//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:20 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__sparkle    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   28        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
mul r1.x, r0.w, r0.z
dp3 r1.y, v3.xyzx, v3.xyzx
rsq r1.y, r1.y
mul r1.yzw, r1.yyyy, v3.xxyz
add r2.xy, v2.xyxx, v2.xyxx
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t11.wxyz, s2
lt r4.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r5.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r3.yzw, r3.yyzw
mul r3.yzw, r3.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r3.yzw, r3.yyzw
mad r3.yzw, r3.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r3.yzw, r4.xxyz, r5.xxyz, r3.yyzw
mov_sat r3.x, r3.x
add r2.z, r3.x, l(0.0117646996)
mul r2.z, r2.z, l(3.970917)
min r2.z, r2.z, l(1.000000)
add r2.z, -r2.z, l(1.000000)
mad r2.z, -r2.z, r2.z, l(1.000000)
mul r2.z, r2.z, l(7.500000)
deriv_rtx_fine r2.w, r2.z
deriv_rty_fine r2.z, r2.z
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t12.xyzw, s2
mad r4.xyz, r4.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t13.xzwy, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, v2.xyxx, t14.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t16.xyzw, s1
dp3 r4.w, r4.xyzx, r4.xyzx
sqrt r4.w, r4.w
max r4.w, r4.w, l(0.000010)
rcp r5.w, r4.w
mul r4.xyz, r4.xyzx, r5.wwww
mul r5.z, r5.z, r5.z
mul r5.z, r5.z, l(0.160000)
mul r3.yzw, r3.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r6.xyz, r5.yyyy, r6.xyzx
ne r7.xy, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].wzww
mul r2.zw, r2.zzzw, l(0.000000, 0.000000, 0.010000, 0.010000)
deriv_rtx_fine r7.zw, v2.xxxy
deriv_rty_fine r8.xy, v2.xyxx
dp2 r5.w, r7.zwzz, r7.zwzz
dp2 r6.w, r8.xyxx, r8.xyxx
max r5.w, r5.w, l(0.001000)
div r7.zw, r7.zzzw, r5.wwww
max r5.w, r6.w, l(0.001000)
div r8.xy, r8.xyxx, r5.wwww
mul r8.zw, r2.zzzz, r8.xxxy
mad r2.zw, r7.zzzw, r2.wwww, r8.zzzw
mad r9.xy, -r2.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r4.xyxx
mov r9.z, r4.z
dp3 r2.z, r9.xyzx, r9.xyzx
rsq r2.z, r2.z
mul r9.xyz, r2.zzzz, r9.xyzx
movc r4.xyz, r7.xxxx, r4.xyzx, r9.xyzx
sample_indexable(texture2d)(float,float,float,float) r9.xyzw, v2.xyxx, t17.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.z, v2.xyxx, t15.yzxw, s1
mov_sat r9.x, r9.x
mul r2.z, r2.z, r9.x
mad r2.z, r2.z, v6.x, l(-0.071167)
mov_sat r2.w, r2.z
add r2.w, -r2.w, l(1.000000)
mad r2.w, -r2.w, r2.w, l(1.000000)
mad r0.z, -r0.z, r0.w, l(20.000000)
mul_sat r0.z, r0.z, l(0.200000)
mul r0.z, r0.z, r2.w
mul_sat r0.w, r2.z, l(6.77025127)
mul r0.z, r0.z, l(7.142940)
deriv_rtx_fine r2.z, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.w, l(0.000000), r0.w
ne r5.w, r2.z, l(0.000000)
or r5.w, r2.w, r5.w
ne r6.w, r0.z, l(0.000000)
or r5.w, r5.w, r6.w
if_nz r5.w
  lt r10.xyz, r9.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.yzwy
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, v2.xyxx, t18.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.zw, v2.xyxx, t19.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, v2.xyxx, t20.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, v2.xyxx, t22.yzwx, s1
