//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:27 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.material_dudv1    texture  float4          2d   11        1
// resourceTables__materialData.material_dudv2    texture  float4          2d   12        1
// resourceTables__materialData.material_dudv3    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   20        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xy
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
sample_indexable(texture2d)(float,float,float,float) r0.zw, v2.xyxx, t11.zwxy, s1
mad r0.zw, r0.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r2.xy, l(5.000000, 25.000000, 0.000000, 0.000000), cb3[35].xxxx
frc r2.xy, r2.xyxx
add r2.zw, r2.xxxy, l(0.000000, 0.000000, -0.500000, -0.500000)
mul r0.zw, r0.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
add r3.xy, l(0.100000, 0.020000, 0.000000, 0.000000), cb3[35].xxxx
mul r3.xy, r3.xyxx, l(5.000000, 25.000000, 0.000000, 0.000000)
frc r3.xy, r3.xyxx
add r3.xy, r3.xyxx, l(-0.500000, -0.500000, 0.000000, 0.000000)
mul r3.xy, r3.xyxx, l(0.400000, 0.100000, 0.000000, 0.000000)
mul r2.xyzw, r2.xyzw, l(6.28318548, 6.28318548, 0.400000, 0.100000)
sincos null, r2.xy, r2.xyxx
sample_indexable(texture2d)(float,float,float,float) r3.zw, v2.xyxx, t12.zwxy, s1
mad r3.zw, r3.zzzw, l(0.000000, 0.000000, 2.000000, 2.000000), l(0.000000, 0.000000, -0.996078432, -0.996078432)
mul r3.zw, r3.zzzw, l(0.000000, 0.000000, 4.000000, 4.000000)
mad r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xy, v2.xyxx, t13.xyzw, s1
mad r4.xy, r4.xyxx, l(2.000000, 2.000000, 0.000000, 0.000000), l(-0.996078432, -0.996078432, 0.000000, 0.000000)
mul r4.xy, r4.xyxx, l(-0.050000, 0.050000, 0.000000, 0.000000)
mad r4.zw, r3.zzzw, r2.wwww, r4.xxxy
mad r3.yz, r3.zzwz, r3.yyyy, r4.xxyx
mad r2.zw, r0.zzzw, r2.zzzz, v2.xxxy
mad r0.zw, r0.zzzw, r3.xxxx, v2.xxxy
add r3.xw, r4.zzzw, v2.xxxy
add r3.yz, r3.yyzy, v2.xxyx
mul r4.xyzw, r3.xwyz, l(5.000000, 5.000000, 5.000000, 5.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r2.zwzz, t14.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r0.zwzz, t14.xyzw, s2
add r6.xyz, -r5.xyzx, r6.xyzx
mad r5.xyz, r2.xxxx, r6.xyzx, r5.xyzx
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r2.zwzz, t15.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r7.xyz, r0.zwzz, t15.xyzw, s2
add r7.xyz, -r6.xyzx, r7.xyzx
mad r6.xyz, r2.xxxx, r7.xyzx, r6.xyzx
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r2.zw, r2.zwzz, t16.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r0.zw, r0.zwzz, t16.yzxw, s2
add r7.xy, -r2.zwzz, r0.zwzz
mad r7.xy, r2.xxxx, r7.xyxx, r2.zwzz
dp3 r0.w, r6.xyzx, r6.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r1.w, r0.w
mul r6.xyz, r1.wwww, r6.xyzx
mul r1.w, r7.y, r7.y
mul r1.w, r1.w, l(0.160000)
mul r7.yzw, r5.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
sample_indexable(texture2d)(float,float,float,float) r2.w, r4.xyxx, t20.yzwx, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, r4.zwzz, t20.xyzw, s2
add r4.x, -r2.w, r4.x
mad r2.w, r2.y, r4.x, r2.w
mad r2.w, r2.w, v6.x, l(-0.156863)
mul_sat r2.w, r2.w, l(3.18749475)
lt r4.x, l(0.000000), r2.w
if_nz r4.x
  add r3.xyzw, r3.xyzw, r3.xyzw
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xwxx, t17.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.yzyy, t17.xyzw, s2
  add r8.xyz, -r4.xyzx, r8.xyzx
  mad r4.xyz, r2.yyyy, r8.xyzx, r4.xyzx
  lt r8.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r8.xyzx, r9.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r8.xyz, r3.xwxx, t18.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.yzyy, t18.xyzw, s2
  add r9.xyz, -r8.xyzx, r9.xyzx
