//TAA objects PS from cache.
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.0.10011.16384
//
//   using 3Dmigoto v1.3.16 on Fri Jan 14 20:08:16 2022
//
//
// Buffer Definitions:
//
// cbuffer ConstBuf__modelData
// {
//
//   struct ModelData
//   {
//
//       uint lightGroupID;             // Index:    0
//       uint modelFlags;               // Index:    0.y
//       float lodFade;                 // Index:    0.z
//       float displacementBlend;       // Index:    0.w
//       int turbulenceDataIdx;         // Index:    1
//       int instanceOffset;            // Index:    1.y
//       int characterFxIdx;            // Index:    1.z
//       uint debugRenderChannel;       // Index:    1.w
//       uint decayWriteOffset;         // Index:    2
//       uint decayWriteMaxCount;       // Index:    2.y
//       uint decayAtomicCounterIndex;  // Index:    2.z
//       float modelAlpha;              // Index:    2.w
//       float emissiveScale;           // Index:    3
//       float desaturationScale;       // Index:    3.y
//       float decayCoverageEstimation; // Index:    3.z
//       float3 quantScale;             // Index:    4
//       float3 quantBias;              // Index:    5
//
//   } resourceTables__modelData;       // Index:    0-5.z            Components:    23
//
// }
//
// cbuffer ConstBuf__viewData
// {
//
//   struct ViewData
//   {
//
//       float4x4 view;                 // Index:    0
//       float4x4 invView;              // Index:    4
//       float4x4 proj;                 // Index:    8
//       float4x4 invViewProjNoZReproj; // Index:   12
//       float4x4 viewProj;             // Index:   16
//       float4x4 invViewProj;          // Index:   20
//       float4x4 previousViewProj;     // Index:   24
//       float4 prevLodEyePos;          // Index:   28
//       float4 lodEyePos;              // Index:   29
//       float4 viewDirDepthBias;       // Index:   30
//       float3 eyePos;                 // Index:   31
//       float2 viewportSize;           // Index:   32
//       float2 invViewportSize;        // Index:   32.z
//       float4 mirrorPlaneWS;          // Index:   33
//       float2 mirrorViewportSize;     // Index:   34
//       float2 opaqueRefractionViewportSize;// Index:   34.z
//       float windTime;                // Index:   35
//       float deltaTime;               // Index:   35.y
//       float depthReprojectScale;     // Index:   35.z
//       float depthReprojectBias;      // Index:   35.w
//       uint shadowViewType;           // Index:   36
//       float normalDepthBias;         // Index:   36.y
//       float noNormalAA;              // Index:   36.z
//       float noNormalFromAlpha;       // Index:   36.w
//       float noOpaqueTransparency;    // Index:   37
//       float translucentAmount;       // Index:   37.y
//       uint framePhase;               // Index:   37.z
//       float cameraAmbientExposure;   // Index:   37.w
//       float fxExposure;              // Index:   38
//       float fxAmbientExposure;       // Index:   38.y
//       uint checkerboardPhase;        // Index:   38.z
//       float sparkleIntensityScale;   // Index:   38.w
//
//   } resourceTables__viewData;        // Index:    0-38             Components:   156
