// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.63 on Sun Oct  9 13:50:13 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float
// TANGENT                  0   xyz         4     NONE   float
// BINORMAL                 0   xyz         5     NONE   float
// TEXCOORD                 8   xyz         6     NONE   float
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB0[843], immediateIndexed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[36], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_sampler s5, mode_default
dcl_resource_texture3d (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_output o0.xyzw
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t42.xyzw, s2
add r1.xyzw, r0.wwww, l(-0.352941, -0.728638, -0.758057, -0.800659)
mov_sat r1.x, r1.x
mul r2.w, r1.x, l(0.350000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t41.xyzw, s1
mul r4.xyz, r3.xyzx, l(0.771748781, 0.785800815, 0.800000, 0.000000)
mul_sat r1.xyz, r1.yzwy, l(3.11838317, 5.018065, 3.42689919, 0.000000)
lt r5.xyz, l(0.000000, 0.000000, 0.000000, 0.000000), r1.xyzx
if_nz r5.x
  mul r6.xyz, r1.xxxx, r3.xyzx
  mad r4.xyz, r6.xyzx, l(-0.421748787, -0.435800821, -0.450000018, 0.000000), r4.xyzx
endif
if_nz r5.y
  mul r0.w, r1.y, l(0.500000)
  mad r1.xyw, r3.xyxz, l(0.00352130993, 0.00368233002, 0.000000, 0.00384756993), -r4.xyxz
  mad r4.xyz, r0.wwww, r1.xywx, r4.xyzx
endif
if_nz r5.z
  mul r0.w, r1.z, l(0.400000)
  mad r1.xyz, r3.xyzx, l(0.00352130993, 0.00368233002, 0.00384756993, 0.000000), -r4.xyzx
  mad r4.xyz, r0.wwww, r1.xyzx, r4.xyzx
endif
mul r1.xyz, r4.xyzx, cb1[3].xxxx
mul r1.xyz, r2.wwww, r1.xyzx
mad r0.w, v0.z, cb0[832].z, cb0[832].w
rcp r0.w, r0.w
mad r0.w, -r0.w, cb0[841].w, l(1.000000)
log r0.w, r0.w
mul r0.z, r0.w, cb0[841].z
mov_sat r3.xyz, r0.xyzx
itof r4.xyz, cb0[842].yzwy
mad r5.xyz, r4.xyzx, cb0[842].xxxx, l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r3.xyz, r3.xyzx, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
div r4.xyz, l(1.000000, 1.000000, 1.000000, 1.000000), r4.xyzx
mul r3.xyz, r3.xyzx, r4.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r3.xyzw, r3.xyzx, t8.xyzw, s5, l(0.000000)
exp r0.z, -r3.w
min r0.z, r0.z, l(1.000000)
lt r0.w, l(0.000000), cb0[832].y
if_nz r0.w
  mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
  mad r0.w, v0.z, cb3[35].z, cb3[35].w
  rcp r0.w, r0.w
  mov r4.z, -r0.w
  mul r4.xy, r0.xyxx, r4.zzzz
  mov r4.w, l(1.000000)
  add r40.w, r4.z, -r40.y
  mad r4.x, -r40.x, r40.w, r4.x
  dp4 r5.x, r4.xyzw, cb3[12].xyzw
  dp4 r5.y, r4.xyzw, cb3[13].xyzw
  dp4 r5.z, r4.xyzw, cb3[14].xyzw
  add r0.xyw, r5.xyxz, -cb0[831].xyxz
  dp3 r1.w, r0.xywx, r0.xywx
  sqrt r1.w, r1.w
  max r4.x, r1.w, l(0.001000)
  div r4.xyz, r0.xywx, r4.xxxx
  mul r0.x, r0.y, cb0[830].w
  lt r0.y, l(0.010000), |r0.x|
  mul r0.w, r0.x, l(-1.442695)
  exp r0.w, r0.w
  add r0.w, -r0.w, l(1.000000)
  div r0.x, r0.w, r0.x
  mul r0.x, r0.x, cb0[831].w
  movc r0.x, r0.y, r0.x, cb0[831].w
  dp3_sat r0.y, r4.xyzx, cb0[837].xyzx
  log r0.y, r0.y
  mul r0.y, r0.y, cb0[837].w
  exp r0.y, r0.y
  mul r0.x, r0.x, cb0[832].y
  add r0.w, r1.w, -cb0[832].x
  max r0.w, r0.w, l(0.000000)
  mul r1.w, r0.w, r0.x
  exp r1.w, -r1.w
  min r1.w, r1.w, l(1.000000)
  mad r4.xyz, r0.yyyy, cb0[838].xyzx, cb0[830].xyzx
  mul r4.xyz, r0.zzzz, r4.xyzx
  add r0.y, -r1.w, l(1.000000)
  mad r3.xyz, r4.xyzx, r0.yyyy, r3.xyzx
  mad r0.x, r0.x, r0.w, r3.w
  exp r0.x, -r0.x
  min r0.z, r0.x, l(1.000000)
endif
mul r0.xyw, r2.wwww, r3.xyxz
mad r2.xyz, r1.xyzx, r0.zzzz, r0.xywx
mul o0.xyzw, r2.xyzw, cb1[2].wwww
ret
// Approximately 0 instruction slots used
