//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 28 19:44:51 2022
//
//
// Note: shader requires additional functionality:
//       64 UAV slots
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__forwardPlusComputeData
// {
//
//   struct ForwardPlusDeferredComputeData
//   {
//
//       uint enableRadianceOutput;     // Index:    0
//       float outRadianceEmissiveIntensity;// Index:    0.y
//
//   } resourceTables__forwardPlusComputeData;// Index:    0.xy             Components:     2
//
// }
//
// cbuffer ConstBuf__constants
// {
//
//   struct ForwardPlusDeferredConstants
//   {
//
//       float4x4 gViewProj;            // Index:    0
//       float4x4 gView;                // Index:    4
//       float4 gEyePos;                // Index:    8
//       float4x4 gInvViewProj;         // Index:    9
//       float4 gInvViewportSize;       // Index:   13
//       float cDepthReprojectScale;    // Index:   14
//       float cDepthReprojectBias;     // Index:   14.y
//       float2 pad;                    // Index:   14.z
//       float4 mirrorPlaneWS;          // Index:   15
//       float2 mirrorProportion;       // Index:   16
//       float distortionByNormalMag;   // Index:   16.z
//       float planarToCubeMapBlend;    // Index:   16.w
//
//       struct LightingCB
//       {
//
//           uint imageWidth;           // Index:   17
//           uint imageHeight;          // Index:   17.y
//           float invImageWidth;       // Index:   17.z
//           float invImageHeight;      // Index:   17.w
//           uint tilesHorz;            // Index:   18
//           uint tilesVert;            // Index:   18.y
//           uint tilesHorzHalfRes;     // Index:   18.z
//           uint tilesVertHalfRes;     // Index:   18.w
//           uint numLocalShadows;      // Index:   19
//           uint numLocalLights;       // Index:   19.y
//           uint numExposureLights;    // Index:   19.z
//           uint numDirectionalLights; // Index:   19.w
//           uint numDirectionalShadows;// Index:   20
//
//           struct Projector
//           {
//
//               float4x4 mat;          // Index:   21
//
//           } projectors[4];           // Index:   21
//
//           struct DirectionalLight
//           {
//
//               float3 dirWS;          // Index:   37
//               uint groupID;          // Index:   37.w
//               float3 color;          // Index:   38
//               float solidAngle;      // Index:   38.w
//               float halfAngle;       // Index:   39
//               int shadowMaskIndex;   // Index:   39.y
//               int projectorIndex;    // Index:   39.z
//               float ssdoAmount;      // Index:   39.w
//
//           } DirectionalLights[2];    // Index:   37
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:   43
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:   47
//                   float3 vTranslate; // Index:   47.y
//
//               } gCascadeOffset[3];   // Index:   47
//               float4 uvScaleOffset[4];// Index:   50
//               int extraCascadeIndex; // Index:   54
//               float cascadeRange;    // Index:   54.y
//               float2 linearizeConstants;// Index:   54.z
//               float filterSize;      // Index:   55
//               float shadowFade;      // Index:   55.y
//               float shadowBias;      // Index:   55.z
//               float padd;            // Index:   55.w
//
//           } DirectionalShadows[2];   // Index:   43
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:   69
//               float sourceRadiusSquared;// Index:   69.w
//               float3 dirWS;          // Index:   70
//               float falloffConstant; // Index:   70.w
//               float3 color;          // Index:   71
//               uint groupID;          // Index:   71.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:   72
//               float outerCosHalfAngle;// Index:   72.y
//               int lightIndex;        // Index:   72.z
//               int capsuleShadowIndex;// Index:   72.w
//               int projectorIndex;    // Index:   73
//               float fadeStartOnDist; // Index:   73.y
//               float fadeRcpDist;     // Index:   73.z
//               float fadeRate;        // Index:   73.w
//               float ssdoAmount;      // Index:   74
//               uint3 _unused1;        // Index:   74.y
//
//           } LocalLightsUnshadowed[32];// Index:   69
//
//           struct LocalLightFull
//           {
//
//               float3 posWS;          // Index:  261
//               float sourceRadiusSquared;// Index:  261.w
//               float3 dirWS;          // Index:  262
//               float falloffConstant; // Index:  262.w
//               float3 color;          // Index:  263
//               uint groupID;          // Index:  263.w
//               float innerMinusOuterCosHalfAngleRcp;// Index:  264
//               float outerCosHalfAngle;// Index:  264.y
//               int lightIndex;        // Index:  264.z
//               int capsuleShadowIndex;// Index:  264.w
//               int projectorIndex;    // Index:  265
//               float fadeStartOnDist; // Index:  265.y
//               float fadeRcpDist;     // Index:  265.z
//               float fadeRate;        // Index:  265.w
//               float ssdoAmount;      // Index:  266
//               uint3 _unused1;        // Index:  266.y
//
//           } LocalLightsShadowed[16]; // Index:  261
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  357
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  361
//                   float3 vTranslate; // Index:  361.y
//
//               } gCascadeOffset[3];   // Index:  361
//               float4 uvScaleOffset[4];// Index:  364
//               int extraCascadeIndex; // Index:  368
//               float cascadeRange;    // Index:  368.y
//               float2 linearizeConstants;// Index:  368.z
//               float filterSize;      // Index:  369
//               float shadowFade;      // Index:  369.y
//               float shadowBias;      // Index:  369.z
//               float padd;            // Index:  369.w
//
//           } LocalLightsShadows[16];  // Index:  357
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  565
