//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:52 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__opacity    texture  float4          2d   20        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_3__ao    texture  float4          2d   31        1
// resourceTables__materialData.layer_3__opacity    texture  float4          2d   32        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   34        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   35        1
// resourceTables__materialData.layer_6__alpha    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t11.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t12.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xw, v2.xyxx, t13.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t14.xyzw, s2
dp3 r0.w, r3.xyzx, r3.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r5.xyz, r1.wwww, r3.xyzx
mul r2.w, r4.w, r4.w
mul r2.w, r2.w, l(0.160000)
mul r6.xyz, r2.xyzx, l(0.874510050, 0.874510050, 0.874510050, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t20.yzwx, s1
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t21.yzwx, s2
mov_sat r7.x, r7.x
mul r4.w, r4.w, r7.x
mul r4.w, r4.w, v6.z
mad r3.w, r4.w, r3.w, l(-0.0808105022)
mul_sat r8.xy, r3.wwww, l(4.12175655, 8.011729, 0.000000, 0.000000)
mul r3.w, r8.x, l(0.552979)
deriv_rtx_fine r4.w, r3.w
deriv_rty_fine r3.w, r3.w
lt r6.w, l(0.000000), r8.y
ne r7.x, r4.w, l(0.000000)
or r7.x, r6.w, r7.x
ne r8.x, r3.w, l(0.000000)
or r7.x, r7.x, r8.x
if_nz r7.x
  lt r8.xzw, r7.yyzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.xyz, r7.yzwy
  mul r7.xyz, r7.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r7.xyz, r7.xyzx
  mad r7.xyz, r7.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r7.xyz, r8.xzwx, r9.xyzx, r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xzw, v2.xyxx, t17.xwyz, s2
  mad r8.xzw, r8.xxzw, l(2.007874, 0.000000, 2.007874, 2.007874), l(-1.007874, 0.000000, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r7.w, v2.xyxx, t18.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r9.x, v2.xyxx, t19.wxyz, s2
  dp3 r9.y, r8.xzwx, r8.xzwx
  sqrt r9.y, r9.y
  max r9.y, r9.y, l(0.000010)
  rcp r9.z, r9.y
  mul r8.xzw, r8.xxzw, r9.zzzz
  mul r10.xyz, r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
  if_nz r6.w
    mad r6.w, r3.z, r1.w, l(1.000000)
    max r5.w, r6.w, l(0.001000)
    mul r11.xyz, r8.xzwx, l(-1.000000, -1.000000, 1.000000, 0.000000)
    dp3 r6.w, r5.xywx, r11.xyzx
    mul r11.xyz, r5.xywx, r6.wwww
    div r11.xyz, r11.xyzx, r5.wwww
    mad r8.xzw, -r8.xxzw, l(-1.000000, 0.000000, -1.000000, 1.000000), r11.xxyz
    min r5.w, r0.w, r9.y
    add r5.w, -r0.w, r5.w
    mad r0.w, r8.y, r5.w, r0.w
    mad r3.xyz, -r3.xyzx, r1.wwww, r8.xzwx
    mad r5.xyz, r8.yyyy, r3.xyzx, r5.xyzx
    mad r1.w, r9.x, r0.z, -r0.z
    mad r0.z, r8.y, r1.w, r0.z
    lt r3.xyz, r2.xyzx, l(0.571748734, 0.571748734, 0.571748734, 0.000000)
    mul r8.xzw, r6.xxyz, r10.xxyz
    add r8.xzw, r8.xxzw, r8.xxzw
    mad r9.xyz, -r2.xyzx, l(0.874510050, 0.874510050, 0.874510050, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    add r9.xyz, r9.xyzx, r9.xyzx
    mad r7.xyz, -r7.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
    mad r7.xyz, -r9.xyzx, r7.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
    movc r3.xyz, r3.xyzx, r8.xzwx, r7.xyzx
    mad r1.w, r4.x, r7.w, -r4.x
