//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:07 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float emissive_cst_AlphaBlendAmount;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t39
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_6__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_6__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_6__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_6__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__ao    texture  float4          2d   28        1
// resourceTables__materialData.layer_7__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   32        1
// resourceTables__materialData.layer_8__alpha    texture  float4          2d   33        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   36        1
// resourceTables__materialData.emissive_emissive    texture  float4          2d   38        1
// resourceTables__materialData.emissive_alpha    texture  float4          2d   39        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t19.wxyz, s2
lt r0.yzw, r1.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r2.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r1.yzw, r1.yyzw
mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r2.xxyz, r1.yyzw
mov_sat r1.x, r1.x
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t20.wxyz, s2
mad r1.yzw, r2.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.xyw, v2.xyxx, t21.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r5.x, r1.yzwy, r1.yzwy
sqrt r5.x, r5.x
max r5.x, r5.x, l(0.000010)
rcp r5.z, r5.x
mul r6.xyz, r1.yzwy, r5.zzzz
mul r5.w, r3.w, r3.w
mul r7.x, r5.w, l(0.160000)
mul r7.yzw, r0.yyzw, r3.yyyy
mul r7.yzw, r7.yyzw, l(0.000000, 5.960464478E-008, 5.960464478E-008, 5.960464478E-008)
mad r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r7.yyzw
mul r8.xyzw, r4.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r7.y, v2.xyxx, t29.xzyw, s2
mov_sat r7.y, r7.y
lt r7.z, l(0.000000), r7.y
if_nz r7.z
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 30.000000, 30.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t26.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.w, r7.zwzz, t27.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r10.x, r7.zwzz, t28.xyzw, s2
  dp3 r10.y, r9.xyzx, r9.xyzx
  sqrt r10.y, r10.y
  max r10.y, r10.y, l(0.000010)
  rcp r10.z, r10.y
  mul r9.xyz, r9.xyzx, r10.zzzz
  mul r7.y, r7.y, l(0.489380)
  mad r10.z, r1.w, r5.z, l(1.000000)
  max r6.w, r10.z, l(0.001000)
  mul r11.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.z, r6.xywx, r11.xyzx
  mul r11.xyz, r6.xywx, r10.zzzz
  div r11.xyz, r11.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r10.y, r5.x, r10.y
  add r10.y, -r5.x, r10.y
  mad r5.x, r7.y, r10.y, r5.x
  mad r1.yzw, -r1.yyzw, r5.zzzz, r9.xxyz
  mad r6.xyz, r7.yyyy, r1.yzwy, r6.xyzx
  mad r1.y, r10.x, r2.x, -r2.x
  mad r2.x, r7.y, r1.y, r2.x
  add r1.yzw, -r0.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  add r1.yzw, -r0.yyzw, -r1.yyzw
