// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:48 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   x  w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t26
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
add r0.zw, v2.xxxy, v2.xxxy
mul r2.xy, v2.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.zwzz, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r0.zwzz, t12.wxyz, s2
mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r0.zwzz, t13.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t16.xyzw, s1
dp3 r1.w, r4.yzwy, r4.yzwy
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.z, r1.w
mul r4.yzw, r2.zzzz, r4.yyzw
mul r2.z, r5.z, r5.z
mul r2.z, r2.z, l(0.160000)
mul r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mad r7.xyz, r5.yyyy, l(-0.287441, -0.337164, -0.564712, 0.000000), l(0.287441, 0.337164, 0.564712, 0.000000)
mul r8.xyz, r6.xyzx, r7.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, r2.xyxx, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, r2.xyxx, t21.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t22.yzwx, s2
mov_sat r9.x, r9.x
mul r3.w, r3.w, r9.x
mul r3.w, r3.w, v6.x
mad r2.w, r3.w, r2.w, l(-0.00392156979)
mul_sat r2.w, r2.w, l(254.999924)
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  lt r10.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r2.xyxx, t18.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.zw, r2.xyxx, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t20.wxyz, s2
  dp3 r2.y, r10.xyzx, r10.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r3.w, r2.y
  mul r5.w, r5.w, r5.w
  add r2.y, -r1.w, r2.y
  mad r1.w, r2.w, r2.y, r1.w
  mad r10.xyz, r10.xyzx, r3.wwww, -r4.yzwy
  mad r4.yzw, r2.wwww, r10.xxyz, r4.yyzw
  mad r6.xyz, -r7.xyzx, r6.xyzx, l(0.287441, 0.337164, 0.564712, 0.000000)
  mad r8.xyz, r2.wwww, r6.xyzx, r8.xyzx
  mad r6.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r2.wwww, r6.xyzx, r3.xyzx
  add r2.y, -r5.x, r5.z
  mad r5.x, r2.w, r2.y, r5.x
  add r2.x, -r4.x, r2.x
  mad r4.x, r2.w, r2.x, r4.x
  mad r2.x, r5.w, l(0.160000), -r2.z
  mad r2.z, r2.w, r2.x, r2.z
  mad r5.y, r2.w, -r5.y, r5.y
endif
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t23.xyzw, s2
mad r2.xyw, r6.xyxz, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
dp3 r3.w, r2.xywx, r2.xywx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r5.z, r3.w
mul r2.xyw, r2.xyxw, r5.zzzz
add r5.z, r4.w, l(1.000000)
max r4.w, r5.z, l(0.001000)
mul r6.xyz, r2.xywx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.z, r4.yzwy, r6.xyzx
mul r6.xyz, r4.yzwy, r5.zzzz
div r4.yzw, r6.xxyz, r4.wwww
mad r2.xyw, -r2.xyxw, l(-1.000000, -1.000000, 0.000000, 1.000000), r4.yzyw
min r1.w, r1.w, r3.w
mul r3.w, r4.x, r6.w
mul r7.xyzw, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t26.yzxw, s1
mad r0.z, r0.z, v6.w, l(-0.296021)
mul_sat r0.z, r0.z, l(100000000.000000)
add r0.z, -r0.z, l(1.000000)
mul r0.w, r0.z, l(0.714294)
add r9.xyzw, -r5.yxyx, l(1.500000, 0.500000, 1.000000, 0.860000)
mul_sat r3.x, r9.y, l(2.500000)
mad r4.yzw, r0.zzzz, l(0.000000, 0.714294, 0.714294, 0.714294), l(0.000000, -0.200000, -0.300000, -0.250000)
mul r4.yzw, r4.wwyz, l(0.000000, 4.000000, 1.250000, 1.47058821)
max r3.yz, r4.zzwz, l(0.000000, 0.000000, 0.000000, 0.000000)
mul r0.z, r3.x, r3.y
mad r0.z, r0.z, l(0.600000), l(1.000000)
mul r3.x, r9.z, r3.z
mov_sat r4.y, r4.y
mov_sat r9.x, r9.x
mul r3.y, r4.y, r9.x
mad r3.z, r3.x, r9.w, r5.x
add r4.y, -r2.z, l(0.020000)
mad r2.z, r3.y, r4.y, r2.z
max r3.x, r3.x, l(0.000000)
add r3.y, -r1.w, l(1.000000)
mad r3.x, r3.x, r3.y, r1.w
dp3 r1.w, r2.xywx, r2.xywx
rsq r1.w, r1.w
mul r2.xyw, r1.wwww, r2.xyxw
mad r1.w, -r6.w, r4.x, l(1.000000)
mad o2.x, r0.w, r1.w, r3.w
log r4.xyzw, r7.xyzw
mul r4.xyzw, r0.zzzz, r4.xyzw
exp r4.xyzw, r4.xyzw
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r5.xzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, v5.xyzx
mul r6.xyz, r2.yyyy, r6.xyzx
mad r5.xzw, r2.xxxx, r5.xxzw, r6.xxyz
mad r2.xyw, r2.wwww, r1.xyxz, r5.xzxw
dp3 r0.z, r2.xywx, r2.xywx
rsq r0.z, r0.z
mul r2.xyw, r0.zzzz, r2.xyxw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r5.xzwx, r5.xzwx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r3.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r3.xxxy
add r1.x, -r3.z, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.xyzw, r4.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r3.xyzw, r4.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r4.xyzw, r4.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r4.xyzw, r4.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r4.xyzw, r4.xyzw
mul r4.xyzw, r4.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r4.xyzw, r4.xyzw
movc r1.xyzw, r1.xyzw, r3.xyzw, r4.xyzw
and r0.w, l(8), cb1[0].y
max r3.x, r8.z, r8.y
max r3.x, r3.x, r8.x
mul r3.x, r5.y, r3.x
lt r3.x, l(0.010000), r3.x
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.yz, v0.xxyx
sqrt r1.xyzw, r1.xyzw
mul r4.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r4.yyyy, r4.xzxx
mad r4.x, r1.z, l(0.250000), r1.x
dp2 r4.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r1.z, l(-0.250000), r1.y
and r1.xy, r3.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r4.xyxx, r4.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r3.x, r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r8.xyzx, r3.xxxx
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.y, r5.y
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
