//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Tue Jan 18 18:01:14 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
                                        // Textures:  t2-t7
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t9
//
// }
//
// Resource bind info for resourceTables__modelData.instancingBuffer
// {
//
//   struct InstancingData
//   {
//
//       float4x3 transformCurrentFrame;// Index:    0
//       float4x3 transformPrevFrame;   // Index:    3
//       uint vertColOffset;            // Index:    6
//       uint packedLodFadeDisplacementTurbulenceIdx;// Index:    6.y
//
//   } $Element;                        // Index:    0-6.y            Components:    26
//
// }
//
// Resource bind info for resourceTables__modelData.turbulenceDataThis
// {
//
//   struct TurbulenceData
//   {
//
//       float3 leafSwayLag;            // Index:    0
//       float bend;                    // Index:    0.w
//       float3 offsetA;                // Index:    1
//       float useWindAtPivot;          // Index:    1.w
//       float3 offsetB;                // Index:    2
//       float phaseLerp;               // Index:    2.w
//       float3 densityLevel;           // Index:    3
//       float stretchiness;            // Index:    3.w
//       float3 densityLevelBlend;      // Index:    4
//       float treeBend;                // Index:    4.w
//       float3 rotationPivotMask;      // Index:    5
//       float treeHeight;              // Index:    5.w
//       float3 treeSway;               // Index:    6
//       float treeWeightScale;         // Index:    6.w
//       float3 leafSway;               // Index:    7
//       float leafWiggleScale;         // Index:    7.w
//       float windAdjustScale;         // Index:    8
//       float swaySpring;              // Index:    8.y
//       float swayDamping;             // Index:    8.z
//       float pad0;                    // Index:    8.w
//       int _debugNoNoise;             // Index:    9
//       float _debugUserParam1;        // Index:    9.y
//       float _debugUserParam2;        // Index:    9.z
//       float padDebug;                // Index:    9.w
//
//   } $Element;                        // Index:    0-9              Components:    40
//
// }
//
// Resource bind info for resourceTables__modelData.turbulenceDataPrev
// {
//
//   struct TurbulenceData
//   {
//
//       float3 leafSwayLag;            // Index:    0
//       float bend;                    // Index:    0.w
//       float3 offsetA;                // Index:    1
//       float useWindAtPivot;          // Index:    1.w
//       float3 offsetB;                // Index:    2
//       float phaseLerp;               // Index:    2.w
//       float3 densityLevel;           // Index:    3
//       float stretchiness;            // Index:    3.w
//       float3 densityLevelBlend;      // Index:    4
//       float treeBend;                // Index:    4.w
//       float3 rotationPivotMask;      // Index:    5
//       float treeHeight;              // Index:    5.w
//       float3 treeSway;               // Index:    6
//       float treeWeightScale;         // Index:    6.w
//       float3 leafSway;               // Index:    7
//       float leafWiggleScale;         // Index:    7.w
//       float windAdjustScale;         // Index:    8
//       float swaySpring;              // Index:    8.y
//       float swayDamping;             // Index:    8.z
//       float pad0;                    // Index:    8.w
//       int _debugNoNoise;             // Index:    9
//       float _debugUserParam1;        // Index:    9.y
//       float _debugUserParam2;        // Index:    9.z
//       float padDebug;                // Index:    9.w
//
//   } $Element;                        // Index:    0-9              Components:    40
