//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:07:18 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__materialData.layer_0__diffuse    texture  float4          2d   11        1
// resourceTables__materialData.layer_0__normal    texture  float4          2d   12        1
// resourceTables__materialData.layer_0__gloss    texture  float4          2d   13        1
// resourceTables__materialData.layer_0__ao    texture  float4          2d   14        1
// resourceTables__materialData.layer_0__opacity    texture  float4          2d   15        1
// resourceTables__materialData.layer_1__diffuse    texture  float4          2d   16        1
// resourceTables__materialData.layer_1__normal    texture  float4          2d   17        1
// resourceTables__materialData.layer_1__gloss    texture  float4          2d   18        1
// resourceTables__materialData.layer_1__ao    texture  float4          2d   19        1
// resourceTables__materialData.layer_1__alpha    texture  float4          2d   21        1
// resourceTables__materialData.layer_2__diffuse    texture  float4          2d   22        1
// resourceTables__materialData.layer_2__normal    texture  float4          2d   23        1
// resourceTables__materialData.layer_2__gloss    texture  float4          2d   24        1
// resourceTables__materialData.layer_2__ao    texture  float4          2d   25        1
// resourceTables__materialData.layer_2__opacity    texture  float4          2d   26        1
// resourceTables__materialData.layer_2__scatter    texture  float4          2d   27        1
// resourceTables__materialData.layer_3__alpha    texture  float4          2d   28        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   29        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   30        1
// resourceTables__materialData.layer_5__diffuse    texture  float4          2d   31        1
// resourceTables__materialData.layer_5__normal    texture  float4          2d   32        1
// resourceTables__materialData.layer_5__gloss    texture  float4          2d   33        1
// resourceTables__materialData.layer_5__ao    texture  float4          2d   34        1
// resourceTables__materialData.layer_5__opacity    texture  float4          2d   35        1
// resourceTables__materialData.layer_5__sparkle    texture  float4          2d   36        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy w
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// NORMAL                   0   xyz         3     NONE   float   xyz
// TANGENT                  0   xyz         4     NONE   float   xyz
// BINORMAL                 0   xyz         5     NONE   float   xyz
// TEXCOORD                 5   xyzw        6     NONE   float   xy w
// TEXCOORD                 8   xyz         7     NONE   float   xyz
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[1], immediateIndexed
dcl_constantbuffer cb3[39], immediateIndexed
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t22