  dp3 r9.w, r10.xyzx, r10.xyzx
  sqrt r9.w, r9.w
  max r9.w, r9.w, l(0.000010)
  rcp r10.w, r9.w
  mul r8.w, r8.w, r8.w
  mul r6.w, r0.w, r6.w
  if_nz r2.w
    lt r2.w, l(0.000000), r6.w
    if_nz r2.w
      mul r11.xyz, v2.yyxy, l(225.000000, 225.000000, 225.000000, 0.000000)
      frc r12.xy, r11.zyzz
      add r12.xy, r12.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
      dp2 r2.w, |r12.xyxx|, |r12.xyxx|
      mul_sat r11.w, v0.w, l(0.500000)
      mul r11.w, r11.w, l(0.300000)
      mul r11.w, r11.w, r11.w
      lt r2.w, r2.w, r11.w
      if_nz r2.w
        add r2.w, cb3[38].w, cb3[38].w
        log r6.w, r6.w
        mul r6.w, r6.w, l(32.000000)
        exp r6.w, r6.w
        mul r2.w, r2.w, r6.w
        ftou r11.xyz, |r11.xyzx|
        ishl r12.xy, r11.yzyy, l(10, 11, 0, 0)
        iadd r12.xy, r11.zyzz, r12.xyxx
        imul null, r11.yw, r11.yyyz, l(0, 2000, 0, 100)
        imad r6.w, r11.x, l(3072), r11.z
        xor r11.xz, r12.xxyx, l(61, 0, 61, 0)
        ushr r12.xy, r12.xyxx, l(16, 16, 0, 0)
        xor r11.xz, r11.xxzx, r12.xxyx
        imul null, r11.xz, r11.xxzx, l(9, 0, 9, 0)
        ushr r12.xy, r11.xzxx, l(4, 4, 0, 0)
        xor r11.xz, r11.xxzx, r12.xxyx
        imul null, r11.xz, r11.xxzx, l(0x27d4eb2d, 0, 0x27d4eb2d, 0)
        ushr r12.xy, r11.xzxx, l(15, 15, 0, 0)
        xor r11.xz, r11.xxzx, r12.xxyx
        xor r12.x, r6.w, l(61)
        ushr r6.w, r6.w, l(16)
        xor r6.w, r6.w, r12.x
        imul null, r6.w, r6.w, l(9)
        ushr r12.x, r6.w, l(4)
        xor r6.w, r6.w, r12.x
        imul null, r6.w, r6.w, l(0x27d4eb2d)
        ushr r12.x, r6.w, l(15)
        xor r6.w, r6.w, r12.x
        utof r11.xz, r11.xxzx
        mad r12.xy, r11.xzxx, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
        utof r6.w, r6.w
        mul r6.w, r6.w, l(1.164153218E-010)
        max r12.z, r6.w, l(0.010000)
        iadd r6.w, r11.w, r11.y
        xor r11.x, r6.w, l(61)
        ushr r6.w, r6.w, l(16)
        xor r6.w, r6.w, r11.x
        imul null, r6.w, r6.w, l(9)
        ushr r11.x, r6.w, l(4)
        xor r6.w, r6.w, r11.x
        imul null, r6.w, r6.w, l(0x27d4eb2d)
        ushr r11.x, r6.w, l(15)
        xor r6.w, r6.w, r11.x
        utof r6.w, r6.w
        mad r6.w, r6.w, l(8.149073083E-011), l(0.650000)
        mul r6.w, r6.w, r6.w
        mul r6.w, r6.w, r6.w
        mul r6.w, r6.w, r6.w
        mul r2.w, r2.w, r6.w
        dp3 r6.w, r12.xyzx, r12.xyzx
        rsq r6.w, r6.w
        mul r11.xyz, r6.wwww, r12.xyzx
        mul r6.w, r2.w, r11.z
        dp3 r11.w, v4.xyzx, v4.xyzx
        rsq r11.w, r11.w
        mul r12.xyz, r11.wwww, v4.xyzx
        dp3 r11.w, v5.xyzx, v5.xyzx
        rsq r11.w, r11.w
        mul r13.xyz, r11.wwww, v5.xyzx
        mul r13.xyz, r11.yyyy, r13.xyzx
        mad r11.xyw, r11.xxxx, r12.xyxz, r13.xyxz
        mad r11.xyz, r11.zzzz, r1.yzwy, r11.xywx
        dp3 r11.w, r11.xyzx, r11.xyzx
        rsq r11.w, r11.w
        mul r11.xyz, r11.wwww, r11.xyzx
        mul r11.xyz, r2.wwww, r11.xyzx
      else
        mov r11.xyz, l(0,0,0,0)
        mov r6.w, l(0)
      endif
    else
      mov r11.xyz, l(0,0,0,0)
      mov r6.w, l(0)
    endif
    add r2.w, -r4.w, r9.w