  mad r5.z, r3.x, r9.w, -r3.x
  mad r3.x, r7.y, r5.z, r3.x
  add r5.z, -r3.y, l(1.000000)
  mul r5.z, r5.z, r7.y
  add r1.yzw, r1.yyzw, l(0.000000, 1.000000, 1.000000, 1.000000)
  mad r0.yzw, r5.zzzz, r1.yyzw, r0.yyzw
else
  mov r7.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t33.yxzw, s2
mul_sat r1.yz, r1.yyyy, l(0.000000, 1.327177, 1.24640572, 0.000000)
add r1.y, -r1.y, l(1.000000)
lt r1.w, l(0.000000), r1.y
if_nz r1.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 30.000000, 30.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t31.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r7.zwzz, t32.yzwx, s2
  dp3 r5.z, r9.xyzx, r9.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r7.y, r5.z
  mul r9.xyz, r7.yyyy, r9.xyzx
  add r7.y, r6.z, l(1.000000)
  max r6.w, r7.y, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r7.y, r6.xywx, r10.xyzx
  mul r10.xyz, r6.xywx, r7.yyyy
  div r10.xyz, r10.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r5.z, r5.z, r5.x
  add r5.z, -r5.x, r5.z
  mad r5.x, r1.y, r5.z, r5.x
  add r9.xyz, -r6.xyzx, r9.xyzx
  mad r6.xyz, r1.yyyy, r9.xyzx, r6.xyzx
  add r9.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r9.xyz, -r0.yzwy, -r9.xyzx
  mad r1.w, r3.x, r1.w, -r3.x
  mad r3.x, r1.y, r1.w, r3.x
  add r1.w, -r3.y, l(1.000000)
  mul r1.y, r1.w, r1.y
  add r9.xyz, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
endif
lt r1.y, l(0.000000), r1.z
if_nz r1.y
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 50.000000, 50.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t35.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r7.zwzz, t36.yxzw, s2
  dp3 r1.w, r9.xyzx, r9.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r5.z, r1.w
  mul r9.xyz, r5.zzzz, r9.xyzx
  add r5.z, r6.z, l(1.000000)
  max r6.w, r5.z, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r5.z, r6.xywx, r10.xyzx
  mul r10.xyz, r5.zzzz, r6.xywx
  div r10.xyz, r10.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r1.w, r1.w, r5.x
  add r1.w, -r5.x, r1.w
  mad r5.x, r1.z, r1.w, r5.x
  add r9.xyz, -r6.xyzx, r9.xyzx
  mad r6.xyz, r1.zzzz, r9.xyzx, r6.xyzx
  add r9.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r9.xyz, -r0.yzwy, -r9.xyzx
  mad r1.y, r3.x, r1.y, -r3.x
  mad r3.x, r1.z, r1.y, r3.x
  add r1.y, -r3.y, l(1.000000)
  mul r1.y, r1.y, r1.z
  add r9.xyz, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.y, v2.xyxx, t39.yxzw, s2
add_sat r1.y, r1.y, l(-0.0993651971)
mul r9.x, r1.y, cb4[0].z
lt r1.y, l(0.000000), r9.x
if_nz r1.y
  add r1.yz, v2.xxyx, v2.xxyx
  sample_indexable(texture2d)(float,float,float,float) r1.yzw, r1.yzyy, t38.wxyz, s1
  mov r9.yzw, l(0,1.000000,0.132868,0)
  mul r1.yzw, r9.yyxx, r1.yyzw
  add r10.xyz, -r6.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r6.xyz, r9.xxxx, r10.xyzx, r6.xyzx
  add r5.z, -r5.x, l(1.000000)
  mad r5.x, r9.x, r5.z, r5.x
  mad r4.xyzw, -r4.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000), l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r8.xyzw, r9.xxxx, r4.xyzw, r8.xyzw