                                        // Textures:  t8-t10
//
// }
//
//
// Resource Bindings:
//
// Name                                 Type  Format         Dim Slot Elements
// ------------------------------ ---------- ------- ----------- ---- --------
// resourceTables__viewData__smpPoint    sampler      NA          NA    0        1
// resourceTables__viewData__smpLinear    sampler      NA          NA    1        1
// resourceTables__viewData__smpLowAniso    sampler      NA          NA    2        1
// resourceTables__viewData.characterFX    texture   float         buf   10        1
// resourceTables__materialData.material_mudsnowregionmask    texture  float4          2d   11        1
// resourceTables__materialData.material_mudsnowregionid    texture  float4          2d   12        1
// resourceTables__materialData.material_mudsnowmask    texture  float4          2d   13        1
// resourceTables__materialData.material_mudsnownormal    texture  float4          2d   14        1
// resourceTables__materialData.material_bloodmask    texture  float4          2d   15        1
// resourceTables__materialData.material_firefrostmask    texture  float4          2d   16        1
// resourceTables__materialData.material_firefrostemissive    texture  float4          2d   17        1
// resourceTables__materialData.layer_0_3__diffuse    texture  float4          2d   18        1
// resourceTables__materialData.layer_0_3__normal    texture  float4          2d   19        1
// resourceTables__materialData.layer_0_3__gloss    texture  float4          2d   20        1
// resourceTables__materialData.layer_0_3__ao    texture  float4          2d   21        1
// resourceTables__materialData.layer_0_3__scatter    texture  float4          2d   23        1
// resourceTables__materialData.layer_4__diffuse    texture  float4          2d   24        1
// resourceTables__materialData.layer_4__normal    texture  float4          2d   25        1
// resourceTables__materialData.layer_4__gloss    texture  float4          2d   26        1
// resourceTables__materialData.layer_4__ao    texture  float4          2d   27        1
// resourceTables__materialData.layer_4__alpha    texture  float4          2d   28        1
// ConstBuf__modelData               cbuffer      NA          NA    1        1
// ConstBuf__viewData                cbuffer      NA          NA    3        1
//
//
//
// Input signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION              0   xyzw        0      POS   float   xy
// VERT_ID                  0   x           1     NONE    uint
// TEXCOORD                 0   xy          2     NONE   float   xy
// TEXCOORD                 1   xy          3     NONE   float   xy
// NORMAL                   0   xyz         4     NONE   float   xyz
// TANGENT                  0   xyz         5     NONE   float   xyz
// BINORMAL                 0   xyz         6     NONE   float   xyz
// TEXCOORD                 8   xyz         7     NONE   float   xyz
// SV_IsFrontFace           0   x           8    FFACE    uint   x
//
//
// Output signature:
//
// Name                 Index   Mask Register SysValue  Format   Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_Target                0   xyzw        0   TARGET   float   xyzw
