// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:32 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float
// BINORMAL                 0   xyz         5     NONE   float
// TEXCOORD                 7   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t20
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v6.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r1.w, v3.xyzx, v3.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, v3.xyzx
mul r3.xy, v2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.xyxx, t11.xyzw, s1
mad r3.xy, r3.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mul r3.zw, l(0.000000, 0.000000, 7.692308, 3.33333325), cb3[35].xxxx
frc r3.zw, r3.zzzw
add r4.xy, r3.zwzz, l(-0.500000, -0.500000, 0.000000, 0.000000)
add r4.zw, l(0.000000, 0.000000, 0.065000, 0.150000), cb3[35].xxxx
mul r4.xyzw, r4.xyzw, l(0.400000, 0.200000, 7.692308, 3.33333325)
frc r4.zw, r4.zzzw
add r4.zw, r4.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r4.zw, r4.zzzw, l(0.000000, 0.000000, 0.400000, 0.200000)
mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 6.28318548, 6.28318548)
sincos null, r3.zw, r3.zzzw
sample_indexable(texture2d)(float,float,float,float) r5.xy, v2.xyxx, t12.xyzw, s1
mad r5.xy, r5.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.500000, 0.500000), l(0.000000, 0.000000, 0.500000, 0.500000)
mad r5.zw, r3.xxxy, r4.xxxx, v2.xxxy
mad r3.xy, r3.xyxx, r4.zzzz, v2.xyxx
mul r6.xyzw, r5.zwzw, l(3.000000, 3.000000, 5.000000, 5.000000)
mul r7.xyzw, r3.xyxy, l(3.000000, 3.000000, 5.000000, 5.000000)
mad r4.xy, r5.xyxx, r4.yyyy, v2.xyxx
mad r4.zw, r5.xxxy, r4.wwww, v2.xxxy
mul r4.xyzw, r4.xyzw, l(5.000000, 5.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r6.xyxx, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.xyxx, t13.xyzw, s2
add r9.xyz, -r8.xyzx, r9.xyzx
mad r8.xyz, r3.zzzz, r9.xyzx, r8.xyzx
lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r8.xyz, r8.xyzx
mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r8.xyz, r8.xyzx
mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r6.zwzz, t14.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r7.zwzz, t14.xyzw, s1
add r10.xyz, -r9.xyzx, r10.xyzx
mad r9.xyz, r3.zzzz, r10.xyzx, r9.xyzx
mul r9.xyz, r9.xyzx, l(0.040000, 0.0246935189, 0.0000849875942, 0.000000)
mul r8.xyz, r8.xyzx, l(0.999999940, 0.764706135, 0.215686351, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t15.yzwx, s1
dp3 r2.w, r2.xyzx, r1.xyzx
dp2 r5.x, r0.xyxx, r0.xyxx
sqrt r5.x, r5.x
min r2.w, |r2.w|, l(1.000000)
add_sat r5.x, -r5.x, l(2.000000)
mul r5.y, r5.x, r5.x
mad r5.x, -r5.x, l(2.000000), l(3.000000)
mul r5.x, r5.x, r5.y
mul r2.w, r2.w, r5.x
mul r1.w, r1.w, r2.w
mad r0.z, -r0.z, r0.w, l(40.000000)
mul r0.z, r0.z, l(0.025000)
max r0.z, r0.z, l(0.000000)
add r0.z, -r0.z, l(1.000000)
mad r0.z, r1.w, r0.z, l(-0.0588234998)
mul_sat r0.z, r0.z, l(100000000.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t13.xyzw, s2
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.zwzz, t13.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyxx, t13.xyzw, s1
  add r11.xyz, -r5.xyzx, r11.xyzx
  mad r5.xyz, r3.zzzz, r11.xyzx, r5.xyzx
  mad r10.xyz, r10.xyzx, l(0.999999940, 0.815444529, 0.343589842, 0.000000), -r8.xyzx
  mad r8.xyz, r0.zzzz, r10.xyzx, r8.xyzx
  mad r5.xyz, r5.xyzx, l(1.000000, 0.597125, 0.012983, 0.000000), -r9.xyzx
  mad r9.xyz, r0.zzzz, r5.xyzx, r9.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r4.xyxx, t20.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, r4.zwzz, t20.yzwx, s2
add r0.w, -r0.z, r0.w
mad r0.z, r3.w, r0.w, r0.z
add r0.z, r0.z, l(-0.027451)
mul_sat r0.z, r0.z, l(6.37498951)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r3.xyw, r6.xyxx, t13.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r7.xyxx, t13.xyzw, s1
  add r4.xyz, -r3.xywx, r4.xyzx
  mad r3.xyz, r3.zzzz, r4.xyzx, r3.xywx
  mul r3.xyz, r0.zzzz, r3.xyzx
  mad r9.xyz, r3.xyzx, l(50.000000, 25.147799, 5.473100, 0.000000), r9.xyzx
endif
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r2.xyzx
deriv_rty_fine r4.xyz, r2.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
add r0.w, r0.w, r1.w
min r0.w, r0.w, l(0.300000)
add r0.w, r0.w, l(0.814506173)
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
sqrt r0.w, r0.w
add r0.w, -r0.w, l(1.000000)
movc o2.z, r0.z, l(0.0500000119), r0.w
lt r0.z, r8.x, l(0.040450)
mul r0.w, r8.x, l(0.0773993805)
add r1.w, r8.x, l(0.055000)
mul r1.w, r1.w, l(0.947867334)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r0.z, r0.z, r0.w, r1.w
lt r0.w, r8.y, l(0.040450)
mul r1.w, r8.y, l(0.0773993805)
add r2.w, r8.y, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r0.w, r0.w, r1.w, r2.w
lt r1.w, r8.z, l(0.040450)
mul r2.w, r8.z, l(0.0773993805)
add r3.x, r8.z, l(0.055000)
mul r3.x, r3.x, l(0.947867334)
log r3.x, r3.x
mul r3.x, r3.x, l(2.400000)
exp r3.x, r3.x
movc r1.w, r1.w, r2.w, r3.x
exp r2.w, cb3[37].w
mul r3.xyz, r2.wwww, r9.xyzx
mul r3.xyz, r3.xyzx, cb1[3].xxxx
ftoi r4.xy, v0.xyxx
ine r2.w, l(0), cb3[36].x
ne r3.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r2.w, r2.w, r3.w
imul null, r3.w, l(4099), cb3[37].z
and r3.w, r3.w, l(63)
iadd r4.xy, r3.wwww, r4.xyxx
utof r4.xy, r4.xyxx
mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r3.w, r4.y, r4.x
frc r3.w, r3.w
mul r3.w, r3.w, l(52.982918)
frc r3.w, r3.w
mul r3.w, r3.w, l(3.000000)
mad r4.xyz, -r1.xyzx, r3.wwww, v6.xyzx
mov r4.w, l(1.000000)
dp4 r1.x, r4.xyzw, cb3[18].xyzw
dp4 r1.y, r4.xyzw, cb3[19].xyzw
div r1.x, r1.x, r1.y
min r1.x, r1.x, v0.z
movc oDepth, r2.w, v0.z, r1.x
and r1.x, l(8), cb1[0].y
max r1.y, r3.z, r3.y
max r1.y, r1.y, r3.x
lt r1.y, l(0.0000153787005), r1.y
ftou r4.xy, v0.xyxx
sqrt r5.xyw, r0.zwzz
sqrt r5.z, r1.w
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.x, l(1), l(0)
and r0.w, r1.y, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r1.yyyy
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.zw, l(0,0,0,0.512347519)
mov o1.w, l(1.00000024)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
