// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sat Dec  3 23:58:07 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mad r0.w, v0.z, cb3[35].z, cb3[35].w
rcp r0.w, r0.w
mov r1.z, -r0.w
mul r1.xy, r0.yzyy, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.zxyz, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.w, r1.xyzx, r1.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r1.xyzx
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xy, v2.xyxx, t11.xyzw, s1
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mul r0.w, l(3.33333325), cb3[35].x
frc r0.w, r0.w
add r1.w, r0.w, l(-0.500000)
mul r4.xy, r4.xyxx, l(6.500000, 6.500000, 0.000000, 0.000000)
add r2.w, l(0.150000), cb3[35].x
mul r2.w, r2.w, l(3.33333325)
frc r2.w, r2.w
add r2.w, r2.w, l(-0.500000)
mul r2.w, r2.w, l(0.360000)
mul r0.w, r0.w, l(6.28318548)
sincos null, r0.w, r0.w
mad r0.w, r0.w, l(0.500000), l(0.500000)
dp3 r3.w, r1.xyzx, r3.xyzx
max r3.w, r3.w, l(0.000100)
div r1.xyz, r1.xyzx, r3.wwww
mul r1.xyzw, r1.xyzw, l(0.010000, 0.010000, 0.010000, 0.360000)
dp3 r3.w, -r1.xyzx, v4.xyzx
dp3 r1.y, -r1.xyzx, v5.xyzx
mov r1.x, -r3.w
deriv_rtx_fine r4.zw, v2.xxxy
deriv_rty_fine r5.xy, v2.yxyy
deriv_rtx_fine r6.xyz, r2.yzxy
deriv_rty_fine r2.xyz, r2.xyzx
mul r1.z, r4.w, r5.y
mad r1.z, r4.z, r5.x, -r1.z
mul r5.xyz, r2.xyzx, r6.xyzx
mad r2.xyz, r6.zxyz, r2.yzxy, -r5.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
sqrt r2.x, r2.x
lt r2.y, l(0.000000), r2.x
div r1.z, |r1.z|, r2.x
sqrt r1.z, r1.z
and r1.z, r1.z, r2.y
mul r1.xy, r1.zzzz, r1.xyxx
mad r1.zw, r4.xxxy, r1.wwww, -r1.xxxy
mad r1.xy, r4.xyxx, r2.wwww, -r1.xyxx
add r1.xyzw, r1.xyzw, v2.xyxy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r1.zwzz, t13.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.xyxx, t13.xyzw, s2
add r4.xyz, -r2.xyzx, r4.xyzx
mad r2.xyz, r0.wwww, r4.xyzx, r2.xyzx
lt r4.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r4.xyzx, r5.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, r1.zwzz, t14.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.xyxx, t14.xyzw, s1
add r1.xyz, -r4.xyzx, r1.xyzx
mad r1.xyz, r0.wwww, r1.xyzx, r4.xyzx
mul r4.xyz, r1.xyzx, l(17.300188, 51.630459, 156.708389, 0.000000)
mul r2.xyz, r2.xyzx, l(0.278431326, 0.999999940, 0.725444615, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t15.wxyz, s2
mov_sat r5.x, r5.x
lt r0.w, l(0.000000), r5.x
if_nz r0.w
  lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.yzw, r5.yyzw
  mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r5.yzw, r5.yyzw
  mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r5.yzw, r6.xxyz, r7.xxyz, r5.yyzw
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t16.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t17.yzwx, s2
  dp3 r1.w, r6.xyzx, r6.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.w, r1.w
  mul r6.xyz, r2.wwww, r6.xyzx
  mul r5.yzw, r2.xxyz, r5.yyzw
  mul r7.xyz, r6.zzzz, l(0.000000, 0.000000, 4.000000, 0.000000)
  div r7.xyz, r7.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000)
  mad r6.xyz, -r6.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
  min r1.w, r1.w, l(1.000000)
  add r1.w, r1.w, l(-1.000000)
  mad r7.x, r5.x, r1.w, l(1.000000)
  add r6.xyz, r6.xyzx, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r6.xyz, r5.xxxx, r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r0.w, r0.w, l(0.602500), l(-0.602500)
  mad r0.w, r5.x, r0.w, l(0.602500)
