// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:05:07 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t13.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t14.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t15.xyzw, s1
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
max r6.x, r1.w, l(0.000010)
rcp r1.w, r6.x
mul r7.xyz, r1.wwww, r3.xyzx
mul r5.xyz, r5.xyzx, l(1.500000, 1.500000, 1.500000, 0.000000)
mul r0.w, r0.w, r0.w
mul r2.w, r0.w, l(0.160000)
mul r8.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t17.yzwx, s2
add r3.w, r3.w, l(0.124146)
mul_sat r3.w, r3.w, l(4.135290)
add r3.w, -r3.w, l(1.000000)
lt r5.w, l(0.000000), r3.w
if_nz r5.w
  mad r3.xyz, -r3.xyzx, r1.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r3.wwww, r3.xyzx, r7.xyzx
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r3.w, r1.w, r6.x
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.490196347, 0.101930253, 0.0901960507, 0.000000)
  mad r8.xyz, r3.wwww, r2.xyzx, r8.xyzx
  add r1.w, -r0.z, l(0.050000)
  mad r0.z, r3.w, r1.w, r0.z
  add r1.w, -r4.x, l(1.000000)
  mad r4.x, r3.w, r1.w, r4.x
  mad r0.w, -r0.w, l(0.160000), l(0.042000)
  mad r2.w, r3.w, r0.w, r2.w
  mad r2.xyz, cb4[0].xxxx, l(0.381108, 0.153800, 0.0486808009, 0.000000), -r5.xyzx
  mad r5.xyz, r3.wwww, r2.xyzx, r5.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t22.xyzw, s2
mov_sat r0.w, r0.w
add r0.w, -r0.w, l(1.000000)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  mul r2.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t18.xyzw, s2
  lt r9.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r9.xyzx, r10.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.xyxx, t19.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t20.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t21.xyzw, s2
  dp3 r2.y, r9.xyzx, r9.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r2.z, r2.y
  mul r9.xyz, r2.zzzz, r9.xyzx
  mul r10.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mul r0.w, r0.w, l(0.728088)
  add r2.z, r7.z, l(1.000000)
  max r7.w, r2.z, l(0.001000)
  mul r11.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r2.z, r7.xywx, r11.xyzx
  mul r11.xyz, r2.zzzz, r7.xywx
  div r11.xyz, r11.xyzx, r7.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r2.y, r2.y, r6.x
  add r2.y, -r6.x, r2.y
  mad r6.x, r0.w, r2.y, r6.x
  add r9.xyz, -r7.xyzx, r9.xyzx
  mad r7.xyz, r0.wwww, r9.xyzx, r7.xyzx
  mad r2.x, r2.x, r4.x, -r4.x
  mad r4.x, r0.w, r2.x, r4.x
  lt r2.xyz, r8.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r9.xyz, r8.xyzx, r10.xyzx
  add r9.xyz, r9.xyzx, r9.xyzx
  add r10.xyz, -r8.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r10.xyz, r10.xyzx, r10.xyzx
  mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xyz, -r10.xyzx, r3.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r2.xyz, r2.xyzx, r9.xyzx, r3.xyzx
  mad r1.w, r0.z, r1.w, -r0.z
  mad r0.z, r0.w, r1.w, r0.z
  add r2.xyz, -r8.xyzx, r2.xyzx
  mad r8.xyz, r0.wwww, r2.xyzx, r8.xyzx
endif
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, r7.xyzx
mul r3.xyz, r3.xyzx, r7.yyyy
mad r2.xyz, r7.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r7.zzzz, r1.xyzx, r2.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r6.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r6.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r4.y, -r0.z, l(1.000000)
lt r0.z, r8.x, l(0.040450)
mul r0.w, r8.x, l(0.0773993805)
add r1.yzw, r8.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r8.y, l(0.040450)
mul r1.y, r8.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r8.z, l(0.040450)
mul r1.z, r8.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xyz, r5.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xyw, r0.zwzz
sqrt r6.z, r1.y
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r4.z, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r1.wwww
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
