// AUTOMATICALLY CONVERTED FROM SHADER FIXES 
//
// Generated by Microsoft (R) D3D Shader Disassembler
//
//   using 3Dmigoto v0.6.89 on Sun Dec  4 00:00:07 2022
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer CB1[1], immediateIndexed
dcl_constantbuffer CB3[37], immediateIndexed
dcl_constantbuffer CB4[10], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t15
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_buffer (float,float,float,float) t125
ld_indexable(buffer)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)
add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x
dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v3.xyzx
dp2 r0.z, cb4[0].xyxx, cb4[0].xyxx
rsq r0.z, r0.z
mul r3.xy, r0.zzzz, cb4[0].xyxx
mov r4.xy, v2.xyxx
mov r4.z, l(1.000000)
dp3 r5.x, cb4[0].xyzx, r4.xyzx
dp3 r5.y, cb4[1].xyzx, r4.xyzx
dp3 r6.x, cb4[2].xyzx, r4.xyzx
dp3 r6.y, cb4[3].xyzx, r4.xyzx
dp3 r7.x, cb4[6].xyzx, r4.xyzx
dp3 r7.y, cb4[7].xyzx, r4.xyzx
dp3 r8.x, cb4[8].xyzx, r4.xyzx
dp3 r8.y, cb4[9].xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, r6.xyxx, t12.yzxw, s1
dp3 r0.w, r2.xyzx, r1.xyzx
dp2 r1.w, r0.xyxx, r0.xyxx
sqrt r1.w, r1.w
min r0.w, |r0.w|, l(1.000000)
rsq r0.w, r0.w
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
add_sat r1.w, -r1.w, l(2.000000)
mul r2.w, r1.w, r1.w
mad r1.w, -r1.w, l(2.000000), l(3.000000)
mul r1.w, r1.w, r2.w
mul r0.w, r0.w, r1.w
mul_sat r0.z, r0.z, r0.w
mul r0.z, r0.z, l(0.594000041)
deriv_rtx_fine r0.w, r0.z
deriv_rty_fine r0.z, r0.z
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r5.xyxx, t11.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r9.x, r3.xyxx, r6.xyxx
mov r3.z, -r3.y
dp2 r9.y, r3.zxzz, r6.xyxx
mov r9.z, r6.z
dp3 r2.w, r9.xyzx, r9.xyzx
sqrt r2.w, r2.w
max r3.x, r2.w, l(0.000010)
rcp r2.w, r3.x
mul r6.xyz, r2.wwww, r9.xyzx
ne r3.zw, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].wwwz
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
deriv_rtx_fine r5.zw, r5.xxxy
deriv_rty_fine r5.xy, r5.xyxx
dp2 r2.w, r5.zwzz, r5.zwzz
dp2 r4.w, r5.xyxx, r5.xyxx
max r2.w, r2.w, l(0.001000)
div r5.zw, r5.zzzw, r2.wwww
max r2.w, r4.w, l(0.001000)
div r5.xy, r5.xyxx, r2.wwww
mul r5.xy, r0.zzzz, r5.xyxx
mad r0.zw, r5.zzzw, r0.wwww, r5.xxxy
mad r5.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r6.xyxx
mov r5.z, r6.z
dp3 r0.z, r5.xyzx, r5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, r5.xyzx
movc r5.xyz, r3.zzzz, r6.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.z, r7.xyxx, t12.yzxw, s1
dp3 r0.w, v4.xyzx, v4.xyzx
rsq r0.w, r0.w
mul r6.xyz, r0.wwww, v4.xyzx
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r7.xyz, r0.wwww, v5.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, r5.xyzx
mul r10.xyz, r7.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r6.xyxz, r10.xyxz
mad r9.xyz, r9.zzzz, r2.xyzx, r9.xywx
dp3 r0.w, r9.xyzx, r9.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, r9.xyzx
dp3 r0.w, r9.xyzx, r1.xyzx
min r0.w, |r0.w|, l(1.000000)
rsq r0.w, r0.w
div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), r0.w
mul r0.w, r1.w, r0.w
mul r0.w, r0.w, v6.x
mad_sat r0.z, r0.w, r0.z, l(0.196078)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  dp2 r0.w, cb4[4].xyxx, cb4[4].xyxx
  rsq r0.w, r0.w
  mul r1.xy, r0.wwww, cb4[4].xyxx
  dp3 r9.x, cb4[4].xyzx, r4.xyzx