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  569
//                   float3 vTranslate; // Index:  569.y
//
//               } gCascadeOffset[3];   // Index:  569
//               float4 uvScaleOffset[4];// Index:  572
//               int extraCascadeIndex; // Index:  576
//               float cascadeRange;    // Index:  576.y
//               float2 linearizeConstants;// Index:  576.z
//               float filterSize;      // Index:  577
//               float shadowFade;      // Index:  577.y
//               float shadowBias;      // Index:  577.z
//               float padd;            // Index:  577.w
//
//           } ShadowTransmittanceInfo; // Index:  565
//
//           struct LightShadowInfo
//           {
//
//               float4x4 gWorldToLight;// Index:  578
//
//               struct CascadeOffset
//               {
//
//                   float fScale;      // Index:  582
//                   float3 vTranslate; // Index:  582.y
//
//               } gCascadeOffset[3];   // Index:  582
//               float4 uvScaleOffset[4];// Index:  585
//               int extraCascadeIndex; // Index:  589
//               float cascadeRange;    // Index:  589.y
//               float2 linearizeConstants;// Index:  589.z
//               float filterSize;      // Index:  590
//               float shadowFade;      // Index:  590.y
//               float shadowBias;      // Index:  590.z
//               float padd;            // Index:  590.w
//
//           } ExtraCascades[2];        // Index:  578
//
//           struct ExposureLightFull
//           {
//
//               float3 posWS;          // Index:  604
//               float falloffConstant; // Index:  604.w
//               float3 color;          // Index:  605
//               uint groupID;          // Index:  605.w
//
//           } ExposureLightsFull[16];  // Index:  604
//
//       } global;                      // Index:   17
//
//       struct EnvironmentBuffer
//       {
//
//           float gDebugAmbientAmount; // Index:  636
//           float gDebugDiffuseAmount; // Index:  636.y
//           float gDebugSpecularAmount;// Index:  636.z
//           float gDebugEnvmapAmount;  // Index:  636.w
//           float3 g_GPUDebugOverridePositionXYZ;// Index:  637
//           float gDebugAOAmount;      // Index:  637.w
//           float g_GPUDebugOn;        // Index:  638
//           float g_GPUDebugOverridePositionEnable;// Index:  638.y
//           float g_skinSpecSecondLobeShift;// Index:  638.z
//           float g_skinSpecSecondProportion;// Index:  638.w
//           float g_thinScatteringAnisotropy;// Index:  639
//           float g_volumetricScatteringAnisotropy;// Index:  639.y
//           float g_volumetricSpecularScatteringAnisotropy;// Index:  639.z
//           float g_skinScatteringAnisotropy;// Index:  639.w
//           float g_volumetricScatteringNormalBend;// Index:  640
//           float g_volumetricSpecularScatteringNormalBend;// Index:  640.y
//           float g_hairSpecSecondLobeShift;// Index:  640.z
//           float g_hairSpecSecondProportion;// Index:  640.w
//           float g_isHDRRendering;    // Index:  641
//           float g_defaultSceneToScreenPower;// Index:  641.y
//           float g_defaultWhiteLevel; // Index:  641.z
//           float padding0;            // Index:  641.w
//           int g_flags;               // Index:  642
//           float g_reflectionOcclusionFalloff;// Index:  642.y
//           float padding1;            // Index:  642.z
//           float padding2;            // Index:  642.w
//
//           struct AtmosphericConstants
//           {
//
//               float3 cFogColor;      // Index:  643
//               float cHeightFalloff;  // Index:  643.w
//               float3 cEyePosition;   // Index:  644
//               float cHeightDensity;  // Index:  644.w
//               float cStartDistance;  // Index:  645
//               float cGlobalDensity;  // Index:  645.y
//               float cDepthReprojectScale;// Index:  645.z
//               float cDepthReprojectBias;// Index:  645.w
//               float4x4 cInvProjNoZReproj;// Index:  646
//               float3 cDirectionalFogDirection;// Index:  650
//               float cDirectionalityPower;// Index:  650.w
//               float3 cDirectionalFogColor;// Index:  651
//               float cDensityMapSparseBias;// Index:  651.w
//               float3 cDensityMapInvExtents;// Index:  652
//               float cDensityMapSparseSegmentScale;// Index:  652.w
//               float3 cDensityMapBias;// Index:  653
//               float cDensityMapSparseCutoff;// Index:  653.w
//               float cVolFogExponentMultiply;// Index:  654
//               float cVolFogDistanceMultiply;// Index:  654.y
//               float cVolFogExponentNormalize;// Index:  654.z
//               float cVolFogDistanceNormalize;// Index:  654.w
//               float cVolFogResolutionScale;// Index:  655
//               int cVolFogWidth;      // Index:  655.y
//               int cVolFogHeight;     // Index:  655.z
//               int cVolFogDepth;      // Index:  655.w
//
//           } atmosphericConstants;    // Index:  643
//
//       } environmentBuffer;           // Index:  636
//       float CascadeShadowSize;       // Index:  656
//       float OneOverCascadeShadowSize;// Index:  656.y
//       float ShadowTextureW;          // Index:  656.z
//       float ShadowTextureH;          // Index:  656.w
//       float OneOverShadowTextureW;   // Index:  657
//       float OneOverShadowTextureH;   // Index:  657.y
//
//   } resourceTables__constants;       // Index:    0-657.y          Components:  2630
                                        // Textures:  t0-t11
//
// }
//
// cbuffer ConstBuf__gbuffers
// {
//
//   struct GBufferStruct
//   {
//
//       float4x4 invViewProjNoZReproj; // Index:    0
//       float4x4 directionProjMatrix;  // Index:    4
//       float2 viewportScale;          // Index:    8
//       float2 viewportBias;           // Index:    8.z
//       float2 invViewportSize;        // Index:    9
//       float2 viewportSize;           // Index:    9.z
//       uint2 viewportSizeUint;        // Index:   10
//       float3 eyePos;                 // Index:   11
//
//   } resourceTables__gbuffers;        // Index:    0-11.z           Components:    47