  mad r8.xyz, r2.yyyy, r9.xyzx, r8.xyzx
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.xw, r3.xwxx, t19.xyzw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.yz, r3.yzyy, t19.yxwz, s2
  add r3.yz, -r3.xxwx, r3.yyzy
  mad r3.xy, r2.yyyy, r3.yzyy, r3.xwxx
  dp3 r2.y, r8.xyzx, r8.xyzx
  sqrt r2.y, r2.y
  max r2.y, r2.y, l(0.000010)
  rcp r3.z, r2.y
  mul r3.y, r3.y, r3.y
  add r2.y, -r0.w, r2.y
  mad r9.x, r2.w, r2.y, r0.w
  mad r8.xyz, r8.xyzx, r3.zzzz, -r6.xyzx
  mad r8.xyz, r2.wwww, r8.xyzx, r6.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r7.yzwy
  mad r7.yzw, r2.wwww, r4.xxyz, r7.yyzw
  add r2.y, -r7.x, r3.x
  mad r7.x, r2.w, r2.y, r7.x
  mad r2.y, r3.y, l(0.160000), -r1.w
  mad r1.w, r2.w, r2.y, r1.w
else
  mov r8.xyz, r6.xyzx
  mov r9.x, r0.w
endif
add r2.yw, v6.yyyy, l(0.000000, -0.221802, 0.000000, -0.590332)
mul_sat r2.yw, r2.yyyw, l(0.000000, 4.360928, 0.000000, 1.125429)
lt r3.xy, l(0.000000, 0.000000, 0.000000, 0.000000), r2.ywyy
if_nz r3.x
  add r0.z, -r2.z, r0.z
  mad r0.z, r2.x, r0.z, r2.z
  add r2.x, r8.z, l(1.000000)
  max r8.w, r2.x, l(0.001000)
  mul r3.xzw, r6.xxyz, l(-1.000000, 0.000000, -1.000000, 1.000000)
  dp3 r2.x, r8.xywx, r3.xzwx
  mul r3.xzw, r2.xxxx, r8.xxyw
  div r3.xzw, r3.xxzw, r8.wwww
  mad r3.xzw, -r6.xxyz, l(-1.000000, 0.000000, -1.000000, 1.000000), r3.xxzw
  min r0.w, r0.w, r9.x
  add r0.w, -r9.x, r0.w
  mad r9.x, r2.y, r0.w, r9.x
  add r3.xzw, -r8.xxyz, r3.xxzw
  mad r8.xyz, r2.yyyy, r3.xzwx, r8.xyzx
  add r3.xzw, -r7.yyzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r4.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r3.xzw, -r3.xxzw, r4.xxyz, -r7.yyzw
  mad r0.z, r7.x, r0.z, -r7.x
  mad r7.x, r2.y, r0.z, r7.x
  add r3.xzw, r3.xxzw, l(1.000000, 0.000000, 1.000000, 1.000000)
  mad r7.yzw, r2.yyyy, r3.xxzw, r7.yyzw
endif
if_nz r3.y
  add r2.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
  mad r8.xyz, r2.wwww, r2.xyzx, r8.xyzx
  add r0.z, -r9.x, l(1.000000)
  mad r9.x, r2.w, r0.z, r9.x
  mad r7.yzw, r2.wwww, l(0.000000, 0.999999940, 0.999999940, 0.999999940), r7.yyzw
  add r0.z, -r7.x, l(0.353000)
  mad r7.x, r2.w, r0.z, r7.x
  add r0.z, -r1.w, l(0.042000)
  mad r1.w, r2.w, r0.z, r1.w
endif
dp3 r0.z, v4.xyzx, v4.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, v4.xyzx
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, r8.xyzx, r8.xyzx
rsq r0.z, r0.z
mul r4.xyz, r0.zzzz, r8.xyzx
mul r3.xyz, r3.xyzx, r4.yyyy
mad r2.xyz, r4.xxxx, r2.xyzx, r3.xyzx
mad r2.xyz, r4.zzzz, r1.xyzx, r2.xyzx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r7.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add o2.z, -r0.w, l(1.000000)
lt r0.w, r7.y, l(0.040450)
mul r1.x, r7.y, l(0.0773993805)
add r1.yz, r7.yyzy, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r7.z, l(0.040450)
mul r1.y, r7.z, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r7.w, l(0.040450)
mul r1.z, r7.w, l(0.0773993805)
add r2.w, r7.w, l(0.055000)
mul r2.w, r2.w, l(0.947867334)
log r2.w, r2.w
mul r2.w, r2.w, l(2.400000)
exp r2.w, r2.w
movc r1.y, r1.y, r1.z, r2.w
and r1.z, l(8), cb1[0].y
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r3.xy, v0.xyxx
sqrt r4.xw, r0.wwww
sqrt r4.yz, r1.xxyx
mul r5.xyz, r4.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r5.yyyy, r5.xxxz
mad r5.x, r4.z, l(0.250000), r0.z
dp2 r5.y, r4.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r4.z, l(-0.250000), r0.w
and r0.zw, r3.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r5.xxxy, r5.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc o2.w, r1.z, l(0.0980392247), l(0.0941176564)
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xy, l(1.000000,0,0,0)
mov o3.xyzw, l(0,0,0,0)
ret
// Approximately 228 instruction slots used