  add r4.xyz, -r0.yzwy, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  mad r0.yzw, r9.xxxx, r4.xxyz, r0.yyzw
  add r4.x, -r3.x, l(0.353000)
  mad r3.x, r9.x, r4.x, r3.x
  add r4.x, -r2.x, l(1.000000)
  mad r2.x, r9.x, r4.x, r2.x
  mad r3.y, r9.x, -r3.y, r3.y
  mad r4.x, -r5.w, l(0.160000), l(0.042000)
  mad r7.x, r9.x, r4.x, r7.x
  mul r1.yzw, r1.yyzw, r9.xxzw
else
  mov r1.yzw, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v3.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t13.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r4.w, r10.xxxx, t10.yzwx
mul r4.w, r4.x, r4.w
ld_indexable(buffer)(float,float,float,float) r5.z, r10.yyyy, t10.yzxw
mul r5.z, r4.y, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r4.z, r5.w
max r5.z, r5.w, r5.z
max r4.w, r4.w, r5.z
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r5.z, r11.xxxx, t10.yzxw
mul r5.z, r4.x, r5.z
ld_indexable(buffer)(float,float,float,float) r5.w, r11.yyyy, t10.yzwx
mul r5.w, r4.y, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r11.zzzz, t10.yzwx
mul r6.w, r4.z, r6.w
max r5.w, r5.w, r6.w
max r5.z, r5.w, r5.z
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r5.w, r11.wwww, t10.yzwx
mul r5.w, r4.x, r5.w
ld_indexable(buffer)(float,float,float,float) r6.w, r12.xxxx, t10.yzwx
mul r6.w, r4.y, r6.w
ld_indexable(buffer)(float,float,float,float) r7.y, r12.yyyy, t10.yxzw
mul r7.y, r4.z, r7.y
max r6.w, r6.w, r7.y
max r5.w, r5.w, r6.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r6.w, r12.zzzz, t10.yzwx
mul r6.w, r4.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.y, r12.wwww, t10.yxzw
mul r7.y, r4.y, r7.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r10.x, r4.z, r10.x
max r7.y, r7.y, r10.x
max r6.w, r6.w, r7.y
ld_indexable(buffer)(float,float,float,float) r7.y, r10.yyyy, t10.yxzw
mul r7.y, r4.x, r7.y
ld_indexable(buffer)(float,float,float,float) r10.x, r10.zzzz, t10.xyzw
mul r10.x, r4.y, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.wwww, t10.yxzw
mul r10.y, r4.z, r10.y
max r10.x, r10.y, r10.x
max r7.y, r7.y, r10.x
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r10.x, r11.xxxx, t10.xyzw
mul r10.x, r4.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.yyyy, t10.yzwx
mul r10.w, r4.y, r10.w
ld_indexable(buffer)(float,float,float,float) r11.x, r11.zzzz, t10.xyzw
mul r11.x, r4.z, r11.x
max r10.w, r10.w, r11.x
max r10.x, r10.w, r10.x
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r4.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r4.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r4.z, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r4.x, r4.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r4.y, r4.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r4.z, r4.z, r9.y
max r4.y, r4.z, r4.y
max r4.x, r4.y, r4.x
lt r4.y, l(0.000000), r4.w
lt r4.z, l(0.000000), r5.z
or r9.y, r4.z, r4.y
if_nz r9.y
  mul r11.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r11.xyxx, t15.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r10.y, r11.zwzz, t14.yxzw, s2