                                        // Textures:  t16-t25
//
// }
//
// Resource bind info for resourceTables__constants.texLightsFlattened
// {
//
//   uint $Element;                     // Index:    0.x              Components:     1
//
// }
//
// Resource bind info for resourceTables__constants.DensityAtLightPoints
// {
//
//   float $Element;                    // Index:    0.x              Components:     1
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__constants__linearSamplerClamp    sampler      NA          NA    0        1
// resourceTables__gbuffers__samplerLinearClamp    sampler      NA          NA    6        1
// resourceTables__constants.inOffsets    texture    uint         buf    0        1
// resourceTables__constants.texLightsFlattened    texture  struct         r/o    2        1
// resourceTables__constants.shadowMask    texture   float     2darray    3        1
// resourceTables__constants.capsuleShadowMask    texture   float     2darray    4        1
// resourceTables__constants.DensityAtLightPoints    texture  struct         r/o    5        1
// resourceTables__constants.texMirror    texture  float4          2d    6        1
// resourceTables__constants.ambientBRDFMap    texture  float2          2d    7        1
// resourceTables__constants.ShadowTransmittanceTexture0    texture  float4          2d   10        1
// resourceTables__constants.ShadowTransmittanceTexture1    texture  float4          2d   11        1
// resourceTables__gbuffers.linearDepthTexture    texture   float          2d   16        1
// resourceTables__gbuffers.baseColorTexture    texture  float4          2d   17        1
// resourceTables__gbuffers.normalTexture    texture  float4          2d   18        1
// resourceTables__gbuffers.propertiesTexture    texture  float4          2d   19        1
// resourceTables__gbuffers.ambientTexture    texture  float3          2d   20        1
// resourceTables__gbuffers.scatteringEmissiveTexture    texture  float4          2d   21        1
// resourceTables__gbuffers.bilateralVectorsTex    texture  float2          2d   23        1
// resourceTables__gbuffers.ssaoTex    texture  float4          2d   24        1
// resourceTables__gbuffers.reflectionMap    texture  float3          2d   25        1
// resourceTables__forwardPlusComputeData.outDiffuse        UAV  float4          2d    8        1
// resourceTables__forwardPlusComputeData.outSpecEmissive        UAV  float4          2d    9        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip0        UAV  float3          2d   11        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip1        UAV  float3          2d   12        1
// resourceTables__forwardPlusComputeData.outRadianceHalfResMip2        UAV  float3          2d   13        1
// ConstBuf__forwardPlusComputeData    cbuffer      NA          NA    0        1
// ConstBuf__constants               cbuffer      NA          NA    1        1
// ConstBuf__gbuffers                cbuffer      NA          NA    2        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Input
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// no Output
cs_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb0[1], immediateIndexed
dcl_constantbuffer cb1[658], dynamicIndexed
dcl_constantbuffer cb2[12], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s6, mode_default
dcl_resource_buffer (uint,uint,uint,uint) t0
dcl_resource_structured t2, 4
dcl_resource_texture2darray (float,float,float,float) t3
dcl_resource_texture2darray (float,float,float,float) t4
dcl_resource_structured t5, 4
dcl_resource_texture2d (float,float,float,float) t6
dcl_resource_texture2d (float,float,float,float) t7
dcl_resource_texture2d (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_uav_typed_texture2d (float,float,float,float) u8
dcl_uav_typed_texture2d (float,float,float,float) u9
dcl_uav_typed_texture2d (float,float,float,float) u11
dcl_uav_typed_texture2d (float,float,float,float) u12
dcl_uav_typed_texture2d (float,float,float,float) u13
dcl_input vThreadIDInGroupFlattened
dcl_input vThreadGroupID.x
dcl_temps 50
dcl_indexableTemp x0[8], 4
dcl_tgsm_structured g0, 4, 64
dcl_tgsm_structured g1, 12, 64
dcl_thread_group 64, 1, 1
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
ld_indexable(buffer)(uint,uint,uint,uint) r0.x, l(35, 35, 35, 35), t0.xyzw
iadd r0.x, r0.x, vThreadGroupID.x
ishl r0.y, r0.x, l(2)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.y, r0.y, l(0), t2.xxxx
bfi r0.xz, l(30, 0, 30, 0), l(2, 0, 2, 0), r0.xxxx, l(1, 0, 2, 0)
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.x, r0.x, l(0), t2.xxxx
ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r0.z, r0.z, l(0), t2.xxxx
and r1.xy, r0.yyyy, l(0x02000000, 1023, 0, 0)
ine r0.w, r1.x, l(0)
ubfe r1.z, l(10), l(10), r0.y
and r0.y, r0.x, l(4095)
ubfe r0.x, l(16), l(12), r0.x
and r2.x, vThreadIDInGroupFlattened.x, l(7)
ushr r2.yz, vThreadIDInGroupFlattened.xxxx, l(0, 3, 2, 0)
imad r3.xyzw, r1.yzzz, l(8, 8, 8, 8), r2.xyyy
and r1.xw, r2.zzzy, l(4, 0, 0, 4)
xor r1.w, r1.x, r1.w
ishl r2.x, vThreadIDInGroupFlattened.x, l(1)
ushr r2.xy, l(0xebfa5014, 0xfa4141af, 0, 0), r2.xxxx
bfi r4.xyzw, l(2, 2, 2, 2), l(0, 0, 0, 0), r2.xyyy, r1.wxxx
imad r1.xyzw, r1.yzzz, l(8, 8, 8, 8), r4.xyzw
movc r1.xyzw, cb0[0].xxxx, r3.xyzw, r1.xyzw
utof r2.xy, r1.xwxx
add r2.xy, r2.xyxx, l(0.500000, 0.500000, 0.000000, 0.000000)
ftoi r3.xy, r2.xyxx
mad r2.zw, r2.xxxy, cb2[8].xxxy, cb2[8].zzzw
mul r4.xy, r2.xyxx, cb2[9].xyxx
mov r3.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r5.z, r3.xyww, t16.yzxw
mul r5.xy, r2.zwzz, r5.zzzz
mov r5.w, l(1.000000)

add r40.w, r5.z, -r40.y
mad r5.x, -r40.x, r40.w, r5.x

dp4 r6.x, r5.xyzw, cb2[0].xyzw
dp4 r6.y, r5.xyzw, cb2[1].xyzw
dp4 r6.z, r5.xyzw, cb2[2].xyzw
ld_indexable(texture2d)(float,float,float,float) r7.xyzw, r3.xyww, t18.xyzw
mad r5.xyw, r7.xyxz, l(2.000000, 2.000000, 0.000000, 2.000000), l(-1.000000, -1.000000, 0.000000, -1.000000)
dp3 r2.z, r5.xywx, r5.xywx
rsq r2.z, r2.z
mul r7.xyz, r2.zzzz, r5.xywx
ld_indexable(texture2d)(float,float,float,float) r8.xyzw, r3.xyww, t17.xyzw
ld_indexable(texture2d)(float,float,float,float) r9.xyzw, r3.xyww, t19.xyzw
ld_indexable(texture2d)(float,float,float,float) r10.xyz, r3.xyww, t20.xyzw
ld_indexable(texture2d)(float,float,float,float) r11.xyz, r3.xyww, t25.xyzw
