//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:17 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0_2__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0_2__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0_2__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0_2__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   16        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_6__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_6__ao    texture  float4          2d   26        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   27        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   28        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   31        1
// resourceTables__materialData.layer_8__ao    texture  float4          2d   32        1
// resourceTables__materialData.layer_9__diffuse    texture  float4          2d   35        1
// resourceTables__materialData.layer_9__normal    texture  float4          2d   36        1
// resourceTables__materialData.layer_9__gloss    texture  float4          2d   37        1
// resourceTables__materialData.layer_9__ao    texture  float4          2d   38        1
// resourceTables__materialData.layer_9__sparkle    texture  float4          2d   40        1
// resourceTables__materialData.layer_9__alpha    texture  float4          2d   41        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// TEXCOORD                10   xyzw        8     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t37
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v4.xyzx
mul r2.xyzw, v2.xyxy, l(40.000000, 40.000000, 20.000000, 20.000000)
mul r0.zw, v2.xxxy, l(0.000000, 0.000000, 3.000000, 3.000000)
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t11.xyzw, s2
lt r4.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.xyz, r3.xyzx
mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r3.xyz, r3.xyzx
mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r3.xyz, r4.xyzx, r5.xyzx, r3.xyzx
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xy, v2.xyxx, t13.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t14.xywz, s2
dp3 r3.w, r4.xyzx, r4.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.w, r3.w
mul r6.xyz, r4.wwww, r4.xyzx
mul r5.y, r5.y, r5.y
mul r5.z, r5.y, l(0.160000)
mul r7.xyz, r3.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xy, v2.xyxx, t16.xyzw, s2
mov_sat r5.w, r8.y
lt r7.w, l(0.000000), r5.w
if_nz r7.w
  dp2 r8.z, v8.xyxx, v8.xyxx
  rsq r8.z, r8.z
  max r8.z, r8.z, l(0.001000)
  mul r8.zw, r8.zzzz, v8.xxxy
  dp2 r9.x, v8.zwzz, v8.zwzz
  rsq r9.x, r9.x
  max r9.x, r9.x, l(0.001000)
  mul r9.xy, r9.xxxx, v8.zwzz
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v3.xyxx, t15.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, r8.zwzz, r10.xyxx
  dp2 r11.y, r9.xyxx, r10.xyxx
  mov r11.z, r10.z
  dp3 r8.z, r11.xyzx, r11.xyzx
  sqrt r8.z, r8.z
  max r8.z, r8.z, l(0.000010)
  rcp r8.w, r8.z
  mul r9.xyz, r8.wwww, r11.xyzx
  mad r8.w, r4.z, r4.w, l(1.000000)
  max r6.w, r8.w, l(0.001000)
  mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r6.xywx, r10.xyzx
  mul r10.xyz, r6.xywx, r8.wwww
  div r10.xyz, r10.xyzx, r6.wwww
  mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
  min r8.z, r3.w, r8.z
  add r8.z, -r3.w, r8.z
  mad r3.w, r5.w, r8.z, r3.w
  mad r4.xyz, -r4.xyzx, r4.wwww, r9.xyzx
  mad r6.xyz, r5.wwww, r4.xyzx, r6.xyzx