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_resource_texture2d (float,float,float,float) t29
dcl_resource_texture2d (float,float,float,float) t30
dcl_resource_texture2d (float,float,float,float) t31
dcl_resource_texture2d (float,float,float,float) t32
dcl_resource_texture2d (float,float,float,float) t33
dcl_resource_texture2d (float,float,float,float) t34
dcl_resource_texture2d (float,float,float,float) t35
dcl_resource_texture2d (float,float,float,float) t36
dcl_input_ps_siv linear noperspective v0.xyw, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xyz
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyw
dcl_input_ps linear v7.xyz
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
dp3 r0.z, v3.xyzx, v3.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, v3.xyzx
mov r2.xy, v2.xyxx
mov r2.z, l(1.000000)
dp3 r3.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r3.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
dp3 r4.x, l(-0.00000723998028, -2.000000, 2.00000358, 0.000000), r2.xyzx
dp3 r4.y, l(2.000000, -0.00000723998028, 0.00000363588333, 0.000000), r2.xyzx
add r0.zw, v2.xxxy, v2.xxxy
sample_indexable(texture2d)(float,float,float,float) r2.xyz, r3.xyxx, t11.xyzw, s2
lt r5.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r6.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r5.xyzx, r6.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r1.w, r3.xyxx, t15.yzwx, s1
max r1.w, r1.w, l(0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyz, r3.xyxx, t12.xyzw, s2
mad r5.xyz, r5.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
dp2 r6.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r5.xyxx
dp2 r6.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r5.xyxx
sample_indexable(texture2d)(float,float,float,float) r7.zw, r3.xyxx, t13.yzxw, s2
sample_indexable(texture2d)(float,float,float,float) r2.w, r3.xyxx, t14.xywz, s2
mov r6.z, r5.z
dp3 r3.x, r6.xyzx, r6.xyzx
sqrt r3.x, r3.x
max r3.x, r3.x, l(0.000010)
rcp r3.y, r3.x
mul r3.yzw, r3.yyyy, r6.xxyz
mul r4.z, r7.w, r7.w
mul r4.z, r4.z, l(0.160000)
mul r2.xyz, r2.xyzx, l(0.655151069, 0.655151069, 0.655151069, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r4.xyxx, t16.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.w, v2.xyxx, t21.xyzw, s2
mov_sat r5.x, r5.x
mul r4.w, r4.w, r5.x
mul_sat r4.w, r4.w, l(1.99439979)
lt r5.x, l(0.000000), r4.w
if_nz r5.x
  lt r6.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r8.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r6.xyzx, r8.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r6.xyz, r4.xyxx, t17.xyzw, s2
  mad r6.xyz, r6.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp2 r8.x, l(-0.00000361999014, -1.000000, 0.000000, 0.000000), r6.xyxx
  dp2 r8.y, l(1.000000, -0.00000361999014, 0.000000, 0.000000), r6.xyxx
  sample_indexable(texture2d)(float,float,float,float) r6.xy, r4.xyxx, t18.xwyz, s2
  sample_indexable(texture2d)(float,float,float,float) r4.x, r4.xyxx, t19.zxyw, s2
  mov r8.z, r6.z
  dp3 r4.y, r8.xyzx, r8.xyzx
  sqrt r4.y, r4.y
