//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:11 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
// cbuffer ConstBuf__materialData
// {
//
//   struct MaterialData
//   {
//
//       float2 material_cst_ParticleSpawnReference;// Index:    0
//       float material_cst_ParticleSpawnReferenceRange;// Index:    0.z
//
//   } resourceTables__materialData;    // Index:    0.xyz            Components:     3
                                        // Textures:  t11-t43
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__passData.depthTexture    texture  float4          2d    0        1
// resourceTables__viewData.blueNoiseTexture    texture   float     2darray    8        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_particlespawn    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   14        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   15        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   16        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   17        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   18        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   19        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   20        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   21        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   22        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   23        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_1__emissive    texture  float4          2d   28        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   29        1
// resourceTables__materialData.layer_2__emissive    texture  float4          2d   30        1
// resourceTables__materialData.layer_3_5__diffuse    texture  float4          2d   32        1
// resourceTables__materialData.layer_3_5__normal    texture  float4          2d   33        1
// resourceTables__materialData.layer_3_5__gloss    texture  float4          2d   34        1
// resourceTables__materialData.layer_6__normal    texture  float4          2d   36        1
// resourceTables__materialData.layer_7__diffuse    texture  float4          2d   38        1
// resourceTables__materialData.layer_7__normal    texture  float4          2d   39        1
// resourceTables__materialData.layer_7__gloss    texture  float4          2d   40        1
// resourceTables__materialData.layer_8__diffuse    texture  float4          2d   41        1
// resourceTables__materialData.layer_8__normal    texture  float4          2d   42        1
// resourceTables__materialData.layer_8__gloss    texture  float4          2d   43        1
// resourceTables__passData.decaySpawnBuffer        UAV    uint         buf    8        1
// resourceTables__passData.decayAtomicCountersBuffer        UAV    uint         buf    9        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
// ConstBuf__materialData            cbuffer      NA          NA    4        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint   x
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// TEXCOORD                 2   xy          4     NONE   float   xy
// NORMAL                   0   xyz         5     NONE   float   xyz
// TANGENT                  0   xyz         6     NONE   float   xyz
// BINORMAL                 0   xyz         7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_constantbuffer cb4[1], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t0
dcl_resource_texture2darray (float,float,float,float) t8
