// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:11 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v2.xyxx, t16.wxyz, s2
log r1.xyzw, r0.yzwy
mul r1.xyzw, r1.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r1.xyzw, r1.xyzw
mad r1.xyzw, r1.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r2.xyzw, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r3.xyzw, r0.yzwy, l(12.920000, 12.920000, 12.920000, 12.920000)
movc r1.xyzw, r2.xyzw, r3.xyzw, r1.xyzw
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v2.xyxx, t18.zxyw, s2
mul r2.xyzw, r0.zzzz, r1.xyzw
mul r2.xyzw, r2.xyzw, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 5.960464478E-08)
mad r1.xyzw, r1.wyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940), r2.xyzw
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
log r3.xyzw, r2.xyzx
mul r3.xyzw, r3.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r3.xyzw, r3.xyzw
mad r3.xyzw, r3.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r4.xyzw, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyzw, r2.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
movc r2.xyzw, r4.xyzw, r2.xyzw, r3.xyzw
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t13.xywz, s2
mul r4.xyzw, r2.xyzw, r3.yyyy
mul r4.xyzw, r4.xyzw, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 5.960464478E-08)
mad r2.xyzw, r2.wyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940), r4.xyzw
add r1.xyzw, r1.xyzw, -r2.wyzw
dp3 r3.w, v4.xyzx, v4.xyzx
rsq r3.w, r3.w
mul r4.xyz, r3.wwww, v4.xyzx
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r5.xyz, r3.wwww, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r3.w, r6.xyzx, r6.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r6.xyz, r4.wwww, r6.xyzx
dp3 r4.w, r6.xyzx, r6.xyzx
rsq r4.w, r4.w
mul r7.xyz, r4.wwww, r6.xyzx
mul r8.xyz, r5.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r4.xyxz, r8.xyxz
dp3 r4.w, v3.xyzx, v3.xyzx
rsq r4.w, r4.w
mul r8.xyz, r4.wwww, v3.xyzx
mad r7.xyz, r7.zzzz, r8.xyzx, r7.xywx
dp3 r4.w, r7.xyzx, r7.xyzx
rsq r4.w, r4.w
mul r4.w, r4.w, r7.y
mad r4.w, r4.w, l(0.500000), l(-0.154508471)
mul_sat r4.w, r4.w, l(5.624993)
add r4.w, r4.w, l(0.0262451004)
mul r4.w, r4.w, l(19.956137)
min r4.w, r4.w, l(1.000000)
mul r4.w, r4.w, l(0.863953)
mad r1.xyzw, r4.wwww, r1.xyzw, r2.xyzw
add r2.xyzw, r1.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r2.xyzw, r2.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r2.xyzw, r2.xyzw
mul r2.xyzw, r2.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r2.xyzw, r2.xyzw
lt r7.xyzw, r1.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r1.xyzw, r1.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
movc r1.xyzw, r7.xyzw, r1.xyzw, r2.xyzw
sqrt r1.xyzw, r1.xyzw
mul r2.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r2.yyyy, r2.xzxx
mad r2.x, r1.z, l(0.250000), r1.x
mad r2.z, r1.z, l(-0.250000), r1.y
dp2 r2.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
movc r1.xy, r0.xxxx, r2.xyxx, r2.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.x, r0.w, r0.w
add r0.yz, r0.yyzy, -r3.xxyx
mul r0.w, r3.z, r3.z
mul r0.w, r0.w, l(0.160000)
mad r0.x, r0.x, l(0.160000), -r0.w
mad r0.x, r4.w, r0.x, r0.w
mul r0.x, r0.x, l(6.250000)
sqrt o0.w, r0.x
mad o0.z, r4.w, r0.z, r3.y
mad r0.x, r4.w, r0.y, r3.x
add r0.x, -r0.x, l(1.000000)
mul r0.x, r0.x, r0.x
sample_indexable(texture2d)(float,float,float,float) r0.yzw, v2.xyxx, t17.wxyz, s2
mad r0.yzw, r0.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
dp3 r1.x, r0.yzwy, r0.yzwy
sqrt r1.x, r1.x
rcp r1.y, r1.x
add r1.x, -r3.w, r1.x
mad r2.x, r4.w, r1.x, r3.w
mad r0.yzw, r0.yyzw, r1.yyyy, -r6.xxyz
mad r0.yzw, r4.wwww, r0.yyzw, r6.xxyz
dp3 r1.x, r0.yzwy, r0.yzwy
rsq r1.x, r1.x
mul r0.yzw, r0.yyzw, r1.xxxx
mul r1.xyz, r5.xyzx, r0.zzzz
mad r1.xyz, r0.yyyy, r4.xyzx, r1.xyzx
mad r0.yzw, r0.wwww, r8.xxyz, r1.xxyz
dp3 r1.x, r0.yzwy, r0.yzwy
rsq r1.x, r1.x
mul r0.yzw, r0.yyzw, r1.xxxx
mad o1.xyz, r0.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r0.yzw, r8.xxyz
deriv_rty_fine r1.xyz, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
dp3 r0.y, r0.yzwy, r0.yzwy
add r0.y, r1.x, r0.y
min r2.y, r0.y, l(0.300000)
ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
movc r0.yz, r0.yyyy, l(0,1.000000,0,0), r2.xxyx
add r0.w, r0.y, l(-0.950000)
mul o1.w, r0.w, l(20.000000)
max r0.y, r0.y, l(0.600000)
mad r0.y, r0.y, l(-0.527635), l(0.520718)
max r0.y, r0.y, l(0.000000)
mad r0.x, r0.x, r0.x, r0.y
add r0.x, r0.z, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r0.x, v2.xyxx, t14.zxyw, s2
add r0.y, -r0.x, l(1.000000)
mad o2.x, r4.w, r0.y, r0.x
and r0.x, l(8), cb1[0].y
movc o2.w, r0.x, l(0.0980392247), l(0.0941176564)
mov o2.y, l(0)
mov o3.xyzw, l(0,0,0,0)
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
ret
// Approximately 0 instruction slots used