// SV_Target                1   xyzw        1   TARGET   float   xyzw
// SV_Target                2   xyzw        2   TARGET   float   xyzw
// SV_Target                3   xyzw        3   TARGET   float   xyzw
// SV_Target                4   xy          4   TARGET   float   xy
//
ps_5_0
dcl_globalFlags refactoringAllowed
dcl_constantbuffer cb1[4], immediateIndexed
dcl_constantbuffer cb3[38], immediateIndexed
dcl_sampler s0, mode_default
dcl_sampler s1, mode_default
dcl_sampler s2, mode_default
dcl_resource_buffer (float,float,float,float) t10
dcl_resource_texture2d (float,float,float,float) t11
dcl_resource_texture2d (float,float,float,float) t12
dcl_resource_texture2d (float,float,float,float) t13
dcl_resource_texture2d (float,float,float,float) t14
dcl_resource_texture2d (float,float,float,float) t15
dcl_resource_texture2d (float,float,float,float) t16
dcl_resource_texture2d (float,float,float,float) t17
dcl_resource_texture2d (float,float,float,float) t18
dcl_resource_texture2d (float,float,float,float) t19
dcl_resource_texture2d (float,float,float,float) t20
dcl_resource_texture2d (float,float,float,float) t21
dcl_resource_texture2d (float,float,float,float) t23
dcl_resource_texture2d (float,float,float,float) t24
dcl_resource_texture2d (float,float,float,float) t25
dcl_resource_texture2d (float,float,float,float) t26
dcl_resource_texture2d (float,float,float,float) t27
dcl_resource_texture2d (float,float,float,float) t28
dcl_input_ps_siv linear noperspective v0.xy, position
dcl_input_ps linear v2.xy
dcl_input_ps linear v3.xy
dcl_input_ps linear v4.xyz
dcl_input_ps linear v5.xyz
dcl_input_ps linear v6.xyz
dcl_input_ps linear v7.xyz
dcl_input_ps_sgv v8.x, is_front_face
dcl_output o0.xyzw
dcl_output o1.xyzw
dcl_output o2.xyzw
dcl_output o3.xyzw
dcl_output o4.xy
dcl_temps 50
dcl_resource_texture2d (float,float,float,float) t125
ld_indexable(texture2d)(float,float,float,float) r40.xyzw, l(0, 0, 0, 0), t125.xyzw

mul r0.xy, v0.xyxx, cb3[32].zwzz
mad r0.xy, r0.xyxx, l(2.000000, -2.000000, 0.000000, 0.000000), l(-1.000000, 1.000000, 0.000000, 0.000000)
movc r1.xyz, v8.xxxx, v4.xyzx, -v4.xyzx
dp3 r0.z, r1.xyzx, r1.xyzx
rsq r0.z, r0.z
mul r1.xyz, r0.zzzz, r1.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.xyz, v2.xyxx, t18.xyzw, s2
lt r3.xyz, r2.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
mul r4.xyz, r2.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
log r2.xyz, r2.xyzx
mul r2.xyz, r2.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
exp r2.xyz, r2.xyzx
mad r2.xyz, r2.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
movc r2.xyz, r3.xyzx, r4.xyzx, r2.xyzx
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v2.xyxx, t19.xyzw, s2
mad r3.xyz, r3.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
sample_indexable(texture2d)(float,float,float,float) r4.xyzw, v2.xyxx, t20.xzyw, s2
sample_indexable(texture2d)(float,float,float,float) r5.x, v2.xyxx, t21.wxyz, s2
sample_indexable(texture2d)(float,float,float,float) r6.xyz, v2.xyxx, t23.xyzw, s1
dp3 r0.z, r3.xyzx, r3.xyzx
sqrt r0.z, r0.z
max r7.x, r0.z, l(0.000010)
rcp r0.z, r7.x
mul r8.xyz, r0.zzzz, r3.xyzx
mul r0.w, r4.w, r4.w
mul r1.w, r0.w, l(0.160000)
mul r9.xyz, r2.xyzx, r4.zzzz
mul r9.xyz, r9.xyzx, l(5.960464478E-008, 5.960464478E-008, 5.960464478E-008, 0.000000)
