// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:51:34 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.zw, r0.xxxy, l(0.000000, 0.000000, 2.000000, -2.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
mad r1.x, v0.z, cb3[35].z, cb3[35].w
rcp r1.x, r1.x
mov r1.z, -r1.x
mul r1.xy, r0.zwzz, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
mad r1.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t1.xyzw, s4
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mad r0.xy, -cb3[32].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000), r0.xyxx
gather4_indexable(texture2d)(float,float,float,float) r0.z, r0.xyxx, t0.xzyw, s4.x
mov r1.z, -r1.y
mul r0.xy, r0.zzzz, r1.xzxx
mov r0.w, l(1.000000)
add r40.w, r0.z, -r40.y
mad r0.x, -r40.x, r40.w, r0.x
dp4 r1.x, r0.xyzw, cb3[12].xyzw
dp4 r1.y, r0.xyzw, cb3[13].xyzw
dp4 r1.z, r0.xyzw, cb3[14].xyzw
add r0.xyz, -r1.xyzx, r2.zxyz
dp3 r0.x, v3.xyzx, r0.xyzx
add r0.y, -r0.x, l(10.000000)
dp3 r0.z, r3.xyzx, v3.xyzx
add r0.z, r0.z, l(1.000000)
mul_sat r0.yz, r0.yyzy, l(0.000000, 3402823593150348620939981984515489792.000000, 170141173319264429905852091742258462720.000000, 0.000000)
mul r0.z, r0.z, r0.z
mul r3.z, r0.z, r0.y
lt r0.y, l(0.000000), r3.z
deriv_rty_coarse r3.xy, v2.xyxx
and r3.xyz, r3.xyzx, r0.yyyy
ge r0.z, l(0.000000), r3.z
discard_nz r0.z
mad r0.xzw, r0.xxxx, v3.xxyz, r1.xxyz
add r0.xzw, -r2.zzxy, r0.xxzw
dp3 r1.x, -r0.xzwx, v4.xyzx
dp3 r4.y, -r0.xzwx, v5.xyzx
mov r4.x, -r1.x
deriv_rtx_fine r0.xz, v2.xxyx
deriv_rty_fine r1.xy, v2.yxyy
deriv_rtx_fine r5.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r0.z, r0.z, r1.y
mad r0.x, r0.x, r1.x, -r0.z
mul r1.xyz, r2.xyzx, r5.xyzx
mad r1.xyz, r5.zxyz, r2.yzxy, -r1.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
sqrt r0.z, r0.z
lt r0.w, l(0.000000), r0.z
div r0.x, |r0.x|, r0.z
sqrt r0.x, r0.x
and r0.x, r0.x, r0.w
mad r0.xz, r4.xxyx, r0.xxxx, v2.xxyx
deriv_rtx_coarse r1.xy, v2.xyxx
and r0.yw, r0.yyyy, r1.xxxy
mul r1.xy, r0.xzxx, l(4.000000, 4.000000, 0.000000, 0.000000)
add r1.zw, r0.xxxz, r0.xxxz
sample_d_indexable(texture2d)(float,float,float,float) r2.x, r1.xyxx, t15.xyzw, s1, r0.ywyy, r3.xyxx
mul_sat r2.y, v6.x, l(100000000.000000)
mul r2.z, r2.x, r2.y
mad_sat r2.w, -r2.y, r2.x, v6.x
mul r4.xy, r2.wwww, l(28.006811, 100000000.000000, 0.000000, 0.000000)
min r4.xy, r4.xyxx, l(1.000000, 1.000000, 0.000000, 0.000000)
add r2.w, -r4.x, l(1.000000)
mul r2.w, r2.w, l(0.714111)
deriv_rtx_fine r3.w, r2.w
deriv_rty_fine r2.w, r2.w
sample_d_indexable(texture2d)(float,float,float,float) r4.xzw, r1.xyxx, t12.xwyz, s2, r0.ywyy, r3.xyxx
lt r5.xyz, r4.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xzw, r4.xxzw
mul r4.xzw, r4.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
exp r4.xzw, r4.xxzw
mad r4.xzw, r4.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
movc r4.xzw, r5.xxyz, r6.xxyz, r4.xxzw
sample_d_indexable(texture2d)(float,float,float,float) r5.xyz, r1.xyxx, t13.xyzw, s2, r0.ywyy, r3.xyxx
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_d_indexable(texture2d)(float,float,float,float) r5.w, r1.xyxx, t14.yzwx, s2, r0.ywyy, r3.xyxx
dp3 r6.x, r5.xyzx, r5.xyzx
sqrt r6.x, r6.x
max r6.x, r6.x, l(0.000010)
rcp r6.z, r6.x
mul r5.xyz, r5.xyzx, r6.zzzz
mul r7.xyz, r4.xzwx, l(0.768627167, 0.741176188, 0.811764479, 0.000000)
ne r6.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
mul r3.w, r3.w, l(0.010000)
mul r2.w, r2.w, l(0.010000)
deriv_rtx_fine r8.xy, r1.xyxx
deriv_rty_fine r1.xy, r1.xyxx
dp2 r6.w, r8.xyxx, r8.xyxx
dp2 r7.w, r1.xyxx, r1.xyxx
max r6.w, r6.w, l(0.001000)
div r8.xy, r8.xyxx, r6.wwww
max r6.w, r7.w, l(0.001000)
div r1.xy, r1.xyxx, r6.wwww
mul r1.xy, r2.wwww, r1.xyxx
mad r1.xy, r8.xyxx, r3.wwww, r1.xyxx
mad r8.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r5.xyxx
mov r8.z, r5.z
dp3 r1.x, r8.xyzx, r8.xyzx
rsq r1.x, r1.x
mul r8.xyz, r1.xxxx, r8.xyzx
