// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:01:34 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
deriv_rtx_fine r0.xy, v2.xyxx
deriv_rty_fine r0.zw, v2.yyyx
mul r0.y, r0.w, r0.y
mad r0.x, r0.x, r0.z, -r0.y
mad r0.y, v0.z, cb3[35].z, cb3[35].w
rcp r0.y, r0.y
mov r1.z, -r0.y
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
mul r1.xy, r1.zzzz, r0.yzyy
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.z, r1.xyzw, cb3[12].xyzw
dp4 r2.x, r1.xyzw, cb3[13].xyzw
dp4 r2.y, r1.xyzw, cb3[14].xyzw
deriv_rtx_fine r1.xyz, r2.yzxy
deriv_rty_fine r3.xyz, r2.xyzx
add r2.xyz, -r2.zxyz, cb3[29].xyzx
mul r4.xyz, r1.xyzx, r3.xyzx
mad r1.xyz, r1.zxyz, r3.yzxy, -r4.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
div r0.x, |r0.x|, r0.w
lt r0.w, l(0.000000), r0.w
sqrt r0.x, r0.x
and r0.x, r0.x, r0.w
dp3 r0.w, r2.xyzx, r2.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, r2.xyzx
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v3.xyzx
dp3 r0.w, r1.xyzx, r2.xyzx
max r0.w, r0.w, l(0.000100)
div r1.xyz, r1.xyzx, r0.wwww
mul r1.xyz, r1.xyzx, l(0.150000, 0.150000, 0.150000, 0.000000)
dp3 r0.w, -r1.xyzx, v4.xyzx
dp3 r1.y, -r1.xyzx, v5.xyzx
mov r1.x, -r0.w
mad r0.xw, -r1.xxxy, r0.xxxx, v2.xxxy
mul r0.xw, r0.xxxw, l(0.500000, 0.000000, 0.000000, 0.500000)
sample_indexable(texture2d)(float,float,float,float) r1.xyz, r0.xwxx, t12.xyzw, s2
log r3.xyzw, r1.xyzx
mul r3.xyzw, r3.xyzw, l(0.416666657, 0.416666657, 0.416666657, 0.416666657)
exp r3.xyzw, r3.xyzw
mad r3.xyzw, r3.xyzw, l(1.055000, 1.055000, 1.055000, 1.055000), l(-0.055000, -0.055000, -0.055000, -0.055000)
lt r4.xyzw, r1.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.00313080009)
mul r1.xyzw, r1.xyzx, l(12.920000, 12.920000, 12.920000, 12.920000)
movc r1.xyzw, r4.xyzw, r1.xyzw, r3.xyzw
mul r0.x, r1.w, l(0.0773993731)
mad r3.xyz, r1.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.055000, 0.055000, 0.055000, 0.000000)
mul r3.xyz, r3.xyzx, l(0.947867334, 0.947867334, 0.947867334, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(2.400000, 2.400000, 2.400000, 0.000000)
exp r3.xyz, r3.xyzx
lt r4.xyz, r1.wyzw, l(0.0404500030, 0.0404500030, 0.0404500030, 0.000000)
mul r1.xy, r1.yzyy, l(0.0773993731, 0.0773993731, 0.000000, 0.000000)
movc r1.xy, r4.yzyy, r1.xyxx, r3.yzyy
movc r0.x, r4.x, r0.x, r3.x
sqrt r3.xw, r0.xxxx
sqrt r3.yz, r1.xxyx
mul r1.xyz, r3.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
dp2 r4.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
add r0.xw, r1.yyyy, r1.xxxz
mad r4.x, r3.z, l(0.250000), r0.x
mad r4.z, r3.z, l(-0.250000), r0.w
ftou r0.xw, v0.xxxy
and r0.xw, r0.xxxw, l(1, 0, 0, 1)
ine r0.x, r0.w, r0.x
movc r0.xw, r0.xxxx, r4.xxxy, r4.xxxz
add o0.xy, r0.xwxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mov o0.zw, l(0,0,0,0.335410178)
dp3 r0.x, v4.xyzx, v4.xyzx
rsq r0.x, r0.x
mul r1.xyz, r0.xxxx, v4.xyzx
dp3 r0.x, v5.xyzx, v5.xyzx
rsq r0.x, r0.x
mul r3.xyz, r0.xxxx, v5.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t13.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r0.x, r4.xyzx, r4.xyzx
sqrt r0.x, r0.x
max r5.x, r0.x, l(0.000010)
rcp r0.x, r5.x
mul r4.xyz, r0.xxxx, r4.xyzx
dp3 r0.x, r4.xyzx, r4.xyzx
rsq r0.x, r0.x
mul r4.xyz, r0.xxxx, r4.xyzx
mul r3.xyz, r3.xyzx, r4.yyyy
mad r1.xyz, r4.xxxx, r1.xyzx, r3.xyzx
mad r1.xyz, r4.zzzz, r2.xyzx, r1.xyzx
dp3 r0.x, r1.xyzx, r1.xyzx
rsq r0.x, r0.x
mul r1.xyz, r0.xxxx, r1.xyzx
mad o1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
deriv_rtx_fine r1.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r0.x, r2.xyzx, r2.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
add r0.x, r0.x, r0.w
min r5.y, r0.x, l(0.300000)
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
movc r0.xw, r0.xxxx, l(1.000000,0,0,0), r5.xxxy
add r1.x, r0.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
max r0.x, r0.x, l(0.600000)
mad r0.x, r0.x, l(-0.527635), l(0.520718)
max r0.x, r0.x, l(0.000000)
add r0.x, r0.x, r0.w
add r0.x, r0.x, l(0.0667870492)
sqrt r0.x, r0.x
sqrt r0.x, r0.x
add o2.z, -r0.x, l(1.000000)
and r0.x, l(8), cb1[0].y
movc r0.x, r0.x, l(25), l(24)
mul r1.xyz, l(0.658375, 0.982251, 1.000000, 0.000000), cb3[37].yyyy
max r0.w, r1.z, r1.y
max r0.w, r0.w, r1.x
lt r0.w, r0.w, l(0.010000)
movc r1.w, r0.w, l(0), l(2)
ieq r0.w, r0.w, l(0)
and o3.xyz, r1.xyzx, r0.wwww
imad r0.x, r1.w, l(32), r0.x
utof r0.x, r0.x
mul o2.w, r0.x, l(0.00392156886)
mov o2.xy, l(1.000000,0,0,0)
mov o3.w, l(0)
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
ret
// Approximately 0 instruction slots used
