//Shadows PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:45 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_0__scatter    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__sparkle    texture  float4          2d   22        1
// resourceTables__materialData.layer_3__diffuse    texture  float4          2d   23        1
// resourceTables__materialData.layer_3__normal    texture  float4          2d   24        1
// resourceTables__materialData.layer_3__gloss    texture  float4          2d   25        1
// resourceTables__materialData.layer_3__scatter    texture  float4          2d   26        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   30        1
// resourceTables__materialData.layer_4__scatter    texture  float4          2d   33        1
// resourceTables__materialData.layer_4__sparkle    texture  float4          2d   34        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xyzw
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 5   xyzw        7     NONE   float   xyz
// TEXCOORD                 8   xyz         8     NONE   float   xyz
// TEXCOORD                10   xyzw        9     NONE   float   xyzw
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_input_ps_siv linear noperspective v0.xyzw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps linear v8.xyz
dcl_input_ps linear v9.xyzw
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw
mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
mad r0.z, v0.z, cb3[35].z, cb3[35].w
rcp r0.z, r0.z
mov r1.z, -r0.z
mul r1.xy, r0.xyxx, r1.zzzz
mov r1.w, l(1.000000)

add r40.w, r1.z, -r40.y
mad r1.x, -r40.x, r40.w, r1.x

dp4 r2.x, r1.xyzw, cb3[12].xyzw
dp4 r2.y, r1.xyzw, cb3[13].xyzw
dp4 r2.z, r1.xyzw, cb3[14].xyzw
add r1.xyz, -r2.xyzx, cb3[29].xyzx

//Tessellation specular PS..
mul r41.xyz, r40.yyyy, cb3[16].xyzx
mul r41.w, cb3[16].x, cb3[16].x
mad r41.w, cb3[16].y, cb3[16].y, r41.w
mad r41.w, cb3[16].z, cb3[16].z, r41.w
div r41.xyz, r41.xyzx, r41.wwww
mad r1.x, r40.x, r41.x, r1.x
mad r1.y, r40.x, r41.y, r1.y
mad r1.z, r40.x, r41.z, r1.z

dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.w, r0.z
dp3 r1.x, v4.xyzx, v4.xyzx
rsq r1.x, r1.x
mul r1.xyz, r1.xxxx, v4.xyzx
dp2 r1.w, v9.xyxx, v9.xyxx
rsq r1.w, r1.w
max r1.w, r1.w, l(0.001000)
mul r2.xy, r1.wwww, v9.xyxx
dp2 r1.w, v9.zwzz, v9.zwzz
rsq r1.w, r1.w
max r1.w, r1.w, l(0.001000)
mul r2.zw, r1.wwww, v9.zzzw
mul r3.xyzw, v3.xyxy, l(16.000000, 16.000000, 4.000000, 4.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyz, v2.xyxx, t11.xyzw, s2
lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r4.xyz, r4.xyzx
mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r4.xyz, r4.xyzx
mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r4.xyz, r5.xyzx, r6.xyzx, r4.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, v2.xyxx, t15.xyzw, s2
sample_indexable(texture2d)(float,float,float,float) r5.xyz, v2.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r6.xy, v2.xyxx, t13.xwyz, s2
sample_indexable(texture2d)(float,float,float,float) r7.x, v2.xyxx, t14.zxyw, s2
sample_indexable(texture2d)(float,float,float,float) r8.xyz, v2.xyxx, t16.xyzw, s1
dp3 r4.w, r5.xyzx, r5.xyzx
sqrt r4.w, r4.w
max r9.x, r4.w, l(0.000010)
rcp r4.w, r9.x
mul r10.xyz, r4.wwww, r5.xyzx
mul r5.w, r6.y, r6.y
mul r5.w, r5.w, l(0.160000)
mul r6.yzw, r4.xxyz, l(0.000000, 0.999999940, 0.999999940, 0.999999940)