  max r4.y, r4.y, l(0.000010)
  rcp r5.w, r4.y
  mul r6.y, r6.y, r6.y
  add r4.y, -r3.x, r4.y
  mad r3.x, r4.w, r4.y, r3.x
  mad r8.xyz, r8.xyzx, r5.wwww, -r3.yzwy
  mad r3.yzw, r4.wwww, r8.xxyz, r3.yyzw
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r4.wwww, r5.xyzx, r2.xyzx
  add r4.y, -r7.z, r6.x
  mad r7.z, r4.w, r4.y, r7.z
  add r4.x, -r2.w, r4.x
  mad r2.w, r4.w, r4.x, r2.w
  mad r4.x, r6.y, l(0.160000), -r4.z
  mad r4.z, r4.w, r4.x, r4.z
endif
sample_indexable(texture2d)(float,float,float,float) r5.xyzw, r0.zwzz, t22.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r4.x, r0.zwzz, t26.xyzw, s1
dp3 r4.y, v4.xyzx, v4.xyzx
rsq r4.y, r4.y
mul r6.xyz, r4.yyyy, v4.xyzx
dp3 r4.y, v5.xyzx, v5.xyzx
rsq r4.y, r4.y
mul r8.xyz, r4.yyyy, v5.xyzx
dp3 r4.y, r3.yzwy, r3.yzwy
rsq r4.y, r4.y
mul r9.xyz, r3.yzwy, r4.yyyy
mul r10.xyz, r8.xyzx, r9.yyyy
mad r9.xyw, r9.xxxx, r6.xyxz, r10.xyxz
mad r9.xyz, r9.zzzz, r1.xyzx, r9.xywx
dp3 r4.y, r9.xyzx, r9.xyzx
rsq r4.y, r4.y
mul r4.y, r4.y, r9.y
mad r4.y, r4.y, l(0.500000), l(2.980232239E-008)
add_sat r4.y, r4.y, r4.y
mov_sat r5.x, r5.x
mul r4.y, r4.y, r5.x
mul r4.w, r4.y, v6.x
mul_sat r5.x, r4.w, l(2.00563169)
mad r4.x, r4.x, r5.x, -r1.w
mad r1.w, r5.x, r4.x, r1.w
lt r4.x, r4.w, l(0.500000)
dp2 r4.w, r1.wwww, r4.wwww
mad r4.y, -r4.y, v6.x, l(1.000000)
add r4.y, r4.y, r4.y
add r5.x, -r1.w, l(1.000000)
mad r4.y, -r4.y, r5.x, l(1.000000)
movc r4.x, r4.x, r4.w, r4.y
mul_sat r4.x, r4.x, l(2.00563169)
lt r4.y, l(0.000000), r4.x
if_nz r4.y
  lt r9.xyz, r5.yzwy, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r10.xyz, r5.yzwy, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r5.xyz, r5.yzwy
  mul r5.xyz, r5.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r5.xyz, r5.xyzx
  mad r5.xyz, r5.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r5.xyz, r9.xyzx, r10.xyzx, r5.xyzx
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r0.zwzz, t24.xzwy, s2
  sample_indexable(texture2d)(float,float,float,float) r4.y, r0.zwzz, t25.yxzw, s2
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r0.zwzz, t27.xyzw, s1
  mul r4.w, r9.z, r9.z
  mul r10.xyz, r9.yyyy, r10.xyzx
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t23.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r5.w, r11.xyzx, r11.xyzx
  sqrt r5.w, r5.w
  rcp r6.w, r5.w
  add r5.w, -r3.x, r5.w
  mad r3.x, r4.x, r5.w, r3.x
  mad r11.xyz, r11.xyzx, r6.wwww, -r3.yzwy
  mad r3.yzw, r4.xxxx, r11.xxyz, r3.yyzw
  mul r10.xyz, r4.xxxx, r10.xyzx
  mad r5.xyz, r5.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), -r2.xyzx
  mad r2.xyz, r4.xxxx, r5.xyzx, r2.xyzx
  add r5.x, -r7.z, r9.x
  mad r7.z, r4.x, r5.x, r7.z
  add r4.y, -r2.w, r4.y
  mad r2.w, r4.x, r4.y, r2.w
  mad r4.y, r4.w, l(0.160000), -r4.z
  mad r4.z, r4.x, r4.y, r4.z
  mul r7.x, r4.x, r9.y
else
  mov r10.xyz, l(0,0,0,0)
  mov r7.x, l(0)
endif
sample_indexable(texture2d)(float,float,float,float) r4.x, v2.xyxx, t28.wxyz, s2
mul r4.x, r4.x, v6.w
mul_sat r4.x, r4.x, l(2.00685954)
mul r4.y, r4.x, l(0.500000)
