//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:22 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   15        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   17        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   18        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   19        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   23        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   24        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   27        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

ne r0.x, l(1.000000), cb1[2].w
if_nz r0.x
  ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.x
    and r0.x, v1.x, l(0x00ffffff)
    ftoi r0.yz, v0.xxyx
    iadd r0.x, r0.x, l(1)
    and r0.x, r0.x, l(7)
    imad r0.xy, r0.xxxx, l(7, 7, 0, 0), r0.yzyy
    and r0.xy, r0.xyxx, l(63, 63, 0, 0)
    and r0.z, l(7), cb3[37].z
    mov r0.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.x, r0.xyzw, t8.xyzw
  else
    mov r0.x, l(0)
  endif
  ge r0.x, r0.x, cb1[2].w
  discard_nz r0.x
endif
mov r0.xy, v2.xyxx
mov r0.z, l(1.000000)
dp3 r1.x, l(-0.175116062, -0.984547794, 1.079832, 0.000000), r0.xyzx
dp3 r1.y, l(0.984547794, -0.175116062, 0.0952841341, 0.000000), r0.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.xyzw, v2.xyxx, t19.wxyz, s2
lt r2.xyz, r0.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r3.xyz, r0.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r0.yzw, r0.yyzw
mul r0.yzw, r0.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r0.yzw, r0.yyzw
mad r0.yzw, r0.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r2.xxyz, r3.xxyz, r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t23.xyzw, s2
mov_sat r0.x, r0.x
mul r1.w, r1.z, r0.x
lt r2.x, r0.x, l(0.500000)
dp2 r1.w, r1.wwww, r0.xxxx
add r2.y, -r0.x, l(1.000000)
add r2.y, r2.y, r2.y
mad r0.x, -r0.x, r1.z, l(1.000000)
mad r0.x, -r2.y, r0.x, l(1.000000)
movc_sat r0.x, r2.x, r1.w, r0.x
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t20.xyzw, s2
mad r2.xyz, r2.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.zw, v2.xyxx, t21.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t24.xyzw, s1
dp3 r2.w, r2.xyzx, r2.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r5.x, r2.w
mul r6.xyz, r2.xyzx, r5.xxxx
mul r1.w, r1.w, r1.w
mul r5.y, r1.w, l(0.160000)
mul r7.xyz, r0.yzwy, l(0.780029476, 0.780029476, 0.780029476, 0.000000)
mul r4.xyzw, r4.xyzw, l(0.562740, 0.061924, 0.016950, 1.000000)
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r1.xyxx, t25.xyzw, s2
lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r8.xyz, r8.xyzx
mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r8.xyz, r8.xyzx
mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyz, r1.xyxx, t26.xyzw, s2
mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r10.x, l(-0.175116062, -0.984547794, 0.000000, 0.000000), r9.xyxx
dp2 r10.y, l(0.984547794, -0.175116062, 0.000000, 0.000000), r9.xyxx
sample_indexable(texture2d)(float,float,float,float) r5.z, r1.xyxx, t27.yzxw, s2