mul r2.w, r9.w, l(255.000000)
ftou r2.w, r2.w
ubfe r4.z, l(3), l(5), r2.w
ult r4.w, r4.z, l(5)
and r4.w, r4.z, r4.w
ld_indexable(texture2d)(float,float,float,float) r12.xyzw, r3.xyww, t21.wxyz
iadd r13.xyzw, r3.xyxy, l(-1, 0, 0, -1)
mov r14.xy, r13.zwzz
mov r14.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.xy, r14.xyzw, t17.xyzw
mov r13.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.xy, r13.xyzw, t17.xyzw
iadd r15.xyzw, r3.xyxy, l(0, 1, 1, 0)
mov r16.xy, r15.zwzz
mov r16.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r13.zw, r16.xyzw, t17.zwxy
mov r15.zw, l(0,0,0,0)
ld_indexable(texture2d)(float,float,float,float) r14.zw, r15.xyzw, t17.zwxy
mov r15.yz, r13.xxzx
mov r15.xw, r14.xxxz
add r15.xyzw, r8.xxxx, -r15.xyzw
mul r15.xyzw, |r15.xyzw|, l(50.000000, 50.000000, 50.000000, 50.000000)
min r15.xyzw, r15.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
add r15.xyzw, -r15.xyzw, l(1.000000, 1.000000, 1.000000, 1.000000)
ult r13.xz, l(0, 0, 0, 0), r3.yyxy
and r14.xz, r13.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r16.xy, r14.xzxx, r15.xyxx
iadd r14.xz, l(-1, 0, -1, 0), cb2[10].xxyx
ult r14.xz, r3.xxyx, r14.xxzx
and r14.xz, r14.xxzx, l(0x3f800000, 0, 0x3f800000, 0)
mul r16.zw, r14.xxxz, r15.zzzw
add r9.w, r16.y, r16.x
mad r9.w, r15.z, r14.x, r9.w
mad r9.w, r15.w, r14.z, r9.w
ge r10.w, l(0.010000), r9.w
movc r15.xyzw, r13.xxxx, l(1.000000,0,0,0), l(0,0,0,1.000000)
movc r15.xyzw, r10.wwww, r15.xyzw, r16.xyzw
mul r11.w, r13.y, r15.y
mad r11.w, r14.y, r15.x, r11.w
mad r11.w, r13.w, r15.z, r11.w
mad r11.w, r14.w, r15.w, r11.w
rcp r9.w, r9.w
movc r9.w, r10.w, l(1.000000), r9.w
mul r13.z, r9.w, r11.w
and r13.xw, r3.xxxy, l(1, 0, 0, 1)
ine r9.w, r13.w, r13.x
mov r13.xy, r8.xyxx
movc r13.yz, r9.wwww, r13.yyzy, r13.zzyz
add r13.xyz, r13.xyzx, l(0.000000, -0.498039216, -0.498039216, 0.000000)
add r14.yz, r13.yyzy, r13.xxxx
add r14.x, -r13.z, r14.y
add r8.x, -r13.y, r13.x
add r14.w, -r13.z, r8.x
mul r13.xyz, r14.xzwx, r14.xzwx
min r13.xyz, r13.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
mul r8.x, r8.w, r8.w
mul r8.xy, r8.xxxx, l(8.000000, 0.160000, 0.000000, 0.000000)
mad r7.w, r7.w, l(0.0500000119), l(0.950000)
min r8.y, r8.y, l(0.160000)
mov_sat r8.x, r8.x
mad r14.xyz, r13.xyzx, r8.xxxx, -r8.yyyy
mad r14.xyz, r8.zzzz, r14.xyzx, r8.yyyy
add r15.xyz, -r6.xyzx, cb2[11].xyzx

//Specular CS.
mul r41.x, r40.y, cb2[0].x
mul r41.y, r40.y, cb2[1].x
mul r41.z, r40.y, cb2[2].x
mad r15.x, r40.x, r41.x, r15.x
mad r15.y, r40.x, r41.y, r15.y
mad r15.z, r40.x, r41.z, r15.z

dp3 r8.y, r15.xyzx, r15.xyzx
rsq r8.y, r8.y
mul r16.xyz, r8.yyyy, r15.xyzx
ftou r17.xy, r2.xyxx
ld_indexable(texture2d)(float,float,float,float) r2.xy, r3.xyzw, t23.xyzw
mul r2.xy, r2.xyxx, cb2[9].xyxx
mad r3.xy, r2.xyxx, l(8.000000, 8.000000, 0.000000, 0.000000), r4.xyxx
sample_l_indexable(texture2d)(float,float,float,float) r18.xyz, r3.xyxx, t24.yzwx, s6, l(0.000000)
add r19.xy, -r9.xzxx, l(1.000000, 1.000000, 0.000000, 0.000000)
mad_sat r2.x, -cb1[637].w, r19.x, l(1.000000)
and r9.xw, l(1, 0, 0, 0x80000000), cb1[642].xxxx
mad r18.xyz, r18.xyzx, l(2.000000, 2.000000, 2.000000, 0.000000), l(-1.000000, -1.000000, -1.000000, 0.000000)
movc r18.xyz, r9.xxxx, r18.xyzx, l(0,0,0,0)
if_nz r4.w
  log r20.xyz, r12.yzwy
  add r20.xyz, r20.xyzx, l(-1.500000, -1.500000, -1.500000, 0.000000)
  max r2.y, r12.w, r12.z
  max r2.y, r2.y, r12.y
  ieq r21.xyz, r4.wwww, l(3, 4, 1, 0)
  movc r3.w, r21.x, cb1[639].y, cb1[639].x
  movc r3.w, r21.y, cb1[639].z, r3.w
  movc r3.w, r21.z, cb1[639].w, r3.w
  and r8.w, r21.x, cb1[640].x
  movc r8.w, r21.y, cb1[640].y, r8.w
  mov r22.xyz, l(0,0,0,0)
  mov r21.xyz, l(0,0,0,0)
else
  and r2.w, r2.w, l(2)
  ieq r4.z, r4.z, l(7)
  mul r23.xyz, r12.yzwy, r14.xyzx
  lt r9.x, r12.w, l(0.000000)
  mad r24.xyz, r12.yzwy, l(8.000000, 8.000000, -8.000000, 0.000000), l(-4.000000, -4.000000, -4.000000, 0.000000)
  movc r12.yzw, r2.wwww, r12.yyzw, l(0,0,0,0)
  and r24.yzw, r9.xxxx, r24.xxyz
  or r2.w, r4.z, r9.x
  movc r22.xyz, r2.wwww, l(0,0,0,0), r12.yzwy
  movc r12.yz, r4.zzzz, r23.yyzy, r14.yyzy
  mov r23.w, l(0)
  mov r24.x, r14.x
  movc r14.xyzw, r4.zzzz, r23.xwww, r24.xyzw
  mov r2.y, l(0)
  mov r8.w, l(0)
  mov r3.w, l(0)
  mov r20.xyz, l(-1000000.000000,-1000000.000000,-1000000.000000,0)
  mov r21.xyz, r14.yzwy
  mov r14.yz, r12.yyzy
endif
ieq r2.w, r4.w, l(3)
movc r23.w, r2.w, l(0), r12.x
mov_sat r12.x, -r12.x
mul r2.w, r19.y, r19.y
max r2.w, r2.w, l(0.001000)
ge r4.z, l(0.000000), r12.x
ine r9.x, r9.w, l(0)
and r4.z, r4.z, r9.x
if_nz r4.z
  dp3_sat r4.z, r7.xyzx, r16.xyzx
  add r9.x, r2.x, r4.z
  log r9.x, r9.x
  mul r9.x, r9.x, r9.z
  exp r9.x, r9.x
  add r9.x, r2.x, r9.x
  add_sat r9.x, r9.x, l(-1.000000)
  add r4.z, -r4.z, l(1.000000)
  mul r9.w, r4.z, r4.z
  mul r4.z, r4.z, r9.w
  add r9.w, -r9.x, l(1.000000)
  mad r4.z, r4.z, r9.w, r9.x
else
  mov r4.z, l(1.000000)
endif
dp3 r9.x, r16.xyzx, r7.xyzx
sqrt r19.z, |r9.x|
mad r12.xyz, r19.yzyy, l(0.996093750, 0.996093750, -0.337748349, 0.000000), l(0.00195312500, 0.00195312500, 1.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r12.xy, r12.xyxx, t7.xyzw, s0, l(0.000000)
mul r9.w, r8.x, r12.y
mad r12.xyw, r14.xyxz, r12.xxxx, r9.wwww
lt r9.w, l(0.000000), r9.y
mul r10.w, |r9.x|, |r9.x|
mad r11.w, -|r9.x|, |r9.x|, l(1.000000)
max r11.w, r11.w, l(0.000100)
mul r13.w, r11.w, r11.w
div r10.w, r10.w, r11.w
mad r11.w, r9.z, l(2.000000), l(0.124748)
add_sat r14.w, r9.z, l(0.000100)
div r10.w, -r10.w, r14.w
mul r10.w, r10.w, l(1.442695)
exp r10.w, r10.w
mul r10.w, r10.w, l(4.000000)
div r10.w, r10.w, r13.w
add r10.w, r10.w, l(0.250000)
div r11.w, l(1.000000, 1.000000, 1.000000, 1.000000), r11.w
mad r10.w, r10.w, r11.w, l(-1.000000)
mad r10.w, r9.y, r10.w, l(1.000000)
mul r19.xzw, r10.wwww, r12.xxyw
movc r12.xyw, r9.wwww, r19.xzxw, r12.xyxw
dp3 r24.y, cb1[15].xyzx, cb1[4].xyzx
dp3 r24.z, cb1[15].xyzx, cb1[5].xyzx
dp3 r24.x, cb1[15].xyzx, cb1[6].xyzx
dp3 r25.x, r7.xyzx, cb1[4].xyzx
dp3 r25.y, r7.xyzx, cb1[5].xyzx
dp3 r25.z, r7.xyzx, cb1[6].xyzx
lt r10.w, r24.x, l(0.999900)
mul r19.xzw, r24.xxyz, l(0.000000, 0.000000, 0.000000, -1.000000)
mad r19.xzw, r24.yyzx, l(-1.000000, 0.000000, 0.000000, 0.000000), -r19.xxzw
dp2 r11.w, r19.xwxx, r19.xwxx
rsq r11.w, r11.w
mul r19.xzw, r11.wwww, r19.xxzw
mul r26.xyz, r19.xzwx, r24.xyzx
mad r24.xyz, r24.zxyz, r19.zwxz, -r26.xyzx
