 instruction slots used