mov r10.z, r9.z
dp3 r5.w, r10.xyzx, r10.xyzx
sqrt r5.w, r5.w
max r5.w, r5.w, l(0.000010)
rcp r7.w, r5.w
mul r9.xyz, r7.wwww, r10.xyzx
mad r7.w, r2.z, r5.x, l(1.000000)
max r6.w, r7.w, l(0.001000)
mul r10.xyz, r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r7.w, r6.xywx, r10.xyzx
mul r10.xyz, r6.xywx, r7.wwww
div r10.xyz, r10.xyzx, r6.wwww
mad r9.xyz, -r9.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r10.xyzx
min r5.w, r2.w, r5.w
add r5.w, -r2.w, r5.w
mad r10.x, r5.w, l(0.999215662), r2.w
mad r2.xyz, -r2.xyzx, r5.xxxx, r9.xyzx
mad r2.xyz, r2.xyzx, l(0.999215662, 0.999215662, 0.999215662, 0.000000), r6.xyzx
mul r6.xyz, r8.xyzx, l(1.81960750, 1.99999988, 1.14509821, 0.000000)
mad r8.xyz, -r8.xyzx, l(1.81960750, 1.99999988, 1.14509821, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mul r9.xyz, r7.xyzx, r7.xyzx
mul r6.xyz, r7.xyzx, r6.xyzx
mad r6.xyz, r8.xyzx, r9.xyzx, r6.xyzx
mad r2.w, r1.z, r5.z, -r1.z
mad r1.z, r2.w, l(0.999215662), r1.z
mad r0.yzw, -r0.yyzw, l(0.000000, 0.780029476, 0.780029476, 0.780029476), r6.xxyz
mad r0.yzw, r0.yyzw, l(0.000000, 0.999215662, 0.999215662, 0.999215662), r7.xxyz
sample_indexable(texture2d)(float,float,float,float) r5.xzw, v3.xyxx, t12.xwyz, s1
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v3.xyxx, t13.xyzw, s0
mul r6.xyzw, r6.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r6.xyzw, r6.xyzw
imax r6.xyzw, r6.xyzw, l(0, 0, 0, 0)
imin r6.xyzw, r6.xyzw, l(31, 31, 31, 31)
bfi r7.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r6.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r7.xxxx, t10.yzwx
mul r2.w, r5.x, r2.w
ld_indexable(buffer)(float,float,float,float) r7.x, r7.yyyy, t10.xyzw
mul r7.x, r5.z, r7.x
ld_indexable(buffer)(float,float,float,float) r7.y, r7.zzzz, t10.yxzw
mul r7.y, r5.w, r7.y
max r7.x, r7.y, r7.x
max r2.w, r2.w, r7.x
bfi r7.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r8.xyzw, r6.zwyz, r7.xxxy
ld_indexable(buffer)(float,float,float,float) r7.x, r8.xxxx, t10.xyzw
mul r7.x, r5.x, r7.x
ld_indexable(buffer)(float,float,float,float) r8.x, r8.yyyy, t10.xyzw
mul r8.x, r5.z, r8.x
ld_indexable(buffer)(float,float,float,float) r8.y, r8.zzzz, t10.yxzw
mul r8.y, r5.w, r8.y
max r8.x, r8.y, r8.x
max r7.x, r7.x, r8.x
iadd r9.xyzw, r6.wyzw, r7.yyzz
ld_indexable(buffer)(float,float,float,float) r7.y, r8.wwww, t10.yxzw
mul r7.y, r5.x, r7.y
ld_indexable(buffer)(float,float,float,float) r8.x, r9.xxxx, t10.xyzw
mul r8.x, r5.z, r8.x
ld_indexable(buffer)(float,float,float,float) r8.y, r9.yyyy, t10.yxzw
mul r8.y, r5.w, r8.y
max r8.x, r8.y, r8.x
max r7.y, r7.y, r8.x
iadd r8.xyzw, r6.yzwy, r7.zwww
ld_indexable(buffer)(float,float,float,float) r7.z, r9.zzzz, t10.yzxw
mul r7.z, r5.x, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r9.wwww, t10.yzwx
mul r7.w, r5.z, r7.w
ld_indexable(buffer)(float,float,float,float) r8.x, r8.xxxx, t10.xyzw
mul r8.x, r5.w, r8.x
max r7.w, r7.w, r8.x
max r7.z, r7.w, r7.z
ld_indexable(buffer)(float,float,float,float) r7.w, r8.yyyy, t10.yzwx