mad r2.xyz, r2.xyzx, l(0.999999940, 0.999999940, 0.999999940, 0.000000), r9.xyzx
mul r6.xyz, r4.yyyy, r6.xyzx
sample_indexable(texture2d)(float,float,float,float) r2.w, v2.xyxx, t28.xyzw, s2
mul_sat r2.w, r2.w, l(100000000.000000)
add r2.w, -r2.w, l(1.000000)
lt r3.w, l(0.000000), r2.w
if_nz r3.w
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 17.000000, 17.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.xyz, r7.zwzz, t24.xyzw, s2
  lt r10.xyz, r9.xyzx, l(0.00313080009, 0.00313080009, 0.00313080009, 0.000000)
  mul r11.xyz, r9.xyzx, l(12.920000, 12.920000, 12.920000, 0.000000)
  log r9.xyz, r9.xyzx
  mul r9.xyz, r9.xyzx, l(0.416666657, 0.416666657, 0.416666657, 0.000000)
  exp r9.xyz, r9.xyzx
  mad r9.xyz, r9.xyzx, l(1.055000, 1.055000, 1.055000, 0.000000), l(-0.055000, -0.055000, -0.055000, 0.000000)
  movc r9.xyz, r10.xyzx, r11.xyzx, r9.xyzx
  sample_indexable(texture2d)(float,float,float,float) r10.xyz, r7.zwzz, t25.xyzw, s2
  mad r10.xyz, r10.xyzx, l(2.007874, 2.007874, 2.007874, 0.000000), l(-1.007874, -1.007874, -1.007874, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r3.w, r7.zwzz, t26.yzwx, s2
  sample_indexable(texture2d)(float,float,float,float) r6.w, r7.zwzz, t27.yzwx, s2
  dp3 r9.w, r10.xyzx, r10.xyzx
  sqrt r9.w, r9.w
  max r9.w, r9.w, l(0.000010)
  rcp r10.w, r9.w
  mul r10.xyz, r10.wwww, r10.xyzx
  mul r11.xyz, r9.xyzx, l(0.818176210, 0.818176210, 0.818176210, 0.000000)
  mul r2.w, r2.w, l(0.693420)
  mad r10.w, r3.z, r0.z, l(1.000000)
  max r8.w, r10.w, l(0.001000)
  mul r12.xyz, r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000)
  dp3 r10.w, r8.xywx, r12.xyzx
  mul r12.xyz, r8.xywx, r10.wwww
  div r12.xyz, r12.xyzx, r8.wwww
  mad r10.xyz, -r10.xyzx, l(-1.000000, -1.000000, 1.000000, 0.000000), r12.xyzx
  min r8.w, r7.x, r9.w
  add r8.w, -r7.x, r8.w
  mad r7.x, r2.w, r8.w, r7.x
  mad r3.xyz, -r3.xyzx, r0.zzzz, r10.xyzx
  mad r8.xyz, r2.wwww, r3.xyzx, r8.xyzx
  mad r0.z, r6.w, r5.x, -r5.x
  mad r5.x, r2.w, r0.z, r5.x
  lt r3.xyz, r2.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000)
  mul r10.xyz, r2.xyzx, r11.xyzx
  add r10.xyz, r10.xyzx, r10.xyzx
  add r11.xyz, -r2.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  add r11.xyz, r11.xyzx, r11.xyzx
  mad r9.xyz, -r9.xyzx, l(0.818176210, 0.818176210, 0.818176210, 0.000000), l(1.000000, 1.000000, 1.000000, 0.000000)
  mad r9.xyz, -r11.xyzx, r9.xyzx, l(1.000000, 1.000000, 1.000000, 0.000000)
  movc r3.xyz, r3.xyzx, r10.xyzx, r9.xyzx
  mad r0.z, r4.x, r3.w, -r4.x
  mad r0.z, r2.w, r0.z, r4.x
  add r3.w, -r4.z, l(1.000000)
  mul r2.w, r2.w, r3.w
  add r3.xyz, -r2.xyzx, r3.xyzx
  mad r2.xyz, r2.wwww, r3.xyzx, r2.xyzx
else
  mov r7.zw, v2.xxxy
  mov r0.z, r4.x
endif
sample_indexable(texture2d)(float,float,float,float) r3.xyz, v3.xyxx, t11.xyzw, s1
sample_indexable(texture2d)(float,float,float,float) r9.xyz, v3.xyxx, t12.xyzw, s0
mul r9.xyzw, r9.yzxy, l(255.000000, 255.000000, 255.000000, 255.000000)
ftoi r9.xyzw, r9.xyzw
imax r9.xyzw, r9.xyzw, l(0, 0, 0, 0)
imin r9.xyzw, r9.xyzw, l(31, 31, 31, 31)
bfi r10.xyz, l(24, 24, 24, 0), l(8, 8, 8, 0), cb1[1].zzzz, r9.zwyz
ld_indexable(buffer)(float,float,float,float) r2.w, r10.xxxx, t10.yzwx
mul r2.w, r3.x, r2.w
ld_indexable(buffer)(float,float,float,float) r3.w, r10.yyyy, t10.yzwx
