// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:02:03 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 7   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
// SV_Depth                 0    N/A   oDepth    DEPTH   float    YES
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_output oDepth
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
add r1.xyz, -v6.xyzx, cb3[29].xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r1.w, l(6.66666651), cb3[35].x
frc r1.w, r1.w
add r2.w, r1.w, l(-0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
mul r2.w, r2.w, l(0.200000)
add r3.x, l(0.075000), cb3[35].x
mul r3.x, r3.x, l(6.66666651)
frc r3.x, r3.x
add r3.x, r3.x, l(-0.500000)
mul r3.x, r3.x, l(0.200000)
mul r1.w, r1.w, l(6.28318548)
sincos null, r1.w, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
mad r3.yz, r0.zzwz, r2.wwww, v2.xxyx
mad r0.zw, r0.zzzw, r3.xxxx, v2.xxxy
add r3.xw, r3.yyyz, r3.yyyz
add r4.xy, r0.zwzz, r0.zwzz
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.yzyy, t12.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t12.xyzw, s2
add r6.xyz, -r5.xyzx, r6.xyzx
mad r5.xyz, r1.wwww, r6.xyzx, r5.xyzx
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
mul r6.xyz, r5.xyzx, l(0.404114157, 0.345085979, 0.290598869, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t14.yzxw, s1
mov_sat r0.z, r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r5.xyz, r0.zzzz, r5.xyzx
  mad r6.xyz, r5.xyzx, l(0.199945658, 0.339850664, 0.194789290, 0.000000), r6.xyzx
  mad r0.z, r0.z, l(0.00938099623), l(0.900000)
else
  mov r0.z, l(0.900000)
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xwxx, t15.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r4.xyxx, t15.xyzw, s2
add r7.xyzw, -r5.xyzz, r7.xyzz
mad r5.xyzw, r1.wwww, r7.xyzw, r5.xyzz
mad r5.xyzw, r5.xyzw, l(2.007874, 2.007874, 2.007874, 2.007874), l(-1.007874, -1.007874, -1.007874, -1.007874)
dp3 r0.w, r5.xywx, r5.xywx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.w, r0.w
mul r5.xyzw, r2.wwww, r5.xyzw
mul r7.xyzw, r5.wwww, l(0.000000, 0.000000, 4.000000, 4.000000)
div r7.xyzw, r7.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000)
mad r5.xyzw, -r5.xyzw, l(-1.000000, -1.000000, 1.000000, 1.000000), r7.xyzw
min r0.w, r0.w, l(1.000000)
add r0.w, r0.w, l(-1.000000)
mad r0.w, r0.w, l(0.500000), l(1.000000)
add r5.xyzw, r5.xyzw, l(-0.000000, -0.000000, -1.000000, -1.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, r3.xwxx, t16.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r4.xyxx, t16.xyzw, s2
add r4.xyz, -r3.xyzx, r4.xyzx
mad r3.xyz, r1.wwww, r4.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r1.w, r3.xyzx, r3.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r3.xyz, r2.wwww, r3.xyzx
mad r4.xyzw, r5.xyzw, l(0.500000, 0.500000, 0.500000, 0.500000), l(0.000000, 0.000000, 1.000000, 2.000000)
max r5.z, r4.w, l(0.001000)
mov r5.xy, r4.xyxx
mul r7.xyz, r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r5.xyzx, r7.xyzx
mul r5.xyw, r2.wwww, r5.xyxz
div r5.xyz, r5.xywx, r5.zzzz
mad r3.xyz, -r3.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r5.xyzx
min r1.w, r0.w, r1.w
add r1.w, -r0.w, r1.w
mad r5.x, r1.w, l(0.500000), r0.w
add r3.xyz, -r4.xyzx, r3.xyzx
mad r3.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r4.xyzx
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
mul r7.xyz, r7.xyzx, r3.yyyy
mad r3.xyw, r3.xxxx, r4.xyxz, r7.xyxz
mad r3.xyz, r3.zzzz, r2.xyzx, r3.xywx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r1.w, r1.w, r2.x
min r5.y, r1.w, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r5.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r2.y, r0.z
sqrt r0.z, r0.z
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r2.yzw, r6.xxyz, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r0.z, r6.x, l(0.0773993731)
mad r4.xyz, r6.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r4.xyz, r4.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r4.xyz, r4.xyzx
movc r0.z, r2.y, r0.z, r4.x
mul r4.xw, r6.yyyz, l(0.0773993731, 0.000000, 0.000000, 0.0773993731)
movc r2.yz, r2.zzwz, r4.xxwx, r4.yyzy
ftoi r4.xy, v0.xyxx
ine r0.w, l(0), cb3[36].x
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
or r0.w, r0.w, r1.w
imul null, r1.w, l(4099), cb3[37].z
and r1.w, r1.w, l(63)
iadd r4.xy, r1.wwww, r4.xyxx
utof r4.xy, r4.xyxx
mul r4.xy, r4.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
add r1.w, r4.y, r4.x
frc r1.w, r1.w
mul r1.w, r1.w, l(52.982918)
frc r1.w, r1.w
mul r1.w, r1.w, l(0.050000)
mad r1.xyz, -r1.xyzx, r1.wwww, v6.xyzx
mov r1.w, l(1.000000)
dp4 r2.w, r1.xyzw, cb3[18].xyzw
dp4 r1.x, r1.xyzw, cb3[19].xyzw
div r1.x, r2.w, r1.x
min r1.x, r1.x, v0.z
movc oDepth, r0.w, v0.z, r1.x
and r0.w, l(8), cb1[0].y
add r1.x, r2.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r1.xy, v0.xyxx
sqrt r4.xw, r0.zzzz
sqrt r4.yz, r2.yyzy
mul r2.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.zw, r2.yyyy, r2.xxxz
mad r2.x, r4.z, l(0.250000), r1.z
dp2 r2.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r2.z, r4.z, l(-0.250000), r1.w
and r1.xy, r1.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r2.xyxx, r2.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r0.w, l(0.0980392247), l(0.0941176564)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.zw, l(0,0,0,0.353553385)
mov o2.xy, l(1.000000,0,0,0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