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t36
dcl_resource_texture2d (float,float,float,float) t38
dcl_resource_texture2d (float,float,float,float) t39
dcl_resource_texture2d (float,float,float,float) t40
dcl_resource_texture2d (float,float,float,float) t41
dcl_resource_texture2d (float,float,float,float) t42
dcl_resource_texture2d (float,float,float,float) t43
dcl_uav_typed_buffer (uint,uint,uint,uint) u8
dcl_uav_typed_buffer (uint,uint,uint,uint) u9
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps constant v1.x
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xy
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

and r0.x, v1.x, l(0x00ffffff)
ne r0.y, l(1.000000), cb1[2].w
if_nz r0.y
  ne r0.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r0.y
    ftoi r0.yz, v0.xxyx
    iadd r0.w, r0.x, l(1)
    and r0.w, r0.w, l(7)
    imad r0.yz, r0.wwww, l(0, 7, 7, 0), r0.yyzy
    and r1.xy, r0.yzyy, l(63, 63, 0, 0)
    and r1.z, l(7), cb3[37].z
    mov r1.w, l(0)
    ld_indexable(texture2darray)(float,float,float,float) r0.y, r1.xyzw, t8.yxzw
  else
    mov r0.y, l(0)
  endif
  ge r0.y, r0.y, cb1[2].w
  discard_nz r0.y
endif
mul r1.xyzw, v2.xyxy, l(15.000000, 15.000000, 20.000000, 20.000000)
sample_indexable(texture2d)(float,float,float,float) r2.xyzw, v2.xyxx, t21.wxyz, s2
lt r0.yzw, r2.yyzw, l(0.000000, 0.00313080009, 0.00313080009, 0.00313080009)
mul r3.xyz, r2.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.yzw, r2.yyzw
mul r2.yzw, r2.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
exp r2.yzw, r2.yyzw
mad r2.yzw, r2.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
movc r0.yzw, r0.yyzw, r3.xxyz, r2.yyzw
mov_sat r2.x, r2.x
sample_indexable(texture2d)(float,float,float,float) r3.xyzw, v2.xyxx, t22.wxyz, s2
mad r2.yzw, r3.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r4.xzw, v2.xyxx, t23.xzyw, s2
dp3 r5.x, r2.yzwy, r2.yzwy
sqrt r5.x, r5.x
max r5.x, r5.x, l(0.000010)
rcp r5.y, r5.x
mul r2.yzw, r2.yyzw, r5.yyyy
mul r5.y, r4.w, r4.w
mul r5.y, r5.y, l(0.160000)
mul r6.xyz, r0.yzwy, r4.zzzz
mul r6.xyz, r6.xyzx, l(0.315795541, 0.315795541, 0.315795541, 0.000000)
mad r0.yzw, r0.yyzw, l(0.000000, 0.684204459, 0.684204459, 0.684204459), r6.xxyz
sample_indexable(texture2d)(float,float,float,float) r5.z, v2.xyxx, t25.xywz, s2
sample_indexable(texture2d)(float,float,float,float) r5.w, v3.xyxx, t29.xyzw, s2
mov_sat r5.z, r5.z
mad_sat r5.z, r5.w, r5.z, l(-0.0509033017)
lt r6.x, l(0.000000), r5.z
if_nz r6.x
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t26.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t27.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t28.xyzw, s1
  dp3 r6.w, r6.xyzx, r6.xyzx
  sqrt r6.w, r6.w
  max r6.w, r6.w, l(0.000010)
  rcp r7.z, r6.w
  mul r8.xyz, r8.xyzx, l(150.000000, 150.000000, 150.000000, 0.000000)
  mul r7.y, r7.y, r7.y
  mul r5.z, r5.z, l(0.050000)
  add r6.w, -r5.x, r6.w
  mad r5.x, r5.z, r6.w, r5.x
  mad r6.xyz, r6.xyzx, r7.zzzz, -r2.yzwy
  mad r2.yzw, r5.zzzz, r6.xxyz, r2.yyzw
  mad r0.yzw, r5.zzzz, -r0.yyzw, r0.yyzw
  add r6.x, -r4.x, r7.x
  mad r4.x, r5.z, r6.x, r4.x
  mad r4.z, r5.z, -r4.z, r4.z
  mad r6.x, r7.y, l(0.160000), -r5.y
  mad r5.y, r5.z, r6.x, r5.y
  mul r6.xyz, r8.xyzx, r5.zzzz
else
  mov r6.xyz, l(0,0,0,0)
endif
add_sat r5.z, r5.w, l(-0.138916)
lt r5.w, l(0.000000), r5.z
if_nz r5.w
  sample_indexable(texture2d)(float,float,float,float) r7.xy, v2.xyxx, t12.xyzw, s1
  mad r7.xy, r7.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
