//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:06:39 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float emissive2_cst_AlphaBlendAmount;// Index:    0
//       float emissive2_cst_AlphaReference;// Index:    0.y
//       float emissive1_cst_AlphaBlendAmount;// Index:    0.z
//       float emissive1_cst_AlphaReference;// Index:    0.w
//
//   } resourceTables__materialData;    // Index:    0.xyzw           Components:     4
                                        // Textures:  t11-t24
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   21        1
// resourceTables__materialData.emissive2_alpha    texture  float4          2d   23        1
// resourceTables__materialData.emissive1_alpha    texture  float4          2d   24        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 8   xyz         6     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t19.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyw, v2.xyxx, t20.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t21.xyzw, s2
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r6.x, r0.z, l(0.000010)
rcp r0.z, r6.x
mul r7.xyz, r0.zzzz, r3.xyzx
mul r0.w, r4.w, r4.w
mul r1.w, r0.w, l(0.160000)
mul r8.xyz, r2.xyzx, r4.yyyy
mul r8.xyz, r8.xyzx, l(0.152941406, 0.152941406, 0.152941406, 0.000000)
mad r2.xyz, r2.xyzx, l(0.847058594, 0.847058594, 0.847058594, 0.000000), r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t23.yzwx, s2
add_sat r2.w, r2.w, -cb4[0].y
mul r2.w, r2.w, cb4[0].x
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  mad r3.xyz, -r3.xyzx, r0.zzzz, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r2.wwww, r3.xyzx, r7.xyzx
  add r0.z, -r6.x, l(1.000000)
  mad r6.x, r2.w, r0.z, r6.x
  add r3.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r2.xyz, r2.wwww, r3.xyzx, r2.xyzx
  add r0.z, -r4.x, l(0.353000)
  mad r4.x, r2.w, r0.z, r4.x
  add r0.z, -r5.x, l(1.000000)
  mad r5.x, r2.w, r0.z, r5.x
  mad r4.y, r2.w, -r4.y, r4.y
  mad r0.z, -r0.w, l(0.160000), l(0.042000)
  mad r1.w, r2.w, r0.z, r1.w
  mul r3.xyz, r2.wwww, l(100.000000, 95.597397, 45.641102, 0.000000)
else
  mov r3.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t24.yzxw, s2
add_sat r0.z, r0.z, -cb4[0].w
mul r0.z, r0.z, cb4[0].z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  add r8.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r7.xyz, r0.zzzz, r8.xyzx, r7.xyzx
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r0.z, r0.w, r6.x
  add r8.xyz, -r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r2.xyz, r0.zzzz, r8.xyzx, r2.xyzx
  add r0.w, -r4.x, l(0.353000)
  mad r4.x, r0.z, r0.w, r4.x
  add r0.w, -r5.x, l(1.000000)
  mad r5.x, r0.z, r0.w, r5.x
  mad r4.y, r0.z, -r4.y, r4.y
  add r0.w, -r1.w, l(0.042000)
  mad r1.w, r0.z, r0.w, r1.w
  add r8.xyz, -r3.xyzx, l(100.000000, 95.597397, 45.641102, 0.000000)
  mad r3.xyz, r0.zzzz, r8.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t12.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r0.z, r10.xxxx, t10.yzxw
mul r0.z, r8.x, r0.z
ld_indexable(buffer)(float,float,float,float) r0.w, r10.yyyy, t10.yzwx
mul r0.w, r8.y, r0.w
ld_indexable(buffer)(float,float,float,float) r2.w, r10.zzzz, t10.yzwx
mul r2.w, r8.z, r2.w
max r0.w, r0.w, r2.w
max r0.z, r0.w, r0.z
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r0.w, r11.xxxx, t10.yzwx
mul r0.w, r8.x, r0.w
ld_indexable(buffer)(float,float,float,float) r2.w, r11.yyyy, t10.yzwx
mul r2.w, r8.y, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r11.zzzz, t10.yzwx
mul r3.w, r8.z, r3.w