//
// }
//
// Resource bind info for resourceTables__modelData.customRTs
// {
//
//   struct CustomRTTransform
//   {
//
//       float4x4 ws2ts;                // Index:    0
//
//   } $Element;                        // Index:    0 1 2 3          Components:    16
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpWindAdjustBorder    sampler      NA          NA    6        1
// resourceTables__modelData.instancingBuffer    texture  struct         r/o    4        1
// resourceTables__modelData.turbulenceDataThis    texture  struct         r/o    5        1
// resourceTables__modelData.turbulenceDataPrev    texture  struct         r/o    6        1
// resourceTables__modelData.customRTs    texture  struct         r/o    7        1
// resourceTables__viewData.texTurbulence    texture  float3          3d    9        1
// resourceTables__materialData.material_windadjust    texture  float4          2d   11        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// POSITION                 0   xyzw        0     NONE   float   xyzw
// TEXCOORD                 0   xy          1     NONE   float   xy
// NORMAL                   0   xyz         2     NONE   float   xyz
// TANGENT                  0   xyzw        3     NONE   float   xyzw
// TEXCOORD                 4   xyzw        4     NONE    uint   xyzw
// TEXCOORD                 7   xyzw        5     NONE   float   xyzw
// SV_InstanceID            0   x           6   INSTID    uint   x
// SV_VertexID              0   x           7   VERTID    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
vs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[6], immediateIndexed
dcl_constantbuffer cb3[30], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s6, mode_default
dcl_resource_structured t4, 104
dcl_resource_structured t5, 160
dcl_resource_structured t6, 160
dcl_resource_structured t7, 64
dcl_resource_texture3d (float,float,float,float) t9
dcl_resource_texture2d (float,float,float,float) t11
dcl_input v0.xyzw
dcl_input v1.xy
dcl_input v2.xyz
dcl_input v3.xyzw
dcl_input v4.xyzw
dcl_input v5.xyzw
dcl_input_sgv v6.x, instance_id
dcl_input_sgv v7.x, vertex_id
dcl_output_siv o0.xyzw, position
dcl_output o1.x
dcl_output o2.xy
dcl_output o3.xyz
dcl_output o4.xyz
dcl_output o5.xyz
dcl_output o6.xyzw
dcl_output o7.xyz
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
round_ni r0.x, cb3[29].y
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r1.xyzw, l(0), l(0), t7.xyzw
mov r2.w, l(1.000000)
mov r3.w, v0.w
iadd r0.y, v6.x, cb1[1].y
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r4.xyzw, r0.y, l(0), t4.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r0.z, r0.y, l(100), t4.xxxx
and r0.w, r0.z, l(0x0000ffff)
bfi o1.x, l(24), l(0), v7.x, r0.z
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r5.xyzw, r0.w, l(80), t5.xyzw
min r0.z, r5.z, r5.y
min r0.z, r0.z, r5.x
mad r6.xyz, v0.xyzx, cb1[4].xyzx, cb1[5].xyzx
mad r7.xyz, v5.xyzx, r0.zzzz, r6.xyzx
mul r3.xyz, r5.xyzx, r7.xyzx
dp4 r2.x, r3.xyzw, r4.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r7.xyzw, r0.y, l(32), t4.xyzw
dp4 r2.z, r3.xyzw, r7.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r8.xyzw, r0.y, l(16), t4.xyzw
dp4 r2.y, r3.xyzw, r8.xyzw
dp4 r9.x, r2.xyzw, r1.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r10.xyzw, l(0), l(16), t7.xyzw
dp4 r9.y, r2.xyzw, r10.xyzw
ld_structured_indexable(structured_buffer, stride=64)(mixed,mixed,mixed,mixed) r11.xyzw, l(0), l(48), t7.xyzw
dp4 r0.z, r2.xyzw, r11.xyzw
div r9.xy, r9.xyxx, r0.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r9.xy, r9.xyxx, t11.xwyz, s6, l(0.000000)
add r9.xy, r0.xxxx, r9.xyxx
add r12.xyzw, r2.xyzw, l(0.150000, 0.000000, 0.000000, 0.000000)
add r13.xyzw, r2.xyzw, l(0.000000, 0.000000, 0.150000, 0.000000)