  mul r3.xyz, r3.xyzx, r5.wwww
  mad r7.xyz, r3.xyzx, l(-5.960464122E-008, -5.960464122E-008, -5.960464122E-008, 0.000000), r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.x, v3.xyxx, t15.wxyz, s2
mad_sat r3.xy, r8.yyyy, r3.xxxx, l(-0.313726, -0.392157, 0.000000, 0.000000)
lt r4.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r3.xyxx
if_nz r4.x
  mul r3.x, r3.x, l(0.150000)
  add r4.xzw, -r6.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r6.xyz, r3.xxxx, r4.xzwx, r6.xyzx
  add r3.z, -r3.w, l(1.000000)
  mad r3.w, r3.x, r3.z, r3.w
  add r4.xzw, -r7.xxyz, l(0.0470588654, 0.000000, 0.0274509955, 0.0235293861)
  mad r7.xyz, r3.xxxx, r4.xzwx, r7.xyzx
  add r3.z, -r5.x, l(0.353000)
  mad r5.x, r3.x, r3.z, r5.x
  add r3.z, -r1.w, l(1.000000)
  mad r1.w, r3.x, r3.z, r1.w
  mad r3.z, -r5.y, l(0.160000), l(0.042000)
  mad r5.z, r3.x, r3.z, r5.z
endif
if_nz r7.w
  mul r3.xz, v2.xxyx, l(35.000000, 0.000000, 35.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.xzw, r3.xzxx, t20.xwyz, s2
  mad r4.xzw, r4.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r3.x, r3.xzxx, t21.xyzw, s2
  dp3 r3.z, r4.xzwx, r4.xzwx
  sqrt r3.z, r3.z
  max r3.z, r3.z, l(0.000010)
  rcp r5.y, r3.z
  mul r4.xzw, r4.xxzw, r5.yyyy
  add r5.y, r6.z, l(1.000000)
  max r6.w, r5.y, l(0.001000)
  mul r8.yzw, r4.xxzw, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r5.y, r6.xywx, r8.yzwy
  mul r8.yzw, r5.yyyy, r6.xxyw
  div r8.yzw, r8.yyzw, r6.wwww
  mad r4.xzw, -r4.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r8.yyzw
  min r3.z, r3.z, r3.w
  add r3.z, -r3.w, r3.z
  mad r3.w, r5.w, r3.z, r3.w
  add r4.xzw, -r6.xxyz, r4.xxzw
  mad r6.xyz, r5.wwww, r4.xzwx, r6.xyzx
  add r4.xzw, -r7.xxyz, l(1.000000, 0.000000, 1.000000, 1.000000)
  add r4.xzw, -r4.xxzw, -r7.xxyz
  mad r3.x, r5.x, r3.x, -r5.x
  mad r5.x, r5.w, r3.x, r5.x
  add r4.xzw, r4.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r7.xyz, r5.wwww, r4.xzwx, r7.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r4.xzw, r2.xyxx, t24.xwyz, s2
mad r4.xzw, r4.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.x, r2.xyxx, t25.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r3.z, r2.xyxx, t26.yzxw, s2
dp3 r5.y, r4.xzwx, r4.xzwx
sqrt r5.y, r5.y
max r5.y, r5.y, l(0.000010)
rcp r5.w, r5.y
mul r4.xzw, r4.xxzw, r5.wwww
add r5.w, r6.z, l(1.000000)
max r6.z, r5.w, l(0.001000)
mul r8.yzw, r4.xxzw, l(0.000000, -1.000000, -1.000000, 1.000000)
dp3 r5.w, r6.xyzx, r8.yzwy
mul r6.xyw, r5.wwww, r6.xyxz
div r6.xyz, r6.xywx, r6.zzzz
mad r4.xzw, -r4.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r6.xxyz
min r6.x, r3.w, r5.y
mul r9.x, r1.w, r3.z
add r7.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
add r7.xyz, -r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r3.w, r3.x, r5.x
if_nz r4.y
  sample_indexable(texture2d)(float,float,float,float) r8.yzw, v2.xyxx, t27.wxyz, s2
  lt r10.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.yzw, r8.yyzw
  mul r8.yzw, r8.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r8.yzw, r8.yyzw
  mad r8.yzw, r8.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r8.yzw, r10.xxyz, r11.xxyz, r8.yyzw
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t28.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r4.y, r10.xyzx, r10.xyzx
  sqrt r4.y, r4.y
  max r4.y, r4.y, l(0.000010)
  rcp r5.y, r4.y
  mul r3.y, r3.y, l(0.800000)
  add r4.y, -r6.x, r4.y
  mad r6.x, r3.y, r4.y, r6.x