  mad r5.yzw, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r5.xxxx, r5.yzwy, r2.xyzx
else
  mov r6.xyz, l(0,0,1.000000,0)
  mov r0.w, l(0.602500)
  mov r7.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r5.xy, v2.xyxx, t18.yxzw, s2
mov_sat r5.x, r5.x
lt r1.w, l(0.000000), r5.x
if_nz r1.w
  mul r1.w, r5.x, l(0.418600)
  mul r5.xzw, r2.xxyz, r2.xxyz
  mul r8.xyz, r2.xyzx, l(1.99999988, 1.99999988, 1.99999988, 0.000000)
  mad r5.xzw, r5.xxzw, l(-0.999999881, 0.000000, -0.999999881, -0.999999881), r8.xxyz
  add r5.xzw, -r2.xxyz, r5.xxzw
  mad r2.xyz, r1.wwww, r5.xzwx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t19.xyzw, s2
mov_sat r1.w, r1.w
add r1.w, -r1.w, l(1.000000)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  lt r5.xzw, r2.xxyz, l(0.500000, 0.000000, 0.500000, 0.500000)
  mul r8.xyz, r2.xyzx, l(1.08235264, 1.99999988, 1.866636, 0.000000)
  add r9.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r9.xyz, -r9.xyzx, l(0.917647362, 1.192092896E-07, 0.133363962, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r5.xzw, r5.xxzw, r8.xxyz, r9.xxyz
  add r5.xzw, -r2.xxyz, r5.xxzw
  mad r5.xzw, r1.wwww, r5.xxzw, r2.xxyz
  mul r1.w, r1.w, l(0.268066)
  lt r8.xyz, r5.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r9.xyz, r5.xzwx, l(1.08235264, 1.99999988, 1.866636, 0.000000)
  add r10.xyz, -r5.xzwx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r10.xyz, -r10.xyzx, l(0.917647362, 1.192092896E-07, 0.133363962, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r8.xyz, r8.xyzx, r9.xyzx, r10.xyzx
  add r8.xyz, -r5.xzwx, r8.xyzx
  mad r2.xyz, r1.wwww, r8.xyzx, r5.xzwx
endif
mul_sat r1.w, r5.y, l(100000000.000000)
lt r2.w, l(0.000000), r1.w
if_nz r2.w
  add r5.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r1.wwww, r5.xyzx, r6.xyzx
  add r2.w, -r7.x, l(1.000000)
  mad r7.x, r1.w, r2.w, r7.x
  add r5.xyz, -r2.xyzx, l(0.0901960507, 0.145097941, 0.274509907, 0.000000)
  mad r2.xyz, r1.wwww, r5.xyzx, r2.xyzx
  add r2.w, -r0.w, l(0.353000)
  mad r0.w, r1.w, r2.w, r0.w
  mad r1.xyz, -r1.xyzx, l(17.300188, 51.630459, 156.708389, 0.000000), l(2.665040, 26.615479, 34.854679, 0.000000)
  mad r4.xyz, r1.wwww, r1.xyzx, r4.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t22.wxyz, s2
mov_sat r1.x, r1.x
lt r2.w, l(0.000000), r1.x
if_nz r2.w
  lt r5.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.yzw, r1.yyzw
  mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r1.yzw, r1.yyzw
  mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r1.yzw, r5.xxyz, r8.xxyz, r1.yyzw
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t23.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t24.yzwx, s2
  dp3 r3.w, r5.xyzx, r5.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r4.w, r3.w
  mul r5.xyz, r4.wwww, r5.xyzx
  mul r1.yzw, r2.xxyz, r1.yyzw
  add r4.w, r6.z, l(1.000000)
  max r6.w, r4.w, l(0.001000)
  mul r8.xyz, r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r6.xywx, r8.xyzx
  mul r8.xyz, r4.wwww, r6.xywx
  div r8.xyz, r8.xyzx, r6.wwww
  mad r5.xyz, -r5.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r8.xyzx
  min r3.w, r3.w, r7.x
  add r3.w, -r7.x, r3.w
  mad r7.x, r1.x, r3.w, r7.x
  add r5.xyz, -r6.xyzx, r5.xyzx
  mad r6.xyz, r1.xxxx, r5.xyzx, r6.xyzx
  mad r2.w, r0.w, r2.w, -r0.w
  mad r0.w, r1.x, r2.w, r0.w
  mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r1.xxxx, r1.yzwy, r2.xyzx
endif
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r5.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r6.xyzx, r6.xyzx
