//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:25 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__passData
// {
//
//   struct PassDataOpaqueAndRWDecal
//   {
//
//       float4x4 worldToBoatCap;       // Index:    0
//       float3 cameraPosInBoatSpace;   // Index:    4
//       float automaticWetnessFromHeightHeight;// Index:    4.w
//       float automaticWetnessFromHeightTransitionDistance;// Index:    5
//       float automaticWetnessFromHeightAmount;// Index:    5.y
//       uint giBakeEnabled;            // Index:    5.z
//       uint giBakerMaxFragments;      // Index:    5.w
//       float giRejectionThreshold;    // Index:    6
//       float3 giProjectionX;          // Index:    6.y
//       float3 giProjectionY;          // Index:    7
//       float3 giProjectionZ;          // Index:    8
//
//   } resourceTables__passData;        // Index:    0-8.z            Components:    35
//
// }
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   14        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   15        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   25        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__opacity    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   31        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   32        1
// ConstBuf__passData                cbuffer      NA          NA    0        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyz
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xyzw
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[6], immediateIndexed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[37], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_input_ps_siv linear noperspective v0.xyz, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyzw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r0.z, r1.xyzw, cb3[13].xyzw
dp3 r0.w, v3.xyzx, v3.xyzx
rsq r0.w, r0.w
mul r2.xyz, r0.wwww, v3.xyzx
mul r3.xyzw, v2.xyxy, l(10.000000, 5.000000, 32.000000, 16.000000)
mul r4.xy, v2.xyxx, l(12.000000, 6.000000, 0.000000, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t11.xyzw, s2
lt r6.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r7.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r5.xyz, r5.xyzx
mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r5.xyz, r5.xyzx
mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r5.xyz, r6.xyzx, r7.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r6.xyz, r3.xyxx, t12.xyzw, s2
mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r7.xz, r3.xyxx, t13.xywz, s2
dp3 r0.w, r6.xyzx, r6.xyzx
sqrt r0.w, r0.w
max r0.w, r0.w, l(0.000010)
rcp r2.w, r0.w
mul r6.xy, r2.wwww, r6.xyxx
mul r3.x, r7.z, r7.z
mul r3.x, r3.x, l(0.160000)
mul r8.xyz, r5.xyzx, l(0.999999940, 0.986301363, 0.931507051, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v2.xyxx, t14.xyzw, s2
lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r9.xyz, r9.xyzx
mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r9.xyz, r9.xyzx
mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
sample_indexable(texture2d)(float,float,float,float) r10.xyz, r3.zwzz, t15.xyzw, s2
mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r3.y, r10.xyzx, r10.xyzx
sqrt r3.y, r3.y
max r3.y, r3.y, l(0.000010)
rcp r4.z, r3.y
mul r10.xyz, r4.zzzz, r10.xyzx
mul r11.xyz, r9.xyzx, l(0.930691957, 0.955445826, 0.999999940, 0.000000)
mad r2.w, r6.z, r2.w, l(1.000000)
max r6.w, r2.w, l(0.001000)
mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r2.w, r6.xywx, r12.xyzx
mul r6.xyz, r2.wwww, r6.xywx
div r6.xyz, r6.xyzx, r6.wwww
mad r6.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r6.xyzx
min r0.w, r0.w, r3.y
lt r10.xyz, r5.xyzx, l(0.500000060, 0.506944478, 0.536764562, 0.000000)
mul r8.xyz, r8.xyzx, r11.xyzx
add r8.xyz, r8.xyzx, r8.xyzx
mad r5.xyz, -r5.xyzx, l(0.999999940, 0.986301363, 0.931507051, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
add r5.xyz, r5.xyzx, r5.xyzx
mad r9.xyz, -r9.xyzx, l(0.930691957, 0.955445826, 0.999999940, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
mad r5.xyz, -r5.xyzx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
movc r5.xyz, r10.xyzx, r8.xyzx, r5.xyzx
sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.zwzz, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t21.xyzw, s2
mov_sat r8.x, r8.x
mul r3.y, r2.w, r8.x
mul_sat r3.y, r3.y, v6.y
add r3.y, r3.y, l(-0.199219)
mul_sat r3.y, r3.y, l(42.500023)
lt r4.z, l(0.000000), r3.y
if_nz r4.z
  lt r9.xyz, r8.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.yzwy
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r3.zwzz, t17.xyzw, s2
  mad r9.xyz, r9.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r4.zw, r3.zwzz, t18.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r3.z, r3.zwzz, t19.xyzw, s2
  dp3 r3.w, r9.xyzx, r9.xyzx
  sqrt r3.w, r3.w
  max r3.w, r3.w, l(0.000010)
  rcp r5.w, r3.w
  mul r4.w, r4.w, r4.w
  add r3.w, -r0.w, r3.w
  mad r0.w, r3.y, r3.w, r0.w
  mad r9.xyz, r9.xyzx, r5.wwww, -r6.xyzx
  mad r6.xyz, r3.yyyy, r9.xyzx, r6.xyzx
  mad r8.xyz, r8.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r5.xyzx
  mad r5.xyz, r3.yyyy, r8.xyzx, r5.xyzx
  add r3.w, -r7.x, r4.z
  mad r7.x, r3.y, r3.w, r7.x
  add r3.z, r3.z, l(-1.000000)
  mad r3.z, r3.y, r3.z, l(1.000000)
  mad r3.w, r4.w, l(0.160000), -r3.x
  mad r3.x, r3.y, r3.w, r3.x
else
  mov r3.z, l(1.000000)
endif
mul_sat r3.y, r2.w, v6.x
add r3.y, r3.y, l(-0.235294)
mul_sat r3.y, r3.y, l(9.036934)
lt r3.w, l(0.000000), r3.y
if_nz r3.w
  dp4 r3.w, r1.xyzw, cb3[12].xyzw
  dp4 r1.x, r1.xyzw, cb3[14].xyzw
  mul r1.yz, v2.xxyx, l(0.000000, 16.000000, 8.000000, 0.000000)
  add r8.xyz, |r2.xyzx|, l(-0.200000, -0.200000, -0.200000, 0.000000)
  mul r8.xyz, r8.xyzx, l(7.000000, 7.000000, 7.000000, 0.000000)
  max r8.xyz, r8.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
  add r1.w, r8.y, r8.x
  add r1.w, r8.z, r1.w
  div r8.xyz, r8.xyzx, r1.wwww
  mul r9.x, r3.w, l(0.020000)