mad r5.xyz, r4.xxxx, l(0.500000, 0.500000, 0.500000, 0.000000), l(-0.300000, -0.250000, -0.300000, 0.000000)
mul r5.xyz, r5.xyzx, l(1.47058821, 4.000000, 1.66666663, 0.000000)
max r5.xyz, r5.xyzx, l(0.000000, 0.000000, 0.000000, 0.000000)
add r9.xyz, -r7.xxzx, l(1.500000, 1.000000, 0.990000, 0.000000)
mul r4.x, r5.x, r9.y
mov_sat r9.x, r9.x
mul r4.w, r5.y, r9.x
mad r5.x, r4.x, r9.z, r7.z
add r5.y, -r4.z, l(0.020000)
mad r4.z, r4.w, r5.y, r4.z
max r4.x, r5.z, r4.x
add r4.w, -r3.x, l(1.000000)
mad r3.x, r4.x, r4.w, r3.x
add r9.xyz, -r3.yzwy, l(0.000000, 0.000000, 1.000000, 0.000000)
mad r3.yzw, r5.zzzz, r9.xxyz, r3.yyzw
dp3 r4.x, r3.yzwy, r3.yzwy
rsq r4.x, r4.x
mul r9.xy, r3.yzyy, r4.xxxx
add r3.y, -r2.w, l(1.000000)
mad r2.w, r4.y, r3.y, r2.w
add r5.yzw, -r2.xxyz, l(0.000000, 0.200000107, 0.192156702, 0.184313625)
mad r2.xyz, r4.yyyy, r5.yzwy, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r5.yzw, v2.xyxx, t29.wxyz, s2
mad r5.yzw, r5.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
sample_indexable(texture2d)(float,float,float,float) r3.y, v2.xyxx, t30.xwyz, s2
dp3 r3.z, r5.yzwy, r5.yzwy
sqrt r3.z, r3.z
max r3.z, r3.z, l(0.000010)
rcp r4.y, r3.z
mul r5.yzw, r4.yyyy, r5.yyzw
mad r3.w, r3.w, r4.x, l(1.000000)
max r9.w, r3.w, l(0.001000)
mul r4.xyw, r5.yzyw, l(-1.000000, -1.000000, 0.000000, 1.000000)
dp3 r3.w, r9.xywx, r4.xywx
mul r4.xyw, r3.wwww, r9.xyxw
div r4.xyw, r4.xyxw, r9.wwww
mad r4.xyw, -r5.yzyw, l(-1.000000, -1.000000, 0.000000, 1.000000), r4.xyxw
min r9.x, r3.z, r3.x
mul r7.y, r2.w, r3.y
mul r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r11.xyzw, r0.zwzz, t31.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r3.x, r0.zwzz, t35.xyzw, s1
dp3 r3.z, r4.xywx, r4.xywx
rsq r3.z, r3.z
mul r5.yzw, r3.zzzz, r4.xxyw
mul r12.xyz, r8.xyzx, r5.zzzz
mad r12.xyz, r5.yyyy, r6.xyzx, r12.xyzx
mad r5.yzw, r5.wwww, r1.xxyz, r12.xxyz
dp3 r3.z, r5.yzwy, r5.yzwy
rsq r3.z, r3.z
mul r3.z, r3.z, r5.z
mad r3.z, r3.z, l(0.500000), l(2.980232239E-008)
add_sat r3.z, r3.z, r3.z
mov_sat r11.x, r11.x
mul r3.z, r3.z, r11.x
mul r3.w, r3.z, v6.y
mad r5.y, r3.z, v6.y, l(-0.250980)
mul_sat r5.y, r5.y, l(3.98438144)
add r3.x, -r1.w, r3.x
mad r1.w, r5.y, r3.x, r1.w
lt r3.x, r3.w, l(0.500000)
dp2 r3.w, r1.wwww, r3.wwww
mad r3.z, -r3.z, v6.y, l(1.000000)
add r3.z, r3.z, r3.z
add r1.w, -r1.w, l(1.000000)
mad r1.w, -r3.z, r1.w, l(1.000000)
movc r1.w, r3.x, r3.w, r1.w
add r1.w, r1.w, l(-0.250980)
mul_sat r1.w, r1.w, l(3.98438144)
lt r3.x, l(0.000000), r1.w
if_nz r3.x
  lt r3.xzw, r11.yyzw, l(0.00313080009, 0.000000, 0.00313080009, 0.00313080009)
  mul r5.yzw, r11.yyzw, l(0.000000, 12.920000, 12.920000, 12.920000)
  log r11.xyz, r11.yzwy
  mul r11.xyz, r11.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r11.xyz, r11.xyzx
  mad r11.xyz, r11.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r3.xzw, r3.xxzw, r5.yyzw, r11.xxyz
  sample_indexable(texture2d)(float,float,float,float) r5.yz, r0.zwzz, t33.yxwz, s2