  mul r5.w, l(2.14034224), cb3[35].x
  frc r5.w, r5.w
  add r6.w, r5.w, l(-0.500000)
  mul r6.w, r6.w, l(0.430054)
  add r7.z, l(0.233607501), cb3[35].x
  mul r7.xyz, r7.xyzx, l(2.539060, 2.539060, 2.14034224, 0.000000)
  frc r7.z, r7.z
  add r7.z, r7.z, l(-0.500000)
  mul r7.z, r7.z, l(0.430054)
  mul r5.w, r5.w, l(6.28318548)
  sincos null, r5.w, r5.w
  mad r5.w, r5.w, l(0.500000), l(0.500000)
  mad r8.xy, r7.xyxx, r6.wwww, v3.xyxx
  mov r8.z, l(1.000000)
  dp3 r9.x, l(4.458434, -8.951110, 7.24633741, 0.000000), r8.xyzx
  dp3 r9.y, l(8.951110, 4.458434, -1.70477211, 0.000000), r8.xyzx
  mad r7.xy, r7.xyxx, r7.zzzz, v3.xyxx
  mov r7.z, l(1.000000)
  dp3 r8.x, l(4.458434, -8.951110, 7.24633741, 0.000000), r7.xyzx
  dp3 r8.y, l(8.951110, 4.458434, -1.70477211, 0.000000), r7.xyzx
  sample_indexable(texture2d)(float,float,float,float) r7.xyz, r9.xyxx, t30.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r8.xyxx, t30.xyzw, s1
  add r8.xyz, -r7.xyzx, r8.xyzx
  mad r7.xyz, r5.wwww, r8.xyzx, r7.xyzx
  mul r7.xyz, r7.xyzx, l(10.000000, 4.67783976, 0.395461977, 0.000000)
  mul r5.z, r5.z, l(0.725342)
  add r8.xyz, -r2.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r2.yzw, r5.zzzz, r8.xxyz, r2.yyzw
  add r5.w, -r5.x, l(1.000000)
  mad r5.x, r5.z, r5.w, r5.x
  add r5.w, -r4.x, l(0.353000)
  mad r4.x, r5.z, r5.w, r4.x
  mad r4.z, r5.z, -r4.z, r4.z
  add r5.w, -r5.y, l(0.042000)
  mad r5.y, r5.z, r5.w, r5.y
  mad r6.xyz, r7.xyzx, r5.zzzz, r6.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyzw, v2.xyxx, t32.wxyz, s2
mov_sat r7.x, r7.x
lt r5.z, l(0.000000), r7.x
if_nz r5.z
  lt r8.xyz, r7.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r7.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r7.yzw, r7.yyzw
  mul r7.yzw, r7.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r7.yzw, r7.yyzw
  mad r7.yzw, r7.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r7.yzw, r8.xxyz, r9.xxyz, r7.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t33.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t34.xywz, s2
  dp3 r5.z, r8.xyzx, r8.xyzx
  sqrt r5.z, r5.z
  max r5.z, r5.z, l(0.000010)
  rcp r5.w, r5.z
  mul r6.w, r9.z, r9.z
  mul r10.xyz, r7.yzwy, r9.yyyy
  mul r10.xyz, r10.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
  mad r7.yzw, r7.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r10.xxyz
  add r5.z, -r5.x, r5.z
  mad r5.x, r7.x, r5.z, r5.x
  mad r8.xyz, r8.xyzx, r5.wwww, -r2.yzwy
  mad r2.yzw, r7.xxxx, r8.xxyz, r2.yyzw
  add r7.yzw, -r0.yyzw, r7.yyzw
  mad r0.yzw, r7.xxxx, r7.yyzw, r0.yyzw
  add r5.z, -r4.x, r9.x
  mad r4.x, r7.x, r5.z, r4.x
  add r5.z, -r4.z, r9.y
  mad r4.z, r7.x, r5.z, r4.z
  mad r5.z, r6.w, l(0.160000), -r5.y
  mad r5.y, r7.x, r5.z, r5.y
  mad r6.xyz, r7.xxxx, -r6.xyzx, r6.xyzx
endif
sample_indexable(texture2d)(float,float,float,float) r7.xyz, v2.xyxx, t36.xyzw, s2
mad r7.xyz, r7.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r5.z, r7.xyzx, r7.xyzx
sqrt r5.z, r5.z
max r5.z, r5.z, l(0.000010)
rcp r5.w, r5.z
mul r7.xyz, r5.wwww, r7.xyzx
add r5.w, r2.w, l(1.000000)
max r2.w, r5.w, l(0.001000)
mul r8.xyz, r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r5.w, r2.yzwy, r8.xyzx
mul r8.xyz, r2.yzwy, r5.wwww
div r2.yzw, r8.xxyz, r2.wwww
mad r7.xyz, -r7.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r2.yzwy
min r2.y, r5.z, r5.x
add r2.z, -r4.z, l(1.000000)
mul r5.xzw, r0.yyzw, r2.zzzz
