// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:54 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t11.xyzw, s1
mul r3.xyz, r3.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000)
mul r4.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, v2.xyxx, t14.wxyz, s2
lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.yzw, r5.yyzw
mul r5.yzw, r5.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r5.yzw, r5.yyzw
mad r5.yzw, r5.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r5.yzw, r6.xxyz, r7.xxyz, r5.yyzw
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t13.xywz, s2
mov_sat r5.x, r5.x
mad r0.z, r0.z, r5.x, -cb4[0].y
mul_sat r0.z, r0.z, l(100000000.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t15.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t16.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t17.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t18.xyzw, s1
  dp3 r1.w, r6.xyzx, r6.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r2.w, r1.w
  mul r3.w, r7.z, r7.z
  mul r9.xyz, r5.yzwy, r7.yyyy
  mul r9.xyz, r9.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
  mad r9.xyz, r5.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r9.xyzx
  add r1.w, r1.w, l(-1.000000)
  mad r10.x, r0.z, r1.w, l(1.000000)
  mad r6.xyz, r6.xyzx, r2.wwww, l(-0.000000, -0.000000, -1.000000, 0.000000)
  mad r6.xyz, r0.zzzz, r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r2.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r9.xyzx
  mad r4.xyz, r0.zzzz, r2.xyzx, r4.xyzx
  add r1.w, r7.x, l(-0.353000)
  mad r1.w, r0.z, r1.w, l(0.353000)
  add r0.w, r0.w, l(-1.000000)
  mad r2.x, r0.z, r0.w, l(1.000000)
  mul r7.z, r0.z, r7.y
  mad r0.w, r3.w, l(0.160000), l(-0.042000)
  mad r0.w, r0.z, r0.w, l(0.042000)
  mad r8.xyz, r8.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000), -r3.xyzx
  mad r3.xyz, r0.zzzz, r8.xyzx, r3.xyzx
else
  mov r1.w, l(0.353000)
  mov r0.w, l(0.042000)
  mov r7.z, l(0)
  mov r10.x, l(1.000000)
  mov r6.xyz, l(0,0,1.000000,0)
  mov r2.x, l(1.000000)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t27.xywz, s2
mul r0.z, r5.x, r0.z
mul_sat r0.z, r0.z, l(100000000.000000)
lt r3.w, l(0.000000), r0.z
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t15.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t16.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t17.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, v2.xyxx, t18.xyzw, s1
  dp3 r4.w, r8.xyzx, r8.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.x, r4.w
  mul r6.w, r9.z, r9.z
  mul r12.xyz, r5.yzwy, r9.yyyy
  mul r12.xyz, r12.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
  mad r5.yzw, r5.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r12.xxyz
  add r4.w, -r10.x, r4.w
  mad r10.x, r0.z, r4.w, r10.x
  mad r8.xyz, r8.xyzx, r5.xxxx, -r6.xyzx
  mad r6.xyz, r0.zzzz, r8.xyzx, r6.xyzx
  add r5.xyz, -r4.xyzx, r5.yzwy
  mad r4.xyz, r0.zzzz, r5.xyzx, r4.xyzx
  add r4.w, -r1.w, r9.x
  mad r1.w, r0.z, r4.w, r1.w
  add r3.w, -r2.x, r3.w
  mad r2.x, r0.z, r3.w, r2.x
  add r3.w, -r7.z, r9.y
  mad r7.z, r0.z, r3.w, r7.z
  mad r3.w, r6.w, l(0.160000), -r0.w
  mad r0.w, r0.z, r3.w, r0.w
  mad r5.xyz, r11.xyzx, l(10.000000, 10.000000, 10.000000, 0.000000), -r3.xyzx
  mad r3.xyz, r0.zzzz, r5.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t29.yzxw, s1
add r0.z, r0.z, -cb4[0].z
mul_sat r0.z, r0.z, l(2.54999924)
lt r3.w, l(0.000000), r0.z
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t28.xyzw, s1
  add r8.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r0.zzzz, r8.xyzx, r6.xyzx
  add r3.w, -r10.x, l(1.000000)
  mad r10.x, r0.z, r3.w, r10.x
  add r8.xyz, -r4.xyzx, l(0.858823597, 0.698039055, 0.352941602, 0.000000)
  mad r4.xyz, r0.zzzz, r8.xyzx, r4.xyzx
  add r3.w, -r1.w, l(0.353000)
  mad r1.w, r0.z, r3.w, r1.w
  add r3.w, -r2.x, l(1.000000)
  mad r2.x, r0.z, r3.w, r2.x
  mad r7.z, r0.z, -r7.z, r7.z
  add r3.w, -r0.w, l(0.042000)
  mad r0.w, r0.z, r3.w, r0.w
  mad r5.xyz, r5.xyzx, l(0.708376, 0.318583, 0.000000, 0.000000), -r3.xyzx
  mad r3.xyz, r0.zzzz, r5.xyzx, r3.xyzx
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r6.xyzx, r6.xyzx
rsq r0.z, r0.z
mul r6.xyz, r0.zzzz, r6.xyzx
mul r8.xyz, r8.xyzx, r6.yyyy
mad r5.xyz, r6.xxxx, r5.xyzx, r8.xyzx
mad r5.xyz, r6.zzzz, r1.xyzx, r5.xyzx
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r5.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r3.w, r6.xyzx, r6.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r3.w
min r10.y, r1.x, l(0.300000)
movc r1.xy, r0.zzzz, l(1.000000,0,0,0), r10.xyxx
add r0.z, -r1.w, l(1.000000)
mul r0.z, r0.z, r0.z
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.z, r0.z, r0.z, r1.z
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r2.y, -r0.z, l(1.000000)
lt r0.z, r4.x, l(0.040450)
mul r1.y, r4.x, l(0.0773993805)
add r1.zw, r4.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.z, r0.z, r1.y, r1.z
lt r1.y, r4.y, l(0.040450)
mul r1.z, r4.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r4.z, l(0.040450)
mul r1.w, r4.z, l(0.0773993805)
add r3.w, r4.z, l(0.055000)
mul r3.w, r3.w, l(0.947867334)
log r3.w, r3.w
mul r3.w, r3.w, l(2.400000)
exp r3.w, r3.w
movc r1.z, r1.z, r1.w, r3.w
mul r3.xyz, r3.xyzx, cb1[3].xxxx
and r1.w, l(8), cb1[0].y
max r3.w, r3.z, r3.y
max r3.w, r3.w, r3.x
lt r3.w, l(0.0000153787005), r3.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r6.xw, r0.zzzz
sqrt r6.yz, r1.yyzy
mul r1.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r6.z, l(0.250000), r1.x
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r1.y
and r1.xy, r4.xyxx, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r8.xyxx, r8.xzxx
add r7.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r0.w, l(6.250000)
sqrt r7.w, r0.z
mad o1.xyz, r5.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.w, l(1), l(0)
and r0.w, r3.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r2.z, r0.z, l(0.00392156886)
and o3.xyz, r3.xyzx, r3.wwww
max r0.z, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r7.xyzw
mov r2.w, l(0)
mov o2.xyzw, r2.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