mul r7.w, r5.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.x, r8.zzzz, t10.xyzw
mul r8.x, r5.z, r8.x
ld_indexable(buffer)(float,float,float,float) r8.y, r8.wwww, t10.yxzw
mul r8.y, r5.w, r8.y
max r8.x, r8.y, r8.x
max r7.w, r7.w, r8.x
bfi r8.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r9.xyzw, r6.zwyz, r8.xxxy
ld_indexable(buffer)(float,float,float,float) r8.x, r9.xxxx, t10.xyzw
mul r8.x, r5.x, r8.x
ld_indexable(buffer)(float,float,float,float) r8.w, r9.yyyy, t10.yzwx
mul r8.w, r5.z, r8.w
ld_indexable(buffer)(float,float,float,float) r9.x, r9.zzzz, t10.xyzw
mul r9.x, r5.w, r9.x
max r8.w, r8.w, r9.x
max r8.x, r8.w, r8.x
iadd r11.xyzw, r6.xyzw, r8.yyzz
ld_indexable(buffer)(float,float,float,float) r6.x, r9.wwww, t10.xyzw
mul r6.x, r5.x, r6.x
ld_indexable(buffer)(float,float,float,float) r6.z, r11.xxxx, t10.yzxw
mul r6.z, r5.z, r6.z
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r5.w, r6.w
max r6.z, r6.w, r6.z
max r6.x, r6.z, r6.x
iadd r6.y, r6.y, r8.z
ld_indexable(buffer)(float,float,float,float) r6.z, r11.zzzz, t10.yzxw
mul r5.x, r5.x, r6.z
ld_indexable(buffer)(float,float,float,float) r6.z, r11.wwww, t10.yzxw
mul r5.z, r5.z, r6.z
ld_indexable(buffer)(float,float,float,float) r6.y, r6.yyyy, t10.yxzw
mul r5.w, r5.w, r6.y
max r5.z, r5.w, r5.z
max r5.x, r5.z, r5.x
lt r5.z, l(0.000000), r2.w
lt r5.w, l(0.000000), r7.x
or r6.y, r5.w, r5.z
if_nz r6.y
  mul r9.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r9.xyxx, t15.wxyz, s2
  mad r6.yzw, r6.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r8.y, r9.zwzz, t14.yxzw, s2
  if_nz r5.z
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r8.y
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r5.z, l(0.000000), r2.w
    if_nz r5.z
      dp3 r5.z, r6.yzwy, r6.yzwy
      sqrt r5.z, r5.z
      max r5.z, r5.z, l(0.000010)
      rcp r8.z, r5.z
      add r5.z, -r10.x, r5.z
      mad r10.x, r2.w, r5.z, r10.x
      mad r11.xyz, r6.yzwy, r8.zzzz, -r2.xyzx
      mad r2.xyz, r2.wwww, r11.xyzx, r2.xyzx
      mad r4.xyzw, r2.wwww, -r4.xyzw, r4.xyzw
      add r11.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r2.wwww, r11.xxyz, r0.yyzw
      add r5.z, -r1.z, l(0.736800)
      mad r1.z, r2.w, r5.z, r1.z
      add r5.z, -r3.x, l(1.000000)
      mad r3.x, r2.w, r5.z, r3.x
      mad r1.w, -r1.w, l(0.160000), l(0.042000)
      mad r5.y, r2.w, r1.w, r5.y
    endif
    mov r1.xy, r9.xyxx
  endif
  if_nz r5.w
    add r1.w, -r7.x, l(1.000000)
    add r1.w, -r1.w, r8.y
    mul_sat r1.w, r1.w, l(2.54999924)
    lt r2.w, l(0.000000), r1.w
    if_nz r2.w
      dp3 r2.w, r6.yzwy, r6.yzwy
      sqrt r2.w, r2.w
      max r2.w, r2.w, l(0.000010)
      rcp r5.z, r2.w
      mul r1.w, r1.w, l(0.500000)
      add r2.w, -r10.x, r2.w
      mad r10.x, r1.w, r2.w, r10.x
      mad r6.yzw, r6.yyzw, r5.zzzz, -r2.xxyz
      mad r2.xyz, r1.wwww, r6.yzwy, r2.xyzx
      mad r4.xyzw, r1.wwww, -r4.xyzw, r4.xyzw
      add r6.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r1.wwww, r6.yyzw, r0.yyzw
