// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:51:32 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[3], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s4, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2d (float,float,float,float) t1
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.zw, r0.xxxy, l(0.000000, 0.000000, 2.000000, -2.000000), l(0.000000, 0.000000, -1.000000, 1.000000)
mad r1.x, v0.z, cb3[35].z, cb3[35].w
rcp r1.x, r1.x
mov r1.z, -r1.x
mul r1.xy, r0.zwzz, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
mad r1.xy, r0.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r0.xyxx, t1.xyzw, s4
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
mad r0.xy, -cb3[32].zwzz, l(0.500000, 0.500000, 0.000000, 0.000000), r0.xyxx
gather4_indexable(texture2d)(float,float,float,float) r0.z, r0.xyxx, t0.xzyw, s4.x
mov r1.z, -r1.y
mul r0.xy, r0.zzzz, r1.xzxx
mov r0.w, l(1.000000)
add r40.w, r0.z, -r40.y
mad r0.x, -r40.x, r40.w, r0.x
dp4 r1.x, r0.xyzw, cb3[12].xyzw
dp4 r1.y, r0.xyzw, cb3[13].xyzw
dp4 r1.z, r0.xyzw, cb3[14].xyzw
add r0.xyz, -r1.xyzx, r2.zxyz
dp3 r0.x, v3.xyzx, r0.xyzx
add r0.y, -r0.x, l(10.000000)
dp3 r0.z, r3.xyzx, v3.xyzx
add r0.z, r0.z, l(1.000000)
mul_sat r0.yz, r0.yyzy, l(0.000000, 3402823593150348620939981984515489792.000000, 170141173319264429905852091742258462720.000000, 0.000000)
mul r0.z, r0.z, r0.z
mul r4.z, r0.z, r0.y
lt r0.y, l(0.000000), r4.z
deriv_rty_coarse r4.xy, v2.xyxx
and r4.xyz, r4.xyzx, r0.yyyy
ge r0.z, l(0.000000), r4.z
discard_nz r0.z
add r5.xyz, -r2.zxyz, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r5.x, r40.x, r41.x, r5.x
mad r5.y, r40.x, r41.y, r5.y
mad r5.z, r40.x, r41.z, r5.z
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r5.xyzx
dp3 r6.x, r5.xyzx, v4.xyzx
dp3 r6.y, r5.xyzx, v5.xyzx
dp3 r6.z, r5.xyzx, v3.xyzx
mad r0.xzw, r0.xxxx, v3.xxyz, r1.xxyz
add r0.xzw, -r2.zzxy, r0.xxzw
dp3 r1.x, -r0.xzwx, v4.xyzx
dp3 r5.y, -r0.xzwx, v5.xyzx
mov r5.x, -r1.x
deriv_rtx_fine r0.xz, v2.xxyx
deriv_rty_fine r1.xy, v2.yxyy
deriv_rtx_fine r7.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r0.z, r0.z, r1.y
mad r0.x, r0.x, r1.x, -r0.z
mul r1.xyz, r2.xyzx, r7.xyzx
mad r1.xyz, r7.zxyz, r2.yzxy, -r1.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
sqrt r0.z, r0.z
lt r0.w, l(0.000000), r0.z
div r0.x, |r0.x|, r0.z
sqrt r0.x, r0.x
and r0.x, r0.x, r0.w
mad r0.xz, r5.xxyx, r0.xxxx, v2.xxyx
deriv_rtx_coarse r1.xy, v2.xyxx
and r0.yw, r0.yyyy, r1.xxxy
dp3 r1.x, -r6.xyzx, -r6.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, -r6.xyzx
lod r2.x, r0.xzxx, t15.x, s1
mad r2.y, r2.x, l(2.000000), l(10.000000)
mov r1.w, -r1.y
dp2 r1.y, r1.xwxx, r1.xwxx
sqrt r1.y, r1.y
max r1.y, r1.y, l(0.000001)
div r1.xyz, r1.xwzx, r1.yyyy
mul r1.w, r2.y, r1.z
mul r2.yzw, r1.xxyw, l(0.000000, 0.000976562500, 0.000976562500, 0.00244140625)
min r1.z, r2.w, l(-0.00520833349)
mov r5.xy, r0.xzxx
mov r1.w, l(0.749000)
loop
  mad r6.xyzw, r1.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r5.xyxy
  mad r7.xyzw, r1.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r5.xyxy
  sample_l_indexable(texture2d)(float,float,float,float) r8.x, r6.xyxx, t15.xyzw, s1, r2.x