mul r3.w, r3.y, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r10.zzzz, t10.yzwx
mul r6.w, r3.z, r6.w
max r3.w, r3.w, r6.w
max r2.w, r2.w, r3.w
bfi r10.xyzw, l(24, 24, 24, 24), l(8, 8, 8, 8), cb1[1].zzzz, l(32, 64, 96, 128)
iadd r11.xyzw, r9.zwyz, r10.xxxy
ld_indexable(buffer)(float,float,float,float) r3.w, r11.xxxx, t10.yzwx
mul r3.w, r3.x, r3.w
ld_indexable(buffer)(float,float,float,float) r6.w, r11.yyyy, t10.yzwx
mul r6.w, r3.y, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r11.zzzz, t10.yzwx
mul r8.w, r3.z, r8.w
max r6.w, r6.w, r8.w
max r3.w, r3.w, r6.w
iadd r12.xyzw, r9.wyzw, r10.yyzz
ld_indexable(buffer)(float,float,float,float) r6.w, r11.wwww, t10.yzwx
mul r6.w, r3.x, r6.w
ld_indexable(buffer)(float,float,float,float) r8.w, r12.xxxx, t10.yzwx
mul r8.w, r3.y, r8.w
ld_indexable(buffer)(float,float,float,float) r10.x, r12.yyyy, t10.xyzw
mul r10.x, r3.z, r10.x
max r8.w, r8.w, r10.x
max r6.w, r6.w, r8.w
iadd r10.xyzw, r9.yzwy, r10.zwww
ld_indexable(buffer)(float,float,float,float) r8.w, r12.zzzz, t10.yzwx
mul r8.w, r3.x, r8.w
ld_indexable(buffer)(float,float,float,float) r11.x, r12.wwww, t10.xyzw
mul r11.x, r3.y, r11.x
ld_indexable(buffer)(float,float,float,float) r10.x, r10.xxxx, t10.xyzw
mul r10.x, r3.z, r10.x
max r10.x, r10.x, r11.x
max r8.w, r8.w, r10.x
ld_indexable(buffer)(float,float,float,float) r10.x, r10.yyyy, t10.xyzw
mul r10.x, r3.x, r10.x
ld_indexable(buffer)(float,float,float,float) r10.y, r10.zzzz, t10.yxzw
mul r10.y, r3.y, r10.y
ld_indexable(buffer)(float,float,float,float) r10.z, r10.wwww, t10.yzxw
mul r10.z, r3.z, r10.z
max r10.y, r10.z, r10.y
max r10.x, r10.y, r10.x
bfi r10.yzw, l(0, 24, 24, 24), l(0, 8, 8, 8), cb1[1].zzzz, l(0, 160, 192, 224)
iadd r11.xyzw, r9.zwyz, r10.yyyz
ld_indexable(buffer)(float,float,float,float) r10.y, r11.xxxx, t10.yxzw
mul r10.y, r3.x, r10.y
ld_indexable(buffer)(float,float,float,float) r11.x, r11.yyyy, t10.xyzw
mul r11.x, r3.y, r11.x
ld_indexable(buffer)(float,float,float,float) r11.y, r11.zzzz, t10.yxzw
mul r11.y, r3.z, r11.y
max r11.x, r11.y, r11.x
max r10.y, r10.y, r11.x
iadd r12.xyzw, r9.xyzw, r10.zzww
ld_indexable(buffer)(float,float,float,float) r9.x, r11.wwww, t10.xyzw
mul r9.x, r3.x, r9.x
ld_indexable(buffer)(float,float,float,float) r9.z, r12.xxxx, t10.yzxw
mul r9.z, r3.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.w, r12.yyyy, t10.yzwx
mul r9.w, r3.z, r9.w
max r9.z, r9.w, r9.z
max r9.x, r9.z, r9.x
iadd r9.y, r9.y, r10.w
ld_indexable(buffer)(float,float,float,float) r9.z, r12.zzzz, t10.yzxw
mul r3.x, r3.x, r9.z
ld_indexable(buffer)(float,float,float,float) r9.z, r12.wwww, t10.yzxw
mul r3.y, r3.y, r9.z
ld_indexable(buffer)(float,float,float,float) r9.y, r9.yyyy, t10.yxzw
mul r3.z, r3.z, r9.y
max r3.y, r3.z, r3.y
max r3.x, r3.y, r3.x
lt r3.y, l(0.000000), r2.w
lt r3.z, l(0.000000), r3.w
or r9.y, r3.z, r3.y
if_nz r9.y
  mul r11.xyzw, v2.xyxy, l(5.000000, 5.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r11.xyxx, t14.wxyz, s2
  mad r9.yzw, r9.yyzw, l(0.000000, 2.007874, 2.007874, 2.007874), l(0.000000, -1.007874, -1.007874, -1.007874)
  sample_indexable(texture2d)(float,float,float,float) r10.z, r11.zwzz, t13.yzxw, s2
  if_nz r3.y
    add r2.w, -r2.w, l(1.000000)
    add r2.w, -r2.w, r10.z
    mul_sat r2.w, r2.w, l(2.58620453)