      add r2.w, -r1.z, l(0.257779092)
      mad r1.z, r1.w, r2.w, r1.z
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r1.w, r2.w, r3.x
      add r2.w, -r5.y, l(0.042000)
      mad r5.y, r1.w, r2.w, r5.y
    endif
    mov r1.xy, r9.xyxx
  endif
endif
lt r1.w, l(0.000000), r7.y
if_nz r1.w
  mul r5.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.w, r5.zwzz, t16.yzwx, s2
  add r2.w, -r7.y, l(1.000000)
  add r1.w, r1.w, -r2.w
  mov_sat r2.w, r1.w
  mad r2.w, r2.w, l(3.14159274), l(-1.57079637)
  sincos r2.w, null, r2.w
  mad r2.w, r2.w, l(0.500000), l(0.500000)
  mul_sat r1.w, r1.w, l(2.83648515)
  mul r2.w, r2.w, l(0.090000)
  deriv_rtx_fine r5.z, r2.w
  deriv_rty_fine r2.w, r2.w
  lt r5.w, l(0.000000), r1.w
  if_nz r5.w
    add r6.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r2.xyz, r1.wwww, r6.yzwy, r2.xyzx
    add r5.w, -r10.x, l(1.000000)
    mad r10.x, r1.w, r5.w, r10.x
    mad r4.xyzw, r1.wwww, -r4.xyzw, r4.xyzw
    add r6.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r1.wwww, r6.yyzw, r0.yyzw
    add r5.w, -r1.z, l(0.900000)
    mad r1.z, r1.w, r5.w, r1.z
    add r5.w, -r3.x, l(1.000000)
    mad r3.x, r1.w, r5.w, r3.x
    add r5.w, -r5.y, l(0.042000)
    mad r5.y, r1.w, r5.w, r5.y
    mov r9.xy, r2.xyxx
  else
    mov r9.xy, r2.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r5.z, r5.z, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r6.yz, r1.xxyx
  deriv_rty_fine r1.xy, r1.xyxx
  dp2 r5.w, r6.yzyy, r6.yzyy
  dp2 r6.w, r1.xyxx, r1.xyxx
  max r5.w, r5.w, l(0.001000)
  div r6.yz, r6.yyzy, r5.wwww
  max r5.w, r6.w, l(0.001000)
  div r1.xy, r1.xyxx, r5.wwww
  mul r1.xy, r2.wwww, r1.xyxx
  mad r1.xy, r6.yzyy, r5.zzzz, r1.xyxx
  mad r2.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.x, r2.xyzx, r2.xyzx
  rsq r1.x, r1.x
  mul r6.yzw, r1.xxxx, r2.xxyz
  mov r9.z, r2.z
  movc r2.xyz, r1.wwww, r9.xyzx, r6.yzwy
endif
lt r1.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r7.zwzz
or r1.w, r1.y, r1.x
lt r2.w, l(0.000000), r6.x
or r1.w, r1.w, r2.w
lt r5.z, l(0.000000), r5.x
or r1.w, r1.w, r5.z
if_nz r1.w
  mul r6.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r6.yzw, r6.yzyy, t18.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t17.yzwx, s2
  if_nz r1.x
    add r1.x, -r7.z, l(1.000000)
    add r1.x, -r1.x, r1.w
    mul_sat r1.x, r1.x, l(1.48756182)
    lt r5.w, l(0.000000), r1.x
    if_nz r5.w
      mul r7.xyz, r1.xxxx, r6.yzwy
      add r8.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.xxxx, r8.yzwy, r2.xyzx
      add r5.w, -r10.x, l(1.000000)
      mad r10.x, r1.x, r5.w, r10.x
      mad r4.xyzw, r1.xxxx, -r4.xyzw, r4.xyzw
      add r8.yzw, -r0.yyzw, l(0.000000, 0.388244420, 0.000000, 0.000000)
      mad r0.yzw, r1.xxxx, r8.yyzw, r0.yyzw
      mad r1.z, r1.x, -r1.z, r1.z
      add r5.w, -r3.x, l(1.000000)
      mad r3.x, r1.x, r5.w, r3.x
      add r5.w, -r5.y, l(0.018000)
      mad r5.y, r1.x, r5.w, r5.y
      mul r7.xyz, r7.xyzx, l(215.799011, 16.691010, 2.160759, 0.000000)
    else
