// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:03 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
// SV_IsFrontFace           0   x           7    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps_sgv constant v7.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v7.xxxx, v3.xyzx, -v3.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t16.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t17.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t18.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t19.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t20.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyzw, v2.xyxx, t21.xyzw, s1
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
max r7.x, r1.w, l(0.000010)
rcp r1.w, r7.x
mul r8.xyz, r1.wwww, r3.xyzx
mul r9.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
mov r10.x, cb3[37].y
mov r10.w, l(1.000000)
mul r6.xyzw, r6.xyzw, r10.xxxw
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t26.xyzw, s2
mov_sat r2.w, r2.w
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 12.000000, 12.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r7.zwzz, t23.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t24.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, r7.zwzz, t25.yzwx, s2
  dp3 r7.z, r10.xyzx, r10.xyzx
  sqrt r7.z, r7.z
  max r7.z, r7.z, l(0.000010)
  rcp r7.w, r7.z
  mul r10.xyz, r7.wwww, r10.xyzx
  mad r7.w, r3.z, r1.w, l(1.000000)
  max r8.w, r7.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.w, r8.xywx, r11.xyzx
  mul r11.xyz, r7.wwww, r8.xywx
  div r11.xyz, r11.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r7.z, r7.z, r7.x
  add r7.z, -r7.x, r7.z
  mad r7.x, r2.w, r7.z, r7.x
  mad r3.xyz, -r3.xyzx, r1.wwww, r10.xyzx
  mad r8.xyz, r2.wwww, r3.xyzx, r8.xyzx
  mad r1.w, r5.w, r4.x, -r4.x
  mad r4.x, r2.w, r1.w, r4.x
  mad r3.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r1.w, r0.z, r3.w, -r0.z
  mad r0.z, r2.w, r1.w, r0.z
  add r2.xyz, r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r9.xyz, r2.wwww, r2.xyzx, r9.xyzx
endif
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r3.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r8.xyzx, r8.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, r8.xyzx
mul r3.xyz, r3.xyzx, r8.yyyy
mad r2.xyz, r8.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r8.zzzz, r1.xyzx, r2.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
rsq r1.w, r1.w
mul r2.xyz, r1.wwww, r2.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.w
min r7.y, r1.x, l(0.300000)
movc r1.xy, r1.wwww, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r4.y, -r0.z, l(1.000000)
lt r0.z, r9.x, l(0.040450)
mul r1.y, r9.x, l(0.0773993805)
add r1.zw, r9.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r1.y, r1.z
lt r1.y, r9.y, l(0.040450)
mul r1.z, r9.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r9.z, l(0.040450)
mul r1.w, r9.z, l(0.0773993805)
add r2.w, r9.z, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.z, r1.z, r1.w, r2.w
mov r3.xyz, l(0.562740,0.061924,0.016950,0)
mov r3.w, cb3[37].y
mul r3.xyzw, r3.xyzw, r6.xyzw
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r5.xyz, r1.wwww, r5.xyzx
mul r5.xyz, r5.xyzx, cb1[3].xxxx
and r1.w, l(8), cb1[0].y
max r2.w, r5.z, r5.y
max r2.w, r2.w, r5.x
lt r2.w, l(0.0000153787005), r2.w
max r5.w, r3.z, r3.y
max r5.w, r3.x, r5.w
lt r5.w, r5.w, l(0.010000)
or r5.w, r2.w, r5.w
movc r6.x, r5.w, l(0), l(1)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r6.yz, v0.xxyx
sqrt r7.xw, r0.zzzz
sqrt r7.yz, r1.yyzy
mul r1.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r7.z, l(0.250000), r1.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r1.y
and r1.xy, r6.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r8.xyxx, r8.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.w, |r0.w|
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(28)
imad r0.z, r6.x, l(32), r0.z
utof r0.z, r0.z
mul r4.z, r0.z, l(0.00392156886)
and r1.xyz, r5.xyzx, r2.wwww
movc o3.xyz, r5.wwww, r1.xyzx, r3.xyzx
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r4.w, l(0)
mov o2.xyzw, r4.xwyz
mov o3.w, r3.w
ret
// Approximately 0 instruction slots used