movc r19.xz, r10.wwww, r19.wwxw, l(1.000000,0,0,0)
movc r24.xyz, r10.wwww, r24.xyzx, l(0,0,-1.000000,0)
dp2 r10.w, r19.xzxx, r25.xyxx
dp3 r11.w, r24.xyzx, r25.xyzx
mul r24.xy, r11.wwww, r24.xyxx
mad r19.xz, r19.xxzx, r10.wwww, r24.xxyx
mul r4.xy, r4.xyxx, cb1[16].xyxx
mad r19.xz, cb1[16].zzzz, r19.xxzx, r4.xxyx
sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r19.xzxx, t6.xyzw, s0, l(0.000000)
lt r10.w, r24.z, l(0.000000)
if_nz r10.w
  sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r4.xyxx, t6.xyzw, s0, l(0.000000)
  max r24.z, r24.z, l(0.000000)
endif
lt r4.x, l(0.000000), r24.w
div r19.xzw, r24.xxyz, r24.wwww
movc r19.xzw, r4.xxxx, r19.xxzw, r24.xxyz
dp3_sat r4.x, cb1[15].xyzx, r7.xyzx
mul r4.y, cb1[16].w, cb1[16].w
mul r4.y, r4.y, l(2000.000000)
log r4.x, r4.x
mul r4.x, r4.x, r4.y
exp r4.x, r4.x
mul r4.x, r4.x, r24.w
mad r12.xyw, r19.xzxw, r12.xyxw, -r11.xyxz
mad r11.xyz, r4.xxxx, r12.xywx, r11.xyzx
mov r6.w, l(1.000000)
dp4 r4.x, r6.xyzw, cb1[565].xyzw
dp4 r4.y, r6.xyzw, cb1[566].xyzw
dp4 r10.w, r6.xyzw, cb1[567].xyzw
dp4 r6.w, r6.xyzw, cb1[568].xyzw
div r4.xy, r4.xyxx, r6.wwww
lt r12.xy, l(1.000000, 1.000000, 0.000000, 0.000000), |r4.xyxx|
or r11.w, r12.y, r12.x
max r12.x, |r4.y|, |r4.x|
mad r12.x, r12.x, l(1.05263162), l(-1.000000)
mul_sat r12.x, r12.x, l(20.000000)
movc r12.x, r11.w, l(0), r12.x
add r12.y, |r9.x|, l(0.001000)
mad r4.xy, r4.xyxx, l(0.500000, -0.500000, 0.000000, 0.000000), l(0.500000, 0.500000, 0.000000, 0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r24.xyzw, r4.xyxx, t10.xyzw, s0, l(0.000000)
sample_l_indexable(texture2d)(float,float,float,float) r25.xyzw, r4.xyxx, t11.xyzw, s0, l(0.000000)
div r4.x, r10.w, r6.w
max r4.x, r4.x, l(0.000000)
min r4.x, r4.x, l(0.999990)
mul r4.y, r4.x, l(8.000000)
round_ni r4.y, r4.y
ftoi r6.w, r4.y
ilt r10.w, r6.w, l(7)
iadd r12.w, r6.w, l(1)
movc r10.w, r10.w, r12.w, l(7)
mad r4.x, r4.x, l(8.000000), -r4.y
ne r4.y, r21.z, l(0.000000)
add r12.w, -r12.y, l(1.000000)
mul r13.w, r12.w, r12.w
mul r13.w, r13.w, r13.w
mul r12.w, r12.w, r13.w
add r19.xzw, r8.xxxx, -r14.xxyz
dp3 r8.x, r21.xyzx, r21.xyzx
sqrt r8.x, r8.x
div r13.w, l(1.000000, 1.000000, 1.000000, 1.000000), r8.x
mad r5.xyw, -r5.xyxw, r2.zzzz, r18.xyxz
add r2.z, r9.x, r9.x
add r18.xyz, r16.xyzx, r16.xyzx
mad r18.xyz, r7.xyzx, -r2.zzzz, r18.xyzx
mad r18.xyz, r8.wwww, r18.xyzx, -r16.xyzx
dp3 r2.z, r18.xyzx, r18.xyzx
rsq r2.z, r2.z
mul r18.xyz, r2.zzzz, r18.xyzx
mad r2.z, -r3.w, r3.w, l(1.000000)
mul r2.z, r2.z, l(0.0795774683)
mad r8.w, r3.w, r3.w, l(1.000000)
add r3.w, r3.w, r3.w
mov r17.w, l(0)
mov r26.yw, l(0,1000.000000,0,1000.000000)
mov r27.xyz, l(0,0,0,0)
mov r28.xyz, l(0,0,0,0)
mov r9.x, l(0)
mov r14.w, l(0)
loop
  uge r15.w, r14.w, cb1[19].w
  breakc_nz r15.w
  imul null, r15.w, r14.w, l(3)
  ige r16.w, cb1[r15.w + 39].y, l(0)
  mov r17.z, r9.x
  ld_indexable(texture2darray)(float,float,float,float) r18.w, r17.xyzw, t3.yzwx
  movc r26.x, r16.w, r18.w, l(1.000000)
  and r18.w, r16.w, l(1)
  iadd r9.x, r9.x, r18.w
  lt r18.w, l(0.000000), r26.x
  if_nz r18.w
    add r18.w, -r26.x, l(1.000000)
    mul r18.w, r18.w, r18.w
    mad_sat r29.x, -r18.w, l(200.000000), l(1.000000)
    mad r29.y, r18.w, l(4.000000), l(0.010000)
    movc r29.xy, r4.wwww, r29.xyxx, r26.xyxx
    if_nz r16.w
      if_nz r11.w
        mov r16.w, l(1.000000)
      endif
      if_z r11.w
        mov x0[0].x, r24.x
        mov x0[1].x, r24.y
        mov x0[2].x, r24.z
        mov x0[3].x, r24.w
        mov x0[4].x, r25.x
        mov x0[5].x, r25.y
        mov x0[6].x, r25.z
        mov x0[7].x, r25.w
        mov r18.w, x0[r6.w + 0].x
        mov r20.w, x0[r10.w + 0].x
        add r20.w, -r18.w, r20.w
        mad r18.w, r4.x, r20.w, r18.w
        exp r18.w, -r18.w
        add r18.w, r12.x, r18.w
        min r16.w, r18.w, l(1.000000)
      endif
      mov r30.xyz, r16.wwww
    else
      mov r30.xyz, l(1.000000,1.000000,1.000000,0)
    endif
    and r16.w, l(1), cb1[r15.w + 37].w
    movc r18.w, r16.w, cb1[r15.w + 38].w, l(0)
    movc r31.xyz, r16.wwww, cb1[r15.w + 37].xyzx, l(0,1.000000,0,0)
    mad_sat r16.w, cb1[r15.w + 39].x, l(0.318309873), r2.w
    add r20.w, -r2.w, r16.w
    mad r20.w, -r20.w, r20.w, l(1.000000)
    sqrt r20.w, r20.w
    min_sat r20.w, r7.w, r20.w
    mad r32.xyz, r15.xyzx, r8.yyyy, r31.xyzx
    dp3 r21.w, r32.xyzx, r32.xyzx
    dp3 r22.w, r7.xyzx, r31.xyzx
    max r20.w, r20.w, l(0.950000)
    add r26.x, -r20.w, l(1.000000)
    rsq r27.w, r26.x
    mul r26.x, r26.x, r27.w
    mul r28.w, r22.w, l(0.373837)
    mul r26.x, r26.x, l(0.668740)
    mad r29.z, r22.w, l(0.373837), r26.x
    ge r26.x, r26.x, |r28.w|
    mul r28.w, r29.z, r29.z
    mul r27.w, r27.w, r28.w
    mov_sat r22.w, r22.w
    movc r26.x, r26.x, r27.w, r22.w
    mul r27.w, r20.w, r26.x
    min r28.w, r27.w, l(1.000000)
    mul r33.xyz, r28.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r29.z, l(0.000000), r27.w
    if_nz r29.z
      add_sat r29.z, r9.z, -cb1[r15.w + 39].x
      rsq r29.w, r21.w
      mul r34.xyz, r29.wwww, r32.xyzx
      dp3 r29.w, r7.xyzx, r34.xyzx
      dp3 r30.w, r16.xyzx, r34.xyzx
      mul r31.w, r30.w, r30.w
      dp2 r31.w, r31.wwww, r19.yyyy
      mad r31.w, r19.y, l(0.500000), r31.w
      add r31.w, r31.w, l(-1.000000)
      add r28.w, -r28.w, l(1.000000)
      mul r32.w, r28.w, r28.w
      mul r32.w, r32.w, r32.w
      mul r28.w, r28.w, r32.w
      mad r28.w, r31.w, r28.w, l(1.000000)
      mad r31.w, r31.w, r12.w, l(1.000000)
      mul r28.w, r28.w, r31.w
      mul r28.w, r12.z, r28.w
      mul r34.xyz, r28.wwww, r33.zzzz
      add r28.w, -r30.w, l(1.000000)
      mul r30.w, r28.w, r28.w
      mul r30.w, r30.w, r30.w
      mul r28.w, r28.w, r30.w
      mad r35.xyz, r19.xzwx, r28.wwww, r14.xyzx
      mul r28.w, r16.w, r16.w
      mad r30.w, -r27.w, r28.w, r27.w
      mad r30.w, r30.w, r27.w, r28.w
      sqrt r30.w, r30.w
      mad r31.w, -r12.y, r28.w, r12.y
      mad r31.w, r31.w, r12.y, r28.w
      sqrt r31.w, r31.w
      mul r31.w, r27.w, r31.w
      mad r30.w, r12.y, r30.w, r31.w
      rcp r30.w, r30.w
      mul r30.w, r30.w, l(0.500000)
      mad r16.w, r16.w, r16.w, l(-1.000000)
      mul r31.w, r29.w, r29.w
      mad r16.w, r31.w, r16.w, l(1.000000)
      mul r16.w, r16.w, r16.w
      div r16.w, r28.w, r16.w
      mul r16.w, r30.w, r16.w
      mad r28.w, -r29.w, r29.w, l(1.000000)
      max r28.w, r28.w, l(0.000100)
