//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:54 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//       float troll_body_base_cst_AlphaReference;// Index:    0.w
//       float legs_fx_cst_AlphaReference;// Index:    1
//       float emissive_cst_AlphaBlendAmount;// Index:    1.y
//
//   } resourceTables__materialData;    // Index:    0-1.y            Components:     6
                                        // Textures:  t11-t47
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.troll_body_base_diffuse    texture  float4          2d   19        1
// resourceTables__materialData.troll_body_base_normal    texture  float4          2d   20        1
// resourceTables__materialData.troll_body_base_gloss    texture  float4          2d   21        1
// resourceTables__materialData.troll_body_base_ao    texture  float4          2d   22        1
// resourceTables__materialData.troll_body_base_emissive    texture  float4          2d   23        1
// resourceTables__materialData.troll_body_base_scatter    texture  float4          2d   24        1
// resourceTables__materialData.troll_body_base_alpha    texture  float4          2d   25        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   27        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   28        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   29        1
// resourceTables__materialData.legs_fx_diffuse    texture  float4          2d   30        1
// resourceTables__materialData.legs_fx_normal    texture  float4          2d   31        1
// resourceTables__materialData.legs_fx_gloss    texture  float4          2d   32        1
// resourceTables__materialData.legs_fx_ao    texture  float4          2d   33        1
// resourceTables__materialData.legs_fx_scatter    texture  float4          2d   35        1
// resourceTables__materialData.emissive_alpha    texture  float4          2d   38        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   40        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   41        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   42        1
// resourceTables__materialData.layer_5__alpha    texture  float4          2d   47        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[2], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t47
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t19.wxyz, s2
lt r1.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r2.xyz, r0.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.yzw, r0.yyzw
mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r0.yzw, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r1.xxyz, r2.xxyz, r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.x, v3.xyxx, t25.zxyw, s2
mov_sat r0.x, r0.x
mad r0.x, r1.x, r0.x, -cb4[0].w
mul_sat r0.x, r0.x, l(100000000.000000)
add r0.x, -r0.x, l(1.000000)
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v2.xyxx, t20.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xy, v2.xyxx, t21.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t22.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t23.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t24.xyzw, s1
dp3 r1.w, r1.xyzx, r1.xyzx
sqrt r1.w, r1.w
max r6.x, r1.w, l(0.000010)
rcp r1.w, r6.x
mul r7.xyz, r1.wwww, r1.xyzx
mul r8.xyz, r4.xyzx, l(3.000000, 3.000000, 3.000000, 0.000000)