  sample_indexable(texture2d)(float,float,float,float) r5.w, r0.zwzz, t34.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, r0.zwzz, t36.yzwx, s1
  mul r5.z, r5.z, r5.z
  mul r6.w, r1.w, r6.w
  sample_indexable(texture2d)(float,float,float,float) r11.xyz, r0.zwzz, t32.xyzw, s2
  mad r11.xyz, r11.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  dp3 r0.z, r11.xyzx, r11.xyzx
  sqrt r0.z, r0.z
  rcp r0.w, r0.z
  lt r8.w, l(0.000000), r6.w
  if_nz r8.w
    mul r12.xyz, v2.yyxy, l(450.000000, 450.000000, 450.000000, 0.000000)
    frc r9.zw, r12.zzzy
    add r9.zw, r9.zzzw, l(0.000000, 0.000000, -0.500000, -0.500000)
    dp2 r8.w, |r9.zwzz|, |r9.zwzz|
    mul_sat r9.z, v0.w, l(0.500000)
    mul r9.z, r9.z, l(0.300000)
    mul r9.z, r9.z, r9.z
    lt r8.w, r8.w, r9.z
    if_nz r8.w
      add r8.w, cb3[38].w, cb3[38].w
      log r6.w, r6.w
      mul r6.w, r6.w, l(32.000000)
      exp r6.w, r6.w
      mul r6.w, r6.w, r8.w
      ftou r12.xyz, |r12.xyzx|
      ishl r9.zw, r12.yyyz, l(0, 0, 10, 11)
      iadd r9.zw, r12.zzzy, r9.zzzw
      imul null, r12.yw, r12.yyyz, l(0, 2000, 0, 100)
      imad r8.w, r12.x, l(3072), r12.z
      xor r12.xz, r9.zzwz, l(61, 0, 61, 0)
      ushr r9.zw, r9.zzzw, l(0, 0, 16, 16)
      xor r9.zw, r9.zzzw, r12.xxxz
      imul null, r9.zw, r9.zzzw, l(0, 0, 9, 9)
      ushr r12.xz, r9.zzwz, l(4, 0, 4, 0)
      xor r9.zw, r9.zzzw, r12.xxxz
      imul null, r9.zw, r9.zzzw, l(0, 0, 0x27d4eb2d, 0x27d4eb2d)
      ushr r12.xz, r9.zzwz, l(15, 0, 15, 0)
      xor r9.zw, r9.zzzw, r12.xxxz
      xor r10.w, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r10.w
      imul null, r8.w, r8.w, l(9)
      ushr r10.w, r8.w, l(4)
      xor r8.w, r8.w, r10.w
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r10.w, r8.w, l(15)
      xor r8.w, r8.w, r10.w
      utof r9.zw, r9.zzzw
      mad r13.xy, r9.zwzz, l(4.656612873E-010, 4.656612873E-010, 0.000000, 0.000000), l(-1.000000, -1.000000, 0.000000, 0.000000)
      utof r8.w, r8.w
      mul r8.w, r8.w, l(1.164153218E-010)
      max r13.z, r8.w, l(0.010000)
      iadd r8.w, r12.w, r12.y
      xor r9.z, r8.w, l(61)
      ushr r8.w, r8.w, l(16)
      xor r8.w, r8.w, r9.z
      imul null, r8.w, r8.w, l(9)
      ushr r9.z, r8.w, l(4)
      xor r8.w, r8.w, r9.z
      imul null, r8.w, r8.w, l(0x27d4eb2d)
      ushr r9.z, r8.w, l(15)
      xor r8.w, r8.w, r9.z
      utof r8.w, r8.w
      mad r8.w, r8.w, l(8.149073083E-011), l(0.650000)
      mul r8.w, r8.w, r8.w
      mul r8.w, r8.w, r8.w
      mul r8.w, r8.w, r8.w
      mul r6.w, r6.w, r8.w
      dp3 r8.w, r13.xyzx, r13.xyzx
      rsq r8.w, r8.w
      mul r12.xyz, r8.wwww, r13.xyzx
      mul r8.w, r6.w, r12.z
      mul r13.xyz, r8.xyzx, r12.yyyy
      mad r12.xyw, r12.xxxx, r6.xyxz, r13.xyxz
      mad r12.xyz, r12.zzzz, r1.xyzx, r12.xywx
      dp3 r9.z, r12.xyzx, r12.xyzx
      rsq r9.z, r9.z
      mul r12.xyz, r9.zzzz, r12.xyzx
      mul r12.xyz, r6.wwww, r12.xyzx
    else
      mov r12.xyz, l(0,0,0,0)
      mov r8.w, l(0)
    endif
  else
    mov r12.xyz, l(0,0,0,0)
    mov r8.w, l(0)
  endif
  add r0.z, -r9.x, r0.z