      mul r29.w, r28.w, r28.w
      div r28.w, r31.w, r28.w
      add r30.w, r29.z, l(0.000100)
      min r30.w, r30.w, l(1.000000)
      div r28.w, -r28.w, r30.w
      mul r28.w, r28.w, l(1.442695)
      exp r28.w, r28.w
      mul r28.w, r28.w, l(4.000000)
      div r28.w, r28.w, r29.w
      add r28.w, r28.w, l(0.250000)
      mad r20.w, r20.w, r26.x, r12.y
      mad r20.w, -r27.w, r12.y, r20.w
      mul r20.w, r20.w, l(4.000000)
      mad r26.x, r29.z, l(2.000000), l(0.124748)
      mul r20.w, r20.w, r26.x
      div r20.w, l(1.000000, 1.000000, 1.000000, 1.000000), r20.w
      mad r20.w, r28.w, r20.w, -r16.w
      mad r20.w, r9.y, r20.w, r16.w
      movc r16.w, r9.w, r20.w, r16.w
      mul r35.xyz, r35.xyzx, r16.wwww
      mul r33.xyz, r33.zzzz, r35.xyzx
    else
      mov r34.xyz, r33.zzzz
    endif
    mul r35.xyz, r18.wwww, cb1[r15.w + 38].xyzx
    mul r30.xyz, r30.xyzx, r35.xyzx
    sqrt r16.w, r21.w
    ge r18.w, r16.w, l(0.010000)
    div r32.xyz, r32.xyzx, r16.wwww
    ge r16.w, r22.w, l(0.100000)
    and r16.w, r16.w, l(0x3f800000)
    mul r35.xyz, r8.xxxx, r30.xyzx
    dp3 r20.w, r32.xyzx, r21.xyzx
    mul_sat r20.w, r13.w, r20.w
    mul r16.w, r16.w, r20.w
    log r16.w, r16.w
    mul r16.w, r16.w, l(128.000000)
    exp r16.w, r16.w
    mad r32.xyz, r35.xyzx, r16.wwww, r33.xyzx
    movc r32.xyz, r18.wwww, r32.xyzx, r33.xyzx
    movc r32.xyz, r4.yyyy, r32.xyzx, r33.xyzx
    mad r33.xyz, cb1[r15.w + 39].wwww, r5.xywx, r7.xyzx
    dp3 r15.w, r33.xyzx, r33.xyzx
    sqrt r15.w, r15.w
    min r15.w, r15.w, l(1.000000)
    min r16.w, r2.x, r15.w
    add r16.w, -r16.w, l(1.000000)
    dp3 r18.w, r31.xyzx, r33.xyzx
    div r18.w, r18.w, r15.w
    add r16.w, r16.w, -r18.w
    mul_sat r16.w, r16.w, l(2.500000)
    mad r15.w, r15.w, l(0.500000), l(0.500000)
    mad r15.w, -r15.w, r16.w, r15.w
    min r15.w, r15.w, r29.x
    mul r29.xzw, r15.wwww, r34.xxyz
    min r15.w, r4.z, r15.w
    mul r32.xyz, r15.wwww, r32.xyzx
    min r15.w, r29.y, l(100000000.000000)
    mul r33.xyz, r15.wwww, r20.xyzx
    exp r33.xyz, r33.xyzx
    add_sat r33.xyz, r33.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r33.xyz, r33.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r15.w, r18.xyzx, r31.xyzx
    mad r15.w, -r3.w, r15.w, r8.w
    log r15.w, |r15.w|
    mul r15.w, r15.w, l(-1.500000)
    exp r15.w, r15.w
    mul r15.w, r2.z, r15.w
    mad r31.xyz, r33.xyzx, r15.wwww, -r29.xzwx
    mad r31.xyz, r2.yyyy, r31.xyzx, r29.xzwx
    movc r29.xyz, r4.wwww, r31.xyzx, r29.xzwx
    mad r27.xyz, r30.xyzx, r29.xyzx, r27.xyzx
    mad r28.xyz, r30.xyzx, r32.xyzx, r28.xyzx
  endif
  iadd r14.w, r14.w, l(1)
endloop
mov r17.w, l(0)
mov r24.xyz, r27.xyzx
mov r25.xyz, r28.xyzx
mov r4.x, r0.y
mov r17.z, r9.x
loop
  breakc_z r4.x
  firstbit_lo r6.w, r4.x
  ishl r10.w, l(1), r6.w
  not r10.w, r10.w
  and r4.x, r4.x, r10.w
  iadd r10.w, r17.z, l(1)
  ld_indexable(texture2darray)(float,float,float,float) r26.z, r17.xyzw, t3.yzxw
  lt r11.w, l(0.000000), r26.z
  if_nz r11.w
    imul null, r6.w, r6.w, l(6)
    add r11.w, -r26.z, l(1.000000)
    mul r11.w, r11.w, r11.w
    mad_sat r26.x, -r11.w, l(200.000000), l(1.000000)
    mad r26.y, r11.w, l(4.000000), l(0.010000)
    movc r26.xy, r4.wwww, r26.xyxx, r26.zwzz
    ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r11.w, cb1[r6.w + 264].z, l(0), t5.xxxx
    and r12.x, l(1), cb1[r6.w + 263].w
    add r29.xyz, -r6.xyzx, cb1[r6.w + 261].xyzx
    dp3 r14.w, r29.xyzx, r29.xyzx
    rsq r15.w, r14.w
    mul r30.y, r14.w, r15.w
    mul r29.xyz, r15.wwww, r29.xyzx
    add r15.w, r14.w, -cb1[r6.w + 261].w
    max r15.w, r15.w, l(0.001000)
    rcp r15.w, r15.w
    mad r15.w, cb1[r6.w + 261].w, r15.w, l(1.000000)
    rsq r15.w, r15.w
    add r15.w, -r15.w, l(1.000000)
    mul r15.w, r15.w, l(6.28318548)
    mul r14.w, r14.w, r14.w
    mad_sat r14.w, -r14.w, cb1[r6.w + 262].w, l(1.000000)
    mul r14.w, r14.w, r14.w
    mul r14.w, r14.w, r15.w
    dp3_sat r15.w, cb1[r6.w + 262].xyzx, r29.xyzx
    add_sat r15.w, r15.w, -cb1[r6.w + 264].y
    mul_sat r15.w, r15.w, cb1[r6.w + 264].x
    mul r16.w, r15.w, r15.w
    mad r15.w, -r15.w, l(2.000000), l(3.000000)
    mul r15.w, r15.w, r16.w
    mul r30.x, r14.w, r15.w
    movc r29.xyz, r12.xxxx, r29.xyzx, l(0,1.000000,0,0)
    movc r30.xy, r12.xxxx, r30.xyxx, l(0,100000000.000000,0,0)
    mad_sat r12.x, -r30.x, l(0.159154937), l(1.000000)
    mad r14.w, r12.x, l(-0.156583), l(1.57079637)
    add r12.x, -r12.x, l(1.000000)
    sqrt r12.x, r12.x
    mul r15.w, r12.x, r14.w
    mul r11.w, r11.w, -r30.y
    exp r11.w, r11.w
    mad r15.w, r15.w, l(0.318309873), r2.w
    min r15.w, r15.w, l(1.000000)
    add r16.w, -r2.w, r15.w
    mad r16.w, -r16.w, r16.w, l(1.000000)
    sqrt r16.w, r16.w
    min_sat r16.w, r7.w, r16.w
    mad r31.xyz, r15.xyzx, r8.yyyy, r29.xyzx
    dp3 r18.w, r31.xyzx, r31.xyzx
    dp3 r20.w, r7.xyzx, r29.xyzx
    max r16.w, r16.w, l(0.950000)
    add r21.w, -r16.w, l(1.000000)
    rsq r22.w, r21.w
    mul r21.w, r21.w, r22.w
    mul r24.w, r20.w, l(0.373837)
    mul r21.w, r21.w, l(0.668740)
    mad r25.w, r20.w, l(0.373837), r21.w
    ge r21.w, r21.w, |r24.w|
    mul r24.w, r25.w, r25.w
    mul r22.w, r22.w, r24.w
    mov_sat r20.w, r20.w
    movc r21.w, r21.w, r22.w, r20.w
    mul r22.w, r16.w, r21.w
    min r24.w, r22.w, l(1.000000)
    mul r32.xyz, r24.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
    lt r25.w, l(0.000000), r22.w
    if_nz r25.w
      mad_sat r12.x, -r14.w, r12.x, r9.z
      rsq r14.w, r18.w
      mul r33.xyz, r14.wwww, r31.xyzx
      dp3 r14.w, r7.xyzx, r33.xyzx
      dp3 r25.w, r16.xyzx, r33.xyzx
      mul r26.z, r25.w, r25.w
      dp2 r26.z, r26.zzzz, r19.yyyy
      mad r26.z, r19.y, l(0.500000), r26.z
      add r26.z, r26.z, l(-1.000000)
      add r24.w, -r24.w, l(1.000000)
      mul r27.w, r24.w, r24.w
      mul r27.w, r27.w, r27.w
      mul r24.w, r24.w, r27.w
      mad r24.w, r26.z, r24.w, l(1.000000)
      mad r26.z, r26.z, r12.w, l(1.000000)
      mul r24.w, r24.w, r26.z
      mul r24.w, r12.z, r24.w
      mul r33.xyz, r24.wwww, r32.zzzz
      add r24.w, -r25.w, l(1.000000)
      mul r25.w, r24.w, r24.w
      mul r25.w, r25.w, r25.w
      mul r24.w, r24.w, r25.w
      mad r34.xyz, r19.xzwx, r24.wwww, r14.xyzx
      mul r24.w, r15.w, r15.w
      mad r25.w, -r22.w, r24.w, r22.w
      mad r25.w, r25.w, r22.w, r24.w
      sqrt r25.w, r25.w