mul r2.y, r2.y, r2.y
mul r2.y, r2.y, l(0.160000)
mul r0.yzw, r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t29.xywz, s2
mov_sat r2.z, r2.z
add r2.w, -r2.z, l(1.000000)
lt r4.w, l(0.000000), r2.w
if_nz r4.w
  mul r6.zw, v2.xxxy, l(0.000000, 0.000000, 12.000000, 12.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r6.zwzz, t26.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r6.zwzz, t27.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.w, r6.zwzz, t28.yzwx, s2
  dp3 r5.w, r10.xyzx, r10.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r8.w, r5.w
  mul r10.xyz, r8.wwww, r10.xyzx
  mul r9.xyz, r0.yzwy, r9.xyzx
  mul r2.w, r2.w, l(0.780640)
  mad r8.w, r1.z, r1.w, l(1.000000)
  max r7.w, r8.w, l(0.001000)
  mul r11.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r7.xywx, r11.xyzx
  mul r11.xyz, r7.xywx, r8.wwww
  div r11.xyz, r11.xyzx, r7.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r11.xyzx
  min r5.w, r5.w, r6.x
  add r5.w, -r6.x, r5.w
  mad r6.x, r2.w, r5.w, r6.x
  mad r1.xyz, -r1.xyzx, r1.wwww, r10.xyzx
  mad r7.xyz, r2.wwww, r1.xyzx, r7.xyzx
  mad r1.x, r2.x, r4.w, -r2.x
  mad r2.x, r2.w, r1.x, r2.x
  mad r1.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r0.yzwy
  mad r0.yzw, r2.wwww, r1.xxyz, r0.yyzw
else
  mov r6.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t30.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t25.xywz, s2
mov_sat r1.x, r1.x
mad r1.x, r2.w, r1.x, -cb4[1].x
mul_sat r1.x, r1.x, l(1.32374585)
add r1.x, -r1.x, l(1.000000)
lt r2.w, l(0.000000), r1.x
if_nz r2.w
  lt r9.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.yzw, r1.yyzw
  mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r1.yzw, r1.yyzw
  mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r1.yzw, r9.xxyz, r10.xxyz, r1.yyzw
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t31.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xy, v2.xyxx, t32.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t33.xywz, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, v2.xyxx, t35.xyzw, s1
  dp3 r4.w, r9.xyzx, r9.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r8.w, r10.y, r10.y
  add r4.w, -r6.x, r4.w
  mad r6.x, r1.x, r4.w, r6.x
  mad r9.xyz, r9.xyzx, r5.wwww, -r7.xyzx
  mad r7.xyz, r1.xxxx, r9.xyzx, r7.xyzx
  add r9.xyz, -r5.xyzx, r11.xyzx
  mad r5.xyz, r1.xxxx, r9.xyzx, r5.xyzx
  mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r0.yyzw
  mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
  add r1.y, -r2.x, r10.x
  mad r2.x, r1.x, r1.y, r2.x
  add r1.y, -r3.x, r2.w
  mad r3.x, r1.x, r1.y, r3.x
  mad r1.y, r8.w, l(0.160000), -r2.y
  mad r2.y, r1.x, r1.y, r2.y
  mov r6.zw, v2.xxxy
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t38.wxyz, s2
mov_sat r1.x, r1.x
mul r1.x, r1.x, cb4[1].y
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  add r1.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
  mad r7.xyz, r1.xxxx, r1.yzwy, r7.xyzx
  add r1.y, -r6.x, l(1.000000)
  mad r6.x, r1.x, r1.y, r6.x
  mad r5.xyz, r1.xxxx, -r5.xyzx, r5.xyzx
  mad r0.yzw, r1.xxxx, -r0.yyzw, r0.yyzw
  add r1.y, -r2.x, l(0.900000)
  mad r2.x, r1.x, r1.y, r2.x
  add r1.y, -r3.x, l(1.000000)
  mad r3.x, r1.x, r1.y, r3.x
  add r1.y, -r2.y, l(0.042000)
  mad r2.y, r1.x, r1.y, r2.y