mad r0.yzw, r5.xxzw, l(0.000000, -5.960464478E-008, -5.960464478E-008, -5.960464478E-008), r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r5.xzw, r1.zwzz, t38.xwyz, s2
lt r8.xyz, r5.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r5.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xzw, r5.xxzw
mul r5.xzw, r5.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
exp r5.xzw, r5.xxzw
mad r5.xzw, r5.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
movc r5.xzw, r8.xxyz, r9.xxyz, r5.xxzw
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r1.zwzz, t39.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t40.yzxw, s2
dp3 r1.w, r8.xyzx, r8.xyzx
sqrt r1.w, r1.w
max r1.w, r1.w, l(0.000010)
rcp r2.w, r1.w
mul r8.xyz, r2.wwww, r8.xyzx
mul r5.xzw, r0.yyzw, r5.xxzw
add r2.w, r7.z, l(1.000000)
max r7.w, r2.w, l(0.001000)
mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r7.xywx, r9.xyzx
mul r7.xyz, r2.wwww, r7.xywx
div r7.xyz, r7.xyzx, r7.wwww
mad r7.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
min r1.w, r1.w, r2.y
mul r1.z, r1.z, r4.x
mad r5.xzw, r5.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r0.yyzw
mad r0.yzw, r2.zzzz, r5.xxzw, r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r5.xzw, r1.xyxx, t41.xwyz, s2
lt r8.xyz, r5.xzwx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r9.xyz, r5.xzwx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xzw, r5.xxzw
mul r5.xzw, r5.xxzw, l(0.416666657, 0.000000, 0.416666657, 0.416666657)
exp r5.xzw, r5.xxzw
mad r5.xzw, r5.xxzw, l(1.055000, 0.000000, 1.055000, 1.055000), l(-0.055000, 0.000000, -0.055000, -0.055000)
movc r5.xzw, r8.xxyz, r9.xxyz, r5.xxzw
sample_indexable(texture2d)(float,float,float,float) r8.xyz, r1.xyxx, t42.xyzw, s2
mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.y, r1.xyxx, t43.yxzw, s2
dp3 r2.w, r8.xyzx, r8.xyzx
sqrt r2.w, r2.w
max r2.w, r2.w, l(0.000010)
rcp r6.w, r2.w
mul r8.xyz, r6.wwww, r8.xyzx
mul r5.xzw, r0.yyzw, r5.xxzw
add r6.w, r7.z, l(1.000000)
max r7.w, r6.w, l(0.001000)
mul r9.xyz, r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r6.w, r7.xywx, r9.xyzx
mul r7.xyz, r6.wwww, r7.xywx
div r7.xyz, r7.xyzx, r7.wwww
mad r7.xyz, -r8.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r7.xyzx
min r8.x, r1.w, r2.w
mul r1.w, r1.z, r2.y
mad r5.xzw, r5.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r0.yyzw
mad r0.yzw, r2.zzzz, r5.xxzw, r0.yyzw
sample_indexable(texture2d)(float,float,float,float) r5.xzw, v4.xyxx, t14.xwyz, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v4.xyxx, t15.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r2.z, r10.xxxx, t10.yzxw
mul r2.z, r5.x, r2.z
ld_indexable(buffer)(float,float,float,float) r2.w, r10.yyyy, t10.yzwx
mul r2.w, r5.z, r2.w
ld_indexable(buffer)(float,float,float,float) r6.w, r10.zzzz, t10.yzwx
mul r6.w, r5.w, r6.w
max r2.w, r2.w, r6.w
max r2.z, r2.w, r2.z
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r2.w, r11.xxxx, t10.yzwx
mul r2.w, r5.x, r2.w
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r5.z, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r11.zzzz, t10.yzwx
mul r7.w, r5.w, r7.w
max r6.w, r6.w, r7.w
max r2.w, r2.w, r6.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r6.w, r11.wwww, t10.yzwx
mul r6.w, r5.x, r6.w
ld_indexable(buffer)(float,float,float,float) r7.w, r12.xxxx, t10.yzwx
mul r7.w, r5.z, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r12.yyyy, t10.yzxw
mul r8.z, r5.w, r8.z
max r7.w, r7.w, r8.z
max r6.w, r6.w, r7.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r7.w, r12.zzzz, t10.yzwx