      mad r26.z, -r12.y, r24.w, r12.y
      mad r26.z, r26.z, r12.y, r24.w
      sqrt r26.z, r26.z
      mul r26.z, r22.w, r26.z
      mad r25.w, r12.y, r25.w, r26.z
      rcp r25.w, r25.w
      mul r25.w, r25.w, l(0.500000)
      mad r15.w, r15.w, r15.w, l(-1.000000)
      mul r26.z, r14.w, r14.w
      mad r15.w, r26.z, r15.w, l(1.000000)
      mul r15.w, r15.w, r15.w
      div r15.w, r24.w, r15.w
      mul r15.w, r25.w, r15.w
      mad r14.w, -r14.w, r14.w, l(1.000000)
      max r14.w, r14.w, l(0.000100)
      mul r24.w, r14.w, r14.w
      div r14.w, r26.z, r14.w
      add r25.w, r12.x, l(0.000100)
      min r25.w, r25.w, l(1.000000)
      div r14.w, -r14.w, r25.w
      mul r14.w, r14.w, l(1.442695)
      exp r14.w, r14.w
      mul r14.w, r14.w, l(4.000000)
      div r14.w, r14.w, r24.w
      add r14.w, r14.w, l(0.250000)
      mad r16.w, r16.w, r21.w, r12.y
      mad r16.w, -r22.w, r12.y, r16.w
      mul r16.w, r16.w, l(4.000000)
      mad r12.x, r12.x, l(2.000000), l(0.124748)
      mul r12.x, r12.x, r16.w
      div r12.x, l(1.000000, 1.000000, 1.000000, 1.000000), r12.x
      mad r12.x, r14.w, r12.x, -r15.w
      mad r12.x, r9.y, r12.x, r15.w
      movc r12.x, r9.w, r12.x, r15.w
      mul r34.xyz, r34.xyzx, r12.xxxx
      mul r32.xyz, r32.zzzz, r34.xyzx
    else
      mov r33.xyz, r32.zzzz
    endif
    mul r11.w, r11.w, r30.x
    mul r30.xzw, r11.wwww, cb1[r6.w + 263].xxyz
    sqrt r11.w, r18.w
    ge r12.x, r11.w, l(0.010000)
    div r31.xyz, r31.xyzx, r11.wwww
    ge r11.w, r20.w, l(0.100000)
    and r11.w, r11.w, l(0x3f800000)
    mul r34.xyz, r8.xxxx, r30.xzwx
    dp3 r14.w, r31.xyzx, r21.xyzx
    mul_sat r14.w, r13.w, r14.w
    mul r11.w, r11.w, r14.w
    log r11.w, r11.w
    mul r11.w, r11.w, l(128.000000)
    exp r11.w, r11.w
    mad r31.xyz, r34.xyzx, r11.wwww, r32.xyzx
    movc r31.xyz, r12.xxxx, r31.xyzx, r32.xyzx
    movc r31.xyz, r4.yyyy, r31.xyzx, r32.xyzx
    mad r32.xyz, cb1[r6.w + 266].xxxx, r5.xywx, r7.xyzx
    dp3 r6.w, r32.xyzx, r32.xyzx
    sqrt r6.w, r6.w
    min r6.w, r6.w, l(1.000000)
    min r11.w, r2.x, r6.w
    add r11.w, -r11.w, l(1.000000)
    dp3 r12.x, r29.xyzx, r32.xyzx
    div r12.x, r12.x, r6.w
    add r11.w, r11.w, -r12.x
    mul_sat r11.w, r11.w, l(2.500000)
    mad r6.w, r6.w, l(0.500000), l(0.500000)
    mad r6.w, -r6.w, r11.w, r6.w
    min r6.w, r6.w, r26.x
    mul r32.xyz, r6.wwww, r33.xyzx
    min r6.w, r4.z, r6.w
    mul r31.xyz, r6.wwww, r31.xyzx
    min r6.w, r26.y, r30.y
    mul r26.xyz, r6.wwww, r20.xyzx
    exp r26.xyz, r26.xyzx
    add_sat r26.xyz, r26.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
    mul r26.xyz, r26.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
    dp3 r6.w, r18.xyzx, r29.xyzx
    mad r6.w, -r3.w, r6.w, r8.w
    log r6.w, |r6.w|
    mul r6.w, r6.w, l(-1.500000)
    exp r6.w, r6.w
    mul r6.w, r2.z, r6.w
    mad r26.xyz, r26.xyzx, r6.wwww, -r32.xyzx
    mad r26.xyz, r2.yyyy, r26.xyzx, r32.xyzx
    movc r26.xyz, r4.wwww, r26.xyzx, r32.xyzx
    mad r24.xyz, r30.xzwx, r26.xyzx, r24.xyzx
    mad r25.xyz, r30.xzwx, r31.xyzx, r25.xyzx
  endif
  mov r17.z, r10.w
endloop
mov r17.xyz, r24.xyzx
mov r26.xyz, r25.xyzx
mov r0.y, r0.z
loop
  breakc_z r0.y
  firstbit_lo r4.x, r0.y
  ishl r6.w, l(1), r4.x
  not r6.w, r6.w
  and r0.y, r0.y, r6.w
  imul null, r4.x, r4.x, l(6)
  ige r6.w, cb1[r4.x + 72].w, l(0)
  and r6.w, r0.w, r6.w
  itof r3.z, cb1[r4.x + 72].w
  sample_l_indexable(texture2darray)(float,float,float,float) r3.z, r3.xyzx, t4.yzxw, s0, l(0.000000)
  movc r3.z, r6.w, r3.z, l(1.000000)
  ld_structured_indexable(structured_buffer, stride=4)(mixed,mixed,mixed,mixed) r6.w, cb1[r4.x + 72].z, l(0), t5.xxxx
  and r9.x, l(1), cb1[r4.x + 71].w
  add r27.xyz, -r6.xyzx, cb1[r4.x + 69].xyzx
  dp3 r10.w, r27.xyzx, r27.xyzx
  rsq r11.w, r10.w
  mul r28.y, r10.w, r11.w
  mul r27.xyz, r11.wwww, r27.xyzx
  add r11.w, r10.w, -cb1[r4.x + 69].w
  max r11.w, r11.w, l(0.001000)
  rcp r11.w, r11.w
  mad r11.w, cb1[r4.x + 69].w, r11.w, l(1.000000)
  rsq r11.w, r11.w
  add r11.w, -r11.w, l(1.000000)
  mul r11.w, r11.w, l(6.28318548)
  mul r10.w, r10.w, r10.w
  mad_sat r10.w, -r10.w, cb1[r4.x + 70].w, l(1.000000)
  mul r10.w, r10.w, r10.w
  mul r10.w, r10.w, r11.w
  dp3_sat r11.w, cb1[r4.x + 70].xyzx, r27.xyzx
  add_sat r11.w, r11.w, -cb1[r4.x + 72].y
  mul_sat r11.w, r11.w, cb1[r4.x + 72].x
  mul r12.x, r11.w, r11.w
  mad r11.w, -r11.w, l(2.000000), l(3.000000)
  mul r11.w, r11.w, r12.x
  mul r28.x, r10.w, r11.w
  movc r27.xyz, r9.xxxx, r27.xyzx, l(0,1.000000,0,0)
  movc r28.xy, r9.xxxx, r28.xyxx, l(0,100000000.000000,0,0)
  mad_sat r9.x, -r28.x, l(0.159154937), l(1.000000)
  mad r10.w, r9.x, l(-0.156583), l(1.57079637)
  add r9.x, -r9.x, l(1.000000)
  sqrt r9.x, r9.x
  mul r11.w, r9.x, r10.w
  mul r6.w, r6.w, -r28.y
  exp r6.w, r6.w
  mad r11.w, r11.w, l(0.318309873), r2.w
  min r11.w, r11.w, l(1.000000)
  add r12.x, -r2.w, r11.w
  mad r12.x, -r12.x, r12.x, l(1.000000)
  sqrt r12.x, r12.x
  min_sat r12.x, r7.w, r12.x
  mad r29.xyz, r15.xyzx, r8.yyyy, r27.xyzx
  dp3 r14.w, r29.xyzx, r29.xyzx
  dp3 r15.w, r7.xyzx, r27.xyzx
  max r12.x, r12.x, l(0.950000)
  add r16.w, -r12.x, l(1.000000)
  rsq r17.w, r16.w
  mul r16.w, r16.w, r17.w
  mul r18.w, r15.w, l(0.373837)
  mul r16.w, r16.w, l(0.668740)
  mad r20.w, r15.w, l(0.373837), r16.w
  ge r16.w, r16.w, |r18.w|
  mul r18.w, r20.w, r20.w
  mul r17.w, r17.w, r18.w
  mov_sat r15.w, r15.w
  movc r16.w, r16.w, r17.w, r15.w
  mul r17.w, r12.x, r16.w
  min r18.w, r17.w, l(1.000000)
  mul r30.xyz, r18.wwww, l(0.318309873, 0.318309873, 0.318309873, 0.000000)
  lt r20.w, l(0.000000), r17.w
  if_nz r20.w
    mad_sat r9.x, -r10.w, r9.x, r9.z
    rsq r10.w, r14.w
    mul r31.xyz, r10.wwww, r29.xyzx
    dp3 r10.w, r7.xyzx, r31.xyzx
    dp3 r20.w, r16.xyzx, r31.xyzx
    mul r21.w, r20.w, r20.w
    dp2 r21.w, r21.wwww, r19.yyyy
    mad r21.w, r19.y, l(0.500000), r21.w
    add r21.w, r21.w, l(-1.000000)
    add r18.w, -r18.w, l(1.000000)
    mul r22.w, r18.w, r18.w
    mul r22.w, r22.w, r22.w
    mul r18.w, r18.w, r22.w
    mad r18.w, r21.w, r18.w, l(1.000000)
    mad r21.w, r21.w, r12.w, l(1.000000)
    mul r18.w, r18.w, r21.w
    mul r18.w, r12.z, r18.w
    mul r31.xyz, r18.wwww, r30.zzzz
    add r18.w, -r20.w, l(1.000000)
    mul r20.w, r18.w, r18.w
    mul r20.w, r20.w, r20.w
    mul r18.w, r18.w, r20.w
    mad r32.xyz, r19.xzwx, r18.wwww, r14.xyzx
