// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:18 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[2], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps_sgv constant v7.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t14.xyzw, s2
lt r1.x, r0.w, l(0.500000)
add r0.w, -r0.w, l(1.000000)
mad r0.w, -r0.w, l(2.000000), l(0.516863)
mul_sat r0.w, r0.w, l(34.459469)
ge r0.w, l(0.000000), r0.w
or r0.w, r0.w, r1.x
discard_nz r0.w
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r2.xyz, v7.xxxx, v3.xyzx, -v3.xyzx
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
lt r4.xyzw, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r5.xyzw, r3.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
log r3.xyzw, r3.xyzx
mul r3.xyzw, r3.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r3.xyzw, r3.xyzw
mad r3.xyzw, r3.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r3.xyzw, r4.xyzw, r5.xyzw, r3.xyzw
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t13.xyzw, s1
lt r5.xyzw, cb4[1].xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r6.xyzw, l(12.920000, 12.920000, 12.920000, 12.920000), cb4[1].xyzx
log r7.xyzw, cb4[1].xyzx
mul r7.xyzw, r7.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r7.xyzw, r7.xyzw
mad r7.xyzw, r7.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
movc r5.xyzw, r5.xyzw, r6.xyzw, r7.xyzw
mul r3.xyzw, r3.xyzw, r5.xyzw
mul r4.xyz, r4.xyzx, cb3[37].yyyy
mad r0.xyz, r0.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t16.yzwx, s2
dp3 r1.z, r0.xyzx, r0.xyzx
sqrt r1.z, r1.z
max r1.z, r1.z, l(0.000010)
rcp r1.w, r1.z
mul r0.xyz, r0.xyzx, r1.wwww
mul r5.xyz, r0.zzzz, l(0.000000, 0.000000, 4.000000, 0.000000)
div r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000)
mad r0.xyz, -r0.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r5.x, r1.z, l(1.000000)
dp3 r1.z, v4.xyzx, v4.xyzx
rsq r1.z, r1.z
mul r6.xyz, r1.zzzz, v4.xyzx
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, r0.xyzx, r0.xyzx
rsq r1.z, r1.z
mul r0.xyz, r0.xyzx, r1.zzzz
mul r7.xyz, r7.xyzx, r0.yyyy
mad r6.xyz, r0.xxxx, r6.xyzx, r7.xyzx
mad r0.xyz, r0.zzzz, r2.xyzx, r6.xyzx
dp3 r1.z, r0.xyzx, r0.xyzx
rsq r1.z, r1.z
mul r0.xyz, r0.xyzx, r1.zzzz
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r5.y, r1.w, l(0.300000)
movc r1.zw, r1.zzzz, l(0,0,1.000000,0), r5.xxxy
max r2.x, r1.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
add r1.w, r1.w, r2.x
add r1.zw, r1.zzzw, l(0.000000, 0.000000, -0.950000, 0.814506173)
sqrt r1.w, r1.w
min r1.w, r1.w, l(1.000000)
sqrt r1.w, r1.w
add o2.z, -r1.w, l(1.000000)
lt r2.xyz, r3.wyzw, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r1.w, r3.w, l(0.0773993731)
mad r5.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r5.xyz, r5.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r5.xyz, r5.xyzx
movc r1.w, r2.x, r1.w, r5.x
mul r2.xw, r3.yyyz, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r2.xy, r2.yzyy, r2.xwxx, r5.yzyy
mul r3.xyz, r4.xyzx, l(0.588257, 0.000000, 0.000000, 0.000000)
and r2.z, l(8), cb1[0].y
max r2.w, r3.x, l(0.000000)
lt r2.w, r2.w, l(0.010000)
movc r3.w, r2.w, l(0), l(2)
mul o1.w, r1.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r1.wwww
sqrt r5.yz, r2.xxyx
mul r6.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.zw, r6.yyyy, r6.xxxz
mad r6.x, r5.z, l(0.250000), r1.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.w
and r1.zw, r4.xxxy, l(0, 0, 1, 1)
ine r1.z, r1.w, r1.z
movc r1.zw, r1.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r1.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r2.z, l(25), l(24)
imad r0.x, r3.w, l(32), r0.x
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
ieq r0.x, r2.w, l(0)
and o3.xyz, r3.xyzx, r0.xxxx
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.zw, l(0,0,0,0)
mov o2.x, r0.w
mov o2.y, l(0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