max r2.w, r2.w, r3.w
max r0.w, r0.w, r2.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r11.wwww, t10.yzwx
mul r2.w, r8.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r12.xxxx, t10.yzwx
mul r3.w, r8.y, r3.w
ld_indexable(buffer)(float,float,float,float) r6.z, r12.yyyy, t10.yzxw
mul r6.z, r8.z, r6.z
max r3.w, r3.w, r6.z
max r2.w, r2.w, r3.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r3.w, r12.zzzz, t10.yzwx
mul r3.w, r8.x, r3.w
ld_indexable(buffer)(float,float,float,float) r6.z, r12.wwww, t10.yzxw
mul r6.z, r8.y, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.xxxx, t10.yzwx
mul r6.w, r8.z, r6.w
max r6.z, r6.w, r6.z
max r3.w, r3.w, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r10.yyyy, t10.yzxw
mul r6.z, r8.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r10.zzzz, t10.yzwx
mul r6.w, r8.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r10.wwww, t10.yzwx
mul r7.w, r8.z, r7.w
max r6.w, r6.w, r7.w
max r6.z, r6.w, r6.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r6.w, r11.xxxx, t10.yzwx
mul r6.w, r8.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r8.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.zzzz, t10.yzwx
mul r8.w, r8.z, r8.w
max r7.w, r7.w, r8.w
max r6.w, r6.w, r7.w
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r7.w, r11.wwww, t10.yzwx
mul r7.w, r8.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r8.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r12.yyyy, t10.xyzw
mul r9.x, r8.z, r9.x
max r8.w, r8.w, r9.x
max r7.w, r7.w, r8.w
iadd r8.w, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.x, r12.zzzz, t10.xyzw
mul r8.x, r8.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.x, r12.wwww, t10.xyzw
mul r8.y, r8.y, r9.x
ld_indexable(buffer)(float,float,float,float) r8.w, r8.wwww, t10.yzwx
mul r8.z, r8.z, r8.w
max r8.y, r8.z, r8.y
max r8.x, r8.y, r8.x
lt r8.yz, l(0.000000, 0.000000, 0.000000, 0.000000), r0.zzwz
or r8.w, r8.z, r8.y
if_nz r8.w
  mul r9.xyzw, v2.xyxy, l(5.000000, 5.000000, 6.000000, 6.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t14.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.w, r9.zwzz, t13.yzwx, s2
  if_nz r8.y
    add r0.z, -r0.z, l(1.000000)
    add r0.z, -r0.z, r8.w
    mul_sat r0.z, r0.z, l(2.58620453)
    lt r8.y, l(0.000000), r0.z
    if_nz r8.y
      dp3 r8.y, r10.xyzx, r10.xyzx
      sqrt r8.y, r8.y
      max r8.y, r8.y, l(0.000010)
      rcp r9.z, r8.y
      add r8.y, -r6.x, r8.y
      mad r6.x, r0.z, r8.y, r6.x
      mad r11.xyz, r10.xyzx, r9.zzzz, -r7.xyzx
      mad r7.xyz, r0.zzzz, r11.xyzx, r7.xyzx
      add r11.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r0.zzzz, r11.xyzx, r2.xyzx
      add r8.y, -r4.x, l(0.736800)
      mad r4.x, r0.z, r8.y, r4.x
      add r8.y, -r5.x, l(1.000000)
      mad r5.x, r0.z, r8.y, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r8.y, -r1.w, l(0.042000)
      mad r1.w, r0.z, r8.y, r1.w
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
    endif
    mov r9.zw, r9.xxxy
  else
    mov r9.zw, v2.xxxy
  endif
  if_nz r8.z
    add r0.z, -r0.w, l(1.000000)
    add r0.z, -r0.z, r8.w
    mul_sat r0.z, r0.z, l(9.01063251)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      dp3 r0.w, r10.xyzx, r10.xyzx
      sqrt r0.w, r0.w
      max r0.w, r0.w, l(0.000010)
      rcp r8.y, r0.w
      mul r0.z, r0.z, l(0.500000)
      add r0.w, -r6.x, r0.w
      mad r6.x, r0.z, r0.w, r6.x
      mad r8.yzw, r10.xxyz, r8.yyyy, -r7.xxyz
      mad r7.xyz, r0.zzzz, r8.yzwy, r7.xyzx
