// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:04:27 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[4], immediateIndexed
dcl_constantbuffer CB3[38], immediateIndexed
dcl_constantbuffer CB4[1], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r0.yz, v0.xxyx, cb3[32].zzwz
mad r0.yz, r0.yyzy, l(0.000000, 2.000000, -2.000000, 0.000000), l(0.000000, -1.000000, 1.000000, 0.000000)
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r1.xyz, r0.wwww, v3.xyzx
mul r2.xy, v2.xyxx, l(6.000000, 6.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t14.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t15.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyw, v2.xyxx, t16.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r6.x, v2.xyxx, t17.wxyz, s2
dp3 r0.w, r4.xyzx, r4.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r7.xyz, r1.wwww, r4.xyzx
mul r2.z, r5.w, r5.w
mul r2.w, r2.z, l(0.160000)
mul r8.xyz, r3.xyzx, r5.yyyy
mul r8.xyz, r8.xyzx, l(5.960464478E-08, 5.960464478E-08, 5.960464478E-08, 0.000000)
mad r3.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xy, v2.xyxx, t19.yzxw, s2
add_sat r3.w, r8.x, l(-0.156863)
lt r4.w, l(0.000000), r3.w
if_nz r4.w
  mad r4.w, v0.z, cb3[35].z, cb3[35].w
  rcp r4.w, r4.w
  mov r9.z, -r4.w
  mul r9.xy, r0.yzyy, r9.zzzz
  mov r9.w, l(1.000000)
  add r40.w, r9.z, -r40.y
  mad r9.x, -r40.x, r40.w, r9.x
  dp4 r10.z, r9.xyzw, cb3[12].xyzw
  dp4 r10.x, r9.xyzw, cb3[13].xyzw
  dp4 r10.y, r9.xyzw, cb3[14].xyzw
  add r8.xzw, -r10.zzxy, cb3[29].xxyz
  mul r41.xyz, r40.yyyy, cb3[16].xyzx
  mul r41.w, cb3[16].x, cb3[16].x
  mad r41.w, cb3[16].y, cb3[16].y, r41.w
  mad r41.w, cb3[16].z, cb3[16].z, r41.w
  div r41.xyz, r41.xyzx, r41.wwww
  mad r8.x, r40.x, r41.x, r8.x
  mad r8.z, r40.x, r41.y, r8.z
  mad r8.w, r40.x, r41.z, r8.w
  dp3 r4.w, r8.xzwx, r8.xzwx
  rsq r4.w, r4.w
  mul r8.xzw, r4.wwww, r8.xxzw
  add r9.xy, v2.xyxx, v2.xyxx
  sample_indexable(texture2d)(float,float,float,float) r9.xy, r9.xyxx, t11.xyzw, s1
  mad r9.xy, r9.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r4.w, l(37.126690), cb3[35].x
  frc r4.w, r4.w
  add r9.z, r4.w, l(-0.500000)
  add r9.w, l(0.0134674003), cb3[35].x
  mul r9.xyzw, r9.xyzw, l(1.450810, 1.450810, 0.119141, 37.126690)
  frc r9.w, r9.w
  add r9.w, r9.w, l(-0.500000)
  mul r9.w, r9.w, l(0.119141)
  mul r4.w, r4.w, l(6.28318548)
  sincos null, r4.w, r4.w
  mad r4.w, r4.w, l(0.500000), l(0.500000)
  dp3 r10.w, r8.xzwx, r1.xyzx
  max r10.w, r10.w, l(0.000100)
  div r8.xzw, r8.xxzw, r10.wwww
  mul r8.xzw, r8.xxzw, l(0.0725098029, 0.000000, 0.0725098029, 0.0725098029)
  dp3 r10.w, -r8.xzwx, v4.xyzx
  dp3 r11.y, -r8.xzwx, v5.xyzx
  mov r11.x, -r10.w
  deriv_rtx_fine r8.xz, v2.xxyx
  deriv_rty_fine r11.zw, v2.yyyx
  deriv_rtx_fine r12.xyz, r10.yzxy
  deriv_rty_fine r10.xyz, r10.xyzx
  mul r8.z, r8.z, r11.w
  mad r8.x, r8.x, r11.z, -r8.z
  mul r13.xyz, r10.xyzx, r12.xyzx
  mad r10.xyz, r12.zxyz, r10.yzxy, -r13.xyzx
  dp3 r8.z, r10.xyzx, r10.xyzx
  sqrt r8.z, r8.z
  lt r8.w, l(0.000000), r8.z
  div r8.x, |r8.x|, r8.z
  sqrt r8.x, r8.x
  and r8.x, r8.x, r8.w
  mul r8.xz, r8.xxxx, r11.xxyx
  mad r10.xy, r9.xyxx, r9.zzzz, -r8.xzxx
  mad r8.xz, r9.xxyx, r9.wwww, -r8.xxzx
  add r9.xy, r10.xyxx, v2.xyxx
  mul r9.xy, r9.xyxx, l(3.000000, 3.000000, 0.000000, 0.000000)