rsq r1.w, r1.w
mul r6.xyz, r1.wwww, r6.xyzx
mul r5.xyz, r5.xyzx, r6.yyyy
mad r1.xyz, r6.xxxx, r1.xyzx, r5.xyzx
mad r1.xyz, r6.zzzz, r3.xyzx, r1.xyzx
dp3 r1.w, r1.xyzx, r1.xyzx
rsq r1.w, r1.w
mul r1.xyz, r1.wwww, r1.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r3.xyzx
deriv_rty_fine r3.xyz, r3.xyzx
dp3 r2.w, r5.xyzx, r5.xyzx
dp3 r3.x, r3.xyzx, r3.xyzx
add r2.w, r2.w, r3.x
min r7.y, r2.w, l(0.300000)
movc r3.xy, r1.wwww, l(1.000000,0,0,0), r7.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.w, r3.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r0.w, r0.w, r0.w, r1.w
add r0.w, r3.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.w, r2.x, l(0.0773993805)
add r2.x, r2.x, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r0.w, r0.w, r1.w, r2.x
lt r1.w, r2.y, l(0.040450)
mul r2.x, r2.y, l(0.0773993805)
add r2.y, r2.y, l(0.055000)
mul r2.y, r2.y, l(0.947867334)
log r2.y, r2.y
mul r2.y, r2.y, l(2.400000)
exp r2.y, r2.y
movc r1.w, r1.w, r2.x, r2.y
lt r2.x, r2.z, l(0.040450)
mul r2.y, r2.z, l(0.0773993805)
add r2.z, r2.z, l(0.055000)
mul r2.z, r2.z, l(0.947867334)
log r2.z, r2.z
mul r2.z, r2.z, l(2.400000)
exp r2.z, r2.z
movc r2.x, r2.x, r2.y, r2.z
mul r2.y, l(0.900000), cb3[37].w
exp r2.y, r2.y
mul r2.yzw, r2.yyyy, r4.xxyz
mul r2.yzw, r2.yyzw, cb1[3].xxxx
ult r3.y, cb1[2].z, l(64)
if_nz r3.y
  add r3.yz, v2.xxyx, v2.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r3.y, r3.yzyy, t12.yxzw, s1, l(0.000000)
  ne r3.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.z
    ftoi r3.zw, v0.xxxy
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r3.zw, r0.xxxx, r3.zzzw
    utof r3.zw, r3.zzzw
    mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 0.0671105608, 0.00583714992)
    add r0.x, r3.w, r3.z
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r3.z, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r4.xy, v0.xyxx
  mov r4.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.w, r4.xyzw, t0.yzwx
  add r3.w, r3.w, -v0.w
  ge r3.w, l(0.000005), |r3.w|
  and r0.x, r0.x, r3.w
  lt r3.w, cb4[0].y, r3.y
  and r0.x, r0.x, r3.w
  lt r3.z, r3.y, r3.z
  and r0.x, r0.x, r3.z
  if_nz r0.x
    imm_atomic_iadd r4.x, u9, cb1[2].z, l(1)
    ult r0.x, r4.x, cb1[2].y
    if_nz r0.x
      ftou r3.zw, v0.xxxy
      add r0.x, r3.y, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r3.y, r4.x, cb1[2].x
      ishl r4.x, r3.y, l(1)
      bfi r3.z, l(16), l(16), r3.z, r3.w
      store_uav_typed u8.xyzw, r4.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r3.y, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r3.zzzz
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r3.y, r2.w, r2.z
max r3.y, r2.y, r3.y
lt r3.y, l(0.0000153787005), r3.y
add r3.x, r3.x, l(-0.950000)
mul o1.w, r3.x, l(20.000000)
ftou r3.xz, v0.xxyx
sqrt r4.xw, r0.wwww
sqrt r4.y, r1.w
sqrt r4.z, r2.x
mul r5.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r4.xy, r5.yyyy, r5.xzxx
mad r5.x, r4.z, l(0.250000), r4.x
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r4.y
and r3.xz, r3.xxzx, l(1, 0, 1, 0)
ine r0.w, r3.z, r3.x
movc r3.xz, r0.wwww, r5.xxyx, r5.xxzx
add o0.xy, r3.xzxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r3.y, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
and o3.xyz, r2.yzwy, r3.yyyy
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.zw, l(0,0,0,0.512347519)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