      add r8.yzw, -r2.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r2.xyz, r0.zzzz, r8.yzwy, r2.xyzx
      add r0.w, -r4.x, l(0.457999974)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r1.w, l(0.042000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
    endif
    mov r9.zw, r9.xxxy
  endif
else
  mov r9.zw, v2.xxxy
endif
lt r0.z, l(0.000000), r2.w
if_nz r0.z
  mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t15.yzxw, s2
  add r0.w, -r2.w, l(1.000000)
  add r0.z, -r0.w, r0.z
  mov_sat r0.w, r0.z
  mad r0.w, r0.w, l(3.14159274), l(-1.57079637)
  sincos r0.w, null, r0.w
  mad r0.w, r0.w, l(0.500000), l(0.500000)
  mul_sat r0.z, r0.z, l(2.83648515)
  mul r0.w, r0.w, l(0.090000)
  deriv_rtx_fine r2.w, r0.w
  deriv_rty_fine r0.w, r0.w
  lt r8.y, l(0.000000), r0.z
  if_nz r8.y
    add r8.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r0.zzzz, r8.yzwy, r7.xyzx
    add r8.y, -r6.x, l(1.000000)
    mad r6.x, r0.z, r8.y, r6.x
    add r8.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r0.zzzz, r8.yzwy, r2.xyzx
    add r8.y, -r4.x, l(0.900000)
    mad r4.x, r0.z, r8.y, r4.x
    add r8.y, -r5.x, l(1.000000)
    mad r5.x, r0.z, r8.y, r5.x
    mad r4.y, r0.z, -r4.y, r4.y
    add r8.y, -r1.w, l(0.042000)
    mad r1.w, r0.z, r8.y, r1.w
    mad r3.xyz, r0.zzzz, -r3.xyzx, r3.xyzx
    mov r10.xy, r7.xyxx
  else
    mov r10.xy, r7.xyxx
  endif
  ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.w, r2.w, l(0.010000)
  mul r0.w, r0.w, l(0.010000)
  deriv_rtx_fine r8.yz, r9.zzwz
  deriv_rty_fine r9.xy, r9.zwzz
  dp2 r8.w, r8.yzyy, r8.yzyy
  dp2 r9.z, r9.xyxx, r9.xyxx
  max r8.w, r8.w, l(0.001000)
  div r8.yz, r8.yyzy, r8.wwww
  max r8.w, r9.z, l(0.001000)
  div r9.xy, r9.xyxx, r8.wwww
  mul r9.xy, r0.wwww, r9.xyxx
  mad r8.yz, r8.yyzy, r2.wwww, r9.xxyx
  mad r7.xy, -r8.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r8.yzw, r0.wwww, r7.xxyz
  mov r10.z, r7.z
  movc r7.xyz, r0.zzzz, r10.xyzx, r8.yzwy
endif
lt r0.z, l(0.000000), r3.w
lt r0.w, l(0.000000), r6.z
or r2.w, r0.w, r0.z
lt r8.y, l(0.000000), r7.w
or r2.w, r2.w, r8.y
lt r8.z, l(0.000000), r8.x
or r2.w, r2.w, r8.z
if_nz r2.w
  mul r9.xy, v2.xyxx, l(5.000000, 5.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xyxx, t17.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t16.yzwx, s2
  if_nz r0.z
    add r0.z, -r3.w, l(1.000000)
    add r0.z, -r0.z, r2.w
    mul_sat r0.z, r0.z, l(1.48756182)
    lt r3.w, l(0.000000), r0.z
    if_nz r3.w
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r3.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r3.w, r6.x
      add r10.xyz, -r2.xyzx, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      mad r4.x, r0.z, -r4.x, r4.x
      add r3.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r3.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r3.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r3.w, r1.w
      mad r10.xyz, r9.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000), -r3.xyzx
      mad r3.xyz, r0.zzzz, r10.xyzx, r3.xyzx
    endif
  endif
  if_nz r0.w
    add r0.z, -r6.z, l(1.000000)
    add r0.z, -r0.z, r2.w
    mul_sat r0.z, r0.z, l(1.27660930)
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.500000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r10.xyz, -r2.xyzx, l(0.376471043, 0.521584392, 0.537254572, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r10.xyz, r9.xyzx, l(1.062564, 1.500000, 1.47342753, 0.000000), -r3.xyzx
      mad r3.xyz, r0.zzzz, r10.xyzx, r3.xyzx
    endif
  endif
  if_nz r8.y
    add r0.z, -r7.w, l(1.000000)