dp4 r14.x, r12.xyzw, r1.xyzw
dp4 r1.x, r13.xyzw, r1.xyzw
dp4 r14.y, r12.xyzw, r10.xyzw
dp4 r1.y, r13.xyzw, r10.xyzw
dp4 r0.z, r13.xyzw, r11.xyzw
dp4 r1.z, r12.xyzw, r11.xyzw
div r1.zw, r14.xxxy, r1.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t11.yzxw, s6, l(0.000000)
add r1.z, r0.x, r1.z
add r1.z, -r9.x, r1.z
mul r10.x, r1.z, l(6.66666651)
div r1.xy, r1.xyxx, r0.zzzz
sample_l_indexable(texture2d)(float,float,float,float) r0.z, r1.xyxx, t11.yzxw, s6, l(0.000000)
add r0.x, r0.x, r0.z
add r0.x, -r9.x, r0.x
mul r10.z, r0.x, l(6.66666651)
dp2 r0.x, r10.xzxx, r10.xzxx
sqrt r0.x, r0.x
add r10.y, r0.x, l(0.000100)
dp3 r0.x, r10.xyzx, r10.xyzx
rsq r0.x, r0.x
mul r0.xz, r0.xxxx, r10.xxzx
min r1.x, r9.y, r9.x
add r1.y, -r1.x, r9.y
mul r1.y, r1.y, l(2.500000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r1.zw, r0.w, l(128), t5.xxxy
add r2.w, r1.z, r2.y
add r1.x, -r1.x, r2.w
div_sat r1.x, r1.x, r1.z
mul r1.x, r1.x, r1.z
mul r1.z, r1.w, r1.y
mul r1.z, r1.z, l(10.000000)
sincos null, r1.z, r1.z
mul r0.xz, r0.xxzx, r1.xxxx
log r1.x, v5.w
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r9.xyzw, r0.w, l(0), t5.xyzw
mul r1.w, r1.x, r9.w
exp r1.w, r1.w
mul r0.xz, r0.xxzx, r1.wwww
mul r2.w, r1.y, r1.y
mad r1.y, r2.w, r1.y, l(1.000000)
div r1.y, r1.z, r1.y
mul r10.xz, r0.xxzx, r1.yyyy
mov r10.y, l(0)
dp3 r0.x, r6.xyzx, r6.xyzx
sqrt r0.x, r0.x
div r0.x, r0.x, r5.w
log r0.x, r0.x
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r11.xyzw, r0.w, l(64), t5.xyzw
mul r0.x, r0.x, r11.w
exp r0.x, r0.x
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r12.xyzw, r0.w, l(96), t5.xyzw
mul r0.x, r0.x, r12.w
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r13.xyzw, r0.w, l(112), t5.xyzw
mad r9.xyz, -r0.xxxx, r9.xyzx, r13.xyzx
mul r0.z, r1.w, r13.w
dp3 r13.x, r6.xyzx, r4.xyzx
dp3 r13.y, r6.xyzx, r8.xyzx
dp3 r13.z, r6.xyzx, r7.xyzx
mov r14.x, r4.w
mov r14.y, r8.w
mov r14.z, r7.w
add r13.xyz, r13.xyzx, r14.xyzx
mad r1.yzw, r9.xxyz, r1.wwww, r13.xxyz
add r9.xyz, -r2.xyzx, r13.xyzx
dp3 r2.w, r9.xyzx, r9.xyzx
sqrt r2.w, r2.w
add r9.xyz, r10.xyzx, r1.yzwy
add r13.xyz, -r1.yzwy, r2.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r15.xyzw, r0.w, l(16), t5.xyzw
mad r1.yzw, r15.wwww, r13.xxyz, r1.yyzw
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r13.xyzw, r0.w, l(48), t5.xyzw
mad r16.xyz, r1.yzwy, r13.xyzx, r15.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r16.xyz, r16.xyzx, t9.xyzw, s1, l(0.000000)
mad r16.xyz, r16.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r17.xyz, r11.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul r16.xyz, r16.xyzx, r17.xyzx
mul r18.xyz, r1.yzwy, r13.xyzx
mad r19.xyz, r18.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r15.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r19.xyz, r19.xyzx, t9.xyzw, s1, l(0.000000)
mad r19.xyz, r19.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mul r20.xyz, r11.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad r16.xyz, r20.xyzx, r19.xyzx, r16.xyzx
mad r19.xyz, r18.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r15.xyzx
mad r15.xyz, r18.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r15.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r15.xyz, r15.xyzx, t9.xyzw, s1, l(0.000000)
mad r15.xyz, r15.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r19.xyz, r19.xyzx, t9.xyzw, s1, l(0.000000)
mad r19.xyz, r19.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r21.xyz, r11.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r11.xyz, r11.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mad r16.xyz, r21.xyzx, r19.xyzx, r16.xyzx
mad r15.xyz, r11.xyzx, r15.xyzx, r16.xyzx
mul r15.xyz, r15.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r16.xyzw, r0.w, l(32), t5.xyzw
mad r1.yzw, r1.yyzw, r13.xxyz, r16.xxyz