  dp3 r9.y, cb4[5].xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r9.xyxx, t11.xyzw, s2
  mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, r1.xyxx, r4.xyxx
  mov r1.z, -r1.y
  dp2 r9.y, r1.zxzz, r4.xyxx
  mov r9.z, r4.z
  dp3 r0.w, r9.xyzx, r9.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r1.x, r0.w
  add r0.w, -r3.x, r0.w
  mad r3.x, r0.z, r0.w, r3.x
  mad r1.xyz, r9.xyzx, r1.xxxx, -r5.xyzx
  mad r5.xyz, r0.zzzz, r1.xyzx, r5.xyzx
  mad r0.zw, r0.zzzz, l(0.000000, 0.000000, -0.629000, 0.808838), l(0.000000, 0.000000, 0.730000, 0.470588505)
  mov r1.xyz, r0.wwww
else
  mov r1.xyz, l(0.470588505,0.470588505,0.470588505,0)
  mov r0.z, l(0.730000)
endif
sample_indexable(texture2d)(float,float,float,float) r0.w, r8.xyxx, t15.yzwx, s1
mad r0.w, v6.y, r0.w, l(0.0392156988)
mul_sat r0.w, r0.w, l(4.250002)
lt r1.w, l(0.000000), r0.w
if_nz r1.w
  add r4.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r5.xyz, r0.wwww, r4.xyzx, r5.xyzx
  add r1.w, -r3.x, l(1.000000)
  mad r3.x, r0.w, r1.w, r3.x
  add r4.xyz, -r1.xyzx, l(0.764709294, 0.764709294, 0.764709294, 0.000000)
  mad r1.xyz, r0.wwww, r4.xyzx, r1.xyzx
  add r1.w, -r0.z, l(0.900000)
  mad r0.z, r0.w, r1.w, r0.z
endif
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r5.xyzx
mul r5.xyz, r7.xyzx, r4.yyyy
mad r4.xyw, r4.xxxx, r6.xyxz, r5.xyxz
mad r4.xyz, r4.zzzz, r2.xyzx, r4.xywx
dp3 r0.w, r4.xyzx, r4.xyzx
rsq r0.w, r0.w
mul r4.xyz, r0.wwww, r4.xyzx
deriv_rtx_fine r5.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r0.w, r5.xyzx, r5.xyzx
dp3 r1.w, r2.xyzx, r2.xyzx
add r0.w, r0.w, r1.w
min r3.y, r0.w, l(0.300000)
movc r2.xy, r3.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r2.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r2.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add o2.z, -r0.z, l(1.000000)
lt r0.z, r1.x, l(0.040450)
mul r0.w, r1.x, l(0.0773993805)
add r1.x, r1.x, l(0.055000)
mul r1.x, r1.x, l(0.947867334)
log r1.x, r1.x
mul r1.x, r1.x, l(2.400000)
exp r1.x, r1.x
movc r0.z, r0.z, r0.w, r1.x
lt r0.w, r1.y, l(0.040450)
mul r1.x, r1.y, l(0.0773993805)
add r1.y, r1.y, l(0.055000)
mul r1.y, r1.y, l(0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r1.z, l(0.040450)
mul r1.y, r1.z, l(0.0773993805)
add r1.z, r1.z, l(0.055000)
mul r1.z, r1.z, l(0.947867334)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
and r1.y, l(8), cb1[0].y
add r1.z, r2.x, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r1.zw, v0.xxxy
sqrt r2.xyw, r0.zwzz
sqrt r2.z, r1.x
mul r3.xyz, r2.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r3.yyyy, r3.xxxz
mad r3.x, r2.z, l(0.250000), r0.z
dp2 r3.y, r2.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r3.z, r2.z, l(-0.250000), r0.w
and r0.zw, r1.zzzw, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r3.xxxy, r3.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r1.y, l(0.0980392247), l(0.0941176564)
max r0.z, |v7.z|, l(0.000001)
mov r37.xyz, v7.xyzx
ld_indexable(buffer)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.000000)
if_z r42.x
  add r40.w, r37.z, -r41.y
  mad r37.x, r41.x, r40.w, r37.x
else
  add r40.w, r37.z, -r40.y
  mad r37.x, r40.x, r40.w, r37.x
endif
div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.zw, l(0,0,0,0.512347519)
mov o2.xy, l(1.000000,0,0,0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 0 instruction slots used
