// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:22 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r3.x, r1.xyzx, v4.xyzx
dp3 r3.y, r1.xyzx, v5.xyzx
dp3 r3.z, r1.xyzx, v3.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, v3.xyzx
dp3 r0.z, -r3.xyzx, -r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, -r3.xyzx
lod r0.z, v2.xyxx, t20.x, s1
mad r0.w, r0.z, l(2.000000), l(10.000000)
mov r3.w, -r3.y
dp2 r1.w, r3.xwxx, r3.xwxx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000001)
div r3.xyz, r3.xwzx, r1.wwww
mul r3.w, r0.w, r3.z
mul r5.xyz, r3.xywx, l(0.000976562500, 0.000976562500, 0.000976562500, 0.000000)
min r0.w, r5.z, l(-0.00520833349)
mov r3.zw, v2.xxxy
mov r1.w, l(0.999000)
loop
  mad r6.xyzw, r3.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r3.zwzw
  mad r7.xyzw, r3.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r3.zwzw
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t20.xyzw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t20.yxzw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t20.yzxw, s1, r0.z
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t20.yzwx, s1, r0.z
  mad r9.xyzw, r0.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r1.wwww
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r5.zw, r8.zzzw, r8.xxxy
  or r2.w, r5.w, r5.z
  if_nz r2.w
    mov r3.zw, r6.xxxy
    mov r1.w, r6.z
    break
  endif
  mov r3.zw, r6.xxxy
  mov r1.w, r6.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r3.zwzz, t20.yzwx, s1, r0.z
mad r3.xy, -r3.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r3.zwzz
sample_l_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t20.yzxw, s1, r0.z
add r0.w, -r0.w, r1.w
add r1.w, r1.w, -r2.w
add r0.z, -r0.z, r0.w
mul r3.xy, |r1.wwww|, r5.xyxx
add r0.z, |r0.z|, |r1.w|
max r0.z, r0.z, l(0.000010)
div r0.zw, r3.xxxy, r0.zzzz
add r0.zw, -r0.zzzw, r3.zzzw
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t13.xyzw, s2
lt r5.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r5.xyzx, r6.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t14.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t15.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t17.xyzw, s1
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
max r8.x, r1.w, l(0.000010)
rcp r1.w, r8.x
mul r9.xyz, r1.wwww, r5.xyzx
mul r2.w, r6.y, r6.y
mul r3.w, r2.w, l(0.160000)
mul r6.yzw, r3.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t21.xyzw, s2
add r4.w, r4.w, l(-0.380249)
mul_sat r4.w, r4.w, l(1.58682811)
lt r5.w, l(0.000000), r4.w
if_nz r5.w
  add r8.zw, r0.zzzw, -v2.xxxy
  sample_indexable(texture2d)(float,float,float,float) r10.xy, v2.xyxx, t11.xyzw, s1
  mad r10.xy, r10.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mad r8.zw, r10.xxxy, l(0.000000, 0.000000, -0.108826, 0.108826), r8.zzzw
  mul r10.xy, r0.zwzz, l(0.500000, 0.500000, 0.000000, 0.000000)
  add r8.zw, r8.zzzw, v2.xxxy
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r10.xyxx, t18.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r8.zwzz, t19.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r5.w, r11.xyzx, r11.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r7.w, r5.w
  mul r11.xyz, r7.wwww, r11.xyzx
  mul r12.xyz, r10.xyzx, l(0.884033382, 0.0351603590, 0.0351603590, 0.000000)
  mad r7.w, r5.z, r1.w, l(1.000000)
  max r9.w, r7.w, l(0.001000)
  mul r13.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r9.xywx, r13.xyzx
  mul r13.xyz, r7.wwww, r9.xywx
  div r13.xyz, r13.xyzx, r9.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r13.xyzx
  min r5.w, r5.w, r8.x
  add r5.w, -r8.x, r5.w
  mad r8.x, r4.w, r5.w, r8.x
  mad r5.xyz, -r5.xyzx, r1.wwww, r11.xyzx
  mad r9.xyz, r4.wwww, r5.xyzx, r9.xyzx
  lt r5.xyz, r3.xyzx, l(0.500000060, 0.500000060, 0.500000060, 0.000000)
  mul r11.xyz, r6.yzwy, r12.xyzx
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r12.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  add r12.xyz, r12.xyzx, r12.xyzx
  mad r10.xyz, -r10.xyzx, l(0.884033382, 0.0351603590, 0.0351603590, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r10.xyz, -r12.xyzx, r10.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r5.xyz, r5.xyzx, r11.xyzx, r10.xyzx
  mad r3.xyz, -r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r5.xyzx
  mad r6.yzw, r4.wwww, r3.xxyz, r6.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t21.xywz, s2
add r0.z, r0.z, -cb4[0].w
mul_sat r0.z, r0.z, l(1.50893283)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r3.xy, v2.xyxx, t12.xyzw, s1
  mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r0.w, l(10.000000), cb3[35].x
  frc r0.w, r0.w
  add r1.w, r0.w, l(-0.500000)
  mul r1.w, r1.w, l(0.150000)
  add r3.z, l(0.050000), cb3[35].x
  mul r3.xyz, r3.xyzx, l(4.000000, 4.000000, 10.000000, 0.000000)
  frc r3.z, r3.z
  add r3.z, r3.z, l(-0.500000)
  mul r3.z, r3.z, l(0.150000)
  mul r0.w, r0.w, l(6.28318548)
  sincos null, r0.w, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  dp3 r4.w, r1.xyzx, r4.xyzx
  max r4.w, r4.w, l(0.000100)
  div r1.xyz, r1.xyzx, r4.wwww
  dp3 r4.w, -r1.xyzx, v4.xyzx
  dp3 r1.y, -r1.xyzx, v5.xyzx
  mov r1.x, -r4.w
  deriv_rtx_fine r5.xy, v2.xyxx
  deriv_rty_fine r5.zw, v2.yyyx
  deriv_rtx_fine r10.xyz, r2.yzxy
  deriv_rty_fine r2.xyz, r2.xyzx
  mul r1.z, r5.w, r5.y
  mad r1.z, r5.x, r5.z, -r1.z
  mul r5.xyz, r2.xyzx, r10.xyzx
  mad r2.xyz, r10.zxyz, r2.yzxy, -r5.xyzx
  dp3 r2.x, r2.xyzx, r2.xyzx
  sqrt r2.x, r2.x
  lt r2.y, l(0.000000), r2.x
  div r1.z, |r1.z|, r2.x
  sqrt r1.z, r1.z
  and r1.z, r1.z, r2.y
  mul r1.xy, r1.zzzz, r1.xyxx
  mad r1.zw, r3.xxxy, r1.wwww, -r1.xxxy
  mad r1.xy, r3.xyxx, r3.zzzz, -r1.xyxx
  add r1.xyzw, r1.xyzw, v2.xyxy
  mul r1.xyzw, r1.xyzw, l(9.000000, 9.000000, 9.000000, 9.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.zwzz, t22.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t22.xyzw, s1
  add r1.xyz, -r2.xyzx, r1.xyzx
  mad r1.xyz, r0.wwww, r1.xyzx, r2.xyzx
  mul r1.xyz, r1.xyzx, l(200.001007, 52.447262, 0.000000, 0.000000)
  lt r2.xyz, cb4[0].xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r3.xyz, l(12.920000, 12.920000, 12.920000, 0.000000), cb4[0].xyzx
  log r5.xyz, cb4[0].xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r2.xyz, r2.xyzx, r3.xyzx, r5.xyzx
  mul r0.z, r0.z, l(0.166443)
  add r3.xyz, -r9.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r9.xyz, r0.zzzz, r3.xyzx, r9.xyzx
  add r0.w, -r8.x, l(1.000000)
  mad r8.x, r0.z, r0.w, r8.x
  add r3.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r7.xyz, r0.zzzz, r3.xyzx, r7.xyzx
  mad r6.yzw, r2.xxyz, r0.zzzz, r6.yyzw
  add r0.w, -r6.x, l(0.742750)
  mad r6.x, r0.z, r0.w, r6.x
  mad r0.w, -r2.w, l(0.160000), l(0.042000)
  mad r3.w, r0.z, r0.w, r3.w
  mul r1.xyz, r0.zzzz, r1.xyzx
else
  mov r1.xyz, l(0,0,0,0)
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r9.xyzx, r9.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r9.xyzx
mul r3.xyz, r3.xyzx, r5.yyyy
mad r2.xyz, r5.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r5.zzzz, r4.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r4.xyzx
deriv_rty_fine r4.xyz, r4.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
add r0.w, r0.w, r1.w
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.w, -r6.x, l(1.000000)
mul r1.w, r1.w, r1.w
max r2.w, r0.z, l(0.600000)
mad r2.w, r2.w, l(-0.527635), l(0.520718)
max r2.w, r2.w, l(0.000000)
mad r1.w, r1.w, r1.w, r2.w
add r0.w, r0.w, r1.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r6.y, l(0.040450)
mul r1.w, r6.y, l(0.0773993805)
add r2.w, r6.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r0.w, r0.w, r1.w, r2.w
lt r1.w, r6.z, l(0.040450)
mul r2.w, r6.z, l(0.0773993805)
add r3.xy, r6.zwzz, l(0.055000, 0.055000, 0.000000, 0.000000)
mul r3.xy, r3.xyxx, l(0.947867334, 0.947867334, 0.000000, 0.000000)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.w, r1.w, r2.w, r3.x
lt r2.w, r6.w, l(0.040450)
mul r3.x, r6.w, l(0.0773993805)
log r3.y, r3.y
mul r3.y, r3.y, l(2.400000)
exp r3.y, r3.y
movc r2.w, r2.w, r3.x, r3.y
mul r3.xyz, r7.xyzx, cb3[37].yyyy
exp r4.x, cb3[37].w
mul r1.xyz, r1.xyzx, r4.xxxx
mul r1.xyz, r1.xyzx, cb1[3].xxxx
and r4.x, l(8), cb1[0].y
max r4.y, r1.y, l(0.000000)
max r4.y, r1.x, r4.y
lt r4.y, l(0.0000153787005), r4.y
max r4.z, r3.z, r3.y
max r4.z, r3.x, r4.z
lt r4.z, r4.z, l(0.010000)
or r4.z, r4.z, r4.y
movc r4.w, r4.z, l(0), l(4)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r5.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.y, r1.w
sqrt r6.z, r2.w
mul r7.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r7.yyyy, r7.xxxz
mad r7.x, r6.z, l(0.250000), r0.z
dp2 r7.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r6.z, l(-0.250000), r0.w
and r0.zw, r5.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r3.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r4.x, l(1), l(0)
and r0.w, r4.y, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
imad r0.z, r4.w, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and r1.xyz, r1.xyzx, r4.yyyy
movc o3.xyz, r4.zzzz, r1.xyzx, r3.xyzx
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
