// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:30 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float      w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t14
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.w
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
mov r1.xy, v2.xyxx
mov r1.z, l(1.000000)
dp3 r2.x, l(-0.0000108599706, -3.000000, 3.00000525, 0.000000), r1.xyzx
dp3 r2.y, l(3.000000, -0.0000108599706, 0.00000545382500, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.yzw, r2.xyxx, t11.wxyz, s2
log r2.xyzw, r0.yzwy
mul r2.xyzw, r2.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r2.xyzw, r2.xyzw
mad r2.xyzw, r2.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r3.xyzw, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyzw, r0.yzwy, l(12.920000, 12.920000, 12.920000, 12.920000)
movc r2.xyzw, r3.xyzw, r4.xyzw, r2.xyzw
mul r2.xyzw, r2.xyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940)
log r2.xyzw, r2.xyzw
dp3 r3.x, l(-0.0000108599706, -3.000000, 3.00000525, 0.000000), r1.xyzx
dp3 r3.y, l(3.000000, -0.0000108599706, 0.00000545382500, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.y, r3.xyxx, t12.xwyz, s2
mad r0.zw, -r0.yyyy, l(0.000000, 0.000000, 0.884000, 0.884000), l(0.000000, 0.000000, 0.500000, 0.860000)
mul_sat r0.z, r0.z, l(2.500000)
mov_sat r1.w, v6.w
add r3.xyz, r1.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r3.xyz, r3.yzxy, l(1.47058821, 4.000000, 1.250000, 0.000000)
max r1.w, r3.z, l(0.000000)
mov_sat r3.xy, r3.xyxx
mul r0.z, r0.z, r1.w
mad r0.z, r0.z, l(0.600000), l(1.000000)
mul r2.xyzw, r2.xyzw, r0.zzzz
exp r2.xyzw, r2.xyzw
mad r4.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r4.xyz, r4.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r4.xyz, r4.xyzx
mul r0.z, r2.w, l(0.0773993731)
lt r5.xyz, r2.wyzw, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r2.xy, r2.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r2.xy, r5.yzyy, r2.xyxx, r4.yzyy
movc r0.z, r5.x, r0.z, r4.x
sqrt r4.xw, r0.zzzz
sqrt r4.yz, r2.xxyx
mul r2.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
add r2.xy, r2.yyyy, r2.xzxx
mad r5.x, r4.z, l(0.250000), r2.x
mad r5.z, r4.z, l(-0.250000), r2.y
movc r0.xz, r0.xxxx, r5.xxyx, r5.xxzx
add o0.xy, r0.xzxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad r0.x, r3.y, l(0.00200000033), l(0.018000)
mul r0.xy, r0.xyxx, l(6.250000, 0.884000, 0.000000, 0.000000)
sqrt o0.w, r0.x
mov o0.z, l(0)
dp3 r2.x, l(-0.0000108599706, -3.000000, 3.00000525, 0.000000), r1.xyzx
dp3 r2.y, l(3.000000, -0.0000108599706, 0.00000545382500, 0.000000), r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r2.xyxx, t12.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r2.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r1.xyxx
dp2 r2.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r1.xyxx
mov r2.z, r1.z
dp3 r0.x, r2.xyzx, r2.xyzx
sqrt r0.x, r0.x
max r0.x, r0.x, l(0.000010)
rcp r0.z, r0.x
mul r1.xyz, r0.zzzz, r2.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xy, r0.zzzz, r1.xyxx
mad r0.z, r1.z, r0.z, l(1.000000)
max r1.w, r0.z, l(0.001000)
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t14.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.z, r2.xyzx, r2.xyzx
sqrt r0.z, r0.z
max r0.z, r0.z, l(0.000010)
rcp r1.z, r0.z
mul r2.xyz, r1.zzzz, r2.xyzx
mul r3.yzw, r2.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r1.z, r1.xywx, r3.yzwy
mul r1.xyz, r1.zzzz, r1.xywx
div r1.xyz, r1.xyzx, r1.wwww
mad r1.xyz, -r2.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r1.xyzx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, v5.xyzx
mul r2.xyz, r1.yyyy, r2.xyzx
dp3 r1.y, v4.xyzx, v4.xyzx
rsq r1.y, r1.y
mul r3.yzw, r1.yyyy, v4.xxyz
mad r1.xyw, r1.xxxx, r3.yzyw, r2.xyxz
dp3 r2.x, v3.xyzx, v3.xyzx
rsq r2.x, r2.x
mul r2.xyz, r2.xxxx, v3.xyzx
mad r1.xyz, r1.zzzz, r2.xyzx, r1.xywx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r1.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.w, r1.x
min r1.y, r1.x, l(0.300000)
add r1.z, -r0.x, l(1.000000)
mad r0.x, r3.x, r1.z, r0.x
mad r0.y, r3.x, r0.w, r0.y
add r0.y, -r0.y, l(1.000000)
mul r0.y, r0.y, r0.y
min r1.x, r0.z, r0.x
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
movc r0.xz, r0.xxxx, l(1.000000,0,0,0), r1.xxyx
add r0.w, r0.x, l(-0.950000)
mul o1.w, r0.w, l(20.000000)
max r0.x, r0.x, l(0.600000)
mad r0.x, r0.x, l(-0.527635), l(0.520718)
max r0.x, r0.x, l(0.000000)
mad r0.x, r0.y, r0.y, r0.x
add r0.x, r0.z, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
and r0.x, l(8), cb1[0].y
movc r0.x, r0.x, l(25), l(24)
mul r0.yzw, l(0.000000, 0.597202, 0.930111, 1.000000), cb3[37].yyyy
max r1.x, r0.w, r0.z
max r1.x, r0.y, r1.x
lt r1.x, r1.x, l(0.010000)
movc r1.y, r1.x, l(0), l(3)
imad r0.x, r1.y, l(32), r0.x
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
mov o2.xy, l(1.000000,0,0,0)
ieq r0.x, r1.x, l(0)
movc o3.w, r1.x, l(0), l(0.200000)
and o3.xyz, r0.yzwy, r0.xxxx
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
ret
// Approximately 0 instruction slots used