    mad r4.w, r0.w, r2.w, r4.w
    mad r10.xyz, r10.xyzx, r10.wwww, -r4.xyzx
    mad r4.xyz, r0.wwww, r10.xyzx, r4.xyzx
    mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    mad r9.xyz, r9.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r3.yzwy
    mad r3.yzw, r0.wwww, r9.xxyz, r3.yyzw
    add r2.w, -r5.x, r8.z
    mad r5.x, r0.w, r2.w, r5.x
    add r2.w, -r3.x, r5.w
    mad r3.x, r0.w, r2.w, r3.x
    mad r2.w, r8.w, l(0.160000), -r5.z
    mad r5.z, r0.w, r2.w, r5.z
    mad r5.y, r0.w, -r5.y, r5.y
    mov r9.xy, r4.xyxx
  else
    mov r11.xyz, l(0,0,0,0)
    mov r6.w, l(0)
    mov r9.xy, r4.xyxx
  endif
  mul r0.w, r2.z, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  mul r2.zw, r0.zzzz, r8.xxxy
  mad r0.zw, r7.zzzw, r0.wwww, r2.zzzw
  mad r4.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r8.xyz, r0.zzzz, r4.xyzx
  mov r9.z, r4.z
  movc r4.xyz, r7.xxxx, r9.xyzx, r8.xyzx
else
  mov r11.xyz, l(0,0,0,0)
  mov r6.w, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r2.xyxx, t24.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, r2.xyxx, t28.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r0.w, v2.xyxx, t28.yzwx, s2
mov_sat r8.x, r8.x
mul r0.w, r0.w, r8.x
mul r2.z, r0.w, v6.y
lt r2.w, r2.z, l(0.500000)
dp2 r2.z, r0.zzzz, r2.zzzz
mad r0.w, -r0.w, v6.y, l(1.000000)
add r0.w, r0.w, r0.w
add r0.z, -r0.z, l(1.000000)
mad r0.z, -r0.w, r0.z, l(1.000000)
movc r0.z, r2.w, r2.z, r0.z
add r0.z, r0.z, l(-0.0390625000)
mul_sat r0.zw, r0.zzzz, l(0.000000, 0.000000, 1.738172, 9.88777351)
mul r1.x, r1.x, l(0.0666666701)
min r1.x, r1.x, l(1.000000)
mul r0.z, r0.z, r1.x
mul r0.z, r0.z, l(4.081420)
deriv_rtx_fine r1.x, r0.z
deriv_rty_fine r0.z, r0.z
lt r2.z, l(0.000000), r0.w
ne r2.w, r1.x, l(0.000000)
or r2.w, r2.w, r2.z
ne r5.w, r0.z, l(0.000000)
or r2.w, r2.w, r5.w
if_nz r2.w
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r2.xyxx, t25.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.zw, r2.xyxx, t26.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r2.w, r2.xyxx, t27.xyzw, s2
  dp3 r5.w, r9.xyzx, r9.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r8.w, r5.w
  mul r7.w, r7.w, r7.w
  if_nz r2.z
    add r2.z, -r4.w, r5.w
    mad r4.w, r0.w, r2.z, r4.w
    mad r9.xyz, r9.xyzx, r8.wwww, -r4.xyzx
    mad r4.xyz, r0.wwww, r9.xyzx, r4.xyzx
    mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    mad r8.xyz, r8.xyzx, l(0.819152772, 0.819152772, 0.819152772, 0.000000), -r3.yzwy
    mad r3.yzw, r0.wwww, r8.xxyz, r3.yyzw
    add r2.z, -r5.x, r7.z
    mad r5.x, r0.w, r2.z, r5.x
    add r2.z, -r3.x, r2.w
    mad r3.x, r0.w, r2.z, r3.x
    mad r2.z, r7.w, l(0.160000), -r5.z
    mad r5.z, r0.w, r2.z, r5.z
    mad r5.y, r0.w, -r5.y, r5.y
    mov r8.xy, r4.xyxx
  else
    mov r8.xy, r4.xyxx
  endif
  mul r0.w, r1.x, l(0.010000)
  mul r0.z, r0.z, l(0.010000)
  deriv_rtx_fine r2.zw, r2.xxxy
  deriv_rty_fine r2.xy, r2.xyxx
  dp2 r1.x, r2.zwzz, r2.zwzz
  dp2 r5.w, r2.xyxx, r2.xyxx
  max r1.x, r1.x, l(0.001000)
  div r2.zw, r2.zzzw, r1.xxxx
  max r1.x, r5.w, l(0.001000)
  div r2.xy, r2.xyxx, r1.xxxx
  mul r2.xy, r0.zzzz, r2.xyxx
  mad r0.zw, r2.zzzw, r0.wwww, r2.xxxy