sample_l_indexable(texture3d)(float,float,float,float) r1.yzw, r1.yzwy, t9.wxyz, s1, l(0.000000)
mad r1.yzw, r1.yyzw, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
mul r1.yzw, r1.yyzw, r17.xxyz
mad r13.xyz, r18.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r16.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r13.xyz, r13.xyzx, t9.xyzw, s1, l(0.000000)
mad r13.xyz, r13.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.yzw, r20.xxyz, r13.xxyz, r1.yyzw
mad r13.xyz, r18.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r16.xyzx
mad r16.xyz, r18.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r16.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r16.xyz, r16.xyzx, t9.xyzw, s1, l(0.000000)
mad r16.xyz, r16.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r13.xyz, r13.xyzx, t9.xyzw, s1, l(0.000000)
mad r13.xyz, r13.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.yzw, r21.xxyz, r13.xxyz, r1.yyzw
mad r1.yzw, r11.xxyz, r16.xxyz, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 0.500000, 0.500000, 0.500000), -r15.xxyz
mad r1.yzw, r16.wwww, r1.yyzw, r15.xxyz
mad r1.yzw, r0.zzzz, r1.yyzw, r9.xxyz
add r9.xyz, -r2.xyzx, r1.yzwy
dp3 r0.z, r9.xyzx, r9.xyzx
max r0.z, r0.z, l(1.000000012E-007)
rsq r0.z, r0.z
mul r9.xyz, r0.zzzz, r9.xyzx
mad r2.xyz, r2.wwww, r9.xyzx, r2.xyzx
add r9.xyz, r1.yzwy, -r2.xyzx
mad r2.xyz, r13.wwww, r9.xyzx, r2.xyzx
max r0.z, r5.z, r5.y
max r0.z, r0.z, r5.x
lt r0.z, l(-0.100000), r0.z
movc r1.yzw, r0.zzzz, r2.xxyz, r1.yyzw
mad r2.xyz, r0.xxxx, r12.xyzx, r1.yzwy
add r1.yzw, -r14.xxyz, r1.yyzw
dp3 r0.z, r1.yzwy, r1.yzwy
sqrt r0.z, r0.z
add r1.yzw, -r14.xxyz, r2.xxyz
dp3 r2.x, r1.yzwy, r1.yzwy
rsq r2.x, r2.x
mul r1.yzw, r1.yyzw, r2.xxxx
mad r2.xyz, r1.yzwy, r0.zzzz, r14.xyzx
mov r2.w, l(1.000000)
dp4 r42.x, r2.xyzw, cb3[16].xyzw
dp4 r42.y, r2.xyzw, cb3[17].xyzw
dp4 r42.z, r2.xyzw, cb3[18].xyzw
dp4 r42.w, r2.xyzw, cb3[19].xyzw
ieq r41.x, r42.w, l(1.0)
if_nz r41.x
add r40.w, r42.w, -r40.y
mad r42.x, r40.x, r40.w, r42.x
endif
mov o0.xyzw, r42.xyzw
mov o2.xy, v1.xyxx
mad r1.yzw, v2.xxyz, l(0.000000, 2.000000, 2.000000, 2.000000), l(0.000000, -1.000000, -1.000000, -1.000000)
dp3 r2.x, r1.yzwy, r4.xyzx
dp3 r2.y, r1.yzwy, r8.xyzx
dp3 r2.z, r1.yzwy, r7.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r1.yzw, r0.zzzz, r2.xxyz
mov o3.xyz, r1.yzwy
mad r2.xyzw, v3.xyzw, l(2.000000, 2.000000, 2.000000, 2.000000), l(-1.000000, -1.000000, -1.000000, -1.000000)
dp3 r4.x, r2.xyzx, r4.xyzx
dp3 r4.y, r2.xyzx, r8.xyzx
dp3 r4.z, r2.xyzx, r7.xyzx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r4.xyzx
mov o4.xyz, r2.xyzx
mul r4.xyz, r1.wyzw, r2.yzxy
mad r1.yzw, r1.zzwy, r2.zzxy, -r4.xxyz
mul r1.yzw, r2.wwww, r1.yyzw
dp3 r0.z, r1.yzwy, r1.yzwy
rsq r0.z, r0.z
mul r1.yzw, r0.zzzz, r1.yyzw
and r0.z, l(16), cb1[0].y
movc r0.z, r0.z, l(-1.000000), l(1.000000)
mul o5.xyz, r1.yzwy, r0.zzzz
utof r2.xyzw, v4.xyzw
mul o6.xyzw, r2.xyzw, l(0.00392156886, 0.00392156886, 0.00392156886, 0.00392156886)
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r2.xyzw, r0.y, l(48), t4.wxyz
dp3 r4.x, r6.xyzx, r2.yzwy
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r5.xyzw, r0.y, l(64), t4.xyzw
ld_structured_indexable(structured_buffer, stride=104)(mixed,mixed,mixed,mixed) r7.xyzw, r0.y, l(80), t4.xyzw
dp3 r4.y, r6.xyzx, r5.xyzx
dp3 r4.z, r6.xyzx, r7.xyzx
dp4 r6.x, r3.wxyz, r2.xyzw
mov r2.y, r5.w
dp4 r6.y, r3.xyzw, r5.xyzw
dp4 r6.z, r3.xyzw, r7.xyzw
mov r2.z, r7.w
add r1.yzw, r2.xxyz, r4.xxyz
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r2.xyzw, r0.w, l(0), t6.xyzw
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyzw, r0.w, l(112), t6.xyzw
mad r2.xyz, -r0.xxxx, r2.xyzx, r3.xyzx
mul r0.y, r1.x, r2.w
exp r0.y, r0.y
mul r0.z, r3.w, r0.y
mad r2.xyz, r2.xyzx, r0.yyyy, r1.yzwy
add r1.xyz, -r6.xyzx, r1.yzwy