  mad r1.yzw, -r4.xxyz, l(0.000000, 3.000000, 3.000000, 3.000000), l(0.000000, 2.259310, 24.850100, 50.000000)
  mad r8.xyz, r1.xxxx, r1.yzwy, r8.xyzx
endif
lt r1.x, l(0.000000), r2.z
if_nz r1.x
  mul r6.zw, v2.xxxy, l(0.000000, 0.000000, 35.000000, 35.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r6.zwzz, t40.xyzw, s2
  mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r6.zwzz, t41.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, r6.zwzz, t42.xywz, s2
  dp3 r4.x, r1.xyzx, r1.xyzx
  sqrt r4.x, r4.x
  max r4.x, r4.x, l(0.000010)
  rcp r4.y, r4.x
  mul r1.xyz, r1.xyzx, r4.yyyy
  mul r2.z, r2.z, l(0.490723)
  add r4.y, r7.z, l(1.000000)
  max r7.w, r4.y, l(0.001000)
  mul r4.yzw, r1.xxyz, l(0.000000, -1.000000, -1.000000, 1.000000)
  dp3 r4.y, r7.xywx, r4.yzwy
  mul r4.yzw, r4.yyyy, r7.xxyw
  div r4.yzw, r4.yyzw, r7.wwww
  mad r1.xyz, -r1.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.yzwy
  min r4.x, r4.x, r6.x
  add r4.x, -r6.x, r4.x
  mad r6.x, r2.z, r4.x, r6.x
  add r1.xyz, -r7.xyzx, r1.xyzx
  mad r7.xyz, r2.zzzz, r1.xyzx, r7.xyzx
  mad r1.x, r2.w, r3.x, -r3.x
  mad r3.x, r2.z, r1.x, r3.x
  add r1.xyz, -r0.yzwy, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r1.xyz, -r0.yzwy, -r1.xyzx
  mad r1.w, r2.x, r1.w, -r2.x
  mad r2.x, r2.z, r1.w, r2.x
  add r1.xyz, r1.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r0.yzw, r2.zzzz, r1.xxyz, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.x, v2.xyxx, t47.zxyw, s2
mov_sat r1.x, r1.x
lt r1.y, l(0.000000), r1.x
if_nz r1.y
  mov r4.xy, v2.xyxx
  mov r4.z, l(1.000000)
  dp3 r6.z, l(-0.000108599706, -30.000000, 30.000053, 0.000000), r4.xyzx
  dp3 r6.w, l(25.000000, -0.0000904997505, 0.0000454485416, 0.000000), r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r1.yzw, r6.zwzz, t26.wxyz, s2
  lt r4.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.yzw, r1.yyzw
  mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r1.yzw, r1.yyzw
  mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r1.yzw, r4.xxyz, r9.xxyz, r1.yyzw
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r6.zwzz, t27.xyzw, s2
  mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r9.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r4.xyxx
  dp2 r9.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r4.xyxx
  sample_indexable(texture2d)(float,float,float,float) r2.z, r6.zwzz, t28.yzxw, s2
  mov r9.z, r4.z
  dp3 r2.w, r9.xyzx, r9.xyzx
  sqrt r2.w, r2.w
  max r2.w, r2.w, l(0.000010)
  rcp r4.x, r2.w
  mul r4.xyz, r4.xxxx, r9.xyzx
  mul r1.yzw, r0.yyzw, r1.yyzw
  mul r1.x, r1.x, l(0.576233)
  add r4.w, r7.z, l(1.000000)
  max r7.w, r4.w, l(0.001000)
  mul r9.xyz, r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r4.w, r7.xywx, r9.xyzx
  mul r9.xyz, r4.wwww, r7.xywx
  div r9.xyz, r9.xyzx, r7.wwww
  mad r4.xyz, -r4.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r9.xyzx
  min r2.w, r2.w, r6.x
  add r2.w, -r6.x, r2.w
  mad r6.x, r1.x, r2.w, r6.x
  add r4.xyz, -r7.xyzx, r4.xyzx
  mad r7.xyz, r1.xxxx, r4.xyzx, r7.xyzx
  mad r2.z, r2.x, r2.z, -r2.x
  mad r2.x, r1.x, r2.z, r2.x
  mad r1.yzw, r1.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), -r0.yyzw
  mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyz, v4.xyxx, t12.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v4.xyxx, t13.xyzw, s0