mul r8.xyz, r8.xyzx, l(0.386430, 0.730461, 1.000000, 0.000000)
mad r0.z, -r0.z, r0.w, l(15.000000)
mul_sat r0.z, r0.z, l(0.0769230798)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r3.zwzz, t17.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, r2.xyxx, r11.xyxx
  dp2 r12.y, r2.zwzz, r11.xyxx
  mov r12.z, r11.z
  dp3 r0.w, r12.xyzx, r12.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r8.w, r0.w
  mul r11.xyz, r8.wwww, r12.xyzx
  mad r8.w, r5.z, r4.w, l(1.000000)
  max r10.w, r8.w, l(0.001000)
  mul r12.xyz, r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r8.w, r10.xywx, r12.xyzx
  mul r12.xyz, r8.wwww, r10.xywx
  div r12.xyz, r12.xyzx, r10.wwww
  mad r11.xyz, -r11.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r0.w, r0.w, r9.x
  add r0.w, -r9.x, r0.w
  mad r9.x, r0.z, r0.w, r9.x
  mad r5.xyz, -r5.xyzx, r4.wwww, r11.xyzx
  mad r10.xyz, r0.zzzz, r5.xyzx, r10.xyzx
  mul r4.xyz, r0.zzzz, r4.xyzx
  mad r6.yzw, r4.xxyz, l(0.000000, -5.960464122E-008, -5.960464122E-008, -5.960464122E-008), r6.yyzw
endif
mad r0.z, v7.x, r1.w, l(-0.0550536998)
mul_sat r0.z, r0.z, l(13.149279)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  add r4.xy, v3.xyxx, v3.xyxx
  mul r0.z, r0.z, l(0.707886)
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r4.xyxx, t18.xyzw, s2
  lt r11.xyz, r5.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r12.xyz, r5.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.xyzx
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r11.xyzx, r12.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r4.xyxx, t19.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r12.x, r2.xyxx, r11.xyxx
  dp2 r12.y, r2.zwzz, r11.xyxx
  sample_indexable(texture2d)(float,float,float,float) r4.zw, r4.xyxx, t20.yzxw, s2
  sample_indexable(texture2d)(float,float,float,float) r11.xyw, r4.xyxx, t21.xywz, s1
  sample_indexable(texture2d)(float,float,float,float) r0.w, r4.xyxx, t22.xywz, s2
  mov r12.z, r11.z
  dp3 r4.x, r12.xyzx, r12.xyzx
  sqrt r4.x, r4.x
  max r4.x, r4.x, l(0.000010)
  rcp r4.y, r4.x
  mul r4.w, r4.w, r4.w
  mul r0.w, r0.z, r0.w
  lt r8.w, l(0.000000), r0.w
  if_nz r8.w
    mul r13.xyz, v3.yyxy, l(450.000000, 450.000000, 450.000000, 0.000000)
    frc r9.zw, r13.zzzy
    add r9.zw, r9.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r8.w, |r9.zwzz|, |r9.zwzz|
    mul_sat r9.z, v0.w, l(0.500000)
    mul r9.z, r9.z, l(0.300000)
    mul r9.z, r9.z, r9.z
    lt r8.w, r8.w, r9.z
    if_nz r8.w
      add r8.w, cb3[38].w, cb3[38].w
      log r0.w, r0.w
      mul r0.w, r0.w, l(32.000000)
      exp r0.w, r0.w
      mul r0.w, r0.w, r8.w
      ftou r13.xyz, |r13.xyzx|
      ishl r9.zw, r13.yyyz, l(0, 0, 10, 11)
      iadd r9.zw, r13.zzzy, r9.zzzw
      imul null, r13.yw, r13.yyyz, l(0, 2000, 0, 100)
      imad r8.w, r13.x, l(3072), r13.z
      xor r13.xz, r9.zzwz, l(61, 0, 61, 0)
      ushr r9.zw, r9.zzzw, l(0, 0, 16, 16)
      xor r9.zw, r9.zzzw, r13.xxxz
      imul null, r9.zw, r9.zzzw, l(0, 0, 9, 9)
      ushr r13.xz, r9.zzwz, l(4, 0, 4, 0)
      xor r9.zw, r9.zzzw, r13.xxxz
      imul null, r9.zw, r9.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r13.xz, r9.zzwz, l(15, 0, 15, 0)
      xor r9.zw, r9.zzzw, r13.xxxz
      xor r10.w, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r10.w
      imul null, r8.w, r8.w, l(9)
      ushr r10.w, r8.w, l(4)
      xor r8.w, r8.w, r10.w
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r10.w, r8.w, l(15)