      mov r7.xyz, l(0,0,0,0)
    endif
  else
    mov r7.xyz, l(0,0,0,0)
  endif
  if_nz r1.y
    add r1.x, -r7.w, l(1.000000)
    add_sat r1.x, -r1.x, r1.w
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.500000)
      add r8.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.xxxx, r8.yzwy, r2.xyzx
      add r1.y, -r10.x, l(1.000000)
      mad r10.x, r1.x, r1.y, r10.x
      mad r4.xyzw, r1.xxxx, -r4.xyzw, r4.xyzw
      add r8.yzw, -r0.yyzw, l(0.000000, 0.580391884, 0.807828188, 0.831372619)
      mad r0.yzw, r1.xxxx, r8.yyzw, r0.yyzw
      add r1.y, -r1.z, l(1.000000)
      mad r1.z, r1.x, r1.y, r1.z
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r5.y, l(0.018000)
      mad r5.y, r1.x, r1.y, r5.y
      mad r8.yzw, r6.yyzw, l(0.000000, 1.062564, 1.500000, 1.47342753), -r7.xxyz
      mad r7.xyz, r1.xxxx, r8.yzwy, r7.xyzx
    endif
  endif
  if_nz r2.w
    add r1.x, -r6.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.w
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.700000)
      add r8.yzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.xxxx, r8.yzwy, r2.xyzx
      add r1.y, -r10.x, l(1.000000)
      mad r10.x, r1.x, r1.y, r10.x
      mad r4.xyzw, r1.xxxx, -r4.xyzw, r4.xyzw
      add r8.yzw, -r0.yyzw, l(0.000000, 0.513725579, 0.498039424, 0.247058898)
      mad r0.yzw, r1.xxxx, r8.yyzw, r0.yyzw
      add r1.y, -r1.z, l(1.000000)
      mad r1.z, r1.x, r1.y, r1.z
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r5.y, l(0.018000)
      mad r5.y, r1.x, r1.y, r5.y
      mad r8.yzw, r6.yyzw, l(0.000000, 0.956009, 1.000000, 0.313989), -r7.xxyz
      mad r7.xyz, r1.xxxx, r8.yzwy, r7.xyzx
    endif
  endif
  if_nz r5.z
    add r1.x, -r5.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.w
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r5.xzw, -r2.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r2.xyz, r1.xxxx, r5.xzwx, r2.xyzx
      add r1.y, -r10.x, l(1.000000)
      mad r10.x, r1.x, r1.y, r10.x
      mad r4.xyzw, r1.xxxx, -r4.xyzw, r4.xyzw
      add r5.xzw, -r0.yyzw, l(0.329802066, 0.000000, 0.340103745, 0.523559451)
      mad r0.yzw, r1.xxxx, r5.xxzw, r0.yyzw
      add r1.y, -r1.z, l(1.000000)
      mad r1.z, r1.x, r1.y, r1.z
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      add r1.y, -r5.y, l(0.018000)
      mad r5.y, r1.x, r1.y, r5.y
      mad r5.xzw, r6.yyzw, l(1.822130, 0.000000, 0.838494, 3.68737984), -r7.xxyz
      mad r7.xyz, r1.xxxx, r5.xzwx, r7.xyzx
    endif
  endif
else
  mov r7.xyz, l(0,0,0,0)
endif
lt r1.x, l(0.000000), r8.x
if_nz r1.x
  add r1.xy, -r1.zzzz, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r5.xzw, r8.xxxx, l(-0.200000, 0.000000, -0.300000, -0.250000)
  mul_sat r5.xzw, r5.xxzw, l(1.250000, 0.000000, 1.47058821, 4.000000)
  mul r1.x, r1.x, r5.x
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mad r1.z, r5.z, r1.y, r1.z
  add r1.y, -r5.y, l(0.020000)
  mad r5.y, r5.w, r1.y, r5.y
  add r1.y, -r10.x, l(1.000000)
  mad r10.x, r5.z, r1.y, r10.x
  dp3 r1.y, r2.xyzx, r2.xyzx