    mad r4.x, r8.y, r1.w, r4.x
    mad r2.xyz, -r2.xyzx, l(0.874510050, 0.874510050, 0.874510050, 0.000000), r3.xyzx
    mad r6.xyz, r8.yyyy, r2.xyzx, r6.xyzx
    mov r2.xy, r5.xyxx
  else
    mov r2.xy, r5.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.x, r4.w, l(0.010000)
  mul r3.y, r3.w, l(0.010000)
  deriv_rtx_fine r3.zw, v2.xxxy
  deriv_rty_fine r7.xy, v2.xyxx
  dp2 r4.w, r3.zwzz, r3.zwzz
  dp2 r5.w, r7.xyxx, r7.xyxx
  max r4.w, r4.w, l(0.001000)
  div r3.zw, r3.zzzw, r4.wwww
  max r4.w, r5.w, l(0.001000)
  div r7.xy, r7.xyxx, r4.wwww
  mul r7.xy, r3.yyyy, r7.xyxx
  mad r3.xy, r3.zwzz, r3.xxxx, r7.xyxx
  mad r5.xy, -r3.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r2.xyxx
  dp3 r3.x, r5.xyzx, r5.xyzx
  rsq r3.x, r3.x
  mul r3.xyz, r3.xxxx, r5.xyzx
  mov r2.z, r5.z
  movc r5.xyz, r1.wwww, r2.xyzx, r3.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t27.yzwx, s2
mov_sat r3.x, r3.x
mul r1.w, r1.w, r3.x
mad r1.w, r1.w, v6.z, l(-0.679932)
mov_sat r2.x, r1.w
mul_sat r1.w, r1.w, l(6.67645836)
deriv_rtx_fine r2.y, r2.x
deriv_rty_fine r2.x, r2.x
lt r2.z, l(0.000000), r1.w
ne r3.x, r2.y, l(0.000000)
or r3.x, r2.z, r3.x
ne r4.w, r2.x, l(0.000000)
or r3.x, r3.x, r4.w
if_nz r3.x
  lt r7.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.yzwy
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r7.xyzx, r8.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t23.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xy, v2.xyxx, t24.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t25.xywz, s2
  dp3 r4.w, r7.xyzx, r7.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r6.w, r8.y, r8.y
  if_nz r2.z
    add r2.z, -r0.w, r4.w
    mad r0.w, r1.w, r2.z, r0.w
    mad r7.xyz, r7.xyzx, r5.wwww, -r5.xyzx
    mad r5.xyz, r1.wwww, r7.xyzx, r5.xyzx
    mad r3.xyz, r3.xyzx, l(0.433471054, 0.433471054, 0.433471054, 0.000000), -r6.xyzx
    mad r6.xyz, r1.wwww, r3.xyzx, r6.xyzx
    add r2.z, -r4.x, r8.x
    mad r4.x, r1.w, r2.z, r4.x
    add r2.z, -r0.z, r3.w
    mad r0.z, r1.w, r2.z, r0.z
    mad r2.z, r6.w, l(0.160000), -r2.w
    mad r2.w, r1.w, r2.z, r2.w
    mov r3.xy, r5.xyxx
  else
    mov r3.xy, r5.xyxx
  endif
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.xy, r2.xyxx, l(0.010000, 0.010000, 0.000000, 0.000000)
  deriv_rtx_fine r7.xy, v2.xyxx
  deriv_rty_fine r7.zw, v2.xxxy
  dp2 r2.z, r7.xyxx, r7.xyxx
  dp2 r3.w, r7.zwzz, r7.zwzz
  max r2.z, r2.z, l(0.001000)
  div r7.xy, r7.xyxx, r2.zzzz
  max r2.z, r3.w, l(0.001000)
  div r7.zw, r7.zzzw, r2.zzzz
  mul r2.xz, r2.xxxx, r7.zzwz
  mad r2.xy, r7.xyxx, r2.yyyy, r2.xzxx
  mad r5.xy, -r2.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r3.xyxx
  dp3 r2.x, r5.xyzx, r5.xyzx
  rsq r2.x, r2.x
  mul r2.xyz, r2.xxxx, r5.xyzx
  mov r3.z, r5.z
  movc r5.xyz, r1.wwww, r3.xyzx, r2.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t28.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t32.yzwx, s1
mov_sat r3.x, r3.x
mul r2.x, r3.x, v6.y
mad r2.y, r3.x, v6.y, l(0.00183105003)
mul_sat r2.y, r2.y, l(18.575966)
mul r2.z, r1.w, r2.y
lt r4.w, r2.x, l(0.500000)
dp2 r2.x, r2.zzzz, r2.xxxx
mad r2.z, -r3.x, v6.y, l(1.000000)
add r2.z, r2.z, r2.z
mad r1.w, -r1.w, r2.y, l(1.000000)
mad r1.w, -r2.z, r1.w, l(1.000000)
movc r1.w, r4.w, r2.x, r1.w
add r1.w, r1.w, l(0.00183105003)
mul_sat r2.xy, r1.wwww, l(3.970917, 18.575966, 0.000000, 0.000000)
add r1.w, -r2.x, l(1.000000)
mad r1.w, -r1.w, r1.w, l(1.000000)