      xor r8.w, r8.w, r10.w
      utof r9.zw, r9.zzzw
      mad r14.xy, r9.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r8.w, r8.w
      mul r8.w, r8.w, l(9.313225885E-011)
      max r14.z, r8.w, l(0.010000)
      iadd r8.w, r13.w, r13.y
      xor r9.z, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r9.z
      imul null, r8.w, r8.w, l(9)
      ushr r9.z, r8.w, l(4)
      xor r8.w, r8.w, r9.z
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r9.z, r8.w, l(15)
      xor r8.w, r8.w, r9.z
      utof r8.w, r8.w
      mad r8.w, r8.w, l(8.149073083E-011), l(0.650000)
      mul r8.w, r8.w, r8.w
      mul r8.w, r8.w, r8.w
      mul r8.w, r8.w, r8.w
      mul r0.w, r0.w, r8.w
      dp3 r8.w, r14.xyzx, r14.xyzx
      rsq r8.w, r8.w
      mul r13.xyz, r8.wwww, r14.xyzx
      mul r8.w, r0.w, r13.z
      dp3 r9.z, v5.xyzx, v5.xyzx
      rsq r9.z, r9.z
      mul r14.xyz, r9.zzzz, v5.xyzx
      dp3 r9.z, v6.xyzx, v6.xyzx
      rsq r9.z, r9.z
      mul r15.xyz, r9.zzzz, v6.xyzx
      mul r15.xyz, r13.yyyy, r15.xyzx
      mad r13.xyw, r13.xxxx, r14.xyxz, r15.xyxz
      mad r13.xyz, r13.zzzz, r1.xyzx, r13.xywx
      dp3 r9.z, r13.xyzx, r13.xyzx
      rsq r9.z, r9.z
      mul r13.xyz, r9.zzzz, r13.xyzx
      mul r13.xyz, r0.wwww, r13.xyzx
    else
      mov r13.xyz, l(0,0,0,0)
      mov r8.w, l(0)
    endif
  else
    mov r13.xyz, l(0,0,0,0)
    mov r8.w, l(0)
  endif
  add r0.w, -r9.x, r4.x
  mad r9.x, r0.z, r0.w, r9.x
  mad r12.xyz, r12.xyzx, r4.yyyy, -r10.xyzx
  mad r10.xyz, r0.zzzz, r12.xyzx, r10.xyzx
  mad r11.xyz, r11.xywx, l(0.386430, 0.730461, 1.000000, 0.000000), -r8.xyzx
  mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r6.yzwy
  mad r6.yzw, r0.zzzz, r5.xxyz, r6.yyzw
  add r0.w, -r6.x, r4.z
  mad r6.x, r0.z, r0.w, r6.x
  add r0.w, -r7.x, l(1.000000)
  mad r7.x, r0.z, r0.w, r7.x
  mad r0.w, r4.w, l(0.160000), -r5.w
  mad r5.w, r0.z, r0.w, r5.w
else
  mov r8.w, l(0)
  mov r13.xyz, l(0,0,0,0)
endif
sample_indexable(texture2d)(float,float,float,float) r0.z, r3.xyxx, t27.xywz, s2
mad r0.z, r0.z, v7.y, l(-0.552734)
mul_sat r0.z, r0.z, l(5.38062525)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  sample_indexable(texture2d)(float,float,float,float) r4.xyz, r3.xyxx, t23.xyzw, s2
  lt r5.xyz, r4.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r4.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.xyzx
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r5.xyzx, r11.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t24.xyzw, s2
  mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r11.x, r2.xyxx, r5.xyxx
  dp2 r11.y, r2.zwzz, r5.xyxx
  sample_indexable(texture2d)(float,float,float,float) r5.xy, r3.xyxx, t25.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.xyxx, t26.xyzw, s1
  mov r11.z, r5.z
  dp3 r0.w, r11.xyzx, r11.xyzx
  sqrt r0.w, r0.w
  max r0.w, r0.w, l(0.000010)
  rcp r3.x, r0.w
  mul r3.y, r5.y, r5.y
  add r0.w, -r9.x, r0.w
  mad r9.x, r0.z, r0.w, r9.x
  mad r11.xyz, r11.xyzx, r3.xxxx, -r10.xyzx
  mad r10.xyz, r0.zzzz, r11.xyzx, r10.xyzx
  mad r11.xyz, r12.xyzx, l(0.386430, 0.730461, 1.000000, 0.000000), -r8.xyzx
  mad r8.xyz, r0.zzzz, r11.xyzx, r8.xyzx
  mad r4.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r6.yzwy
  mad r6.yzw, r0.zzzz, r4.xxyz, r6.yyzw
  add r0.w, -r6.x, r5.x
  mad r6.x, r0.z, r0.w, r6.x
  add r0.w, -r7.x, l(1.000000)
  mad r7.x, r0.z, r0.w, r7.x