  add r8.xz, r8.xxzx, v2.xxyx
  mul r8.xz, r8.xxzx, l(3.000000, 0.000000, 3.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t18.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r8.xzw, r8.xzxx, t18.xwyz, s1
  add r8.xzw, -r9.xxyz, r8.xxzw
  mad r8.xzw, r4.wwww, r8.xxzw, r9.xxyz
  mul r8.xzw, r3.wwww, r8.xxzw
  mad r4.xyz, -r4.xyzx, r1.wwww, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r3.wwww, r4.xyzx, r7.xyzx
  add r1.w, -r0.w, l(1.000000)
  mad r0.w, r3.w, r1.w, r0.w
  add r4.xyz, -r3.xyzx, l(0.000000, 0.702006400, 0.999999940, 0.000000)
  mad r3.xyz, r3.wwww, r4.xyzx, r3.xyzx
  add r1.w, -r5.x, l(0.353000)
  mad r5.x, r3.w, r1.w, r5.x
  add r1.w, -r6.x, l(1.000000)
  mad r6.x, r3.w, r1.w, r6.x
  mad r5.y, r3.w, -r5.y, r5.y
  mad r1.w, -r2.z, l(0.160000), l(0.042000)
  mad r2.w, r3.w, r1.w, r2.w
  mul r4.xyz, r8.xzwx, l(0.382156, 80.000000, 49.916801, 0.000000)
else
  mov r4.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r8.xzw, r2.xyxx, t20.xwyz, s2
lt r9.xyz, r8.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r8.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r8.xzw, r8.xxzw
mul r8.xzw, r8.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
exp r8.xzw, r8.xxzw
mad r8.xzw, r8.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
movc r8.xzw, r9.xxyz, r10.xxyz, r8.xxzw
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.xyxx, t21.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.xyxx, t22.yzwx, s2
dp3 r2.x, r9.xyzx, r9.xyzx
sqrt r2.x, r2.x
max r2.x, r2.x, l(0.000010)
rcp r2.y, r2.x
mul r9.xyz, r2.yyyy, r9.xyzx
mul r8.xzw, r3.xxyz, r8.xxzw
add r2.y, r7.z, l(1.000000)
max r7.w, r2.y, l(0.001000)
mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.y, r7.xywx, r10.xyzx
mul r10.xyz, r2.yyyy, r7.xywx
div r10.xyz, r10.xyzx, r7.wwww
mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
min r2.x, r0.w, r2.x
add r2.x, -r0.w, r2.x
mad r2.x, r2.x, l(0.601624), r0.w
add r9.xyz, -r7.xyzx, r9.xyzx
mad r7.xyz, r9.xyzx, l(0.601624, 0.601624, 0.601624, 0.000000), r7.xyzx
mad r0.w, r5.x, r1.w, -r5.x
mad r0.w, r0.w, l(0.601624), r5.x
add r1.w, -r5.y, l(1.000000)
mul r2.z, r1.w, l(0.601624)
mad r8.xzw, r8.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r3.xxyz
mad r3.xyz, r2.zzzz, r8.xzwx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t26.xywz, s2
mov_sat r2.z, r2.z
add r3.w, -r2.z, l(1.000000)
lt r4.w, l(0.000000), r3.w
if_nz r4.w
  mul r8.xz, v2.xxyx, l(20.000000, 0.000000, 20.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xzxx, t23.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.xzxx, t24.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r8.xzxx, t25.yzwx, s2
  dp3 r8.x, r10.xyzx, r10.xyzx
  sqrt r8.x, r8.x
  max r8.x, r8.x, l(0.000010)
  rcp r8.z, r8.x
  mul r10.xyz, r8.zzzz, r10.xyzx
  mul r9.xyz, r3.xyzx, r9.xyzx
  mul r3.w, r3.w, l(0.605591)
  add r8.z, r7.z, l(1.000000)
  max r7.w, r8.z, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.z, r7.xywx, r11.xyzx
  mul r11.xyz, r7.xywx, r8.zzzz
  div r11.xyz, r11.xyzx, r7.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r8.x, r2.x, r8.x
  add r8.x, -r2.x, r8.x
  mad r2.x, r3.w, r8.x, r2.x
  add r8.xzw, -r7.xxyz, r10.xxyz
  mad r7.xyz, r3.wwww, r8.xzwx, r7.xyzx
  mad r4.w, r0.w, r4.w, -r0.w
  mad r0.w, r3.w, r4.w, r0.w
  mul r3.w, r1.w, r3.w