mul r1.w, r1.w, l(7.500000)
deriv_rtx_fine r2.x, r1.w
deriv_rty_fine r1.w, r1.w
lt r2.z, l(0.000000), r2.y
ne r3.x, r2.x, l(0.000000)
or r3.x, r2.z, r3.x
ne r4.w, r1.w, l(0.000000)
or r3.x, r3.x, r4.w
if_nz r3.x
  lt r7.xyz, r3.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r3.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.yzwy
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r7.xyzx, r8.xyzx, r3.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t19.xyzw, s2
  mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t30.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r3.w, v2.xyxx, t31.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t33.xyzw, s1
  dp3 r4.w, r7.xyzx, r7.xyzx
  sqrt r4.w, r4.w
  max r4.w, r4.w, l(0.000010)
  rcp r5.w, r4.w
  mul r6.w, r8.z, r8.z
  mul r9.xyz, r8.yyyy, r9.xyzx
  if_nz r2.z
    add r2.z, -r0.w, r4.w
    mad r0.w, r2.y, r2.z, r0.w
    mad r7.xyz, r7.xyzx, r5.wwww, -r5.xyzx
    mad r5.xyz, r2.yyyy, r7.xyzx, r5.xyzx
    mul r7.xyz, r2.yyyy, r9.xyzx
    mad r3.xyz, r3.xyzx, l(0.695800960, 0.618034720, 0.462502956, 0.000000), -r6.xyzx
    mad r6.xyz, r2.yyyy, r3.xyzx, r6.xyzx
    add r2.z, -r4.x, r8.x
    mad r4.x, r2.y, r2.z, r4.x
    add r2.z, -r0.z, r3.w
    mad r0.z, r2.y, r2.z, r0.z
    mad r2.z, r6.w, l(0.160000), -r2.w
    mad r2.w, r2.y, r2.z, r2.w
    mul r4.y, r2.y, r8.y
    mov r3.xy, r5.xyxx
  else
    mov r4.z, l(0)
    mov r4.xy, r4.xzxx
    mov r7.xyz, l(0,0,0,0)
    mov r3.xy, r5.xyxx
  endif
  ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.x, r2.x, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r4.zw, v2.xxxy
  deriv_rty_fine r8.xy, v2.xyxx
  dp2 r2.z, r4.zwzz, r4.zwzz
  dp2 r3.w, r8.xyxx, r8.xyxx
  max r2.z, r2.z, l(0.001000)
  div r4.zw, r4.zzzw, r2.zzzz
  max r2.z, r3.w, l(0.001000)
  div r8.xy, r8.xyxx, r2.zzzz
  mul r8.xy, r1.wwww, r8.xyxx
  mad r2.xz, r4.zzwz, r2.xxxx, r8.xxyx
  mad r5.xy, -r2.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r3.xyxx
  dp3 r1.w, r5.xyzx, r5.xyzx
  rsq r1.w, r1.w
  mul r8.xyz, r1.wwww, r5.xyzx
  mov r3.z, r5.z
  movc r5.xyz, r2.yyyy, r3.xyzx, r8.xyzx
else
  mov r4.y, l(0)
  mov r7.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t35.yzwx, s2
mad r1.w, r1.w, v6.x, l(-0.0392156988)
mul_sat r2.xy, r1.wwww, l(6.679179, 7.307751, 0.000000, 0.000000)
mad r1.w, r2.x, l(3.14159274), l(-1.57079637)
sincos r1.w, null, r1.w
mad r1.w, r1.w, l(0.500000), l(0.500000)
add r1.w, -r1.w, l(1.000000)
mul r1.w, r1.w, l(2.500000)
deriv_rtx_fine r2.x, r1.w
deriv_rty_fine r1.w, r1.w
lt r2.z, l(0.000000), r2.y
ne r3.x, r2.x, l(0.000000)
or r3.x, r2.z, r3.x
ne r3.y, r1.w, l(0.000000)
or r3.x, r3.y, r3.x
if_nz r3.x
  sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t34.xyzw, s2
  lt r8.xyz, r3.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r3.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r3.xyz, r3.xyzx
  mul r3.xyz, r3.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r3.xyz, r3.xyzx
  mad r3.xyz, r3.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xyz, r8.xyzx, r9.xyzx, r3.xyzx
  if_nz r2.z
    add r8.xyz, -r5.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
    mad r5.xyz, r2.yyyy, r8.xyzx, r5.xyzx
    add r2.z, -r0.w, l(1.000000)
    mad r0.w, r2.y, r2.z, r0.w
    mad r7.xyz, r2.yyyy, -r7.xyzx, r7.xyzx
    mad r3.xyz, r3.xyzx, l(0.266666561, 0.247058898, 0.196078300, 0.000000), -r6.xyzx