mul r7.w, r5.x, r7.w
ld_indexable(buffer)(float,float,float,float) r8.z, r12.wwww, t10.yzxw
mul r8.z, r5.z, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r10.xxxx, t10.yzwx
mul r8.w, r5.w, r8.w
max r8.z, r8.w, r8.z
max r7.w, r7.w, r8.z
ld_indexable(buffer)(float,float,float,float) r8.z, r10.yyyy, t10.yzxw
mul r8.z, r5.x, r8.z
ld_indexable(buffer)(float,float,float,float) r8.w, r10.zzzz, t10.yzwx
mul r8.w, r5.z, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r10.wwww, t10.xyzw
mul r10.x, r5.w, r10.x
max r8.w, r8.w, r10.x
max r8.z, r8.w, r8.z
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, l(160, 192, 224, 0)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r8.w, r11.xxxx, t10.yzwx
mul r8.w, r5.x, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r11.yyyy, t10.xyzw
mul r10.x, r5.z, r10.x
ld_indexable(buffer)(float,float,float,float) r10.w, r11.zzzz, t10.yzwx
mul r10.w, r5.w, r10.w
max r10.x, r10.w, r10.x
max r8.w, r8.w, r10.x
iadd r12.xyzw, r9.xyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r5.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r5.z, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r5.w, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r5.x, r5.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r5.z, r5.z, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r5.w, r5.w, r9.y
max r5.z, r5.w, r5.z
max r5.x, r5.z, r5.x
lt r5.zw, l(0.000000, 0.000000, 0.000000, 0.000000), r2.zzzw
or r9.y, r5.w, r5.z
if_nz r9.y
  mul r10.xyzw, v2.xyxy, l(10.000000, 10.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r10.xyxx, t17.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r10.z, r10.zwzz, t16.yzxw, s2
  if_nz r5.z
    add r2.z, -r2.z, l(1.000000)
    add r2.z, -r2.z, r10.z
    mul_sat r2.z, r2.z, l(2.58620453)
    lt r5.z, l(0.000000), r2.z
    if_nz r5.z
      dp3 r5.z, r9.yzwy, r9.yzwy
      sqrt r5.z, r5.z
      max r5.z, r5.z, l(0.000010)
      rcp r10.w, r5.z
      add r5.z, -r8.x, r5.z
      mad r8.x, r2.z, r5.z, r8.x
      mad r11.xyz, r9.yzwy, r10.wwww, -r7.xyzx
      mad r7.xyz, r2.zzzz, r11.xyzx, r7.xyzx
      add r11.xyz, -r0.yzwy, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r0.yzw, r2.zzzz, r11.xxyz, r0.yyzw
      mad r1.z, -r1.z, r2.y, l(0.736800)
      mad r1.w, r2.z, r1.z, r1.w
      add r1.z, -r3.x, l(1.000000)
      mad r3.x, r2.z, r1.z, r3.x
      mad r4.z, r2.z, -r4.z, r4.z
      add r1.z, -r5.y, l(0.042000)
      mad r5.y, r2.z, r1.z, r5.y
      mad r6.xyz, r2.zzzz, -r6.xyzx, r6.xyzx
    endif
    mov r1.xy, r10.xyxx
  endif
  if_nz r5.w
    add r1.z, -r2.w, l(1.000000)
    add r1.z, -r1.z, r10.z
    mul_sat r1.z, r1.z, l(2.54999924)
    lt r2.y, l(0.000000), r1.z
    if_nz r2.y
      dp3 r2.y, r9.yzwy, r9.yzwy
      sqrt r2.y, r2.y
      max r2.y, r2.y, l(0.000010)
      rcp r2.z, r2.y
      mul r1.z, r1.z, l(0.500000)
      add r2.y, -r8.x, r2.y
      mad r8.x, r1.z, r2.y, r8.x
      mad r2.yzw, r9.yyzw, r2.zzzz, -r7.xxyz
      mad r7.xyz, r1.zzzz, r2.yzwy, r7.xyzx
      add r2.yzw, -r0.yyzw, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
      mad r0.yzw, r1.zzzz, r2.yyzw, r0.yyzw
      add r2.y, -r1.w, l(0.257779092)
      mad r1.w, r1.z, r2.y, r1.w
      add r2.y, -r3.x, l(1.000000)
      mad r3.x, r1.z, r2.y, r3.x
      mad r4.z, r1.z, -r4.z, r4.z
      add r2.y, -r5.y, l(0.042000)
      mad r5.y, r1.z, r2.y, r5.y
      mad r6.xyz, r1.zzzz, -r6.xyzx, r6.xyzx
    endif
    mov r1.xy, r10.xyxx
  endif
endif
lt r1.z, l(0.000000), r6.w
if_nz r1.z