mul r4.xyzw, r4.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r4.xyzw, r4.xyzw
imax r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
imin r4.xyzw, r4.xyzw, l(31, 31, 31, 31)
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r4.zwyz
ld_indexable(buffer)(float,float,float,float) r1.w, r9.xxxx, t10.yzwx
mul r1.w, r1.x, r1.w
ld_indexable(buffer)(float,float,float,float) r2.z, r9.yyyy, t10.yzxw
mul r2.z, r1.y, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r9.zzzz, t10.yzwx
mul r2.w, r1.z, r2.w
max r2.z, r2.w, r2.z
max r1.w, r1.w, r2.z
bfi r9.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r10.xyzw, r4.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r2.z, r10.xxxx, t10.yzxw
mul r2.z, r1.x, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r10.yyyy, t10.yzwx
mul r2.w, r1.y, r2.w
ld_indexable(buffer)(float,float,float,float) r5.w, r10.zzzz, t10.yzwx
mul r5.w, r1.z, r5.w
max r2.w, r2.w, r5.w
max r2.z, r2.w, r2.z
iadd r11.xyzw, r4.wyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r2.w, r10.wwww, t10.yzwx
mul r2.w, r1.x, r2.w
ld_indexable(buffer)(float,float,float,float) r5.w, r11.xxxx, t10.yzwx
mul r5.w, r1.y, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.yyyy, t10.yzwx
mul r7.w, r1.z, r7.w
max r5.w, r5.w, r7.w
max r2.w, r2.w, r5.w
iadd r9.xyzw, r4.yzwy, r9.zwww
ld_indexable(buffer)(float,float,float,float) r5.w, r11.zzzz, t10.yzwx
mul r5.w, r1.x, r5.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.wwww, t10.yzwx
mul r7.w, r1.y, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r9.xxxx, t10.yzwx
mul r8.w, r1.z, r8.w
max r7.w, r7.w, r8.w
max r5.w, r5.w, r7.w
ld_indexable(buffer)(float,float,float,float) r7.w, r9.yyyy, t10.yzwx
mul r7.w, r1.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.w, r9.zzzz, t10.yzwx
mul r8.w, r1.y, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.wwww, t10.xyzw
mul r9.x, r1.z, r9.x
max r8.w, r8.w, r9.x
max r7.w, r7.w, r8.w
bfi r9.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r10.xyzw, r4.zwyz, r9.xxxy
ld_indexable(buffer)(float,float,float,float) r8.w, r10.xxxx, t10.yzwx
mul r8.w, r1.x, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r10.yyyy, t10.xyzw
mul r9.x, r1.y, r9.x
ld_indexable(buffer)(float,float,float,float) r9.w, r10.zzzz, t10.yzwx
mul r9.w, r1.z, r9.w
max r9.x, r9.w, r9.x
max r8.w, r8.w, r9.x
iadd r11.xyzw, r4.xyzw, r9.yyzz
ld_indexable(buffer)(float,float,float,float) r4.x, r10.wwww, t10.xyzw
mul r4.x, r1.x, r4.x
ld_indexable(buffer)(float,float,float,float) r4.z, r11.xxxx, t10.yzxw
mul r4.z, r1.y, r4.z
ld_indexable(buffer)(float,float,float,float) r4.w, r11.yyyy, t10.yzwx
mul r4.w, r1.z, r4.w
max r4.z, r4.w, r4.z
max r4.x, r4.z, r4.x
iadd r4.y, r4.y, r9.z
ld_indexable(buffer)(float,float,float,float) r4.z, r11.zzzz, t10.yzxw
mul r1.x, r1.x, r4.z
ld_indexable(buffer)(float,float,float,float) r4.z, r11.wwww, t10.yzxw
mul r1.y, r1.y, r4.z
ld_indexable(buffer)(float,float,float,float) r4.y, r4.yyyy, t10.yxzw
mul r1.z, r1.z, r4.y
max r1.y, r1.z, r1.y
max r1.x, r1.y, r1.x
lt r1.y, l(0.000000), r1.w
lt r1.z, l(0.000000), r2.z
or r4.y, r1.z, r1.y
if_nz r4.y
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r9.xyxx, t15.wxyz, s2
  mad r4.yzw, r4.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r9.z, r9.zwzz, t14.yzxw, s2
  if_nz r1.y
    add r1.y, -r1.w, l(1.000000)
    add r1.y, -r1.y, r9.z