  mad r8.xzw, r9.xxyz, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r3.xxyz
  mad r3.xyz, r3.wwww, r8.xzwx, r3.xyzx
endif
lt r3.w, l(0.000000), r2.z
if_nz r3.w
  mul r8.xz, v2.xxyx, l(20.000000, 0.000000, 20.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r8.xzxx, t27.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r8.xzxx, t28.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, r8.xzxx, t29.yzwx, s2
  dp3 r4.w, r10.xyzx, r10.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r8.x, r4.w
  mul r8.xzw, r8.xxxx, r10.xxyz
  mul r9.xyz, r3.xyzx, r9.xyzx
  mul r2.z, r2.z, l(0.278870)
  add r9.w, r7.z, l(1.000000)
  max r7.w, r9.w, l(0.001000)
  mul r10.xyz, r8.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r9.w, r7.xywx, r10.xyzx
  mul r10.xyz, r7.xywx, r9.wwww
  div r10.xyz, r10.xyzx, r7.wwww
  mad r8.xzw, -r8.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r10.xxyz
  min r4.w, r2.x, r4.w
  add r4.w, -r2.x, r4.w
  mad r2.x, r2.z, r4.w, r2.x
  add r8.xzw, -r7.xxyz, r8.xxzw
  mad r7.xyz, r2.zzzz, r8.xzwx, r7.xyzx
  mad r3.w, r0.w, r3.w, -r0.w
  mad r0.w, r2.z, r3.w, r0.w
  mul r2.z, r1.w, r2.z
  mad r8.xzw, r9.xxyz, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r3.xxyz
  mad r3.xyz, r2.zzzz, r8.xzwx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t33.xywz, s2
add_sat r2.z, r2.z, l(-1.000000)
lt r3.w, l(0.000000), r2.z
if_nz r3.w
  sample_indexable(texture2d)(float,float,float,float) r8.xzw, v2.xyxx, t31.xwyz, s2
  mad r8.xzw, r8.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t32.yzwx, s2
  dp3 r4.w, r8.xzwx, r8.xzwx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r9.x, r4.w
  mul r8.xzw, r8.xxzw, r9.xxxx
  add r9.x, r7.z, l(1.000000)
  max r7.w, r9.x, l(0.001000)
  mul r9.xyz, r8.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r9.x, r7.xywx, r9.xyzx
  mul r9.xyz, r7.xywx, r9.xxxx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r8.xzw, -r8.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r9.xxyz
  min r4.w, r2.x, r4.w
  add r4.w, -r2.x, r4.w
  mad r2.x, r2.z, r4.w, r2.x
  add r8.xzw, -r7.xxyz, r8.xxzw
  mad r7.xyz, r2.zzzz, r8.xzwx, r7.xyzx
  mad r3.w, r3.w, r6.x, -r6.x
  mad r6.x, r2.z, r3.w, r6.x
  mul r1.w, r1.w, r2.z
  mul r8.xzw, r1.wwww, r3.xxyz
  mad r3.xyz, r8.xzwx, l(-0.603922248, -0.607842684, -0.572549224, 0.000000), r3.xyzx
endif
add_sat r1.w, r8.y, -cb4[0].z
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t34.xyzw, s1
  add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r1.wwww, r9.xyzx, r7.xyzx
  add r2.z, -r2.x, l(1.000000)
  mad r2.x, r1.w, r2.z, r2.x
  mad r3.xyz, r1.wwww, -r3.xyzx, r3.xyzx
  add r2.z, -r0.w, l(0.353000)
  mad r0.w, r1.w, r2.z, r0.w
  add r2.z, -r6.x, l(1.000000)
  mad r6.x, r1.w, r2.z, r6.x
  mad r5.y, r1.w, -r5.y, r5.y
  add r2.z, -r2.w, l(0.042000)
  mad r2.w, r1.w, r2.z, r2.w
  mad r8.xyz, r8.xyzx, l(50.000000, 8.731750, 0.840370, 0.000000), -r4.xyzx
  mad r4.xyz, r1.wwww, r8.xyzx, r4.xyzx
endif
dp3 r1.w, v4.xyzx, v4.xyzx
rsq r1.w, r1.w
mul r8.xyz, r1.wwww, v4.xyzx
dp3 r1.w, v5.xyzx, v5.xyzx
rsq r1.w, r1.w
mul r9.xyz, r1.wwww, v5.xyzx
dp3 r1.w, r7.xyzx, r7.xyzx
rsq r1.w, r1.w
mul r7.xyz, r1.wwww, r7.xyzx
mul r9.xyz, r9.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r8.xyxz, r9.xyxz
mad r7.xyz, r7.zzzz, r1.xyzx, r7.xywx