  mad r9.x, r1.w, r0.z, r9.x
  mad r11.xyz, r11.xyzx, r0.wwww, -r4.xywx
  mad r4.xyw, r1.wwww, r11.xyxz, r4.xyxw
  mad r10.xyz, r1.wwww, -r10.xyzx, r10.xyzx
  mad r3.xzw, r3.xxzw, l(0.999999940, 0.000000, 0.999999940, 0.999999940), -r2.xxyz
  mad r2.xyz, r1.wwww, r3.xzwx, r2.xyzx
  add r0.z, -r5.x, r5.y
  mad r5.x, r1.w, r0.z, r5.x
  mad r0.z, -r3.y, r2.w, r5.w
  mad r7.y, r1.w, r0.z, r7.y
  mad r0.z, r5.z, l(0.160000), -r4.z
  mad r4.z, r1.w, r0.z, r4.z
  mad r7.x, r1.w, -r7.x, r7.x
else
  mov r8.w, l(0)
  mov r12.xyz, l(0,0,0,0)
endif
dp3 r0.z, r4.xywx, r4.xywx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r4.xywx
mul r4.xyw, r8.xyxz, r3.yyyy
mad r3.xyw, r3.xxxx, r6.xyxz, r4.xyxw
mad r3.xyz, r3.zzzz, r1.xyzx, r3.xywx
dp3 r0.z, r3.xyzx, r3.xyzx
rsq r0.z, r0.z
mul r3.xyz, r0.zzzz, r3.xyzx
ne r0.z, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r4.xyw, r1.xyxz
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r0.w, r4.xywx, r4.xywx
dp3 r1.x, r1.xyzx, r1.xyzx
add r0.w, r0.w, r1.x
min r9.y, r0.w, l(0.300000)
movc r0.zw, r0.zzzz, l(0,0,1.000000,0), r9.xxxy
add r1.x, -r5.x, l(1.000000)
mul r1.x, r1.x, r1.x
max r1.y, r0.z, l(0.600000)
mad r1.y, r1.y, l(-0.527635), l(0.520718)
max r1.y, r1.y, l(0.000000)
mad r1.x, r1.x, r1.x, r1.y
add r0.w, r0.w, r1.x
sqrt r0.w, r0.w
min r0.w, r0.w, l(1.000000)
max r0.w, r0.w, l(0.001000)
sqrt r0.w, r0.w
add r7.z, -r0.w, l(1.000000)
lt r0.w, r2.x, l(0.040450)
mul r1.x, r2.x, l(0.0773993805)
add r1.yzw, r2.xxyz, l(0.000000, 0.055000, 0.055000, 0.055000)
mul r1.yzw, r1.yyzw, l(0.000000, 0.947867334, 0.947867334, 0.947867334)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.w, r0.w, r1.x, r1.y
lt r1.x, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r1.x, r1.x, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
log r1.w, r1.w
mul r1.w, r1.w, l(2.400000)
exp r1.w, r1.w
movc r1.y, r1.y, r1.z, r1.w
and r1.z, l(8), cb1[0].y
max r1.w, r10.z, r10.y
max r1.w, r1.w, r10.x
mul r1.w, r7.x, r1.w
lt r1.w, l(0.010000), r1.w
add r0.z, r0.z, l(-0.950000)
mul o1.w, r0.z, l(20.000000)
ftou r2.xy, v0.xyxx
sqrt r5.xw, r0.wwww
sqrt r5.yz, r1.xxyx
mul r4.xyw, r5.xyxw, l(0.250000, 0.500000, 0.000000, -0.250000)
add r0.zw, r4.yyyy, r4.xxxw
mad r6.x, r5.z, l(0.250000), r0.z
dp2 r6.y, r5.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r6.z, r5.z, l(-0.250000), r0.w
and r0.zw, r2.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r6.xxxy, r6.xxxz
add o0.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r4.z, l(6.250000)
sqrt o0.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(25), l(24)
bfi r0.z, l(3), l(5), r1.w, r0.z
utof r0.z, r0.z
mul r7.w, r0.z, l(0.00392156886)
ne r0.z, r8.w, l(0.000000)
mad_sat r2.xyz, r12.xyzx, l(0.125000, 0.125000, 0.125000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
mov r2.w, -r2.z
and r1.xyz, r0.zzzz, r2.xywx
movc o3.xyz, r1.wwww, r10.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.z, l(0)
mov o2.xyzw, r7.yxzw
mov o3.w, l(0)
ret
// Approximately 422 instruction slots used