  mad r0.w, r3.y, l(0.160000), -r5.w
  mad r5.w, r0.z, r0.w, r5.w
endif
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, r3.zwzz, t28.wxyz, s2
dp3 r0.z, v5.xyzx, v5.xyzx
rsq r0.z, r0.z
mul r5.xyz, r0.zzzz, v5.xyzx
dp3 r0.z, v6.xyzx, v6.xyzx
rsq r0.z, r0.z
mul r11.xyz, r0.zzzz, v6.xyzx
dp3 r0.z, r10.xyzx, r10.xyzx
rsq r0.z, r0.z
mul r12.xyz, r0.zzzz, r10.xyzx
mul r14.xyz, r11.xyzx, r12.yyyy
mad r12.xyw, r12.xxxx, r5.xyxz, r14.xyxz
mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
dp3 r0.z, r12.xyzx, r12.xyzx
rsq r0.z, r0.z
mul r0.z, r0.z, r12.y
mad_sat r0.z, r0.z, l(0.500000), l(0.322576046)
mov_sat r4.x, r4.x
mul r0.z, r0.z, r4.x
mul r0.w, r0.z, v7.z
lt r3.x, r0.w, l(0.500000)
dp2 r0.w, r1.wwww, r0.wwww
mad r0.z, -r0.z, v7.z, l(1.000000)
add r0.z, r0.z, r0.z
add r1.w, -r1.w, l(1.000000)
mad r0.z, -r0.z, r1.w, l(1.000000)
movc r0.z, r3.x, r0.w, r0.z
add r0.z, r0.z, l(-0.502075)
mul_sat r0.z, r0.z, l(2.81948256)
lt r0.w, l(0.000000), r0.z
if_nz r0.w
  lt r12.xyz, r4.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r14.xyz, r4.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r4.xyz, r4.yzwy
  mul r4.xyz, r4.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r4.xyz, r4.xyzx
  mad r4.xyz, r4.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r4.xyz, r12.xyzx, r14.xyzx, r4.xyzx
  sample_indexable(texture2d)(float,float,float,float) r3.xy, r3.zwzz, t30.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r12.xyz, r3.zwzz, t33.xyzw, s1
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.zwzz, t34.xywz, s2
  mul r1.w, r3.y, r3.y
  mul r0.w, r0.z, r0.w
  sample_indexable(texture2d)(float,float,float,float) r14.xyzw, r3.zwzz, t29.xyzw, s2
  mad r3.yzw, r14.xxyz, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  dp2 r14.x, r2.xyxx, r3.yzyy
  dp2 r14.y, r2.zwzz, r3.yzyy
  mov r14.z, r3.w
  dp3 r2.x, r14.xyzx, r14.xyzx
  sqrt r2.x, r2.x
  rcp r2.y, r2.x
  lt r2.z, l(0.000000), r0.w
  if_nz r2.z
    mul r3.yzw, v3.yyyx, l(0.000000, 900.000000, 900.000000, 900.000000)
    frc r2.zw, r3.wwwz
    add r2.zw, r2.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r2.z, |r2.zwzz|, |r2.zwzz|
    mul_sat r2.w, v0.w, l(0.500000)
    mul r2.w, r2.w, l(0.300000)
    mul r2.w, r2.w, r2.w
    lt r2.z, r2.z, r2.w
    if_nz r2.z
      add r2.z, cb3[38].w, cb3[38].w
      log r0.w, r0.w
      mul r0.w, r0.w, l(32.000000)
      exp r0.w, r0.w
      mul r0.w, r0.w, r2.z
      ftou r3.yzw, |r3.yyzw|
      ishl r2.zw, r3.zzzw, l(0, 0, 10, 11)
      iadd r2.zw, r3.wwwz, r2.zzzw
      imul null, r9.zw, r3.zzzw, l(0, 0, 2000, 100)
      imad r3.y, r3.y, l(3072), r3.w
      xor r3.zw, r2.zzzw, l(0, 0, 61, 61)
      ushr r2.zw, r2.zzzw, l(0, 0, 16, 16)
      xor r2.zw, r2.zzzw, r3.zzzw
      imul null, r2.zw, r2.zzzw, l(0, 0, 9, 9)
      ushr r3.zw, r2.zzzw, l(0, 0, 4, 4)
      xor r2.zw, r2.zzzw, r3.zzzw
      imul null, r2.zw, r2.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r3.zw, r2.zzzw, l(0, 0, 15, 15)
      xor r2.zw, r2.zzzw, r3.zzzw
      xor r3.z, r3.y, l(61)
      ushr r3.y, r3.y, l(16)
      xor r3.y, r3.y, r3.z
      imul null, r3.y, r3.y, l(9)
      ushr r3.z, r3.y, l(4)
      xor r3.y, r3.z, r3.y
      imul null, r3.y, r3.y, l(0x27d4eb2d)
      ushr r3.z, r3.y, l(15)
      xor r3.y, r3.z, r3.y
      utof r2.zw, r2.zzzw
      mad r15.xy, r2.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r2.z, r3.y