  mul r2.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r1.z, r2.yzyy, t18.yzxw, s2
  add r2.y, -r6.w, l(1.000000)
  add r1.z, r1.z, -r2.y
  mov_sat r2.y, r1.z
  mad r2.y, r2.y, l(3.14159274), l(-1.57079637)
  sincos r2.y, null, r2.y
  mad r2.y, r2.y, l(0.500000), l(0.500000)
  mul_sat r1.z, r1.z, l(2.83648515)
  mul r2.y, r2.y, l(0.090000)
  deriv_rtx_fine r2.z, r2.y
  deriv_rty_fine r2.y, r2.y
  lt r2.w, l(0.000000), r1.z
  if_nz r2.w
    add r9.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r7.xyz, r1.zzzz, r9.yzwy, r7.xyzx
    add r2.w, -r8.x, l(1.000000)
    mad r8.x, r1.z, r2.w, r8.x
    add r9.yzw, -r0.yyzw, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r0.yzw, r1.zzzz, r9.yyzw, r0.yyzw
    add r2.w, -r1.w, l(0.900000)
    mad r1.w, r1.z, r2.w, r1.w
    add r2.w, -r3.x, l(1.000000)
    mad r3.x, r1.z, r2.w, r3.x
    mad r4.z, r1.z, -r4.z, r4.z
    add r2.w, -r5.y, l(0.042000)
    mad r5.y, r1.z, r2.w, r5.y
    mad r6.xyz, r1.zzzz, -r6.xyzx, r6.xyzx
    mov r10.xy, r7.xyxx
  else
    mov r10.xy, r7.xyxx
  endif
  ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r2.yz, r2.yyzy, l(0.000000, 0.010000, 0.010000, 0.000000)
  deriv_rtx_fine r5.zw, r1.xxxy
  deriv_rty_fine r1.xy, r1.xyxx
  dp2 r2.w, r5.zwzz, r5.zwzz
  dp2 r6.w, r1.xyxx, r1.xyxx
  max r2.w, r2.w, l(0.001000)
  div r5.zw, r5.zzzw, r2.wwww
  max r2.w, r6.w, l(0.001000)
  div r1.xy, r1.xyxx, r2.wwww
  mul r1.xy, r2.yyyy, r1.xyxx
  mad r1.xy, r5.zwzz, r2.zzzz, r1.xyxx
  mad r7.xy, -r1.xyxx, l(1.000000, -1.000000, 0.000000, 0.000000), r10.xyxx
  dp3 r1.x, r7.xyzx, r7.xyzx
  rsq r1.x, r1.x
  mul r2.yzw, r1.xxxx, r7.xxyz
  mov r10.z, r7.z
  movc r7.xyz, r1.zzzz, r10.xyzx, r2.yzwy
endif
lt r1.x, l(0.000000), r7.w
lt r1.y, l(0.000000), r8.z
or r1.z, r1.y, r1.x
lt r2.y, l(0.000000), r9.x
or r1.z, r1.z, r2.y
lt r2.z, l(0.000000), r5.x
or r1.z, r1.z, r2.z
if_nz r1.z
  mul r5.zw, v2.xxxy, l(0.000000, 0.000000, 5.000000, 5.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r5.zwzz, t20.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r1.z, v2.xyxx, t19.yzxw, s2
  if_nz r1.x
    add r1.x, -r7.w, l(1.000000)
    add r1.x, -r1.x, r1.z
    mul_sat r1.x, r1.x, l(1.48756182)
    lt r2.w, l(0.000000), r1.x
    if_nz r2.w
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.xxxx, r10.xyzx, r7.xyzx
      add r2.w, -r8.x, l(1.000000)
      mad r8.x, r1.x, r2.w, r8.x
      add r10.xyz, -r0.yzwy, l(0.388244420, 0.000000, 0.000000, 0.000000)
      mad r0.yzw, r1.xxxx, r10.xxyz, r0.yyzw
      mad r1.w, r1.x, -r1.w, r1.w
      add r2.w, -r3.x, l(1.000000)
      mad r3.x, r1.x, r2.w, r3.x
      mad r4.z, r1.x, -r4.z, r4.z
      add r2.w, -r5.y, l(0.018000)
      mad r5.y, r1.x, r2.w, r5.y
      mad r10.xyz, r9.yzwy, l(215.799011, 16.691010, 2.160759, 0.000000), -r6.xyzx
      mad r6.xyz, r1.xxxx, r10.xyzx, r6.xyzx
    endif
  endif
  if_nz r1.y
    add r1.x, -r8.z, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.500000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.xxxx, r10.xyzx, r7.xyzx
      add r1.y, -r8.x, l(1.000000)
      mad r8.x, r1.x, r1.y, r8.x
      add r10.xyz, -r0.yzwy, l(0.580391884, 0.807828188, 0.831372619, 0.000000)
      mad r0.yzw, r1.xxxx, r10.xxyz, r0.yyzw
      add r1.y, -r1.w, l(1.000000)
      mad r1.w, r1.x, r1.y, r1.w
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      mad r4.z, r1.x, -r4.z, r4.z
      add r1.y, -r5.y, l(0.018000)
      mad r5.y, r1.x, r1.y, r5.y
      mad r10.xyz, r9.yzwy, l(1.062564, 1.500000, 1.47342753, 0.000000), -r6.xyzx
