// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:51:10 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 8   xyz         7     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.zw, r0.xxxy, l(0.000000, 0.000000, 2.000000, -2.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
mad r1.x, v0.z, cb3[35].z, cb3[35].w
rcp r1.x, r1.x
mov r1.z, -r1.x
mul r1.xy, r0.zwzz, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
mad r1.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t1.xyzw, s4
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mad r0.xy, -cb3[32].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000), r0.xyxx
gather4_indexable(texture2d)(float,float,float,float) r0.z, r0.xyxx, t0.xzyw, s4.x
mov r1.z, -r1.y
mul r0.xy, r0.zzzz, r1.xzxx
mov r0.w, l(1.000000)
add r40.w, r0.z, -r40.y
mad r0.x, -r40.x, r40.w, r0.x
dp4 r1.x, r0.xyzw, cb3[12].xyzw
dp4 r1.y, r0.xyzw, cb3[13].xyzw
dp4 r1.z, r0.xyzw, cb3[14].xyzw
add r0.xyz, -r1.xyzx, r2.zxyz
dp3 r0.x, v3.xyzx, r0.xyzx
add r0.y, -r0.x, l(10.000000)
dp3 r0.z, r3.xyzx, v3.xyzx
add r0.z, r0.z, l(1.000000)
mul_sat r0.yz, r0.yyzy, l(0.000000, 3402823593150348620939981984515489792.000000, 170141173319264429905852091742258462720.000000, 0.000000)
mul r0.z, r0.z, r0.z
mul r4.z, r0.z, r0.y
lt r0.y, l(0.000000), r4.z
deriv_rty_coarse r4.xy, v2.xyxx
and r4.xyz, r4.xyzx, r0.yyyy
ge r0.z, l(0.000000), r4.z
discard_nz r0.z
mad r0.xzw, r0.xxxx, v3.xxyz, r1.xxyz
add r0.xzw, -r2.zzxy, r0.xxzw
dp3 r1.x, -r0.xzwx, v4.xyzx
dp3 r5.y, -r0.xzwx, v5.xyzx
mov r5.x, -r1.x
deriv_rtx_fine r0.xz, v2.xxyx
deriv_rty_fine r1.xy, v2.yxyy
deriv_rtx_fine r6.xyz, r2.yzxy
deriv_rty_fine r7.xyz, r2.xyzx
mul r0.z, r0.z, r1.y
mad r0.x, r0.x, r1.x, -r0.z
mul r1.xyz, r6.xyzx, r7.xyzx
mad r1.xyz, r6.zxyz, r7.yzxy, -r1.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
sqrt r0.z, r0.z
lt r0.w, l(0.000000), r0.z
div r0.x, |r0.x|, r0.z
sqrt r0.x, r0.x
and r0.x, r0.x, r0.w
mad r0.xz, r5.xxyx, r0.xxxx, v2.xxyx
deriv_rtx_coarse r1.xy, v2.xyxx
and r0.yw, r0.yyyy, r1.xxxy
ge r1.x, l(10.000000), v0.w
if_nz r1.x
  add r1.x, -v0.w, l(10.000000)
  mul_sat r1.x, r1.x, l(0.200000)
  lt r1.y, l(0.00444444455), r1.x
  if_nz r1.y
    add r1.yzw, -r2.zzxy, cb3[29].xxyz
    mul r41.xyz, r40.yyyy, cb3[16].xyzx
    mul r41.w, cb3[16].x, cb3[16].x
    mad r41.w, cb3[16].y, cb3[16].y, r41.w
    mad r41.w, cb3[16].z, cb3[16].z, r41.w
    div r41.xyz, r41.xyzx, r41.wwww
    mad r1.y, r40.x, r41.x, r1.y
    mad r1.z, r40.x, r41.y, r1.z
    mad r1.w, r40.x, r41.z, r1.w
    dp3 r2.x, r1.yzwy, r1.yzwy
    rsq r2.x, r2.x
    mul r1.yzw, r1.yyzw, r2.xxxx
    dp3 r2.x, r1.yzwy, v4.xyzx
    dp3 r2.y, r1.yzwy, v5.xyzx
    dp3 r2.z, r1.yzwy, v3.xyzx
    mul r1.x, r1.x, l(0.225000)
    dp3 r1.y, -r2.xyzx, -r2.xyzx