    mad r6.xyz, r2.yyyy, r3.xyzx, r6.xyzx
    add r2.z, -r4.x, l(0.837485)
    mad r4.x, r2.y, r2.z, r4.x
    add r2.z, -r0.z, l(1.000000)
    mad r0.z, r2.y, r2.z, r0.z
    add r2.z, -r2.w, l(0.042000)
    mad r2.w, r2.y, r2.z, r2.w
    mad r4.y, r2.y, -r4.y, r4.y
    mov r3.xy, r5.xyxx
  else
    mov r3.xy, r5.xyxx
  endif
  ne r2.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.x, r2.x, l(0.010000)
  mul r1.w, r1.w, l(0.010000)
  deriv_rtx_fine r4.zw, v2.xxxy
  deriv_rty_fine r8.xy, v2.xyxx
  dp2 r2.z, r4.zwzz, r4.zwzz
  dp2 r3.w, r8.xyxx, r8.xyxx
  max r2.z, r2.z, l(0.001000)
  div r4.zw, r4.zzzw, r2.zzzz
  max r2.z, r3.w, l(0.001000)
  div r8.xy, r8.xyxx, r2.zzzz
  mul r8.xy, r1.wwww, r8.xyxx
  mad r2.xz, r4.zzwz, r2.xxxx, r8.xxyx
  mad r5.xy, -r2.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r3.xyxx
  dp3 r1.w, r5.xyzx, r5.xyzx
  rsq r1.w, r1.w
  mul r8.xyz, r1.wwww, r5.xyzx
  mov r3.z, r5.z
  movc r5.xyz, r2.yyyy, r3.xyzx, r8.xyzx
endif
mov_sat r1.w, v6.w
add r3.xyzw, -r4.yxyx, l(1.500000, 0.500000, 1.000000, 0.860000)
mul_sat r2.x, r3.y, l(2.500000)
add r8.xyz, r1.wwww, l(-0.200000, -0.300000, -0.250000, 0.000000)
mul r8.xyz, r8.yzxy, l(1.47058821, 4.000000, 1.250000, 0.000000)
max r2.y, r8.z, l(0.000000)
mul r2.x, r2.x, r2.y
mad r2.x, r2.x, l(0.600000), l(1.000000)
mov_sat r8.xy, r8.xyxx
mul r2.y, r3.z, r8.x
mov_sat r3.x, r3.x
mul r2.z, r3.x, r8.y
mad r3.x, r2.y, r3.w, r4.x
add r3.y, -r2.w, l(0.020000)
mad r2.z, r2.z, r3.y, r2.w
max r2.y, r2.y, l(0.000000)
add r2.w, -r0.w, l(1.000000)
mad r8.x, r2.y, r2.w, r0.w
dp3 r0.w, r5.xyzx, r5.xyzx
rsq r0.w, r0.w
mul r3.yzw, r0.wwww, r5.xxyz
add r0.w, -r0.z, l(1.000000)
mad o2.x, r1.w, r0.w, r0.z
log r4.xzw, r6.xxyz
mul r2.xyw, r2.xxxx, r4.xzxw
exp r2.xyw, r2.xyxw
sample_indexable(texture2d)(float,float,float,float) r0.z, v2.xyxx, t36.xywz, s2
add r0.z, r0.z, l(-0.0784313977)
mul_sat r0.z, r0.z, l(100000000.000000)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  mul r4.xzw, r0.zzzz, r2.xxyw
  mad r2.xyw, r4.xzxw, l(-5.960464478E-008, -5.960464478E-008, 0.000000, -5.960464478E-008), r2.xyxw
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r4.xzw, r0.zzzz, v4.xxyz
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, v5.xyzx
mul r5.xyz, r3.zzzz, r5.xyzx
mad r4.xzw, r3.yyyy, r4.xxzw, r5.xxyz
mad r3.yzw, r3.wwww, r1.xxyz, r4.xxzw
dp3 r0.z, r3.yzwy, r3.yzwy
rsq r0.z, r0.z
mul r3.yzw, r0.zzzz, r3.yyzw
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xzw, r1.xxyz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xzwx, r4.xzwx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r8.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r8.xxxy
add r1.x, -r3.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyw, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.w, l(0.040450)
mul r1.z, r2.w, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r7.z, r7.y
max r1.w, r1.w, r7.x
mul r1.w, r4.y, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r4.xzw, r5.xxyw, l(0.250000, 0.000000, 0.500000, -0.250000)
add r0.zw, r4.zzzz, r4.xxxw
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r2.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(17), l(16)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul o2.w, r0.z, l(0.00392156886)
and o3.xyz, r7.xyzx, r1.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.y, r4.y
mov o3.w, l(0)
ret
// Approximately 450 instruction slots used