  mul r9.yz, r1.xxxx, l(0.000000, 0.010000, 0.020000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r9.xyxx, t22.xyzw, s1
  mul r9.w, r0.z, l(0.010000)
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r9.zwzz, t22.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r9.xwxx, t22.xyzw, s1
  mul r10.xyz, r8.yyyy, r10.xyzx
  mad r8.xyw, r11.xyxz, r8.xxxx, r10.xyxz
  mad r8.xyz, r9.xyzx, r8.zzzz, r8.xywx
  lt r9.xyz, r8.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r8.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r8.xyz, r8.xyzx
  mul r8.xyz, r8.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r8.xyz, r8.xyzx
  mad r8.xyz, r8.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r8.xyz, r9.xyzx, r10.xyzx, r8.xyzx
  sample_indexable(texture2d)(float,float,float,float) r1.xyz, r1.yzyy, t15.xyzw, s2
  mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r1.w, r1.xyzx, r1.xyzx
  sqrt r1.w, r1.w
  max r1.w, r1.w, l(0.000010)
  rcp r3.w, r1.w
  add r1.w, -r0.w, r1.w
  mad r0.w, r3.y, r1.w, r0.w
  mad r1.xyz, r1.xyzx, r3.wwww, -r6.xyzx
  mad r6.xyz, r3.yyyy, r1.xyzx, r6.xyzx
  mad r1.xyz, r8.xyzx, l(0.388235539, 0.388235539, 0.388235539, 0.000000), -r5.xyzx
  mad r5.xyz, r3.yyyy, r1.xyzx, r5.xyzx
  add r1.x, -r7.x, l(0.174771)
  mad r7.x, r3.y, r1.x, r7.x
  add r1.x, -r3.z, l(1.000000)
  mad r3.z, r3.y, r1.x, r3.z
  add r1.x, -r3.x, l(0.042000)
  mad r3.x, r3.y, r1.x, r3.x
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, r4.xyxx, t25.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.y, r4.xyxx, t29.yxzw, s1
sample_indexable(texture2d)(float,float,float,float) r3.w, r4.xyxx, t31.yzwx, s2
mov_sat r1.x, r1.x
mul r1.x, r1.x, r3.w
mad r3.w, r1.x, v6.z, l(-0.573486)
mul_sat r3.w, r3.w, l(23.676317)
mul r3.y, r3.w, r3.y
mov_sat r3.y, -r3.y
mad_sat r1.x, r1.x, v6.z, -r3.y
add r1.x, r1.x, l(-0.573486)
mul_sat r4.zw, r1.xxxx, l(0.000000, 0.000000, 2.54999924, 23.676317)
mul r1.x, r4.z, l(0.500000)
deriv_rtx_fine r3.w, r1.x
deriv_rty_fine r1.x, r1.x
lt r4.z, l(0.000000), r4.w
ne r5.w, r3.w, l(0.000000)
or r5.w, r4.z, r5.w
ne r6.w, r1.x, l(0.000000)
or r5.w, r5.w, r6.w
if_nz r5.w
  lt r8.xyz, r1.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r9.xyz, r1.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r1.yzw, r1.yyzw
  mul r1.yzw, r1.yyzw, l(0.000000, 0.416666657, 0.416666657, 0.416666657)
  exp r1.yzw, r1.yyzw
  mad r1.yzw, r1.yyzw, l(0.000000, 1.055000, 1.055000, 1.055000), l(0.000000, -0.055000, -0.055000, -0.055000)
  movc r1.yzw, r8.xxyz, r9.xxyz, r1.yyzw
  sample_indexable(texture2d)(float,float,float,float) r8.xyzw, r4.xyxx, t26.xyzw, s2
  mad r8.xyz, r8.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r4.xyxx, t27.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r4.xyxx, t30.xyzw, s1
  dp3 r5.w, r8.xyzx, r8.xyzx
  sqrt r5.w, r5.w
  max r5.w, r5.w, l(0.000010)
  rcp r6.w, r5.w
  mul r9.z, r9.z, r9.z
  mul r10.xyz, r9.yyyy, r10.xyzx
  if_nz r4.z
    add r4.z, -r0.w, r5.w
    mad r0.w, r4.w, r4.z, r0.w