  sample_l_indexable(texture2d)(float,float,float,float) r8.y, r6.zwzz, t15.yxzw, s1, r2.x
  sample_l_indexable(texture2d)(float,float,float,float) r8.z, r7.zwzz, t15.yzxw, s1, r2.x
  sample_l_indexable(texture2d)(float,float,float,float) r8.w, r7.xyxx, t15.yzwx, s1, r2.x
  mad r9.xyzw, r1.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r1.wwww
  ge r8.xyzw, r8.xyzw, r9.zxyw
  mov r10.xy, r7.zwzz
  mov r10.z, r9.y
  mov r7.z, r9.w
  movc r7.xyz, r8.zzzz, r10.xyzx, r7.xyzx
  mov r10.xy, r6.zwzz
  mov r10.z, r9.x
  movc r7.xyz, r8.yyyy, r10.xyzx, r7.xyzx
  mov r9.xy, r6.xyxx
  movc r6.xyz, r8.xxxx, r9.xyzx, r7.xyzx
  or r5.zw, r8.zzzw, r8.xxxy
  or r2.w, r5.w, r5.z
  if_nz r2.w
    mov r5.xy, r6.xyxx
    mov r1.w, r6.z
    break
  endif
  mov r5.xy, r6.xyxx
  mov r1.w, r6.z
endloop
sample_l_indexable(texture2d)(float,float,float,float) r2.w, r5.xyxx, t15.yzwx, s1, r2.x
mad r1.xy, -r1.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r5.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r1.x, r1.xyxx, t15.xyzw, s1, r2.x
add r1.y, -r1.z, r1.w
add r1.z, r1.w, -r2.w
add r1.x, -r1.x, r1.y
mul r1.yw, |r1.zzzz|, r2.yyyz
add r1.x, |r1.x|, |r1.z|
max r1.x, r1.x, l(0.000010)
div r1.xy, r1.ywyy, r1.xxxx
add r1.xy, -r1.xyxx, r5.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r1.w, r1.xyxx, t11.xyzw, s2, r0.ywyy, r4.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r2.x, r1.xyxx, t15.xyzw, s1, r0.ywyy, r4.xyxx
sample_d_indexable(texture2d)(float,float,float,float) r0.x, r0.xzxx, t12.wxyz, s2, r0.ywyy, r4.xyxx
mov_sat r1.w, r1.w
mul r0.x, r0.x, r1.w
mul r0.x, r0.x, v6.x
mul_sat r0.x, r0.x, l(1.99634266)
sample_d_indexable(texture2d)(float,float,float,float) r2.yzw, r1.xyxx, t12.wxyz, s2, r0.ywyy, r4.xyxx
mad r2.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_d_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t13.yzxw, s2, r0.ywyy, r4.xyxx
dp3 r1.w, r2.yzwy, r2.yzwy
sqrt r1.w, r1.w
max r5.x, r1.w, l(0.000010)
rcp r1.w, r5.x
mul r6.xyz, r1.wwww, r2.yzwy
dp3 r3.w, v4.xyzx, v4.xyzx
rsq r3.w, r3.w
mul r7.xyz, r3.wwww, v4.xyzx
dp3 r3.w, v5.xyzx, v5.xyzx
rsq r3.w, r3.w
mul r8.xyz, r3.wwww, v5.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
rsq r3.w, r3.w
mul r9.xyz, r3.wwww, r6.xyzx
mul r10.xyz, r8.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r7.xyxz, r10.xyxz
mad r9.xyz, r9.zzzz, r3.xyzx, r9.xywx
dp3 r3.w, r9.xyzx, r9.xyzx
rsq r3.w, r3.w
mul r3.w, r3.w, r9.y
mad r3.w, r3.w, l(0.500000), l(0.194878519)
mul_sat r3.w, r3.w, l(3.799623)
mul r3.w, r3.w, v6.y
min r2.x, r2.x, r3.w
mul_sat r2.x, r2.x, l(1.30259216)
lt r3.w, l(0.000000), r2.x
if_nz r3.w
  mov r1.z, l(1.000000)
  dp3 r9.x, l(-0.0000144799606, -4.000000, 4.000007, 0.000000), r1.xyzx
  dp3 r9.y, l(4.000000, -0.0000144799606, 0.00000727176666, 0.000000), r1.xyzx
  sample_d_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t17.xyzw, s2, r0.ywyy, r4.xyxx
  lt r11.xyz, r10.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r10.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r10.xyz, r10.xyzx
  mul r10.xyz, r10.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r10.xyz, r10.xyzx
  mad r10.xyz, r10.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r10.xyz, r11.xyzx, r12.xyzx, r10.xyzx