    mul_sat r1.y, r1.y, l(2.58620453)
    lt r1.w, l(0.000000), r1.y
    if_nz r1.w
      dp3 r1.w, r4.yzwy, r4.yzwy
      sqrt r1.w, r1.w
      max r1.w, r1.w, l(0.000010)
      rcp r9.w, r1.w
      add r1.w, -r6.x, r1.w
      mad r6.x, r1.y, r1.w, r6.x
      mad r10.xyz, r4.yzwy, r9.wwww, -r7.xyzx
      mad r7.xyz, r1.yyyy, r10.xyzx, r7.xyzx
      mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx
      add r10.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r1.yyyy, r10.xxyz, r0.yyzw
      add r1.w, -r2.x, l(0.736800)
      mad r2.x, r1.y, r1.w, r2.x
      add r1.w, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.w, r3.x
      add r1.w, -r2.y, l(0.042000)
      mad r2.y, r1.y, r1.w, r2.y
      mad r8.xyz, r1.yyyy, -r8.xyzx, r8.xyzx
    endif
    mov r6.zw, r9.xxxy
  endif
  if_nz r1.z
    add r1.y, -r2.z, l(1.000000)
    add r1.y, -r1.y, r9.z
    mul_sat r1.y, r1.y, l(2.54999924)
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      dp3 r1.z, r4.yzwy, r4.yzwy
      sqrt r1.z, r1.z
      max r1.z, r1.z, l(0.000010)
      rcp r1.w, r1.z
      mul r1.y, r1.y, l(0.500000)
      add r1.z, -r6.x, r1.z
      mad r6.x, r1.y, r1.z, r6.x
      mad r4.yzw, r4.yyzw, r1.wwww, -r7.xxyz
      mad r7.xyz, r1.yyyy, r4.yzwy, r7.xyzx
      mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx
      add r4.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r1.yyyy, r4.yyzw, r0.yyzw
      add r1.z, -r2.x, l(0.257779092)
      mad r2.x, r1.y, r1.z, r2.x
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r2.y, l(0.042000)
      mad r2.y, r1.y, r1.z, r2.y
      mad r8.xyz, r1.yyyy, -r8.xyzx, r8.xyzx
    endif
    mov r6.zw, r9.xxxy
  endif
endif
lt r1.y, l(0.000000), r2.w
if_nz r1.y
  mul r1.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.y, r1.yzyy, t16.yxzw, s2
  add r1.z, -r2.w, l(1.000000)
  add r1.y, -r1.z, r1.y
  mov_sat r1.z, r1.y
  mad r1.z, r1.z, l(3.14159274), l(-1.57079637)
  sincos r1.z, null, r1.z
  mad r1.z, r1.z, l(0.500000), l(0.500000)
  mul_sat r1.y, r1.y, l(2.83648515)
  mul r1.z, r1.z, l(0.090000)
  deriv_rtx_fine r1.w, r1.z
  deriv_rty_fine r1.z, r1.z
  lt r2.z, l(0.000000), r1.y
  if_nz r2.z
    add r4.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r1.yyyy, r4.yzwy, r7.xyzx
    add r2.z, -r6.x, l(1.000000)
    mad r6.x, r1.y, r2.z, r6.x
    mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx
    add r4.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r1.yyyy, r4.yyzw, r0.yyzw
    add r2.z, -r2.x, l(0.900000)
    mad r2.x, r1.y, r2.z, r2.x
    add r2.z, -r3.x, l(1.000000)
    mad r3.x, r1.y, r2.z, r3.x
    add r2.z, -r2.y, l(0.042000)
    mad r2.y, r1.y, r2.z, r2.y
    mad r8.xyz, r1.yyyy, -r8.xyzx, r8.xyzx
    mov r9.xy, r7.xyxx
  else
    mov r9.xy, r7.xyxx
  endif
  ne r1.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.zw, r1.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
  deriv_rtx_fine r2.zw, r6.zzzw
  deriv_rty_fine r4.yz, r6.zzwz
  dp2 r4.w, r2.zwzz, r2.zwzz
  dp2 r6.z, r4.yzyy, r4.yzyy
  max r4.w, r4.w, l(0.001000)
  div r2.zw, r2.zzzw, r4.wwww
  max r4.w, r6.z, l(0.001000)
  div r4.yz, r4.yyzy, r4.wwww
  mul r4.yz, r1.zzzz, r4.yyzy
  mad r1.zw, r2.zzzw, r1.wwww, r4.yyyz
  mad r7.xy, -r1.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.z, r7.xyzx, r7.xyzx
  rsq r1.z, r1.z
  mul r4.yzw, r1.zzzz, r7.xxyz
