// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:14 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
mul r3.xyz, r2.xyzx, l(0.470588505, 0.470588505, 0.470588505, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t13.xyzw, s2
add r0.z, r4.w, l(-0.444214)
mul_sat r0.z, r0.z, l(4.731152)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.xyz, r0.zzzz, r2.xyzx
  mad r3.xyz, r2.xyzx, l(0.529411435, 0.529411435, 0.529411435, 0.000000), r3.xyzx
endif
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 0.500000, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t20.yzxw, s2
dp2 r0.w, r1.xyxx, l(0.953939199, 0.300000, 0.000000, 0.000000)
mad r0.w, r0.w, l(0.500000), l(2.980232239E-08)
mul_sat r0.w, r0.w, l(3.000003)
mul_sat r0.z, r0.w, r0.z
add r0.z, r0.z, l(-0.00392156979)
max r0.z, r0.z, l(0.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r2.xy, v2.xyxx, l(1.000000, 2.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.xyxx, t14.xyzw, s2
  lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.xyxx, t16.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.xyxx, t19.xyzw, s1
  mul r0.w, r2.w, r2.w
  sample_indexable(texture2d)(float,float,float,float) r7.xyzw, r2.xyxx, t15.xyzw, s2
  mad r2.xyw, r7.xyxz, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  dp3 r1.w, r2.xywx, r2.xywx
  sqrt r1.w, r1.w
  rcp r3.w, r1.w
  add r1.w, r1.w, l(-1.000000)
  mad r1.w, r0.z, r1.w, l(1.000000)
  mad r2.xyw, r2.xyxw, r3.wwww, l(-0.000000, -0.000000, 0.000000, -1.000000)
  mad r2.xyw, r0.zzzz, r2.xyxw, l(0.000000, 0.000000, 0.000000, 1.000000)
  mul r6.xyz, r0.zzzz, r6.xyzx
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.xyzx
  mad r3.xyz, r0.zzzz, r5.xyzx, r3.xyzx
  add r2.z, r2.z, l(-0.353000)
  mad r2.z, r0.z, r2.z, l(0.353000)
  add r3.w, r7.w, l(-1.000000)
  mad r3.w, r0.z, r3.w, l(1.000000)
  mad r0.w, r0.w, l(0.160000), l(-0.042000)
  mad r0.z, r0.z, r0.w, l(0.042000)
else
  mov r2.xyzw, l(0,0,0.353000,1.000000)
  mov r0.z, l(0.042000)
  mov r3.w, l(1.000000)
  mov r1.w, l(1.000000)
  mov r6.xyz, l(0,0,0,0)
endif
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t22.xyzw, s2
dp3 r4.w, r4.xyzx, r4.xyzx
sqrt r4.w, r4.w
max r4.w, r4.w, l(0.000010)
rcp r5.x, r4.w
mul r4.xyz, r4.xyzx, r5.xxxx
add r5.x, r2.w, l(1.000000)
max r2.w, r5.x, l(0.001000)
mul r5.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.x, r2.xywx, r5.xyzx
mul r5.xyz, r2.xywx, r5.xxxx
div r2.xyw, r5.xyxz, r2.wwww
mad r2.xyw, -r4.xyxz, l(-1.000000, -1.000000, 0.000000, 1.000000), r2.xyxw
min r4.x, r1.w, r4.w
mul o2.x, r3.w, r0.w
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r5.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r2.xywx, r2.xywx
rsq r0.w, r0.w
mul r2.xyw, r0.wwww, r2.xyxw
mul r7.xyz, r7.xyzx, r2.yyyy
mad r5.xyz, r2.xxxx, r5.xyzx, r7.xyzx
mad r2.xyw, r2.wwww, r1.xyxz, r5.xyxz
dp3 r0.w, r2.xywx, r2.xywx
rsq r0.w, r0.w
mul r2.xyw, r0.wwww, r2.xyxw
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r5.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r1.w, r5.xyzx, r5.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r1.w
min r4.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r4.xyxx
add r0.w, -r2.z, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.yzw, r3.xxyz, l(0.000000, 0.0404500030, 0.0404500030, 0.0404500030)
mul r0.w, r3.x, l(0.0773993731)
mad r4.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r4.xyz, r4.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r4.xyz, r4.xyzx
movc r0.w, r1.y, r0.w, r4.x
mul r3.xy, r3.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r1.yz, r1.zzwz, r3.xxyx, r4.yyzy
mul r3.xyz, r6.xyzx, cb3[37].yyyy
and r1.w, l(8), cb1[0].y
max r2.z, r3.z, r3.y
max r2.z, r2.z, r3.x
lt r2.z, r2.z, l(0.010000)
movc r3.w, r2.z, l(0), l(3)
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.yyzy
mul r1.xyz, r5.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r6.x, r5.z, l(0.250000), r1.x
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r1.y
and r1.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r6.xyxx, r6.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xywx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(25), l(24)
imad r0.z, r3.w, l(32), r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ieq r0.z, r2.z, l(0)
and o3.xyz, r3.xyzx, r0.zzzz
movc o3.w, r2.z, l(0), l(1.000000)
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.y, l(0)
ret
// Approximately 0 instruction slots used