      mul r2.z, r2.z, l(9.313225885E-011)
      max r15.z, r2.z, l(0.010000)
      iadd r2.z, r9.w, r9.z
      xor r2.w, r2.z, l(61)
      ushr r2.z, r2.z, l(16)
      xor r2.z, r2.z, r2.w
      imul null, r2.z, r2.z, l(9)
      ushr r2.w, r2.z, l(4)
      xor r2.z, r2.w, r2.z
      imul null, r2.z, r2.z, l(0x27d4eb2d)
      ushr r2.w, r2.z, l(15)
      xor r2.z, r2.w, r2.z
      utof r2.z, r2.z
      mad r2.z, r2.z, l(8.149073083E-011), l(0.650000)
      mul r2.z, r2.z, r2.z
      mul r2.z, r2.z, r2.z
      mul r2.z, r2.z, r2.z
      mul r0.w, r0.w, r2.z
      dp3 r2.z, r15.xyzx, r15.xyzx
      rsq r2.z, r2.z
      mul r3.yzw, r2.zzzz, r15.xxyz
      mul r8.w, r0.w, r3.w
      mul r15.xyz, r11.xyzx, r3.zzzz
      mad r15.xyz, r3.yyyy, r5.xyzx, r15.xyzx
      mad r3.yzw, r3.wwww, r1.xxyz, r15.xxyz
      dp3 r2.z, r3.yzwy, r3.yzwy
      rsq r2.z, r2.z
      mul r3.yzw, r2.zzzz, r3.yyzw
      mul r13.xyz, r0.wwww, r3.yzwy
    endif
  endif
  add r0.w, -r9.x, r2.x
  mad r9.x, r0.z, r0.w, r9.x
  mad r2.xyz, r14.xyzx, r2.yyyy, -r10.xyzx
  mad r10.xyz, r0.zzzz, r2.xyzx, r10.xyzx
  mad r2.xyz, r12.xyzx, l(0.386430, 0.730461, 1.000000, 0.000000), -r8.xyzx
  mad r8.xyz, r0.zzzz, r2.xyzx, r8.xyzx
  mad r2.xyz, r4.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r6.yzwy
  mad r6.yzw, r0.zzzz, r2.xxyz, r6.yyzw
  add r0.w, -r6.x, r3.x
  mad r6.x, r0.z, r0.w, r6.x
  add r0.w, -r7.x, r14.w
  mad r7.x, r0.z, r0.w, r7.x
  mad r0.w, r1.w, l(0.160000), -r5.w
  mad r5.w, r0.z, r0.w, r5.w
endif
dp3 r0.z, r10.xyzx, r10.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r10.xyzx
mul r3.xyz, r11.xyzx, r2.yyyy
mad r2.xyw, r2.xxxx, r5.xyxz, r3.xyxz
mad r2.xyz, r2.zzzz, r1.xyzx, r2.xywx
dp3 r0.z, r2.xyzx, r2.xyzx
rsq r0.z, r0.z
mul r2.xyz, r0.zzzz, r2.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r3.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r6.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.y, -r0.w, l(1.000000)
lt r0.w, r6.y, l(0.040450)
mul r1.x, r6.y, l(0.0773993805)
add r1.yzw, r6.yyzw, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r6.z, l(0.040450)
mul r1.y, r6.z, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r6.w, l(0.040450)
mul r1.z, r6.w, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
mul r3.xyz, r8.xyzx, cb3[37].yyyy
and r1.z, l(8), cb1[0].y
max r1.w, r3.z, r3.y
max r1.w, r1.w, r3.x
lt r1.w, r1.w, l(0.010000)
movc r2.w, r1.w, l(0), l(3)
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r4.xy, v0.xyxx
sqrt r6.xw, r0.wwww
sqrt r6.yz, r1.xxyx
mul r5.xyz, r6.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r5.yyyy, r5.xxxz
mad r5.x, r6.z, l(0.250000), r0.z
dp2 r5.y, r6.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r5.z, r6.z, l(-0.250000), r0.w
and r0.zw, r4.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r5.xxxy, r5.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r5.w, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
imad r0.z, r2.w, l(32), r0.z
utof r0.z, r0.z
mul r7.z, r0.z, l(0.00392156886)
ne r0.z, r8.w, l(0.000000)
mad_sat r2.xyz, r13.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.w, -r2.z
and r1.xyz, r0.zzzz, r2.xywx
movc o3.xyz, r1.wwww, r1.xyzx, r3.xyzx
movc o3.w, r1.w, l(0), l(1.000000)
max r0.z, |v8.z|, l(0.000001)

mov r37.xyz, v8.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov r7.w, l(0)
mov o2.xyzw, r7.xwyz
ret
// Approximately 476 instruction slots used