  if_nz r4.y
    add r4.y, -r4.w, l(1.000000)
    add r4.y, -r4.y, r10.y
    mul_sat r4.y, r4.y, l(2.58620453)
    lt r4.w, l(0.000000), r4.y
    if_nz r4.w
      dp3 r4.w, r9.yzwy, r9.yzwy
      sqrt r4.w, r4.w
      max r4.w, r4.w, l(0.000010)
      rcp r10.z, r4.w
      add r4.w, -r5.x, r4.w
      mad r5.x, r4.y, r4.w, r5.x
      mad r12.xyz, r9.yzwy, r10.zzzz, -r6.xyzx
      mad r6.xyz, r4.yyyy, r12.xyzx, r6.xyzx
      mad r8.xyzw, r4.yyyy, -r8.xyzw, r8.xyzw
      add r12.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r4.yyyy, r12.xxyz, r0.yyzw
      add r4.w, -r3.x, l(0.736800)
      mad r3.x, r4.y, r4.w, r3.x
      add r4.w, -r2.x, l(1.000000)
      mad r2.x, r4.y, r4.w, r2.x
      mad r3.y, r4.y, -r3.y, r3.y
      add r4.w, -r7.x, l(0.042000)
      mad r7.x, r4.y, r4.w, r7.x
      mad r1.yzw, r4.yyyy, -r1.yyzw, r1.yyzw
    endif
    mov r7.zw, r11.xxxy
  endif
  if_nz r4.z
    add r4.y, -r5.z, l(1.000000)
    add r4.y, -r4.y, r10.y
    mul_sat r4.y, r4.y, l(2.54999924)
    lt r4.z, l(0.000000), r4.y
    if_nz r4.z
      dp3 r4.z, r9.yzwy, r9.yzwy
      sqrt r4.z, r4.z
      max r4.z, r4.z, l(0.000010)
      rcp r4.w, r4.z
      mul r4.y, r4.y, l(0.500000)
      add r4.z, -r5.x, r4.z
      mad r5.x, r4.y, r4.z, r5.x
      mad r9.yzw, r9.yyzw, r4.wwww, -r6.xxyz
      mad r6.xyz, r4.yyyy, r9.yzwy, r6.xyzx
      mad r8.xyzw, r4.yyyy, -r8.xyzw, r8.xyzw
      add r9.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r4.yyyy, r9.yyzw, r0.yyzw
      add r4.z, -r3.x, l(0.257779092)
      mad r3.x, r4.y, r4.z, r3.x
      add r4.z, -r2.x, l(1.000000)
      mad r2.x, r4.y, r4.z, r2.x
      mad r3.y, r4.y, -r3.y, r3.y
      add r4.z, -r7.x, l(0.042000)
      mad r7.x, r4.y, r4.z, r7.x
      mad r1.yzw, r4.yyyy, -r1.yyzw, r1.yyzw
    endif
    mov r7.zw, r11.xxxy
  endif
endif
lt r4.y, l(0.000000), r5.w
if_nz r4.y
  mul r4.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.y, r4.yzyy, t16.yxzw, s2
  add r4.z, -r5.w, l(1.000000)
  add_sat r4.y, -r4.z, r4.y
  mad r4.z, r4.y, l(3.14159274), l(-1.57079637)
  sincos r4.z, null, r4.z
  mad r4.z, r4.z, l(0.500000), l(0.500000)
  mul r4.z, r4.z, l(0.090000)
  deriv_rtx_fine r4.w, r4.z
  deriv_rty_fine r4.z, r4.z
  lt r5.z, l(0.000000), r4.y
  if_nz r5.z
    add r9.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r6.xyz, r4.yyyy, r9.yzwy, r6.xyzx
    add r5.z, -r5.x, l(1.000000)
    mad r5.x, r4.y, r5.z, r5.x
    mad r8.xyzw, r4.yyyy, -r8.xyzw, r8.xyzw
    add r9.yzw, -r0.yyzw, l(0.000000, 0.560784, 0.000000, 0.000000)
    mad r0.yzw, r4.yyyy, r9.yyzw, r0.yyzw
    add r5.z, -r3.x, l(0.900000)
    mad r3.x, r4.y, r5.z, r3.x
    add r5.z, -r2.x, l(1.000000)
    mad r2.x, r4.y, r5.z, r2.x
    mad r3.y, r4.y, -r3.y, r3.y
    add r5.z, -r7.x, l(0.042000)
    mad r7.x, r4.y, r5.z, r7.x
    add r9.yzw, -r1.yyzw, l(0.000000, 0.814480, 0.125992402, 0.000000)
    mad r1.yzw, r4.yyyy, r9.yyzw, r1.yyzw
    mov r11.xy, r6.xyxx
  else
    mov r11.xy, r6.xyxx
  endif