  mad r10.xyz, r10.xyzx, r5.yyyy, -r4.xzwx
  mad r4.xzw, r3.yyyy, r10.xxyz, r4.xxzw
  mad r8.yzw, r8.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r7.xxyz
  mad r7.xyz, r3.yyyy, r8.yzwy, r7.xyzx
  mad r3.x, -r5.x, r3.x, l(0.353000)
  mad r3.w, r3.y, r3.x, r3.w
  mad r1.w, -r3.z, r1.w, l(1.000000)
  mad r9.x, r3.y, r1.w, r9.x
  add r1.w, -r5.z, l(0.042000)
  mad r5.z, r3.y, r1.w, r5.z
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, r2.zwzz, t31.xyzw, s2
mad_sat r1.w, r8.x, r1.w, l(-0.352941)
lt r2.z, l(0.000000), r1.w
if_nz r2.z
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, r2.xyxx, t31.xyzw, s2
  mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r2.x, r2.xyxx, t32.wxyz, s2
  dp3 r2.y, r3.xyzx, r3.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r2.z, r2.y
  add r2.y, -r6.x, r2.y
  mad r6.x, r1.w, r2.y, r6.x
  mad r2.yzw, r3.xxyz, r2.zzzz, -r4.xxzw
  mad r4.xzw, r1.wwww, r2.yyzw, r4.xxzw
  add r2.yzw, -r7.xxyz, l(0.000000, 0.745098233, 0.890180528, 0.999999940)
  mad r7.xyz, r1.wwww, r2.yzwy, r7.xyzx
  add r2.y, -r3.w, l(0.353000)
  mad r3.w, r1.w, r2.y, r3.w
  add r2.x, -r9.x, r2.x
  mad r9.x, r1.w, r2.x, r9.x
  add r2.x, -r5.z, l(0.042000)
  mad r5.z, r1.w, r2.x, r5.z
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r0.zwzz, t41.yzxw, s2
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r4.xzwx, r4.xzwx
rsq r0.w, r0.w
mul r5.xyw, r0.wwww, r4.xzxw
mul r8.xyz, r3.xyzx, r5.yyyy
mad r8.xyz, r5.xxxx, r2.xyzx, r8.xyzx
mad r5.xyw, r5.wwww, r1.xyxz, r8.xyxz
dp3 r0.w, r5.xywx, r5.xywx
rsq r0.w, r0.w
mul r0.w, r0.w, r5.y
mad r0.w, r0.w, l(0.500000), l(-0.301304340)
mul_sat r0.w, r0.w, l(8.181833)
mul_sat r0.z, r0.w, r0.z
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r5.xy, v2.xyxx, l(10.000000, 10.000000, 0.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r5.xyxx, t35.xyzw, s2
  lt r10.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r10.xyzx, r11.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.zw, r5.xyxx, t37.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r0.w, r5.xyxx, t38.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r1.w, r5.xyxx, t40.xzwy, s1
  mul r2.w, r6.w, r6.w
  mul r1.w, r0.z, r1.w
  sample_indexable(texture2d)(float,float,float,float) r5.xyw, r5.xyxx, t36.xywz, s2
  mad r5.xyw, r5.xyxw, l(2.007874, 2.007874, 0.000000, 2.007874), l(-1.007874, -1.007874, 0.000000, -1.007874)
  dp3 r4.y, r5.xywx, r5.xywx
  sqrt r4.y, r4.y
  rcp r6.w, r4.y
  lt r7.w, l(0.000000), r1.w
  if_nz r7.w
    mul r10.xyz, v2.yyxy, l(2250.000000, 2250.000000, 2250.000000, 0.000000)
    frc r11.xy, r10.zyzz
    add r11.xy, r11.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
    dp2 r7.w, |r11.xyxx|, |r11.xyxx|
    mul_sat r8.w, v0.w, l(0.500000)
    mul r8.w, r8.w, l(0.300000)
    mul r8.w, r8.w, r8.w
    lt r7.w, r7.w, r8.w
    if_nz r7.w
      mul r7.w, l(1.900000), cb3[38].w
      log r1.w, r1.w
      mul r1.w, r1.w, l(32.000000)
      exp r1.w, r1.w
      mul r1.w, r1.w, r7.w
      ftou r10.xyz, |r10.xyzx|
      ishl r11.xy, r10.yzyy, l(10, 11, 0, 0)
      iadd r11.xy, r10.zyzz, r11.xyxx
      imul null, r10.yw, r10.yyyz, l(0, 2000, 0, 100)
      imad r7.w, r10.x, l(3072), r10.z
      xor r10.xz, r11.xxyx, l(61, 0, 61, 0)
      ushr r11.xy, r11.xyxx, l(16, 16, 0, 0)
      xor r10.xz, r10.xxzx, r11.xxyx
      imul null, r10.xz, r10.xxzx, l(9, 0, 9, 0)
      ushr r11.xy, r10.xzxx, l(4, 4, 0, 0)