      mad r6.xyz, r1.xxxx, r10.xyzx, r6.xyzx
    endif
  endif
  if_nz r2.y
    add r1.x, -r9.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.700000)
      add r10.xyz, -r7.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r7.xyz, r1.xxxx, r10.xyzx, r7.xyzx
      add r1.y, -r8.x, l(1.000000)
      mad r8.x, r1.x, r1.y, r8.x
      add r10.xyz, -r0.yzwy, l(0.513725579, 0.498039424, 0.247058898, 0.000000)
      mad r0.yzw, r1.xxxx, r10.xxyz, r0.yyzw
      add r1.y, -r1.w, l(1.000000)
      mad r1.w, r1.x, r1.y, r1.w
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      mad r4.z, r1.x, -r4.z, r4.z
      add r1.y, -r5.y, l(0.018000)
      mad r5.y, r1.x, r1.y, r5.y
      mad r10.xyz, r9.yzwy, l(0.956009, 1.000000, 0.313989, 0.000000), -r6.xyzx
      mad r6.xyz, r1.xxxx, r10.xyzx, r6.xyzx
    endif
  endif
  if_nz r2.z
    add r1.x, -r5.x, l(1.000000)
    add_sat r1.x, -r1.x, r1.z
    lt r1.y, l(0.000000), r1.x
    if_nz r1.y
      mul r1.x, r1.x, l(0.250000)
      add r2.yzw, -r7.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r7.xyz, r1.xxxx, r2.yzwy, r7.xyzx
      add r1.y, -r8.x, l(1.000000)
      mad r8.x, r1.x, r1.y, r8.x
      add r2.yzw, -r0.yyzw, l(0.000000, 0.329802066, 0.340103745, 0.523559451)
      mad r0.yzw, r1.xxxx, r2.yyzw, r0.yyzw
      add r1.y, -r1.w, l(1.000000)
      mad r1.w, r1.x, r1.y, r1.w
      add r1.y, -r3.x, l(1.000000)
      mad r3.x, r1.x, r1.y, r3.x
      mad r4.z, r1.x, -r4.z, r4.z
      add r1.y, -r5.y, l(0.018000)
      mad r5.y, r1.x, r1.y, r5.y
      mad r2.yzw, r9.yyzw, l(0.000000, 1.822130, 0.838494, 3.68737984), -r6.xxyz
      mad r6.xyz, r1.xxxx, r2.yzwy, r6.xyzx
    endif
  endif
endif
lt r1.x, l(0.000000), r8.w
if_nz r1.x
  add r1.xy, -r1.wwww, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r1.x, r1.x, l(2.500000)
  add r1.z, -r4.z, l(1.000000)
  mul r1.x, r1.z, r1.x
  add r2.yzw, r8.wwww, l(0.000000, -0.200000, -0.300000, -0.250000)
  mul_sat r2.yzw, r2.yyzw, l(0.000000, 1.250000, 1.47058821, 4.000000)
  mul r1.xz, r1.xxzx, r2.yywy
  mad r1.x, r1.x, l(1.200000), l(1.000000)
  mad r1.w, r2.z, r1.y, r1.w
  add r1.y, -r5.y, l(0.020000)
  mad r5.y, r1.z, r1.y, r5.y
  add r1.y, -r8.x, l(1.000000)
  mad r8.x, r2.z, r1.y, r8.x
  dp3 r1.y, r7.xyzx, r7.xyzx
  rsq r1.y, r1.y
  mul r7.xyz, r1.yyyy, r7.xyzx
  add r1.y, -r3.x, l(1.000000)
  mad r3.x, r8.w, r1.y, r3.x
  log r2.yzw, r0.yyzw
  mul r1.xyz, r1.xxxx, r2.yzwy
  exp r0.yzw, r1.xxyz
endif
ge r1.x, l(0.000000), r2.x
discard_nz r1.x
mul r1.xy, v0.xyxx, cb3[32].zwzz
mad r1.xy, r1.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r1.z, v5.xyzx, v5.xyzx
rsq r1.z, r1.z
mul r2.xyz, r1.zzzz, v5.xyzx
dp3 r1.z, v6.xyzx, v6.xyzx
rsq r1.z, r1.z
mul r5.xzw, r1.zzzz, v6.xxyz
dp3 r1.z, v7.xyzx, v7.xyzx
rsq r1.z, r1.z
mul r9.xyz, r1.zzzz, v7.xyzx
dp3 r1.z, r7.xyzx, r7.xyzx
rsq r1.z, r1.z
mul r7.xyz, r1.zzzz, r7.xyzx
mul r9.xyz, r9.xyzx, r7.yyyy
mad r5.xzw, r7.xxxx, r5.xxzw, r9.xxyz
mad r5.xzw, r7.zzzz, r2.xxyz, r5.xxzw
dp3 r1.z, r5.xzwx, r5.xzwx
rsq r1.z, r1.z
mul r5.xzw, r1.zzzz, r5.xxzw
ne r1.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r7.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r2.w, r7.xyzx, r7.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r2.w
min r8.y, r2.x, l(0.300000)
movc r2.xy, r1.zzzz, l(1.000000,0,0,0), r8.xyxx
add r1.z, -r1.w, l(1.000000)
mul r1.z, r1.z, r1.z
max r1.w, r2.x, l(0.600000)
mad r1.w, r1.w, l(-0.527635), l(0.520718)
max r1.w, r1.w, l(0.000000)