  mad r4.xy, -r0.zwzz, l(1.000000, -1.000000, 0.000000, 0.000000), r8.xyxx
  dp3 r0.z, r4.xyzx, r4.xyzx
  rsq r0.z, r0.z
  mul r2.xyz, r0.zzzz, r4.xyzx
  mov r8.z, r4.z
  movc r4.xyz, r7.xxxx, r8.xyzx, r2.xyzx
endif
mov_sat r0.z, v6.w
mul r0.w, r0.z, l(0.990000)
add r2.xyzw, -r5.yxyx, l(1.500000, 0.500000, 1.000000, 0.990000)
mul_sat r1.x, r2.y, l(2.500000)
mad r7.xzw, r0.zzzz, l(0.990000, 0.000000, 0.990000, 0.990000), l(-0.200000, 0.000000, -0.300000, -0.250000)
mul r7.xzw, r7.zzwx, l(1.47058821, 0.000000, 4.000000, 1.250000)
max r0.z, r7.w, l(0.000000)
mul r0.z, r1.x, r0.z
mad r0.z, r0.z, l(0.600000), l(1.000000)
mov_sat r7.xz, r7.xxzx
mul r1.x, r2.z, r7.x
mov_sat r2.x, r2.x
mul r2.x, r2.x, r7.z
mad r2.y, r1.x, r2.w, r5.x
add r2.z, -r5.z, l(0.020000)
mad r2.x, r2.x, r2.z, r5.z
max r1.x, r1.x, l(0.000000)
add r2.z, -r4.w, l(1.000000)
mad r8.x, r1.x, r2.z, r4.w
dp3 r1.x, r4.xyzx, r4.xyzx
rsq r1.x, r1.x
mul r4.xyz, r1.xxxx, r4.xyzx
add r1.x, -r3.x, l(1.000000)
mad o2.x, r0.w, r1.x, r3.x
log r3.xyzw, r3.yzwy
mul r3.xyzw, r0.zzzz, r3.xyzw
exp r3.xyzw, r3.xyzw
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r5.xzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r7.xzw, r0.zzzz, v5.xxyz
mul r7.xzw, r4.yyyy, r7.xxzw
mad r4.xyw, r4.xxxx, r5.xzxw, r7.xzxw
mad r4.xyz, r4.zzzz, r1.yzwy, r4.xywx
dp3 r0.z, r4.xyzx, r4.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r4.xyzx
deriv_rtx_fine r5.xzw, r1.yyzw
deriv_rty_fine r1.xyz, r1.yzwy
dp3 r0.z, r5.xzwx, r5.xzwx
dp3 r0.w, r1.xyzx, r1.xyzx
add r0.z, r0.w, r0.z
min r8.y, r0.z, l(0.300000)
movc r0.zw, r7.yyyy, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r2.y, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r1.xyzw, r3.wyzw, l(0.040450, 0.040450, 0.040450, 0.040450)
mul r7.xyzw, r3.wyzw, l(0.0773993805, 0.0773993805, 0.0773993805, 0.0773993805)
add r3.xyzw, r3.xyzw, l(0.055000, 0.055000, 0.055000, 0.055000)
mul r3.xyzw, r3.xyzw, l(0.947867334, 0.947867334, 0.947867334, 0.947867334)
log r3.xyzw, r3.xyzw
mul r3.xyzw, r3.xyzw, l(2.400000, 2.400000, 2.400000, 2.400000)
exp r3.xyzw, r3.xyzw
movc r1.xyzw, r1.xyzw, r7.xyzw, r3.xyzw
and r0.w, l(8), cb1[0].y
max r2.y, r6.z, r6.y
max r2.y, r2.y, r6.x
mul r2.y, r5.y, r2.y
lt r2.y, l(0.010000), r2.y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.zw, v0.xxxy
sqrt r1.xyzw, r1.xyzw
mul r3.xyz, r1.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r1.xy, r3.yyyy, r3.xzxx
mad r3.x, r1.z, l(0.250000), r1.x
dp2 r3.y, r1.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r3.z, r1.z, l(-0.250000), r1.y
and r1.xy, r2.zwzz, l(1, 1, 0, 0)
ine r0.z, r1.y, r1.x
movc r1.xy, r0.zzzz, r3.xyxx, r3.xzxx
add o0.xy, r1.xyxx, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.x, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r4.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.w, l(25), l(24)
bfi r0.z, l(3), l(5), r2.y, r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
ne r0.z, r6.w, l(0.000000)
mad_sat r1.xyz, r11.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r1.w, -r1.z
and r1.xyz, r0.zzzz, r1.xywx
movc o3.xyz, r2.yyyy, r6.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.y, r5.y
mov o3.w, l(0)
ret
// Approximately 410 instruction slots used