      xor r10.xz, r10.xxzx, r11.xxyx
      imul null, r10.xz, r10.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
      ushr r11.xy, r10.xzxx, l(15, 15, 0, 0)
      xor r10.xz, r10.xxzx, r11.xxyx
      xor r8.w, r7.w, l(61)
      ushr r7.w, r7.w, l(16)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(9)
      ushr r8.w, r7.w, l(4)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(0x27d4eb2d)
      ushr r8.w, r7.w, l(15)
      xor r7.w, r7.w, r8.w
      utof r10.xz, r10.xxzx
      mad r11.xy, r10.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r7.w, r7.w
      mul r7.w, r7.w, l(1.552204337E-010)
      max r11.z, r7.w, l(0.010000)
      iadd r7.w, r10.w, r10.y
      xor r8.w, r7.w, l(61)
      ushr r7.w, r7.w, l(16)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(9)
      ushr r8.w, r7.w, l(4)
      xor r7.w, r7.w, r8.w
      imul null, r7.w, r7.w, l(0x27d4eb2d)
      ushr r8.w, r7.w, l(15)
      xor r7.w, r7.w, r8.w
      utof r7.w, r7.w
      mad r7.w, r7.w, l(8.149073083E-011), l(0.650000)
      mul r7.w, r7.w, r7.w
      mul r7.w, r7.w, r7.w
      mul r7.w, r7.w, r7.w
      mul r1.w, r1.w, r7.w
      dp3 r7.w, r11.xyzx, r11.xyzx
      rsq r7.w, r7.w
      mul r10.xyz, r7.wwww, r11.xyzx
      mul r7.w, r1.w, r10.z
      mul r11.xyz, r3.xyzx, r10.yyyy
      mad r10.xyw, r10.xxxx, r2.xyxz, r11.xyxz
      mad r10.xyz, r10.zzzz, r1.xyzx, r10.xywx
      dp3 r8.w, r10.xyzx, r10.xyzx
      rsq r8.w, r8.w
      mul r10.xyz, r8.wwww, r10.xyzx
      mul r10.xyz, r1.wwww, r10.xyzx
    else
      mov r10.xyz, l(0,0,0,0)
      mov r7.w, l(0)
    endif
  else
    mov r10.xyz, l(0,0,0,0)
    mov r7.w, l(0)
  endif
  add r1.w, -r6.x, r4.y
  mad r6.x, r0.z, r1.w, r6.x
  mad r5.xyw, r5.xyxw, r6.wwww, -r4.xzxw
  mad r4.xzw, r0.zzzz, r5.xxyw, r4.xxzw
  mad r5.xyw, r8.xyxz, l(0.999999940, 0.999999940, 0.000000, 0.999999940), -r7.xyxz
  mad r7.xyz, r0.zzzz, r5.xywx, r7.xyzx
  add r1.w, -r3.w, r6.z
  mad r3.w, r0.z, r1.w, r3.w
  add r0.w, -r9.x, r0.w
  mad r9.x, r0.z, r0.w, r9.x
  mad r0.w, r2.w, l(0.160000), -r5.z
  mad r5.z, r0.z, r0.w, r5.z
else
  mov r10.xyz, l(0,0,0,0)
  mov r7.w, l(0)
endif
dp3 r0.z, r4.xzwx, r4.xzwx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xzwx
mul r3.xyz, r3.xyzx, r4.yyyy
mad r2.xyz, r4.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r4.zzzz, r1.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r6.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r6.xxxy
add r1.x, -r3.w, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r9.y, -r0.w, l(1.000000)
lt r0.w, r7.x, l(0.040450)
mul r1.x, r7.x, l(0.0773993805)
add r1.yzw, r7.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r7.y, l(0.040450)
mul r1.y, r7.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r7.z, l(0.040450)
mul r1.z, r7.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r1.xyw, r4.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r1.yyyy, r1.xxxw
mad r6.x, r4.z, l(0.250000), r0.z
dp2 r6.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r4.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r9.z, r1.z, l(0.0980392247), l(0.0941176564)
ne r0.z, r7.w, l(0.000000)
mad_sat r1.xyz, r10.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and o3.xyz, r0.zzzz, r1.xywx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r9.w, l(0)
mov o2.xyzw, r9.xwyz
mov o3.w, l(0)
ret
// Approximately 400 instruction slots used