  rsq r1.y, r1.y
  mul r2.xyz, r1.yyyy, r2.xyzx
  add r1.y, -r3.x, l(1.000000)
  mad r3.x, r8.x, r1.y, r3.x
  log r5.xzw, r0.yyzw
  mul r1.xyw, r1.xxxx, r5.xzxw
  exp r0.yzw, r1.xxyw
endif
ge r0.x, l(0.000000), r0.x
discard_nz r0.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r5.xzw, v8.xxxx, v4.xxyz, -v4.xxyz
dp3 r0.x, r5.xzwx, r5.xzwx
rsq r0.x, r0.x
mul r5.xzw, r0.xxxx, r5.xxzw
dp3 r0.x, v5.xyzx, v5.xyzx
rsq r0.x, r0.x
mul r6.xyz, r0.xxxx, v5.xyzx
dp3 r0.x, v6.xyzx, v6.xyzx
rsq r0.x, r0.x
mul r8.xyz, r0.xxxx, v6.xyzx
dp3 r0.x, r2.xyzx, r2.xyzx
rsq r0.x, r0.x
mul r2.xyz, r0.xxxx, r2.xyzx
mul r8.xyz, r8.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r6.xyxz, r8.xyxz
mad r2.xyz, r2.zzzz, r5.xzwx, r2.xywx
dp3 r0.x, r2.xyzx, r2.xyzx
rsq r0.x, r0.x
mul r2.xyz, r0.xxxx, r2.xyzx
ne r0.x, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r6.xyz, r5.xzwx
deriv_rty_fine r5.xzw, r5.xxzw
dp3 r1.w, r6.xyzx, r6.xyzx
dp3 r2.w, r5.xzwx, r5.xzwx
add r1.w, r1.w, r2.w
min r10.y, r1.w, l(0.300000)
movc r5.xz, r0.xxxx, l(1.000000,0,0,0), r10.xxyx
add r0.x, -r1.z, l(1.000000)
mul r0.x, r0.x, r0.x
max r1.z, r5.x, l(0.600000)
mad r1.z, r1.z, l(-0.527635), l(0.520718)
max r1.z, r1.z, l(0.000000)
mad r0.x, r0.x, r0.x, r1.z
add r0.x, r5.z, r0.x
sqrt r0.x, r0.x
min r0.x, r0.x, l(1.000000)
max r0.x, r0.x, l(0.001000)
sqrt r0.x, r0.x
add r3.y, -r0.x, l(1.000000)
lt r0.x, r0.y, l(0.040450)
mul r1.z, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.x, r0.x, r1.z, r0.y
lt r0.y, r0.z, l(0.040450)
mul r1.z, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.y, r0.y, r1.z, r0.z
lt r0.z, r0.w, l(0.040450)
mul r1.z, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.z, r0.z, r1.z, r0.w
mul r4.xyzw, r4.xyzw, cb3[37].yyyy
mul r0.w, l(0.900000), cb3[37].w
exp r0.w, r0.w
mul r6.xyz, r0.wwww, r7.xyzx
mul r6.xyz, r6.xyzx, cb1[3].xxxx
and r0.w, l(8), cb1[0].y
max r1.z, r6.z, r6.y
max r1.z, r1.z, r6.x
lt r1.z, l(0.0000153787005), r1.z
max r1.w, r4.z, r4.y
max r1.w, r1.w, r4.x
lt r1.w, r1.w, l(0.010000)
or r1.w, r1.w, r1.z
movc r2.w, r1.w, l(0), l(1)
add r5.x, r5.x, l(-0.950000)
mul o1.w, r5.x, l(20.000000)
ftou r5.xz, v0.xxyx
sqrt r7.xyzw, r0.xyzx
mul r0.xyz, r7.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.xy, r0.yyyy, r0.xzxx
mad r8.x, r7.z, l(0.250000), r0.x
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.y
and r0.xy, r5.xzxx, l(1, 1, 0, 0)
ine r0.x, r0.y, r0.x
movc r0.xy, r0.xxxx, r8.xyxx, r8.xzxx
add o0.xy, r0.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.x, r5.y, l(6.250000)
sqrt o0.w, r0.x
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.w, l(1), l(0)
and r0.y, r1.z, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(28)
imad r0.x, r2.w, l(32), r0.x
utof r0.x, r0.x
mul r3.z, r0.x, l(0.00392156886)
and r0.xyz, r6.xyzx, r1.zzzz
movc o3.xyz, r1.wwww, r0.xyzx, r4.xyzx
max r0.x, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.z, l(0)
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, r4.w
ret
// Approximately 533 instruction slots used