  sample_d_indexable(texture2d)(float,float,float,float) r1.z, r9.xyxx, t19.yzxw, s2, r0.ywyy, r4.xyxx
  sample_d_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t18.xyzw, s2, r0.ywyy, r4.xyxx
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp2 r11.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r9.xyxx
  mov r11.z, r9.z
  dp3 r3.w, r11.xyzx, r11.xyzx
  sqrt r3.w, r3.w
  rcp r4.w, r3.w
  mul r9.xyz, r4.wwww, r11.xyzx
  mul r2.x, r2.x, l(0.426514)
  mad r4.w, r2.w, r1.w, l(1.000000)
  max r6.w, r4.w, l(0.001000)
  mul r11.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r6.xywx, r11.xyzx
  mul r11.xyz, r4.wwww, r6.xywx
  div r11.xyz, r11.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r3.w, r3.w, r5.x
  add r3.w, -r5.x, r3.w
  mad r5.x, r2.x, r3.w, r5.x
  mad r2.yzw, -r2.yyzw, r1.wwww, r9.xxyz
  mad r6.xyz, r2.xxxx, r2.yzwy, r6.xyzx
  mad r2.yzw, -r10.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940), l(0.000000, 1.000000, 1.000000, 1.000000)
  add r2.yzw, -r2.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r1.z, r0.z, r1.z, -r0.z
  mad r0.z, r2.x, r1.z, r0.z
  mul r2.xyz, r2.yzwy, r2.xxxx
else
  mov r2.xyz, l(0,0,0,0)
endif
mul r1.w, r4.z, r0.x
ge r0.x, l(0.000000), r1.w
discard_nz r0.x
sample_d_indexable(texture2d)(float,float,float,float) r0.x, r1.xyxx, t14.zxyw, s2, r0.ywyy, r4.xyxx
dp3 r0.y, r6.xyzx, r6.xyzx
rsq r0.y, r0.y
mul r4.xyz, r0.yyyy, r6.xyzx
mul r6.xyz, r8.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r7.xyxz, r6.xyxz
mad r4.xyz, r4.zzzz, r3.xyzx, r4.xywx
dp3 r0.y, r4.xyzx, r4.xyzx
rsq r0.y, r0.y
mul r4.xyz, r0.yyyy, r4.xyzx
ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r0.w, r6.xyzx, r6.xyzx
dp3 r1.x, r3.xyzx, r3.xyzx
add r0.w, r0.w, r1.x
min r5.y, r0.w, l(0.300000)
movc r0.yw, r0.yyyy, l(0,1.000000,0,0), r5.xxxy
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.y, r0.y, l(0.600000)
mad r0.y, r0.y, l(-0.527635), l(0.520718)
max r0.y, r0.y, l(0.000000)
mad r0.y, r0.z, r0.z, r0.y
add r0.y, r0.w, r0.y
sqrt r0.y, r0.y
min r0.y, r0.y, l(1.000000)
max r0.y, r0.y, l(0.001000)
sqrt r0.y, r0.y
add o2.z, -r0.y, l(1.000000)
lt r0.y, r2.x, l(0.040450)
mul r0.z, r2.x, l(0.0773993805)
add r0.w, r2.x, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.y, r0.y, r0.z, r0.w
lt r0.z, r2.y, l(0.040450)
mul r0.w, r2.y, l(0.0773993805)
add r1.xy, r2.yzyy, l(0.055000, 0.055000, 0.000000, 0.000000)
mul r1.xy, r1.xyxx, l(0.947867334, 0.947867334, 0.000000, 0.000000)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.z, r0.z, r0.w, r1.x
lt r0.w, r2.z, l(0.040450)
mul r1.x, r2.z, l(0.0773993805)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
ftou r1.xy, v0.xyxx
sqrt r2.xyzw, r0.yzwy
mul r0.yzw, r2.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r3.x, r2.z, l(0.250000), r0.y
dp2 r3.y, r2.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r3.z, r2.z, l(-0.250000), r0.z
and r0.yz, r1.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r3.xxyx, r3.xxzx
add o0.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.z, l(0)
mov o0.zw, r1.zzzw
mov o1.w, r1.w
mov o2.x, r0.x
mov o2.yw, r1.zzzw
ret
// Approximately 0 instruction slots used
