// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:14 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
ge r0.z, l(10.000000), v0.w
if_nz r0.z
  add r0.z, -v0.w, l(10.000000)
  mul_sat r0.z, r0.z, l(0.200000)
  lt r0.w, l(0.00500000035), r0.z
  if_nz r0.w
    mad r0.w, v0.z, cb3[35].z, cb3[35].w
    rcp r0.w, r0.w
    mov r2.z, -r0.w
    mul r2.xy, r0.xyxx, r2.zzzz
    mov r2.w, l(1.000000)
    add r40.w, r2.z, -r40.y
    mad r2.x, -r40.x, r40.w, r2.x
    dp4 r3.x, r2.xyzw, cb3[12].xyzw
    dp4 r3.y, r2.xyzw, cb3[13].xyzw
    dp4 r3.z, r2.xyzw, cb3[14].xyzw
    add r2.xyz, -r3.xyzx, cb3[29].xyzx
    mul r41.xyz, r40.yyyy, cb3[16].xyzx
    mul r41.w, cb3[16].x, cb3[16].x
    mad r41.w, cb3[16].y, cb3[16].y, r41.w
    mad r41.w, cb3[16].z, cb3[16].z, r41.w
    div r41.xyz, r41.xyzx, r41.wwww
    mad r2.x, r40.x, r41.x, r2.x
    mad r2.y, r40.x, r41.y, r2.y
    mad r2.z, r40.x, r41.z, r2.z
    dp3 r0.w, r2.xyzx, r2.xyzx
    rsq r0.w, r0.w
    mul r2.xyz, r0.wwww, r2.xyzx
    dp3 r3.x, r2.xyzx, v4.xyzx
    dp3 r3.y, r2.xyzx, v5.xyzx
    dp3 r3.z, r2.xyzx, v3.xyzx
    mul r0.z, r0.z, l(0.200000)
    dp3 r0.w, -r3.xyzx, -r3.xyzx
    rsq r0.w, r0.w
    mul r2.xyz, r0.wwww, -r3.xyzx
    lod r0.w, v2.xyxx, t20.x, s1
    rcp r0.z, r0.z
    mad r1.w, r0.w, l(2.000000), l(10.000000)
    mul r0.z, r0.z, r1.w
    mov r2.w, -r2.y
    dp2 r1.w, r2.xwxx, r2.xwxx
    sqrt r1.w, r1.w
    max r1.w, r1.w, l(0.000001)
    div r2.xyz, r2.xwzx, r1.wwww
    mul r2.w, r0.z, r2.z
    mul r3.xyz, r2.xywx, l(0.000976562500, 0.000976562500, 0.000976562500, 0.000000)
    min r0.z, r3.z, l(-0.00520833349)
    mov r2.zw, v2.xxxy
    mov r1.w, l(0.999000)
    loop
      mad r4.xyzw, r2.xyxy, l(0.000976562500, 0.000976562500, 0.00195312500, 0.00195312500), r2.zwzw
      mad r5.xyzw, r2.xyxy, l(0.00390625000, 0.00390625000, 0.00292968750, 0.00292968750), r2.zwzw
      sample_l_indexable(texture2d)(float,float,float,float) r6.x, r4.xyxx, t20.xyzw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r6.y, r4.zwzz, t20.yxzw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r6.z, r5.zwzz, t20.yzxw, s1, r0.w
      sample_l_indexable(texture2d)(float,float,float,float) r6.w, r5.xyxx, t20.yzwx, s1, r0.w
      mad r7.xyzw, r0.zzzz, l(2.000000, 3.000000, 1.000000, 4.000000), r1.wwww
      ge r6.xyzw, r6.xyzw, r7.zxyw
      mov r8.xy, r5.zwzz
      mov r8.z, r7.y
      mov r5.z, r7.w
      movc r5.xyz, r6.zzzz, r8.xyzx, r5.xyzx
      mov r8.xy, r4.zwzz
      mov r8.z, r7.x
      movc r5.xyz, r6.yyyy, r8.xyzx, r5.xyzx
      mov r7.xy, r4.xyxx
      movc r4.xyz, r6.xxxx, r7.xyzx, r5.xyzx
      or r3.zw, r6.zzzw, r6.xxxy
      or r3.z, r3.w, r3.z
      if_nz r3.z
        mov r2.zw, r4.xxxy
        mov r1.w, r4.z
        break
      endif
      mov r2.zw, r4.xxxy
      mov r1.w, r4.z
    endloop
    sample_l_indexable(texture2d)(float,float,float,float) r3.z, r2.zwzz, t20.yzxw, s1, r0.w
    mad r2.xy, -r2.xyxx, l(0.000976562500, 0.000976562500, 0.000000, 0.000000), r2.zwzz
    sample_l_indexable(texture2d)(float,float,float,float) r0.w, r2.xyxx, t20.yzwx, s1, r0.w
    add r0.z, -r0.z, r1.w
    add r1.w, r1.w, -r3.z
    add r0.z, -r0.w, r0.z
    mul r2.xy, |r1.wwww|, r3.xyxx
    add r0.z, |r0.z|, |r1.w|
    max r0.z, r0.z, l(0.000010)
    div r0.zw, r2.xxxy, r0.zzzz
    add r0.zw, -r0.zzzw, r2.zzzw
    add r0.zw, r0.zzzw, -v2.xxxy
  else
    mov r0.zw, l(0,0,0,0)
  endif
else
  mov r0.zw, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t14.yzwx, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t16.xyzw, s1