    rsq r1.y, r1.y
    mul r2.xyz, r1.yyyy, -r2.xyzx
    lod r1.y, r0.xzxx, t27.x, s1
    rcp r1.x, r1.x
    mad r1.z, r1.y, l(2.000000), l(10.000000)
    mul r1.x, r1.z, r1.x
    mov r2.w, -r2.y
    dp2 r1.z, r2.xwxx, r2.xwxx
    sqrt r1.z, r1.z
    max r1.z, r1.z, l(0.000001)
    div r2.xyz, r2.xwzx, r1.zzzz
    mul r2.w, r1.x, r2.z
    mul r1.xzw, r2.xxyw, l(0.000976562500, 0.000000, 0.000976562500, 0.000976562500)
    min r1.w, r1.w, l(-0.00520833349)
    mov r2.zw, r0.xxxz
    mov r3.w, l(0.999000)
    loop
      mad r5.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
      mad r6.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
      sample_l_indexable(texture2d)(float,float,float,float) r7.x, r5.xyxx, t27.xyzw, s1, r1.y
      sample_l_indexable(texture2d)(float,float,float,float) r7.y, r5.zwzz, t27.yxzw, s1, r1.y
      sample_l_indexable(texture2d)(float,float,float,float) r7.z, r6.zwzz, t27.yzxw, s1, r1.y
      sample_l_indexable(texture2d)(float,float,float,float) r7.w, r6.xyxx, t27.yzwx, s1, r1.y
      mad r8.xyzw, r1.wwww, l(2.000000, 3.000000, 1.000000, 4.000000), r3.wwww
      ge r7.xyzw, r7.xyzw, r8.zxyw
      mov r9.xy, r6.zwzz
      mov r9.z, r8.y
      mov r6.z, r8.w
      movc r6.xyz, r7.zzzz, r9.xyzx, r6.xyzx
      mov r9.xy, r5.zwzz
      mov r9.z, r8.x
      movc r6.xyz, r7.yyyy, r9.xyzx, r6.xyzx
      mov r8.xy, r5.xyxx
      movc r5.xyz, r7.xxxx, r8.xyzx, r6.xyzx
      or r6.xy, r7.zwzz, r7.xyxx
      or r4.w, r6.y, r6.x
      if_nz r4.w
        mov r2.zw, r5.xxxy
        mov r3.w, r5.z
        break
      endif
      mov r2.zw, r5.xxxy
      mov r3.w, r5.z
    endloop
    sample_l_indexable(texture2d)(float,float,float,float) r4.w, r2.zwzz, t27.yzwx, s1, r1.y
    mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
    sample_l_indexable(texture2d)(float,float,float,float) r1.y, r2.xyxx, t27.yxzw, s1, r1.y
    add r1.w, -r1.w, r3.w
    add r2.x, r3.w, -r4.w
    add r1.y, -r1.y, r1.w
    mul r1.xz, r1.xxzx, |r2.xxxx|
    add r1.y, |r1.y|, |r2.x|
    max r1.y, r1.y, l(0.000010)
    div r1.xy, r1.xzxx, r1.yyyy
    add r1.xy, -r1.xyxx, r2.zwzz
    add r1.xy, -r0.xzxx, r1.xyxx
  else
    mov r1.xy, l(0,0,0,0)
  endif
else
  mov r1.xy, l(0,0,0,0)
endif
mul r1.zw, r0.xxxz, l(0.000000, 0.000000, 1.500000, 1.500000)
sample_d_indexable(texture2d)(float,float,float,float) r2.xyzw, r1.zwzz, t11.wxyz, s2, r0.ywyy, r4.xyxx
lt r5.xyz, r2.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.yzw, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r2.yzw, r2.yyzw
mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r2.yzw, r5.xxyz, r6.xxyz, r2.yyzw
sample_d_indexable(texture2d)(float,float,float,float) r3.w, r0.xzxx, t16.xywz, s2, r0.ywyy, r4.xyxx
mov_sat r2.x, r2.x
mul r2.x, r2.x, r3.w