dp3 r1.w, r7.xyzx, r7.xyzx
rsq r1.w, r1.w
mul r7.xyz, r1.wwww, r7.xyzx
ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.z, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.z
min r2.y, r1.x, l(0.300000)
movc r1.xy, r1.wwww, l(1.000000,0,0,0), r2.xyxx
add r0.w, -r0.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r1.z, r1.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.w, r0.w, r0.w, r1.z
add r0.w, r1.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r6.y, -r0.w, l(1.000000)
lt r0.w, r3.x, l(0.040450)
mul r1.y, r3.x, l(0.0773993805)
add r1.zw, r3.xxxy, l(0.000000, 0.000000, 0.055000, 0.055000)
mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.947867334, 0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r3.y, l(0.040450)
mul r1.z, r3.y, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
lt r1.z, r3.z, l(0.040450)
mul r1.w, r3.z, l(0.0773993805)
add r2.x, r3.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.z, r1.z, r1.w, r2.x
mul r1.w, l(0.900000), cb3[37].w
exp r1.w, r1.w
mul r2.xyz, r1.wwww, r4.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r3.xy, v2.xyxx, v2.xyxx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t13.yzwx, s1, l(0.000000)
  ne r3.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r3.x
    ftoi r3.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r3.xy, r0.xxxx, r3.xyxx
    utof r3.xy, r3.xyxx
    mul r3.xy, r3.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r3.y, r3.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  ge r0.x, cb1[3].z, r0.x
  ftou r3.xy, v0.xyxx
  mov r3.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r3.x, r3.xyzw, t0.xyzw
  add r3.x, r3.x, -v0.w
  ge r3.x, l(0.000005), |r3.x|
  and r0.x, r0.x, r3.x
  lt r3.x, cb4[0].y, r1.w
  and r0.x, r0.x, r3.x
  lt r3.x, r1.w, cb4[0].x
  and r0.x, r0.x, r3.x
  if_nz r0.x
    imm_atomic_iadd r3.x, u9, cb1[2].z, l(1)
    ult r0.x, r3.x, cb1[2].y
    if_nz r0.x
      ftou r3.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      mul_sat r0.x, r0.x, l(1.#INF00)
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r3.x, cb1[2].x
      ishl r3.x, r1.w, l(1)
      bfi r3.y, l(16), l(16), r3.y, r3.z
      store_uav_typed u8.xyzw, r3.xxxx, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r3.yyyy
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r2.z, r2.y
max r1.w, r1.w, r2.x
lt r1.w, l(0.0000153787005), r1.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.yyzy
mul r1.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r1.yyyy, r1.xzxx
mad r8.x, r4.z, l(0.250000), r1.x
dp2 r8.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r4.z, l(-0.250000), r1.y
and r1.xy, r3.xyxx, l(1, 1, 0, 0)
ine r0.w, r1.y, r1.x
movc r1.xy, r0.wwww, r8.xyxx, r8.xzxx
add r5.xz, r1.xxyx, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.w, r2.w, l(6.250000)
sqrt r5.w, r0.w
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.w, r1.w, l(2)
iadd r0.x, r0.w, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r6.z, r0.x, l(0.00392156886)
and o3.xyz, r2.xyzx, r1.wwww
max r0.x, |v6.z|, l(0.000001)
mov r37.xyz, v6.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.xw, r37.xxxy, r0.xxxx
add o4.xy, -r0.xwxx, r0.yzyy
mov o0.xyzw, r5.xzyw
mov r6.w, l(0)
mov o2.xyzw, r6.xwyz
mov o3.w, l(0)
ret
// Approximately 0 instruction slots used
