// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:24 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s1
mul r3.xyz, r3.xyzx, l(0.897694, 2.656860, 20.000000, 0.000000)
mul r4.xyz, r2.xyzx, l(0.241099477, 0.260681242, 0.259457260, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t14.yzxw, s1
add r0.z, r0.z, l(0.109131)
mul_sat r0.z, r0.z, l(1.88451684)
add r0.z, -r0.z, l(1.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r5.xy, v2.xyxx, l(6.000000, 6.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r5.xyxx, t13.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.w, r5.xyzx, r5.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r1.w, r0.w
  mul r6.xyz, r0.zzzz, l(0.284722745, 0.806580, 0.0338763595, 0.000000)
  add r0.z, r0.w, l(-1.000000)
  mad r0.z, r6.y, r0.z, l(1.000000)
  mad r5.xyz, r5.xyzx, r1.wwww, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r5.xyz, r6.yyyy, r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(0.241099477, 0.260681242, 0.259457260, 0.000000), l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r4.xyz, r6.yyyy, r2.xyzx, r4.xyzx
  mad r3.xyz, r6.yyyy, -r3.xyzx, r3.xyzx
else
  mov r5.xyz, l(0,0,1.000000,0)
  mov r6.xz, l(0,0,0,0)
  mov r0.z, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t15.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.w, r2.xyzx, r2.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r2.xyz, r1.wwww, r2.xyzx
add r1.w, r5.z, l(1.000000)
max r5.z, r1.w, l(0.001000)
mul r7.xyz, r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r1.w, r5.xyzx, r7.xyzx
mul r5.xyw, r1.wwww, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r2.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r0.w, r0.z
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mul r8.xyz, r8.xyzx, r2.yyyy
mad r7.xyz, r2.xxxx, r7.xyzx, r8.xyzx
mad r2.xyz, r2.zzzz, r1.xyzx, r7.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r7.xyzx, r7.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r6.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.xyz, r4.xyzx, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.w, r4.x, l(0.0773993731)
mad r5.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r5.xyz, r5.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r5.xyz, r5.xyzx
movc r0.w, r1.x, r0.w, r5.x
mul r1.xw, r4.yyyz, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r1.xy, r1.yzyy, r1.xwxx, r5.yzyy
mul r3.xyz, r3.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(0.0000153787005), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r6.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r6.yyyy, r6.xxxw
mad r7.x, r5.z, l(0.250000), r0.z
dp2 r7.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r5.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r7.xxxy, r7.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r6.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r1.wwww
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.x, r2.w
mov o2.y, l(0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