  mov r9.z, r7.z
  movc r7.xyz, r1.yyyy, r9.xyzx, r4.yzwy
endif
lt r1.y, l(0.000000), r5.w
lt r1.z, l(0.000000), r7.w
or r1.w, r1.z, r1.y
lt r2.z, l(0.000000), r4.x
or r1.w, r1.w, r2.z
lt r2.w, l(0.000000), r1.x
or r1.w, r1.w, r2.w
if_nz r1.w
  mul r4.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.yzw, r4.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t17.yzwx, s2
  if_nz r1.y
    add r1.y, -r5.w, l(1.000000)
    add r1.y, -r1.y, r1.w
    mul_sat r1.y, r1.y, l(1.48756182)
    lt r5.w, l(0.000000), r1.y
    if_nz r5.w
      add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.yyyy, r9.xyzx, r7.xyzx
      add r5.w, -r6.x, l(1.000000)
      mad r6.x, r1.y, r5.w, r6.x
      mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx
      add r9.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
      mad r2.x, r1.y, -r2.x, r2.x
      add r5.w, -r3.x, l(1.000000)
      mad r3.x, r1.y, r5.w, r3.x
      add r5.w, -r2.y, l(0.018000)
      mad r2.y, r1.y, r5.w, r2.y
      mad r9.xyz, r4.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r8.xyzx
      mad r8.xyz, r1.yyyy, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r1.z
    add r1.y, -r7.w, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.500000)
      add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.yyyy, r9.xyzx, r7.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx
      add r9.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
      add r1.z, -r2.x, l(1.000000)
      mad r2.x, r1.y, r1.z, r2.x
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r2.y, l(0.018000)
      mad r2.y, r1.y, r1.z, r2.y
      mad r9.xyz, r4.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r8.xyzx
      mad r8.xyz, r1.yyyy, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r2.z
    add r1.y, -r4.x, l(1.000000)
    add_sat r1.y, -r1.y, r1.w
    lt r1.z, l(0.000000), r1.y
    if_nz r1.z
      mul r1.y, r1.y, l(0.700000)
      add r9.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.yyyy, r9.xyzx, r7.xyzx
      add r1.z, -r6.x, l(1.000000)
      mad r6.x, r1.y, r1.z, r6.x
      mad r5.xyz, r1.yyyy, -r5.xyzx, r5.xyzx
      add r9.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r1.yyyy, r9.xxyz, r0.yyzw
      add r1.z, -r2.x, l(1.000000)
      mad r2.x, r1.y, r1.z, r2.x
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r1.y, r1.z, r3.x
      add r1.z, -r2.y, l(0.018000)
      mad r2.y, r1.y, r1.z, r2.y
      mad r9.xyz, r4.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r8.xyzx
      mad r8.xyz, r1.yyyy, r9.xyzx, r8.xyzx
    endif
  endif
  if_nz r2.w
    add r1.x, -r1.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.w
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r1.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r1.xxxx, r1.yzwy, r7.xyzx
      add r1.y, -r6.x, l(1.000000)
      mad r6.x, r1.x, r1.y, r6.x
      mad r5.xyz, r1.xxxx, -r5.xyzx, r5.xyzx
      add r1.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.xxxx, r1.yyzw, r0.yyzw
      add r1.y, -r2.x, l(1.000000)
      mad r2.x, r1.x, r1.y, r2.x
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r2.y, l(0.018000)
      mad r2.y, r1.x, r1.y, r2.y
      mad r1.yzw, r4.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r8.xxyz
      mad r8.xyz, r1.xxxx, r1.yzwy, r8.xyzx
    endif
  endif