    mad r8.xyz, r8.xyzx, r6.wwww, -r6.xyzx
    mad r6.xyz, r4.wwww, r8.xyzx, r6.xyzx
    mul r8.xyz, r4.wwww, r10.xyzx
    mad r1.yzw, r1.yyzw, l(0.000000, 0.760986209, 0.760986209, 0.760986209), -r5.xxyz
    mad r5.xyz, r4.wwww, r1.yzwy, r5.xyzx
    add r1.y, -r7.x, r9.x
    mad r7.x, r4.w, r1.y, r7.x
    add r1.y, -r3.z, r8.w
    mad r3.z, r4.w, r1.y, r3.z
    mad r1.y, r9.z, l(0.160000), -r3.x
    mad r3.x, r4.w, r1.y, r3.x
    mul r7.w, r4.w, r9.y
    mov r9.xy, r6.xyxx
  else
    mov r7.y, l(0)
    mov r7.xw, r7.xxxy
    mov r8.xyz, l(0,0,0,0)
    mov r9.xy, r6.xyxx
  endif
  ne r1.y, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r1.z, r3.w, l(0.010000)
  mul r1.x, r1.x, l(0.010000)
  deriv_rtx_fine r4.zw, r4.xxxy
  deriv_rty_fine r4.xy, r4.xyxx
  dp2 r1.w, r4.zwzz, r4.zwzz
  dp2 r3.w, r4.xyxx, r4.xyxx
  max r1.w, r1.w, l(0.001000)
  div r4.zw, r4.zzzw, r1.wwww
  max r1.w, r3.w, l(0.001000)
  div r4.xy, r4.xyxx, r1.wwww
  mul r1.xw, r1.xxxx, r4.xxxy
  mad r1.xz, r4.zzwz, r1.zzzz, r1.xxwx
  mad r6.xy, -r1.xzxx, l(1.000000, -1.000000, 0.000000, 0.000000), r9.xyxx
  dp3 r1.x, r6.xyzx, r6.xyzx
  rsq r1.x, r1.x
  mul r1.xzw, r1.xxxx, r6.xxyz
  mov r9.z, r6.z
  movc r6.xyz, r1.yyyy, r9.xyzx, r1.xzwx
else
  mov r7.w, l(0)
  mov r8.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r1.xyzw, v2.xyxx, t32.xyzw, s2
mad r1.xyz, r1.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp3 r3.w, r1.xyzx, r1.xyzx
sqrt r3.w, r3.w
max r3.w, r3.w, l(0.000010)
rcp r4.x, r3.w
mul r1.xyz, r1.xyzx, r4.xxxx
add r4.x, r6.z, l(1.000000)
max r6.z, r4.x, l(0.001000)
mul r4.xyz, r1.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
dp3 r4.x, r6.xyzx, r4.xyzx
mul r4.xyz, r4.xxxx, r6.xyzx
div r4.xyz, r4.xyzx, r6.zzzz
mad r1.xyz, -r1.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r4.xyzx
min r0.w, r0.w, r3.w
mul r3.w, r3.z, r1.w
mul r4.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
dp3 r4.w, v4.xyzx, v4.xyzx
rsq r4.w, r4.w
mul r6.xyzw, r4.wwww, v4.yxyz
dp3 r4.w, v5.xyzx, v5.xyzx
rsq r4.w, r4.w
mul r9.xyzw, r4.wwww, v5.yxyz
dp3 r4.w, r1.xyzx, r1.xyzx
rsq r4.w, r4.w
mul r1.xyz, r1.xyzx, r4.wwww
mul r9.xyzw, r9.xyzw, r1.yyyy
mad r6.xyzw, r1.xxxx, r6.xyzw, r9.xyzw
mad r6.xyzw, r1.zzzz, r2.yxyz, r6.xyzw
dp3 r1.x, r6.yzwy, r6.yzwy
rsq r1.x, r1.x
mul r6.xyzw, r1.xxxx, r6.xyzw
mad r1.x, r6.x, l(0.500000), l(-0.0455729961)
mul_sat r1.x, r1.x, l(100000000.000000)
mul r1.x, r1.x, r2.w
mul r1.x, r1.x, v6.w
max r1.x, r3.y, r1.x
add r1.x, r1.x, l(-0.235294)
mul_sat r1.x, r1.x, l(8.500004)
mul r1.y, r1.x, l(0.900000)
mad r1.xz, r1.xxxx, l(0.900000, 0.000000, 0.900000, 0.000000), l(-0.300000, 0.000000, -0.250000, 0.000000)
mul r1.xz, r1.zzxz, l(4.000000, 0.000000, 1.47058821, 0.000000)
max r1.z, r1.z, l(0.000000)
add r9.xyz, -r7.wwxw, l(1.500000, 1.000000, 0.990000, 0.000000)
mul r1.z, r1.z, r9.y
mov_sat r1.x, r1.x
mov_sat r9.x, r9.x
mul r1.x, r1.x, r9.x
mad r2.w, r1.z, r9.z, r7.x
add r3.y, -r3.x, l(0.020000)
mad r1.x, r1.x, r3.y, r3.x
max r1.z, r1.z, l(0.000000)