    mul r18.w, r11.w, r11.w
    mad r20.w, -r17.w, r18.w, r17.w
    mad r20.w, r20.w, r17.w, r18.w
    sqrt r20.w, r20.w
    mad r21.w, -r12.y, r18.w, r12.y
    mad r21.w, r21.w, r12.y, r18.w
    sqrt r21.w, r21.w
    mul r21.w, r17.w, r21.w
    mad r20.w, r12.y, r20.w, r21.w
    rcp r20.w, r20.w
    mul r20.w, r20.w, l(0.500000)
    mad r11.w, r11.w, r11.w, l(-1.000000)
    mul r21.w, r10.w, r10.w
    mad r11.w, r21.w, r11.w, l(1.000000)
    mul r11.w, r11.w, r11.w
    div r11.w, r18.w, r11.w
    mul r11.w, r20.w, r11.w
    mad r10.w, -r10.w, r10.w, l(1.000000)
    max r10.w, r10.w, l(0.000100)
    mul r18.w, r10.w, r10.w
    div r10.w, r21.w, r10.w
    add r20.w, r9.x, l(0.000100)
    min r20.w, r20.w, l(1.000000)
    div r10.w, -r10.w, r20.w
    mul r10.w, r10.w, l(1.442695)
    exp r10.w, r10.w
    mul r10.w, r10.w, l(4.000000)
    div r10.w, r10.w, r18.w
    add r10.w, r10.w, l(0.250000)
    mad r12.x, r12.x, r16.w, r12.y
    mad r12.x, -r17.w, r12.y, r12.x
    mul r12.x, r12.x, l(4.000000)
    mad r9.x, r9.x, l(2.000000), l(0.124748)
    mul r9.x, r9.x, r12.x
    div r9.x, l(1.000000, 1.000000, 1.000000, 1.000000), r9.x
    mad r9.x, r10.w, r9.x, -r11.w
    mad r9.x, r9.y, r9.x, r11.w
    movc r9.x, r9.w, r9.x, r11.w
    mul r32.xyz, r32.xyzx, r9.xxxx
    mul r30.xyz, r30.zzzz, r32.xyzx
  else
    mov r31.xyz, r30.zzzz
  endif
  mul r6.w, r6.w, r28.x
  mul r28.xzw, r6.wwww, cb1[r4.x + 71].xxyz
  sqrt r6.w, r14.w
  ge r9.x, r6.w, l(0.010000)
  div r29.xyz, r29.xyzx, r6.wwww
  ge r6.w, r15.w, l(0.100000)
  and r6.w, r6.w, l(0x3f800000)
  mul r32.xyz, r8.xxxx, r28.xzwx
  dp3 r10.w, r29.xyzx, r21.xyzx
  mul_sat r10.w, r13.w, r10.w
  mul r6.w, r6.w, r10.w
  log r6.w, r6.w
  mul r6.w, r6.w, l(128.000000)
  exp r6.w, r6.w
  mad r29.xyz, r32.xyzx, r6.wwww, r30.xyzx
  movc r29.xyz, r9.xxxx, r29.xyzx, r30.xyzx
  movc r29.xyz, r4.yyyy, r29.xyzx, r30.xyzx
  mad r30.xyz, cb1[r4.x + 74].xxxx, r5.xywx, r7.xyzx
  dp3 r4.x, r30.xyzx, r30.xyzx
  sqrt r4.x, r4.x
  min r4.x, r4.x, l(1.000000)
  min r6.w, r2.x, r4.x
  add r6.w, -r6.w, l(1.000000)
  dp3 r9.x, r27.xyzx, r30.xyzx
  div r9.x, r9.x, r4.x
  add r6.w, r6.w, -r9.x
  mul_sat r6.w, r6.w, l(2.500000)
  mad r4.x, r4.x, l(0.500000), l(0.500000)
  mad r4.x, -r4.x, r6.w, r4.x
  min r3.z, r3.z, r4.x
  mul r30.xyz, r3.zzzz, r31.xyzx
  min r3.z, r4.z, r3.z
  mul r29.xyz, r3.zzzz, r29.xyzx
  min r3.z, r28.y, l(1000.000000)
  mul r31.xyz, r3.zzzz, r20.xyzx
  exp r31.xyz, r31.xyzx
  add_sat r31.xyz, r31.xyzx, l(-0.070000, -0.070000, -0.070000, 0.000000)
  mul r31.xyz, r31.xyzx, l(1.07526886, 1.07526886, 1.07526886, 0.000000)
  dp3 r3.z, r18.xyzx, r27.xyzx
  mad r3.z, -r3.w, r3.z, r8.w
  log r3.z, |r3.z|
  mul r3.z, r3.z, l(-1.500000)
  exp r3.z, r3.z
  mul r3.z, r2.z, r3.z
  mad r27.xyz, r31.xyzx, r3.zzzz, -r30.xyzx
  mad r27.xyz, r2.yyyy, r27.xyzx, r30.xyzx
  movc r27.xyz, r4.wwww, r27.xyzx, r30.xyzx
  mad r17.xyz, r28.xzwx, r27.xyzx, r17.xyzx
  mad r26.xyz, r28.xzwx, r29.xyzx, r26.xyzx
endloop
mov r0.yzw, l(0,1.000000,1.000000,1.000000)
mov r2.x, r0.x
loop
  breakc_z r2.x
  firstbit_lo r2.y, r2.x
  ishl r2.z, l(1), r2.y
  not r2.z, r2.z
  and r2.x, r2.z, r2.x
  ishl r2.y, r2.y, l(1)
  and r2.z, l(1), cb1[r2.y + 605].w
  add r3.xyz, -r6.xyzx, cb1[r2.y + 604].xyzx
  dp3 r2.w, r3.xyzx, r3.xyzx
  ishr r2.w, r2.w, l(1)
  iadd r2.w, r2.w, l(0x1fbd22df)
  mul_sat r2.w, r2.w, cb1[r2.y + 604].w
  add r3.xyz, l(1.000000, 1.000000, 1.000000, 0.000000), -cb1[r2.y + 605].xyzx
  mad r3.xyz, r2.wwww, r3.xyzx, cb1[r2.y + 605].xyzx
  movc r2.yzw, r2.zzzz, r3.xxyz, l(0,1.000000,1.000000,1.000000)
  mul r0.yzw, r0.yyzw, r2.yyzw
endloop
mad r2.xyz, r17.xyzx, cb1[636].yyyy, r10.xyzx
mad r3.xyz, r26.xyzx, cb1[636].zzzz, r11.xyzx
add r3.xyz, r22.xyzx, r3.xyzx
mul r2.xyz, r0.yzwy, r2.xyzx
mul r23.xyz, r0.yzwy, r3.xyzx
lt r0.x, l(0.00392156886), r23.w
movc r0.x, r0.x, l(1.000000), l(-1.000000)
mul r2.w, r5.z, r0.x
store_uav_typed u8.xyzw, r1.xwww, r2.xyzw
store_uav_typed u9.xyzw, r1.xwww, r23.xyzw
if_nz cb0[0].x
  mad r0.xyz, r8.zzzz, -r13.xyzx, r13.xyzx
  mul r3.xyz, r22.xyzx, cb0[0].yyyy
  mad r0.xyz, r2.xyzx, r0.xyzx, r3.xyzx
  max r0.w, r0.z, r0.y
  max r0.w, r0.w, r0.x
  add r0.w, r0.w, l(6.000000)
  rcp r0.w, r0.w
  mul r0.w, r0.w, l(6.000000)
  mul r2.xyz, r0.wwww, r0.xyzx
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xyzx
  sync_g_t
  xor r2.xyzw, vThreadIDInGroupFlattened.xxxx, l(1, 8, 2, 16)
  ld_structured r3.xyz, r2.x, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, r0.wwww, r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.y, l(0), g1.xyzx
  add r0.xyz, r0.xyzx, r3.xyzx
  mul r3.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000)
  and r4.xyzw, r1.xwxw, l(1, 1, 3, 3)
  ieq r4.xyzw, r4.xyzw, l(0, 0, 0, 0)
  and r2.xy, r4.ywyy, r4.xzxx
  if_nz r2.x
    ushr r4.xyzw, r1.xwww, l(1, 1, 1, 1)
    store_uav_typed u11.xyzw, r4.xyzw, r3.xyzx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r3.xyzx
  sync_g_t
  ld_structured r3.xyz, r2.z, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r3.xyzx
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r0.xyzx
  sync_g_t
  ld_structured r2.xzw, r2.w, l(0), g1.xxyz
  add r0.xyz, r0.xyzx, r2.xzwx
  mul r2.xzw, r0.xxyz, l(0.250000, 0.000000, 0.250000, 0.250000)
  if_nz r2.y
    ushr r3.xyzw, r1.xwww, l(2, 2, 2, 2)
    store_uav_typed u12.xyzw, r3.xyzw, r2.xzwx
  endif
  sync_g_t
  store_structured g1.xyz, vThreadIDInGroupFlattened.x, l(0), r2.xzwx
  sync_g_t
  xor r0.w, vThreadIDInGroupFlattened.x, l(4)
  ld_structured r2.xyz, r0.w, l(0), g1.xyzx
  mad r0.xyz, r0.xyzx, l(0.250000, 0.250000, 0.250000, 0.000000), r2.xyzx
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.x
  sync_g_t
  ld_structured r0.w, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.y
  sync_g_t
  ld_structured r2.x, l(32), l(0), g0.xxxx
  sync_g_t
  store_structured g0.x, vThreadIDInGroupFlattened.x, l(0), r0.z
  sync_g_t
  and r2.yz, r1.xxwx, l(0, 7, 7, 0)
  ieq r2.yz, r2.yyzy, l(0, 0, 0, 0)
  and r2.y, r2.z, r2.y
  if_nz r2.y
    add r3.xw, r0.wwww, r0.xxxx
    add r3.y, r0.y, r2.x
    ld_structured r0.x, l(32), l(0), g0.xxxx
    add r3.z, r0.x, r0.z
    mul r0.xyzw, r3.xyzw, l(0.250000, 0.250000, 0.250000, 0.250000)
    ushr r1.xyzw, r1.xyzw, l(3, 3, 3, 3)
    store_uav_typed u13.xyzw, r1.xyzw, r0.xyzw
  endif
endif
ret
// Approximately 976 instruction slots used