endif
lt r1.x, l(0.000000), r8.w
if_nz r1.x
  add r1.xy, -r2.xxxx, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r4.xyz, r8.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
  mul_sat r4.xyz, r4.xyzx, l(1.250000, 1.47058821, 4.000000, 0.000000)
  mul r1.x, r1.x, r4.x
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mad r2.x, r4.y, r1.y, r2.x
  add r1.y, -r2.y, l(0.020000)
  mad r2.y, r4.z, r1.y, r2.y
  add r1.y, -r6.x, l(1.000000)
  mad r6.x, r4.y, r1.y, r6.x
  dp3 r1.y, r7.xyzx, r7.xyzx
  rsq r1.y, r1.y
  mul r7.xyz, r1.yyyy, r7.xyzx
  add r1.y, -r3.x, l(1.000000)
  mad r3.x, r8.w, r1.y, r3.x
  log r1.yzw, r0.yyzw
  mul r1.xyz, r1.yzwy, r1.xxxx
  exp r0.yzw, r1.xxyz
endif
ge r0.x, l(0.000000), r0.x
discard_nz r0.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.x, v5.xyzx, v5.xyzx
rsq r0.x, r0.x
mul r4.xyz, r0.xxxx, v5.xyzx
dp3 r0.x, v6.xyzx, v6.xyzx
rsq r0.x, r0.x
mul r9.xyz, r0.xxxx, v6.xyzx
dp3 r0.x, v7.xyzx, v7.xyzx
rsq r0.x, r0.x
mul r10.xyz, r0.xxxx, v7.xyzx
dp3 r0.x, r7.xyzx, r7.xyzx
rsq r0.x, r0.x
mul r7.xyz, r0.xxxx, r7.xyzx
mul r10.xyz, r10.xyzx, r7.yyyy
mad r7.xyw, r7.xxxx, r9.xyxz, r10.xyxz
mad r7.xyz, r7.zzzz, r4.xyzx, r7.xywx
dp3 r0.x, r7.xyzx, r7.xyzx
rsq r0.x, r0.x
mul r7.xyz, r0.xxxx, r7.xyzx
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r9.xyz, r4.xyzx
deriv_rty_fine r4.xyz, r4.xyzx
dp3 r1.z, r9.xyzx, r9.xyzx
dp3 r1.w, r4.xyzx, r4.xyzx
add r1.z, r1.w, r1.z
min r6.y, r1.z, l(0.300000)
movc r1.zw, r0.xxxx, l(0,0,1.000000,0), r6.xxxy
add r0.x, -r2.x, l(1.000000)
mul r0.x, r0.x, r0.x
max r2.x, r1.z, l(0.600000)
mad r2.x, r2.x, l(-0.527635), l(0.520718)
max r2.x, r2.x, l(0.000000)
mad r0.x, r0.x, r0.x, r2.x
add r0.x, r1.w, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add r3.y, -r0.x, l(1.000000)
lt r0.x, r0.y, l(0.040450)
mul r1.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.x, r0.x, r1.w, r0.y
lt r0.y, r0.z, l(0.040450)
mul r1.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.y, r0.y, r1.w, r0.z
lt r0.z, r0.w, l(0.040450)
mul r1.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.z, r0.z, r1.w, r0.w
mul r2.xzw, r5.xxyz, cb3[37].yyyy
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r4.xyz, r0.wwww, r8.xyzx
mul r4.xyz, r4.xyzx, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, l(0.0000153787005), r1.w
max r4.w, r2.w, r2.z
max r4.w, r2.x, r4.w
lt r4.w, r4.w, l(0.010000)
or r4.w, r1.w, r4.w
movc r5.x, r4.w, l(0), l(3)
add r1.z, r1.z, l(-0.950000)
mul o1.w, r1.z, l(20.000000)
ftou r5.yz, v0.xxyx
sqrt r6.xyzw, r0.xyzx
mul r0.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r8.x, r6.z, l(0.250000), r0.x
dp2 r8.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r6.z, l(-0.250000), r0.y
and r0.xy, r5.yzyy, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r8.xyxx, r8.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.x, r2.y, l(6.250000)
sqrt o0.w, r0.x
mad o1.xyz, r7.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.w, l(1), l(0)
and r0.y, r1.w, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
imad r0.x, r5.x, l(32), r0.x
utof r0.x, r0.x
mul r3.z, r0.x, l(0.00392156886)
and r0.xyz, r4.xyzx, r1.wwww
movc o3.xyz, r4.wwww, r0.xyzx, r2.xzwx
movc o3.w, r4.w, l(0), l(1.000000)
max r0.x, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
ret
// Approximately 665 instruction slots used