dp3 r0.y, r1.xyzx, r1.xyzx
sqrt r0.y, r0.y
add r1.xyz, -r2.xyzx, r6.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyzw, r0.w, l(16), t6.xyzw
mad r1.xyz, r3.wwww, r1.xyzx, r2.xyzx
add r2.xyz, r10.xyzx, r2.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r4.xyzw, r0.w, l(48), t6.xyzw
mad r5.xyz, r1.xyzx, r4.xyzx, r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r5.xyz, r5.xyzx, t9.xyzw, s1, l(0.000000)
mad r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r7.xyz, r0.w, l(64), t6.xyzx
mad r8.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mul r5.xyz, r5.xyzx, r8.xyzx
mul r9.xyz, r1.xyzx, r4.xyzx
mad r10.xyz, r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r10.xyz, r10.xyzx, t9.xyzw, s1, l(0.000000)
mad r10.xyz, r10.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mul r11.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
mad r5.xyz, r11.xyzx, r10.xyzx, r5.xyzx
mad r10.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r3.xyzx
mad r3.xyz, r9.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r3.xyz, r3.xyzx, t9.xyzw, s1, l(0.000000)
mad r3.xyz, r3.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r10.xyz, r10.xyzx, t9.xyzw, s1, l(0.000000)
mad r10.xyz, r10.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r12.xyz, r7.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r7.xyz, r7.xyzx, l(-0.500000, -0.500000, -0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mad r5.xyz, r12.xyzx, r10.xyzx, r5.xyzx
mad r3.xyz, r7.xyzx, r3.xyzx, r5.xyzx
mul r3.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r5.xyzw, r0.w, l(32), t6.xyzw
mad r1.xyz, r1.xyzx, r4.xyzx, r5.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r1.xyz, r1.xyzx, t9.xyzw, s1, l(0.000000)
mad r1.xyz, r1.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mul r1.xyz, r1.xyzx, r8.xyzx
mad r4.xyz, r9.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), r5.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r4.xyz, r4.xyzx, t9.xyzw, s1, l(0.000000)
mad r4.xyz, r4.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.xyz, r11.xyzx, r4.xyzx, r1.xyzx
mad r4.xyz, r9.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), r5.xyzx
mad r5.xyz, r9.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r5.xyzx
sample_l_indexable(texture3d)(float,float,float,float) r5.xyz, r5.xyzx, t9.xyzw, s1, l(0.000000)
mad r5.xyz, r5.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
sample_l_indexable(texture3d)(float,float,float,float) r4.xyz, r4.xyzx, t9.xyzw, s1, l(0.000000)
mad r4.xyz, r4.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
mad r1.xyz, r12.xyzx, r4.xyzx, r1.xyzx
mad r1.xyz, r7.xyzx, r5.xyzx, r1.xyzx
mad r1.xyz, r1.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), -r3.xyzx
mad r1.xyz, r5.wwww, r1.xyzx, r3.xyzx
mad r1.xyz, r0.zzzz, r1.xyzx, r2.xyzx
add r2.xyz, -r6.xyzx, r1.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
max r0.z, r0.z, l(1.000000012E-007)
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
mad r2.xyz, r0.yyyy, r2.xyzx, r6.xyzx
add r3.xyz, r1.xyzx, -r2.xyzx
mad r2.xyz, r4.wwww, r3.xyzx, r2.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r3.xyz, r0.w, l(80), t6.xyzx
ld_structured_indexable(structured_buffer, stride=160)(mixed,mixed,mixed,mixed) r0.yzw, r0.w, l(96), t6.xxyz
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, l(-0.100000), r1.w
movc r1.xyz, r1.wwww, r2.xyzx, r1.xyzx
mad r0.xyz, r0.xxxx, r0.yzwy, r1.xyzx
add r1.xyz, -r14.xyzx, r1.xyzx
dp3 r0.w, r1.xyzx, r1.xyzx
sqrt r0.w, r0.w
add r0.xyz, -r14.xyzx, r0.xyzx
dp3 r1.x, r0.xyzx, r0.xyzx
rsq r1.x, r1.x
mul r0.xyz, r0.xyzx, r1.xxxx
mad r0.xyz, r0.xyzx, r0.wwww, r14.xyzx
mov r0.w, l(1.000000)
dp4 o7.x, r0.xyzw, cb3[24].xyzw
dp4 o7.y, r0.xyzw, cb3[25].xyzw
dp4 o7.z, r0.xyzw, cb3[27].xyzw
ret
// Approximately 296 instruction slots used