  ne r4.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r4.zw, r4.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r5.zw, r7.zzzw
  deriv_rty_fine r7.zw, r7.zzzw
  dp2 r9.y, r5.zwzz, r5.zwzz
  dp2 r9.z, r7.zwzz, r7.zwzz
  max r9.y, r9.y, l(0.001000)
  div r5.zw, r5.zzzw, r9.yyyy
  max r9.y, r9.z, l(0.001000)
  div r7.zw, r7.zzzw, r9.yyyy
  mul r7.zw, r4.zzzz, r7.zzzw
  mad r4.zw, r5.zzzw, r4.wwww, r7.zzzw
  mad r6.xy, -r4.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r4.z, r6.xyzx, r6.xyzx
  rsq r4.z, r4.z
  mul r9.yzw, r4.zzzz, r6.xxyz
  mov r11.z, r6.z
  movc r6.xyz, r4.yyyy, r11.xyzx, r9.yzwy
endif
lt r4.y, l(0.000000), r6.w
lt r4.z, l(0.000000), r7.y
or r4.w, r4.z, r4.y
lt r5.z, l(0.000000), r9.x
or r4.w, r4.w, r5.z
lt r5.w, l(0.000000), r4.x
or r4.w, r4.w, r5.w
if_nz r4.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r7.zwzz, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t17.yzwx, s2
  if_nz r4.y
    add r4.y, -r6.w, l(1.000000)
    add r4.y, -r4.y, r4.w
    mul_sat r4.y, r4.y, l(1.48756182)
    lt r6.w, l(0.000000), r4.y
    if_nz r6.w
      add r10.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r4.yyyy, r10.yzwy, r6.xyzx
      add r6.w, -r5.x, l(1.000000)
      mad r5.x, r4.y, r6.w, r5.x
      mad r8.xyzw, r4.yyyy, -r8.xyzw, r8.xyzw
      add r10.yzw, -r0.yyzw, l(0.000000, 0.388244420, 0.000000, 0.000000)
      mad r0.yzw, r4.yyyy, r10.yyzw, r0.yyzw
      mad r3.x, r4.y, -r3.x, r3.x
      add r6.w, -r2.x, l(1.000000)
      mad r2.x, r4.y, r6.w, r2.x
      mad r3.y, r4.y, -r3.y, r3.y
      add r6.w, -r7.x, l(0.018000)
      mad r7.x, r4.y, r6.w, r7.x
      mad r10.yzw, r9.yyzw, l(0.000000, 215.799011, 16.691010, 2.160759), -r1.yyzw
      mad r1.yzw, r4.yyyy, r10.yyzw, r1.yyzw
    endif
  endif
  if_nz r4.z
    add r4.y, -r7.y, l(1.000000)
    add_sat r4.y, -r4.y, r4.w
    lt r4.z, l(0.000000), r4.y
    if_nz r4.z
      mul r4.y, r4.y, l(0.500000)
      add r7.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r4.yyyy, r7.yzwy, r6.xyzx
      add r4.z, -r5.x, l(1.000000)
      mad r5.x, r4.y, r4.z, r5.x
      mad r8.xyzw, r4.yyyy, -r8.xyzw, r8.xyzw
      add r7.yzw, -r0.yyzw, l(0.000000, 0.580391884, 0.807828188, 0.831372619)
      mad r0.yzw, r4.yyyy, r7.yyzw, r0.yyzw
      add r4.z, -r3.x, l(1.000000)
      mad r3.x, r4.y, r4.z, r3.x
      add r4.z, -r2.x, l(1.000000)
      mad r2.x, r4.y, r4.z, r2.x
      mad r3.y, r4.y, -r3.y, r3.y
      add r4.z, -r7.x, l(0.018000)
      mad r7.x, r4.y, r4.z, r7.x
      mad r7.yzw, r9.yyzw, l(0.000000, 1.062564, 1.500000, 1.47342753), -r1.yyzw
      mad r1.yzw, r4.yyyy, r7.yyzw, r1.yyzw
    endif
  endif
  if_nz r5.z
    add r4.y, -r9.x, l(1.000000)
    add_sat r4.y, -r4.y, r4.w
    lt r4.z, l(0.000000), r4.y
    if_nz r4.z
      mul r4.y, r4.y, l(0.700000)
      add r7.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r4.yyyy, r7.yzwy, r6.xyzx
      add r4.z, -r5.x, l(1.000000)
      mad r5.x, r4.y, r4.z, r5.x
      mad r8.xyzw, r4.yyyy, -r8.xyzw, r8.xyzw
      add r7.yzw, -r0.yyzw, l(0.000000, 0.513725579, 0.498039424, 0.247058898)