mad r2.x, r2.x, v6.y, l(-0.125490)
mul_sat r2.x, r2.x, l(1.58560026)
sample_d_indexable(texture2d)(float,float,float,float) r5.xyz, r1.zwzz, t12.xyzw, s2, r0.ywyy, r4.xyxx
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_d_indexable(texture2d)(float,float,float,float) r3.w, r1.zwzz, t13.yzwx, s2, r0.ywyy, r4.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t14.xyzw, s2, r0.ywyy, r4.xyxx
dp3 r1.w, r5.xyzx, r5.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r4.w, r1.w
mul r5.xyz, r4.wwww, r5.xyzx
mul r6.xyz, r2.yzwy, l(0.933333457, 0.933333457, 0.933333457, 0.000000)
sample_d_indexable(texture2d)(float,float,float,float) r4.w, r0.xzxx, t17.yzwx, s2, r0.ywyy, r4.xyxx
mad r4.w, r4.w, v6.w, l(0.0981445014)
mul_sat r4.w, r4.w, l(4.12902355)
add r7.xyz, -r4.wwww, l(1.000000, 0.700000, 0.0199999809, 0.000000)
mul r7.yzw, r7.yyyz, l(0.000000, 1.47058821, 1.66666663, 50.000000)
max r4.w, r7.w, l(0.000000)
mov_sat r7.yz, r7.yyzy
add r5.w, -r3.w, l(0.990000)
mad r3.w, r7.y, r5.w, r3.w
max r5.w, r7.z, r7.y
add r6.w, -r1.w, l(1.000000)
mad r1.w, r5.w, r6.w, r1.w
mov r8.x, v4.y
mov r8.y, v5.y
mov r8.z, r3.y
add r8.xyz, r8.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
mad r8.xyz, r4.wwww, r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
dp3 r4.w, r8.xyzx, r8.xyzx
rsq r4.w, r4.w
mad r8.xyz, r8.xyzx, r4.wwww, -r5.xyzx
mad r5.xyz, r7.zzzz, r8.xyzx, r5.xyzx
dp3 r4.w, r5.xyzx, r5.xyzx
rsq r4.w, r4.w
mul r5.xyz, r4.wwww, r5.xyzx
add r4.w, -r1.z, l(1.000000)
mad r1.z, r7.x, r4.w, r1.z
mad r2.yzw, -r2.yyzw, l(0.000000, 0.933333457, 0.933333457, 0.933333457), l(0.000000, 0.251586884, 0.232233882, 0.174175501)
mad r2.yzw, r7.xxxx, r2.yyzw, r6.xxyz
sample_d_indexable(texture2d)(float,float,float,float) r6.xyzw, r0.xzxx, t18.wxyz, s2, r0.ywyy, r4.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r4.w, r0.xzxx, t24.yzwx, s2, r0.ywyy, r4.xyxx
mov_sat r6.x, r6.x
mul r4.w, r4.w, r6.x
mad r4.w, r4.w, v6.x, l(-0.114502)
mul_sat r4.w, r4.w, l(1.56425488)
lt r5.w, l(0.000000), r4.w
if_nz r5.w
  lt r7.xyz, r6.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r6.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r6.xyz, r6.yzwy
  mul r6.xyz, r6.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r6.xyz, r6.xyzx
  mad r6.xyz, r6.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r6.xyz, r7.xyzx, r8.xyzx, r6.xyzx
  sample_d_indexable(texture2d)(float,float,float,float) r7.xyz, r0.xzxx, t19.xyzw, s2, r0.ywyy, r4.xyxx
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_d_indexable(texture2d)(float,float,float,float) r5.w, r0.xzxx, t20.yzwx, s2, r0.ywyy, r4.xyxx
  sample_d_indexable(texture2d)(float,float,float,float) r6.w, r0.xzxx, t21.yzwx, s2, r0.ywyy, r4.xyxx
  dp3 r7.w, r7.xyzx, r7.xyzx
  sqrt r7.w, r7.w
  max r7.w, r7.w, l(0.000010)