    add_sat r0.z, -r0.z, r2.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.700000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r10.xyzx, r7.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r10.xyz, -r2.xyzx, l(0.391360968, 0.511780, 0.250872314, 0.000000)
      mad r2.xyz, r0.zzzz, r10.xyzx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r10.xyz, r9.xyzx, l(0.956009, 1.000000, 0.313989, 0.000000), -r3.xyzx
      mad r3.xyz, r0.zzzz, r10.xyzx, r3.xyzx
    endif
  endif
  if_nz r8.z
    add r0.z, -r8.x, l(1.000000)
    add_sat r0.z, -r0.z, r2.w
    lt r0.w, l(0.000000), r0.z
    if_nz r0.w
      mul r0.z, r0.z, l(0.250000)
      add r8.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r0.zzzz, r8.xyzx, r7.xyzx
      add r0.w, -r6.x, l(1.000000)
      mad r6.x, r0.z, r0.w, r6.x
      add r8.xyz, -r2.xyzx, l(0.329802066, 0.340103745, 0.523559451, 0.000000)
      mad r2.xyz, r0.zzzz, r8.xyzx, r2.xyzx
      add r0.w, -r4.x, l(1.000000)
      mad r4.x, r0.z, r0.w, r4.x
      add r0.w, -r5.x, l(1.000000)
      mad r5.x, r0.z, r0.w, r5.x
      mad r4.y, r0.z, -r4.y, r4.y
      add r0.w, -r1.w, l(0.018000)
      mad r1.w, r0.z, r0.w, r1.w
      mad r8.xyz, r9.xyzx, l(1.822130, 0.838494, 3.68737984, 0.000000), -r3.xyzx
      mad r3.xyz, r0.zzzz, r8.xyzx, r3.xyzx
    endif
  endif
endif
lt r0.z, l(0.000000), r6.w
if_nz r0.z
  add r0.zw, -r4.xxxx, l(0.000000, 0.000000, 0.500000, 0.990000)
  mul_sat r0.z, r0.z, l(2.500000)
  add r2.w, -r4.y, l(1.000000)
  mul r0.z, r0.z, r2.w
  add r8.xyz, r6.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r8.xyz, r8.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r0.z, r0.z, r8.x
  mad r0.z, r0.z, l(1.200000), l(1.000000)
  mul r2.w, r2.w, r8.z
  mad r4.x, r8.y, r0.w, r4.x
  add r0.w, -r1.w, l(0.020000)
  mad r1.w, r2.w, r0.w, r1.w
  add r0.w, -r6.x, l(1.000000)
  mad r6.x, r8.y, r0.w, r6.x
  dp3 r0.w, r7.xyzx, r7.xyzx
  rsq r0.w, r0.w
  mul r7.xyz, r0.wwww, r7.xyzx
  add r0.w, -r5.x, l(1.000000)
  mad r5.x, r6.w, r0.w, r5.x
  log r8.xyz, r2.xyzx
  mul r8.xyz, r0.zzzz, r8.xyzx
  exp r2.xyz, r8.xyzx
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r8.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, r7.xyzx
mul r9.xyz, r9.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r8.xyxz, r9.xyxz
mad r7.xyz, r7.zzzz, r1.xyzx, r7.xywx
dp3 r0.z, r7.xyzx, r7.xyzx
rsq r0.z, r0.z
mul r7.xyz, r0.zzzz, r7.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r6.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r6.xxxy
add r1.x, -r4.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r5.y, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yz, r2.xxyx, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
add r2.x, r2.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.y, r1.y, r1.z, r2.x
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r3.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r2.w, r2.z, r2.y
max r2.w, r2.w, r2.x
lt r2.w, l(0.0000153787005), r2.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r8.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r8.yyyy, r8.xxxz
mad r8.x, r6.z, l(0.250000), r0.z
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r8.xxxy, r8.xxxz
add r4.xz, r0.zzwz, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
utof r0.z, r0.z
mul r5.z, r0.z, l(0.00392156886)
and o3.xyz, r2.xyzx, r2.wwww
max r0.z, |v6.z|, l(0.000001)

mov r37.xyz, v6.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xzyw
mov r5.w, l(0)
mov o2.xyzw, r5.xwyz
mov o3.w, l(0)
ret
// Approximately 496 instruction slots used