      mad r0.yzw, r4.yyyy, r7.yyzw, r0.yyzw
      add r4.z, -r3.x, l(1.000000)
      mad r3.x, r4.y, r4.z, r3.x
      add r4.z, -r2.x, l(1.000000)
      mad r2.x, r4.y, r4.z, r2.x
      mad r3.y, r4.y, -r3.y, r3.y
      add r4.z, -r7.x, l(0.018000)
      mad r7.x, r4.y, r4.z, r7.x
      mad r7.yzw, r9.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r1.yyzw
      mad r1.yzw, r4.yyyy, r7.yyzw, r1.yyzw
    endif
  endif
  if_nz r5.w
    add r4.x, -r4.x, l(1.000000)
    add_sat r4.x, -r4.x, r4.w
    lt r4.y, l(0.000000), r4.x
    if_nz r4.y
      mul r4.x, r4.x, l(0.250000)
      add r4.yzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r6.xyz, r4.xxxx, r4.yzwy, r6.xyzx
      add r4.y, -r5.x, l(1.000000)
      mad r5.x, r4.x, r4.y, r5.x
      mad r8.xyzw, r4.xxxx, -r8.xyzw, r8.xyzw
      add r4.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r4.xxxx, r4.yyzw, r0.yyzw
      add r4.y, -r3.x, l(1.000000)
      mad r3.x, r4.x, r4.y, r3.x
      add r4.y, -r2.x, l(1.000000)
      mad r2.x, r4.x, r4.y, r2.x
      mad r3.y, r4.x, -r3.y, r3.y
      add r4.y, -r7.x, l(0.018000)
      mad r7.x, r4.x, r4.y, r7.x
      mad r4.yzw, r9.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r1.yyzw
      mad r1.yzw, r4.xxxx, r4.yyzw, r1.yyzw
    endif
  endif
endif
lt r4.x, l(0.000000), r10.x
if_nz r4.x
  add r4.xy, -r3.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r4.x, r4.x, l(2.500000)
  add r4.z, -r3.y, l(1.000000)
  mul r4.x, r4.z, r4.x
  add r7.yzw, r10.xxxx, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r7.yzw, r7.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r4.xz, r4.xxzx, r7.yywy
  mad r4.x, r4.x, l(1.200000), l(1.000000)
  mad r3.x, r7.z, r4.y, r3.x
  add r4.y, -r7.x, l(0.020000)
  mad r7.x, r4.z, r4.y, r7.x
  add r4.y, -r5.x, l(1.000000)
  mad r5.x, r7.z, r4.y, r5.x
  dp3 r4.y, r6.xyzx, r6.xyzx
  rsq r4.y, r4.y
  mul r6.xyz, r4.yyyy, r6.xyzx
  add r4.y, -r2.x, l(1.000000)
  mad r2.x, r10.x, r4.y, r2.x
  log r4.yzw, r0.yyzw
  mul r4.xyz, r4.yzwy, r4.xxxx
  exp r0.yzw, r4.xxyz
endif
ge r1.x, l(0.000000), r1.x
discard_nz r1.x
mul r4.xy, v0.xyxx, cb3[32].zwzz
mad r4.xy, r4.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r7.yzw, r1.xxxx, v4.xxyz
dp3 r1.x, v5.xyzx, v5.xyzx
rsq r1.x, r1.x
mul r9.xyz, r1.xxxx, v5.xyzx
dp3 r1.x, v6.xyzx, v6.xyzx
rsq r1.x, r1.x
mul r10.xyz, r1.xxxx, v6.xyzx
dp3 r1.x, r6.xyzx, r6.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, r6.xyzx
mul r10.xyz, r10.xyzx, r6.yyyy
mad r6.xyw, r6.xxxx, r9.xyxz, r10.xyxz
mad r6.xyz, r6.zzzz, r7.yzwy, r6.xywx
dp3 r1.x, r6.xyzx, r6.xyzx
rsq r1.x, r1.x
mul r6.xyz, r1.xxxx, r6.xyzx
ne r1.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r9.xyz, r7.yzwy
deriv_rty_fine r7.yzw, r7.yyzw
dp3 r4.z, r9.xyzx, r9.xyzx
dp3 r4.w, r7.yzwy, r7.yzwy
add r4.z, r4.w, r4.z
min r5.y, r4.z, l(0.300000)
movc r4.zw, r1.xxxx, l(0,0,1.000000,0), r5.xxxy
add r1.x, -r3.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r5.x, r4.z, l(0.600000)
mad r5.x, r5.x, l(-0.527635), l(0.520718)