  rcp r8.x, r7.w
  add r7.w, -r1.w, r7.w
  mad r1.w, r4.w, r7.w, r1.w
  mad r7.xyz, r7.xyzx, r8.xxxx, -r5.xyzx
  mad r5.xyz, r4.wwww, r7.xyzx, r5.xyzx
  mad r6.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.yzwy
  mad r2.yzw, r4.wwww, r6.xxyz, r2.yyzw
  add r5.w, -r3.w, r5.w
  mad r3.w, r4.w, r5.w, r3.w
  add r5.w, -r1.z, r6.w
  mad r1.z, r4.w, r5.w, r1.z
endif
mul r4.w, r4.z, r2.x
ge r2.x, l(0.000000), r4.w
discard_nz r2.x
add r0.xz, r0.xxzx, r1.xxyx
sample_d_indexable(texture2d)(float,float,float,float) r6.xyz, r0.xzxx, t25.xyzw, s2, r0.ywyy, r4.xyxx
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_d_indexable(texture2d)(float,float,float,float) r0.x, r0.xzxx, t24.xyzw, s2, r0.ywyy, r4.xyxx
dp3 r0.y, r6.xyzx, r6.xyzx
sqrt r0.y, r0.y
max r0.y, r0.y, l(0.000010)
rcp r0.z, r0.y
mul r6.xyz, r0.zzzz, r6.xyzx
add r0.z, r5.z, l(1.000000)
max r5.z, r0.z, l(0.001000)
mul r7.xyz, r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.z, r5.xyzx, r7.xyzx
mul r5.xyw, r0.zzzz, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r5.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r1.x, r0.y, r1.w
mul o2.x, r1.z, r0.x
dp3 r0.x, v4.xyzx, v4.xyzx
rsq r0.x, r0.x
mul r0.xyz, r0.xxxx, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, r5.xyzx
mul r6.xyz, r6.xyzx, r5.yyyy
mad r0.xyz, r5.xxxx, r0.xyzx, r6.xyzx
mad r0.xyz, r5.zzzz, r3.xyzx, r0.xyzx
dp3 r0.w, r0.xyzx, r0.xyzx
rsq r0.w, r0.w
mul r0.xyz, r0.wwww, r0.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r1.z, r5.xyzx, r5.xyzx
dp3 r1.w, r3.xyzx, r3.xyzx
add r1.z, r1.w, r1.z
min r1.y, r1.z, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r1.xyxx
add r0.w, -r3.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.x, r1.x, l(0.600000)
mad r1.x, r1.x, l(-0.527635), l(0.520718)
max r1.x, r1.x, l(0.000000)
mad r0.w, r0.w, r0.w, r1.x
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.xyz, r2.yzwy, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r0.w, r2.y, l(0.0773993731)
mad r3.xyz, r2.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
movc r0.w, r1.x, r0.w, r3.x
mul r1.xw, r2.zzzw, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r1.xy, r1.yzyy, r1.xwxx, r3.yzyy
ftou r1.zw, v0.xxxy
sqrt r2.xw, r0.wwww
sqrt r2.yz, r1.xxyx
mul r3.xyz, r2.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r3.yyyy, r3.xzxx
mad r3.x, r2.z, l(0.250000), r1.x
dp2 r3.y, r2.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r3.z, r2.z, l(-0.250000), r1.y
and r1.xy, r1.zwzz, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r3.xyxx, r3.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r0.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r4.z, l(0)
mov o0.zw, r4.zzzw
mov o1.w, r4.w
mov o2.yw, r4.zzzw
ret
// Approximately 0 instruction slots used