mad r1.z, r1.z, r1.z, r1.w
add r1.z, r2.y, r1.z
sqrt r1.z, r1.z
min r1.z, r1.z, l(1.000000)
max r1.z, r1.z, l(0.001000)
sqrt r1.z, r1.z
add r3.y, -r1.z, l(1.000000)
lt r1.z, r0.y, l(0.040450)
mul r1.w, r0.y, l(0.0773993805)
add r0.y, r0.y, l(0.055000)
mul r0.y, r0.y, l(0.947867334)
log r0.y, r0.y
mul r0.y, r0.y, l(2.400000)
exp r0.y, r0.y
movc r0.y, r1.z, r1.w, r0.y
lt r1.z, r0.z, l(0.040450)
mul r1.w, r0.z, l(0.0773993805)
add r0.z, r0.z, l(0.055000)
mul r0.z, r0.z, l(0.947867334)
log r0.z, r0.z
mul r0.z, r0.z, l(2.400000)
exp r0.z, r0.z
movc r0.z, r1.z, r1.w, r0.z
lt r1.z, r0.w, l(0.040450)
mul r1.w, r0.w, l(0.0773993805)
add r0.w, r0.w, l(0.055000)
mul r0.w, r0.w, l(0.947867334)
log r0.w, r0.w
mul r0.w, r0.w, l(2.400000)
exp r0.w, r0.w
movc r0.w, r1.z, r1.w, r0.w
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.yzw, r1.zzzz, r6.xxyz
mul r2.yzw, r2.yyzw, cb1[3].xxxx
ult r1.z, cb1[2].z, l(64)
if_nz r1.z
  add r1.zw, v2.xxxy, v2.xxxy
  sample_l_indexable(texture2d)(float,float,float,float) r1.z, r1.zwzz, t13.yzxw, s1, l(0.000000)
  ne r1.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[37].x
  if_z r1.w
    ftoi r6.xy, v0.xyxx
    iadd r0.x, r0.x, cb3[37].z
    imul null, r0.x, r0.x, l(4099)
    and r0.x, r0.x, l(63)
    iadd r6.xy, r0.xxxx, r6.xyxx
    utof r6.xy, r6.xyxx
    mul r6.xy, r6.xyxx, l(0.0671105608, 0.00583714992, 0.000000, 0.000000)
    add r0.x, r6.y, r6.x
    frc r0.x, r0.x
    mul r0.x, r0.x, l(52.982918)
    frc r0.x, r0.x
  else
    mov r0.x, l(0)
  endif
  add r1.w, cb4[0].z, cb4[0].x
  ge r0.x, cb1[3].z, r0.x
  ftou r6.xy, v0.xyxx
  mov r6.zw, l(0,0,0,0)
  ld_indexable(texture2d)(float,float,float,float) r6.x, r6.xyzw, t0.xyzw
  add r6.x, r6.x, -v0.w
  ge r6.x, l(0.000005), |r6.x|
  and r0.x, r0.x, r6.x
  lt r6.x, cb4[0].y, r1.z
  and r0.x, r0.x, r6.x
  lt r1.w, r1.z, r1.w
  and r0.x, r0.x, r1.w
  if_nz r0.x
    imm_atomic_iadd r6.x, u9, cb1[2].z, l(1)
    ult r0.x, r6.x, cb1[2].y
    if_nz r0.x
      ftou r6.yz, v0.xxyx
      add r0.x, r1.z, -cb4[0].y
      div_sat r0.x, r0.x, cb4[0].z
      add r0.x, -r0.x, l(1.000000)
      mul r0.x, r0.x, l(255.000000)
      ftou r0.x, r0.x
      iadd r1.z, r6.x, cb1[2].x
      ishl r1.w, r1.z, l(1)
      bfi r6.x, l(16), l(16), r6.y, r6.z
      store_uav_typed u8.xyzw, r1.wwww, r0.xxxx
      bfi r0.x, l(31), l(1), r1.z, l(1)
      store_uav_typed u8.xyzw, r0.xxxx, r6.xxxx
    endif
  endif
endif
and r0.x, l(8), cb1[0].y
max r1.z, r2.w, r2.z
max r1.z, r1.z, r2.y
lt r1.z, l(0.0000153787005), r1.z
add r1.w, r2.x, l(-0.950000)
mul o1.w, r1.w, l(20.000000)
ftou r6.xy, v0.xyxx
sqrt r7.xyzw, r0.yzwy
mul r0.yzw, r7.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r0.yz, r0.zzzz, r0.yywy
mad r8.x, r7.z, l(0.250000), r0.y
dp2 r8.y, r7.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r8.z, r7.z, l(-0.250000), r0.z
and r0.yz, r6.xxyx, l(0, 1, 1, 0)
ine r0.y, r0.z, r0.y
movc r0.yz, r0.yyyy, r8.xxyx, r8.xxzx
add r4.xy, r0.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.y, r5.y, l(6.250000)
sqrt r4.w, r0.y
mad o1.xyz, r5.xzwx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.x, r0.x, l(1), l(0)
and r0.y, r1.z, l(2)
iadd r0.x, r0.y, r0.x
iadd r0.x, r0.x, l(24)
utof r0.x, r0.x
mul r3.z, r0.x, l(0.00392156886)
and o3.xyz, r2.yzwy, r1.zzzz
max r0.x, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.xy, r37.xyxx, r0.xxxx
add o4.xy, -r0.xyxx, r1.xyxx
mov o0.xyzw, r4.xyzw
mov r3.w, l(0)
mov o2.xyzw, r3.xwyz
mov o3.w, l(0)
ret
// Approximately 703 instruction slots used
