// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:59:11 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float      w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.w
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ftou r0.xy, v0.xyxx
and r0.xy, r0.xyxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t11.wxyz, s2
log r2.xyzw, r1.yzwy
mul r2.xyzw, r2.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r2.xyzw, r2.xyzw
mad r2.xyzw, r2.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r3.xyzw, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r4.xyzw, r1.yzwy, l(12.920000, 12.920000, 12.920000, 12.920000)
mov_sat r1.x, r1.x
movc r2.xyzw, r3.xyzw, r4.xyzw, r2.xyzw
mul r2.xyzw, r2.xyzw, l(0.999999940, 0.999999940, 0.999999940, 0.999999940)
log r2.xyzw, r2.xyzw
lt r0.y, v6.w, l(0.500000)
add r0.z, -v6.w, l(1.000000)
add r0.z, r0.z, r0.z
sample_indexable(texture2d)(float,float,float,float) r1.yz, v2.xyxx, t14.xyzw, s2
mad r0.w, -r1.x, r1.y, l(1.000000)
mul r1.x, r1.y, r1.x
dp2 r1.x, r1.xxxx, v6.wwww
mad r0.z, -r0.z, r0.w, l(1.000000)
movc_sat r0.y, r0.y, r1.x, r0.z
mad r3.xyzw, r0.yyyy, l(0.700000, 0.700000, 0.700000, 0.700000), l(-0.200000, -0.300000, -0.250000, -0.300000)
mul r0.y, r0.y, l(0.700000)
mul r3.xyzw, r3.zxyw, l(4.000000, 1.250000, 1.47058821, 1.66666663)
max r1.xyw, r3.yzyw, l(0.000000, 0.000000, 0.000000, 0.000000)
mov_sat r3.x, r3.x
sample_indexable(texture2d)(float,float,float,float) r3.yzw, v2.xyxx, t13.yxzw, s2
add r4.xyzw, -r3.zyzy, l(1.500000, 0.500000, 1.000000, 0.860000)
mul_sat r0.z, r4.y, l(2.500000)
mul r0.z, r0.z, r1.x
mad r0.z, r0.z, l(0.600000), l(1.000000)
mul r2.xyzw, r2.xyzw, r0.zzzz
exp r2.xyzw, r2.xyzw
add r5.xyzw, r2.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r5.xyzw, r5.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r5.xyzw, r5.xyzw
mul r5.xyzw, r5.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r5.xyzw, r5.xyzw
lt r6.xyzw, r2.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r2.xyzw, r2.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
movc r2.xyzw, r6.xyzw, r2.xyzw, r5.xyzw
sqrt r2.xyzw, r2.xyzw
mul r5.xyz, r2.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r5.yyyy, r5.xxxz
mad r5.x, r2.z, l(0.250000), r0.z
mad r5.z, r2.z, l(-0.250000), r0.w
dp2 r5.y, r2.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
movc r0.xz, r0.xxxx, r5.xxyx, r5.xxzx
add o0.xy, r0.xzxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.z, l(0)
mov_sat r4.x, r4.x
mul r0.x, r3.x, r4.x
mul r0.z, r3.w, r3.w
mul r0.w, r0.z, l(0.160000)
mad r0.z, -r0.z, l(0.160000), l(0.020000)
mad r0.x, r0.x, r0.z, r0.w
mul r0.x, r0.x, l(6.250000)
sqrt o0.w, r0.x
dp3 r0.x, v4.xyzx, v4.xyzx
rsq r0.x, r0.x
mul r0.xzw, r0.xxxx, v4.xxyz
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r2.xyz, r1.xxxx, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r1.x, r5.xyzx, r5.xyzx
sqrt r1.x, r1.x
max r1.x, r1.x, l(0.000010)
rcp r2.w, r1.x
mul r6.xyz, r2.wwww, r5.xyzx
mad r5.xyz, -r5.xyzx, r2.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r5.xyz, r1.wwww, r5.xyzx, r6.xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
rsq r2.w, r2.w
mul r5.xyz, r2.wwww, r5.xyzx
mul r2.xyz, r2.xyzx, r5.yyyy
mad r0.xzw, r5.xxxx, r0.xxzw, r2.xxyz
dp3 r2.x, v3.xyzx, v3.xyzx
rsq r2.x, r2.x
mul r2.xyz, r2.xxxx, v3.xyzx
mad r0.xzw, r5.zzzz, r2.xxyz, r0.xxzw
dp3 r2.w, r0.xzwx, r0.xzwx
rsq r2.w, r2.w
mul r0.xzw, r0.xxzw, r2.wwww
mad o1.xyz, r0.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r0.xzw, r2.xxyz
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
dp3 r0.x, r0.xzwx, r0.xzwx
add r0.x, r2.x, r0.x
min r2.y, r0.x, l(0.300000)
add r0.x, -r1.x, l(1.000000)
mul r0.z, r1.y, r4.z
max r0.w, r1.w, r0.z
mad r0.z, r0.z, r4.w, r3.y
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
mad r2.x, r0.w, r0.x, r1.x
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
movc r0.xw, r0.xxxx, l(1.000000,0,0,0), r2.xxxy
add r1.x, r0.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
add r1.x, -r1.z, l(1.000000)
mad o2.x, r0.y, r1.x, r1.z
max r0.x, r0.x, l(0.600000)
mad r0.x, r0.x, l(-0.527635), l(0.520718)
max r0.x, r0.x, l(0.000000)
mad r0.x, r0.z, r0.z, r0.x
add r0.x, r0.w, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r0.xyz, v2.xyxx, t16.xyzw, s1
mul r0.xyz, r0.xyzx, r3.zzzz
max r0.w, r0.z, r0.y
max r0.w, r0.w, r0.x
mul r0.w, r3.z, r0.w
mov o2.y, r3.z
lt r0.w, l(0.010000), r0.w
and r1.x, l(8), cb1[0].y
movc r1.x, r1.x, l(25), l(24)
bfi r1.x, l(3), l(5), r0.w, r1.x
and o3.xyz, r0.xyzx, r0.wwww
utof r0.x, r1.x
mul o2.w, r0.x, l(0.00392156886)
mov o3.w, l(0)
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
ret
// Approximately 0 instruction slots used