movc r5.xyz, r6.zzzz, r5.xyzx, r8.xyzx
sample_d_indexable(texture2d)(float,float,float,float) r1.xyzw, r1.zwzz, t16.xyzw, s2, r0.ywyy, r3.xyxx
mad_sat r1.w, r1.w, v6.y, -r2.z
mul r1.w, r1.w, l(100000000.000000)
min r1.w, r1.w, l(1.000000)
add r2.z, r1.w, r4.y
min r2.z, r2.z, l(1.000000)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r2.w, r1.xyzx, r1.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r3.w, r2.w
  add r2.w, -r6.x, r2.w
  mad r6.x, r1.w, r2.w, r6.x
  mad r1.xyz, r1.xyzx, r3.wwww, -r5.xyzx
  mad r5.xyz, r1.wwww, r1.xyzx, r5.xyzx
  mad r1.xyz, -r4.xzwx, l(0.768627167, 0.741176188, 0.811764479, 0.000000), l(0.105882384, 0.0941176340, 0.0823529437, 0.000000)
  mad r7.xyz, r1.wwww, r1.xyzx, r7.xyzx
  add r1.x, -r5.w, l(0.353000)
  mad r5.w, r1.w, r1.x, r5.w
endif
sample_d_indexable(texture2d)(float,float,float,float) r1.xyzw, r0.xzxx, t18.wxyz, s2, r0.ywyy, r3.xyxx
mov_sat r1.x, r1.x
mad_sat r1.x, -r2.y, r2.x, r1.x
add r1.x, r1.x, l(-0.0994872972)
mul_sat r1.x, r1.x, l(3.76816726)
add r1.x, -r1.x, l(1.000000)
lt r2.x, l(0.000000), r1.x
if_nz r2.x
  lt r2.xyw, r1.yzyw, l(0.00313080009, 0.00313080009, 0.000000, 0.00313080009)
  mul r4.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.yzw, r1.yyzw
  mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r1.yzw, r1.yyzw
  mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r1.yzw, r2.xxyw, r4.xxyz, r1.yyzw
  sample_d_indexable(texture2d)(float,float,float,float) r2.xyw, r0.xzxx, t19.xywz, s2, r0.ywyy, r3.xyxx
  mad r2.xyw, r2.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  sample_d_indexable(texture2d)(float,float,float,float) r3.w, r0.xzxx, t20.yzwx, s2, r0.ywyy, r3.xyxx
  sample_d_indexable(texture2d)(float,float,float,float) r0.x, r0.xzxx, t21.zxyw, s2, r0.ywyy, r3.xyxx
  dp3 r0.y, r2.xywx, r2.xywx
  sqrt r0.y, r0.y
  max r0.y, r0.y, l(0.000010)
  rcp r0.z, r0.y
  mul r0.w, r1.x, l(0.578186)
  add r0.y, -r6.x, r0.y
  mad r6.x, r0.w, r0.y, r6.x
  mad r2.xyw, r2.xyxw, r0.zzzz, -r5.xyxz
  mad r5.xyz, r0.wwww, r2.xywx, r5.xyzx
  mad r1.xyz, r1.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r7.xyzx
  mad r7.xyz, r0.wwww, r1.xyzx, r7.xyzx
  add r0.y, -r5.w, r3.w
  mad r5.w, r0.w, r0.y, r5.w
  add r0.x, r0.x, l(-1.000000)
  mad r0.x, r0.w, r0.x, l(1.000000)
else
  mov r0.x, l(1.000000)
endif
mul r0.w, r3.z, r2.z
ge r1.x, l(0.000000), r0.w
discard_nz r1.x
dp3 r1.x, v3.xyzx, v3.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v3.xyzx
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
rsq r1.w, r1.w
mul r4.xyz, r1.wwww, r5.xyzx
mul r3.xyz, r3.xyzx, r4.yyyy
mad r2.xyz, r4.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r4.zzzz, r1.xyzx, r2.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r2.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.w
min r6.y, r1.x, l(0.300000)
movc r1.xy, r1.wwww, l(1.000000,0,0,0), r6.xyxx
add r1.z, -r5.w, l(1.000000)
mul r1.z, r1.z, r1.z
max r1.x, r1.x, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r1.x, r1.z, r1.z, r1.x
add r1.x, r1.y, r1.x
sqrt r1.x, r1.x
min r1.x, r1.x, l(1.000000)
max r1.x, r1.x, l(0.001000)
sqrt r1.x, r1.x
add r0.y, -r1.x, l(1.000000)
lt r1.x, r7.x, l(0.040450)
mul r1.y, r7.x, l(0.0773993805)
add r1.zw, r7.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r7.y, l(0.040450)
mul r1.z, r7.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r7.z, l(0.040450)
mul r1.w, r7.z, l(0.0773993805)
add r2.w, r7.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.z, r1.z, r1.w, r2.w
ftou r3.xy, v0.xyxx
sqrt r4.xyzw, r1.xyzx
mul r1.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r5.x, r4.z, l(0.250000), r1.x
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r1.x, r1.y, r1.x
movc r1.xy, r1.xxxx, r5.xyxx, r5.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r0.z, l(0)
mov o0.zw, r0.zzzw
mov o1.w, r0.w
mov o2.xyzw, r0.xzyw
ret
// Approximately 0 instruction slots used