    lt r3.y, l(0.000000), r2.w
    if_nz r3.y
      dp3 r3.y, r9.yzwy, r9.yzwy
      sqrt r3.y, r3.y
      max r3.y, r3.y, l(0.000010)
      rcp r10.w, r3.y
      add r3.y, -r7.x, r3.y
      mad r7.x, r2.w, r3.y, r7.x
      mad r12.xyz, r9.yzwy, r10.wwww, -r8.xyzx
      mad r8.xyz, r2.wwww, r12.xyzx, r8.xyzx
      mad r6.xyz, r2.wwww, -r6.xyzx, r6.xyzx
      add r12.xyz, -r2.xyzx, l(0.266666561, 0.215686351, 0.207843065, 0.000000)
      mad r2.xyz, r2.wwww, r12.xyzx, r2.xyzx
      add r3.y, -r0.z, l(0.736800)
      mad r0.z, r2.w, r3.y, r0.z
      add r3.y, -r5.x, l(1.000000)
      mad r5.x, r2.w, r3.y, r5.x
      mad r0.w, -r0.w, l(0.160000), l(0.042000)
      mad r1.w, r2.w, r0.w, r1.w
      mad r4.xz, r2.wwww, -r4.yyzy, r4.yyzy
      mov r5.y, r4.x
    else
      mov r5.y, r4.y
    endif
    mov r7.zw, r11.xxxy
  else
    mov r5.y, r4.y
  endif
  if_nz r3.z
    add r0.w, -r3.w, l(1.000000)
    add r0.w, -r0.w, r10.z
    mov_sat r2.w, r0.w
    mad r2.w, r2.w, l(3.14159274), l(-1.57079637)
    sincos r2.w, null, r2.w
    mad r2.w, r2.w, l(0.500000), l(0.500000)
    mul_sat r0.w, r0.w, l(9.01063251)
    mul r2.w, r2.w, l(0.400000)
    deriv_rtx_fine r3.y, r2.w
    deriv_rty_fine r2.w, r2.w
    lt r3.z, l(0.000000), r0.w
    if_nz r3.z
      dp3 r3.z, r9.yzwy, r9.yzwy
      sqrt r3.z, r3.z
      max r3.z, r3.z, l(0.000010)
      rcp r3.w, r3.z
      mul r0.w, r0.w, l(0.500000)
      add r3.z, -r7.x, r3.z
      mad r7.x, r0.w, r3.z, r7.x
      mad r9.yzw, r9.yyzw, r3.wwww, -r8.xxyz
      mad r8.xyz, r0.wwww, r9.yzwy, r8.xyzx
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      add r9.yzw, -r2.xxyz, l(0.000000, 0.882352769, 0.882352769, 0.882352769)
      mad r2.xyz, r0.wwww, r9.yzwy, r2.xyzx
      add r3.z, -r0.z, l(0.457999974)
      mad r0.z, r0.w, r3.z, r0.z
      add r3.z, -r5.x, l(1.000000)
      mad r5.x, r0.w, r3.z, r5.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r3.z, -r1.w, l(0.042000)
      mad r1.w, r0.w, r3.z, r1.w
      mad r5.y, r0.w, -r5.y, r5.y
      mov r12.xy, r8.xyxx
    else
      mov r12.xy, r8.xyxx
    endif
    ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
    mul r3.y, r3.y, l(0.010000)
    mul r2.w, r2.w, l(0.010000)
    deriv_rtx_fine r3.zw, r11.xxxy
    deriv_rty_fine r9.yz, r11.xxyx
    dp2 r9.w, r3.zwzz, r3.zwzz
    dp2 r10.z, r9.yzyy, r9.yzyy
    max r9.w, r9.w, l(0.001000)
    div r3.zw, r3.zzzw, r9.wwww
    max r9.w, r10.z, l(0.001000)
    div r9.yz, r9.yyzy, r9.wwww
    mul r9.yz, r2.wwww, r9.yyzy
    mad r3.yz, r3.zzwz, r3.yyyy, r9.yyzy
    mad r8.xy, -r3.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r12.xyxx
    dp3 r2.w, r8.xyzx, r8.xyzx
    rsq r2.w, r2.w
    mul r3.yzw, r2.wwww, r8.xxyz
    mov r12.z, r8.z
    movc r8.xyz, r0.wwww, r12.xyzx, r3.yzwy
    mov r7.zw, r11.xxxy
  endif
else
  mov r5.y, r4.y
endif
lt r0.w, l(0.000000), r6.w
if_nz r0.w
  mul r3.yz, v2.xxyx, l(0.000000, 5.000000, 5.000000, 0.000000)
  sample_indexable(texture2d)(float,float,float,float) r0.w, r3.yzyy, t15.yzwx, s2
  add r2.w, -r6.w, l(1.000000)
  add r0.w, r0.w, -r2.w
  mov_sat r2.w, r0.w
  mad r2.w, r2.w, l(3.14159274), l(-1.57079637)
  sincos r2.w, null, r2.w
  mad r2.w, r2.w, l(0.500000), l(0.500000)
  mul_sat r0.w, r0.w, l(2.83648515)
  mul r2.w, r2.w, l(0.090000)
  deriv_rtx_fine r3.y, r2.w