dp3 r2.w, r3.xyzx, r3.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r3.w, r2.w
mul r6.xyz, r3.wwww, r3.xyzx
mul r5.w, r4.w, r4.w
mul r6.w, r5.w, l(0.160000)
mul r7.xyz, r2.xyzx, r4.yyyy
mul r7.xyz, r7.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r7.xyzx
mul r5.xyz, r4.zzzz, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t21.wxyz, s2
mov_sat r7.x, r7.x
lt r8.x, l(0.000000), r7.x
if_nz r8.x
  add r0.zw, r0.zzzw, v2.xxxy
  mul r8.xy, v2.xyxx, l(4.000000, 4.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t17.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t18.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r8.xyxx, t19.xyzw, s2
  mad r0.z, r0.z, l(0.480000019), l(0.500000)
  mad r3.xyz, -r3.xyzx, r3.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r7.xxxx, r3.xyzx, r6.xyzx
  add r3.x, -r2.w, l(1.000000)
  mad r2.w, r7.x, r3.x, r2.w
  mad r5.xyz, r7.xxxx, -r5.xyzx, r5.xyzx
  mad r3.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r7.xxxx, r3.xyzx, r2.xyzx
  add r0.z, -r4.x, r0.z
  mad r4.x, r7.x, r0.z, r4.x
  add r0.z, -r1.w, r0.w
  mad r1.w, r7.x, r0.z, r1.w
  mad r0.z, -r5.w, l(0.160000), l(0.100000)
  mad r6.w, r7.x, r0.z, r6.w
  mad r3.xy, r7.xxxx, -r4.yzyy, r4.yzyy
  mov r4.y, r3.x
else
  mov r3.y, r4.z
endif
mad r7.xyz, r7.yzwy, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t23.xywz, s2
dp3 r0.w, r7.xyzx, r7.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r5.w, r0.w
mul r7.xyz, r5.wwww, r7.xyzx
add r5.w, r6.z, l(1.000000)
max r6.z, r5.w, l(0.001000)
mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.w, r6.xyzx, r8.xyzx
mul r8.xyz, r5.wwww, r6.xyzx
div r6.xyz, r8.xyzx, r6.zzzz
mad r6.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r7.x, r0.w, r2.w
mul r3.x, r1.w, r0.z
add r0.z, -r4.y, l(1.000000)
mul r8.xyzw, r0.zzzz, r2.xyzx
mad r2.xyzw, r8.xyzw, l(-5.960464478E-08, -5.960464478E-08, -5.960464478E-08, -5.960464478E-08), r2.xyzx
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, r6.xyzx
mul r9.xyz, r9.xyzx, r6.yyyy
mad r8.xyz, r6.xxxx, r8.xyzx, r9.xyzx
mad r6.xyz, r6.zzzz, r1.xyzx, r8.xyzx
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, r6.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r7.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r7.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r3.z, -r0.w, l(1.000000)
lt r1.xyzw, r2.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r7.xyzw, r2.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r2.xyzw, r2.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r2.xyzw, r2.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r2.xyzw, r2.xyzw
mul r2.xyzw, r2.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r2.xyzw, r2.xyzw
movc r1.xyzw, r1.xyzw, r7.xyzw, r2.xyzw
and r0.w, l(8), cb1[0].y
max r2.x, r5.z, r5.y
max r2.x, r2.x, r5.x
mul r2.x, r3.y, r2.x
lt r2.x, l(0.010000), r2.x
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.yz, v0.xxyx
sqrt r1.xyzw, r1.xyzw
mul r7.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r7.yyyy, r7.xzxx
mad r7.x, r1.z, l(0.250000), r1.x
dp2 r7.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r7.z, r1.z, l(-0.250000), r1.y
and r1.xy, r2.yzyy, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r7.xyxx, r7.xzxx
add r4.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r6.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.x, r0.z
utof r0.z, r0.z
mul r3.w, r0.z, l(0.00392156886)
and o3.xyz, r5.xyzx, r2.xxxx
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov o2.xyzw, r3.xyzw
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