max r5.x, r5.x, l(0.000000)
mad r1.x, r1.x, r1.x, r5.x
add r1.x, r4.w, r1.x
sqrt r1.x, r1.x
min r1.x, r1.x, l(1.000000)
max r1.x, r1.x, l(0.001000)
sqrt r1.x, r1.x
add r2.y, -r1.x, l(1.000000)
lt r1.x, r0.y, l(0.040450)
mul r4.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.x, r4.w, r0.y
lt r1.x, r0.z, l(0.040450)
mul r4.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.x, r4.w, r0.z
lt r1.x, r0.w, l(0.040450)
mul r4.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.x, r4.w, r0.w
mul r5.xyzw, r8.xyzw, cb3[37].yyyy
mul r1.x, l(0.900000), cb3[37].w
exp r1.x, r1.x
mul r1.xyz, r1.xxxx, r1.yzwy
mul r1.xyz, r1.xyzx, cb1[3].xxxx
ult r1.w, cb1[2].z, l(64)
if_nz r1.w
  add r7.yz, v2.xxyx, v2.xxyx
  sample_l_indexable(texture2d)(float,float,float,float) r1.w, r7.yzyy, t11.yzwx, s1, l(0.000000)
  ne r4.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r4.w
    ftoi r7.yz, v0.xxyx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r7.yz, r0.xxxx, r7.yyzy
    utof r7.yz, r7.yyzy
    mul r7.yz, r7.yyzy, l(0.000000, 0.0671105608, 0.00583714992, 0.000000)
    add r0.x, r7.z, r7.y
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  ge r0.x, cb1[3].z, r0.x
  ftou r8.xy, v0.xyxx
  mov r8.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r4.w, r8.xyzw, t0.yzwx
  add r4.w, r4.w, -v0.w
  ge r4.w, l(0.000005), |r4.w|
  and r0.x, r0.x, r4.w
  lt r4.w, cb4[0].y, r1.w
  and r0.x, r0.x, r4.w
  lt r4.w, r1.w, cb4[0].x
  and r0.x, r0.x, r4.w
  if_nz r0.x
    imm_atomic_iadd r8.x, u9, cb1[2].z, l(1)
    ult r0.x, r8.x, cb1[2].y
    if_nz r0.x
      ftou r7.yz, v0.xxyx
      add r0.x, r1.w, -cb4[0].y
      mul_sat r0.x, r0.x, l(1.#INF0000)
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.w, r8.x, cb1[2].x
      ishl r4.w, r1.w, l(1)
      bfi r6.w, l(16), l(16), r7.y, r7.z
      store_uav_typed u8.xyzw, r4.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.w, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r6.wwww
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.w, r1.z, r1.y
max r1.w, r1.w, r1.x
lt r1.w, l(0.0000153787005), r1.w
max r4.w, r5.z, r5.y
max r4.w, r4.w, r5.x
lt r4.w, r4.w, l(0.010000)
or r4.w, r1.w, r4.w
movc r6.w, r4.w, l(0), l(1)
add r4.z, r4.z, l(-0.950000)
mul o1.w, r4.z, l(20.000000)
ftou r7.yz, v0.xxyx
sqrt r8.xyzw, r0.yzwy
mul r0.yzw, r8.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r9.x, r8.z, l(0.250000), r0.y
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.z
and r0.yz, r7.yyzy, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r9.xxyx, r9.xxzx
add r3.xz, r0.yyzy, l(0.000000, 0.000000, 0.498039216, 0.000000)
mul r0.y, r7.x, l(6.250000)
sqrt r3.w, r0.y
mad o1.xyz, r6.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r6.w, l(32), r0.x
utof r0.x, r0.x
mul r2.z, r0.x, l(0.00392156886)
and r0.xyz, r1.xyzx, r1.wwww
movc o3.xyz, r4.wwww, r0.xyzx, r5.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r4.xyxx
mov o0.xyzw, r3.xzyw
mov r2.w, l(0)
mov o2.xyzw, r2.xwyz
mov o3.w, r5.w
ret
// Approximately 670 instruction slots used