add r3.x, -r0.w, l(1.000000)
mad r3.x, r1.z, r3.x, r0.w
mad r0.w, -r1.w, r3.z, l(1.000000)
mad r7.y, r1.y, r0.w, r3.w
mad r5.xyz, -r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), l(0.135192961, 0.133602440, 0.126180083, 0.000000)
mad r1.yzw, r1.yyyy, r5.xxyz, r4.xxyz
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyz, r2.xyzx
deriv_rty_fine r2.xyz, r2.xyzx
dp3 r3.z, r4.xyzx, r4.xyzx
dp3 r2.x, r2.xyzx, r2.xyzx
add r2.x, r2.x, r3.z
min r3.y, r2.x, l(0.300000)
movc r2.xy, r0.wwww, l(1.000000,0,0,0), r3.xyxx
add r0.w, -r2.w, l(1.000000)
mul r0.w, r0.w, r0.w
max r2.z, r2.x, l(0.600000)
mad r2.z, r2.z, l(-0.527635), l(0.520718)
max r2.z, r2.z, l(0.000000)
mad r0.w, r0.w, r0.w, r2.z
add r0.w, r2.y, r0.w
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.x, -r0.w, l(1.000000)
lt r2.yzw, r1.yyzw, l(0.000000, 0.040450, 0.040450, 0.040450)
mul r3.xyz, r1.yzwy, l(0.0773993805, 0.0773993805, 0.0773993805, 0.000000)
add r1.yzw, r1.yyzw, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.yzw, r1.yyzw
mul r1.yzw, r1.yyzw, l(0.000000, 2.400000, 2.400000, 2.400000)
exp r1.yzw, r1.yyzw
movc r1.yzw, r2.yyzw, r3.xxyz, r1.yyzw
lt r0.w, l(0.000000), cb0[5].y
if_nz r0.w
  add r0.z, r0.z, -cb0[4].w
  add r0.z, r0.z, cb0[5].x
  div r0.w, l(1.000000, 1.000000, 1.000000, 1.000000), cb0[5].x
  mul_sat r0.z, r0.w, r0.z
  add r0.z, -r0.z, l(1.000000)
  mul r0.w, r0.z, cb0[5].y
  add r2.yzw, -r7.xxxy, l(0.000000, 1.000000, 0.990000, 1.000000)
  mul r2.y, r2.y, l(0.160000)
  mad r3.xyzw, cb0[5].yyyy, r0.zzzz, l(-0.200000, -0.300000, -0.250000, -0.300000)
  mul_sat r3.xyzw, r3.xyzw, l(1.250000, 1.47058821, 4.000000, 1.66666663)
  mad r0.z, r3.x, r2.y, l(1.000000)
  mul r2.y, r9.y, r3.y
  mul r3.x, r9.x, r3.z
  mad r7.x, r2.y, r2.z, r7.x
  add r2.z, -r1.x, l(0.020000)
  mad r1.x, r3.x, r2.z, r1.x
  max r2.y, r3.w, r2.y
  add r2.z, -r2.x, l(1.000000)
  mad r2.x, r2.y, r2.z, r2.x
  mad r7.y, r0.w, r2.w, r7.y
  log r2.yzw, r1.yyzw
  mul r2.yzw, r0.zzzz, r2.yyzw
  exp r1.yzw, r2.yyzw
endif
and r0.z, l(8), cb1[0].y
max r0.w, r8.z, r8.y
max r0.w, r0.w, r8.x
mul r0.w, r7.w, r0.w
lt r0.w, l(0.010000), r0.w
add r2.x, r2.x, l(-0.950000)
mul o1.w, r2.x, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r3.xyzw, r1.yzwy
mul r1.yzw, r3.xxyw, l(0.000000, 0.250000, 0.500000, -0.250000)
add r1.yz, r1.zzzz, r1.yywy
mad r4.x, r3.z, l(0.250000), r1.y
dp2 r4.y, r3.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r4.z, r3.z, l(-0.250000), r1.z
and r1.yz, r2.xxyx, l(0, 1, 1, 0)
ine r1.y, r1.z, r1.y
movc r1.yz, r1.yyyy, r4.xxyx, r4.xxzx
add o0.xy, r1.yzyy, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r1.x, r1.x, l(6.250000)
sqrt o0.w, r1.x
mad o1.xyz, r6.yzwy, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r0.z, l(25), l(24)
bfi r0.z, l(3), l(5), r0.w, r0.z
utof r0.z, r0.z
mul r7.z, r0.z, l(0.00392156886)
and o3.xyz, r8.xyzx, r0.wwww
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r7.ywxz
mov o3.w, l(0)
ret
// Approximately 381 instruction slots used