  deriv_rty_fine r2.w, r2.w
  lt r3.z, l(0.000000), r0.w
  if_nz r3.z
    add r9.yzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
    mad r8.xyz, r0.wwww, r9.yzwy, r8.xyzx
    add r3.z, -r7.x, l(1.000000)
    mad r7.x, r0.w, r3.z, r7.x
    mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
    add r9.yzw, -r2.xxyz, l(0.000000, 0.184313625, 0.000000, 0.000000)
    mad r2.xyz, r0.wwww, r9.yzwy, r2.xyzx
    add r3.z, -r0.z, l(0.900000)
    mad r0.z, r0.w, r3.z, r0.z
    add r3.z, -r5.x, l(1.000000)
    mad r5.x, r0.w, r3.z, r5.x
    mad r4.z, r0.w, -r4.z, r4.z
    add r3.z, -r1.w, l(0.042000)
    mad r1.w, r0.w, r3.z, r1.w
    mad r5.y, r0.w, -r5.y, r5.y
    mov r11.xy, r8.xyxx
  else
    mov r11.xy, r8.xyxx
  endif
  ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].w
  mul r3.y, r3.y, l(0.010000)
  mul r2.w, r2.w, l(0.010000)
  deriv_rtx_fine r3.zw, r7.zzzw
  deriv_rty_fine r7.zw, r7.zzzw
  dp2 r6.w, r3.zwzz, r3.zwzz
  dp2 r9.y, r7.zwzz, r7.zwzz
  max r6.w, r6.w, l(0.001000)
  div r3.zw, r3.zzzw, r6.wwww
  max r6.w, r9.y, l(0.001000)
  div r7.zw, r7.zzzw, r6.wwww
  mul r7.zw, r2.wwww, r7.zzzw
  mad r3.yz, r3.zzwz, r3.yyyy, r7.zzwz
  mad r8.xy, -r3.yzyy, l(1.000000, -1.000000, 0.000000, 0.000000), r11.xyxx
  dp3 r2.w, r8.xyzx, r8.xyzx
  rsq r2.w, r2.w
  mul r3.yzw, r2.wwww, r8.xxyz
  mov r11.z, r8.z
  movc r8.xyz, r0.wwww, r11.xyzx, r3.yzwy
endif
lt r0.w, l(0.000000), r8.w
lt r2.w, l(0.000000), r10.x
or r3.y, r0.w, r2.w
lt r3.z, l(0.000000), r9.x
or r3.y, r3.z, r3.y
lt r3.w, l(0.000000), r3.x
or r3.y, r3.w, r3.y
if_nz r3.y
  mul r7.zw, v2.xxxy, l(0.000000, 0.000000, 8.000000, 8.000000)
  sample_indexable(texture2d)(float,float,float,float) r9.yzw, r7.zwzz, t17.wxyz, s1
  sample_indexable(texture2d)(float,float,float,float) r3.y, r7.zwzz, t16.yxzw, s2
  if_nz r0.w
    add r0.w, -r8.w, l(1.000000)
    add r0.w, -r0.w, r3.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r6.w, l(0.000000), r0.w
    if_nz r6.w
      mul r11.xyz, r0.wwww, r9.yzwy
      add r12.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r12.xyzx, r8.xyzx
      add r6.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r6.w, r7.x
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      add r12.xyz, -r2.xyzx, l(0.999999940, 0.886335611, 0.000000, 0.000000)
      mad r2.xyz, r0.wwww, r12.xyzx, r2.xyzx
      mad r0.z, r0.w, -r0.z, r0.z
      add r6.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r6.w, r5.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r6.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r6.w, r1.w
      mul r11.xyz, r11.xyzx, l(289.045593, 0.728464782, 0.728464782, 0.000000)
      mad r5.y, r0.w, -r5.y, r5.y
    else
      mov r11.xyz, l(0,0,0,0)
    endif
  else
    mov r11.xyz, l(0,0,0,0)
  endif
  if_nz r2.w
    add r0.w, -r10.x, l(1.000000)
    add r0.w, -r0.w, r3.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r2.w, l(0.000000), r0.w
    if_nz r2.w
      mul r0.w, r0.w, l(0.250000)
      add r10.xzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r0.wwww, r10.xzwx, r8.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r2.w, r7.x
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      add r10.xzw, -r2.xxyz, l(0.231742620, 0.000000, 0.243330, 0.247192293)
      mad r2.xyz, r0.wwww, r10.xzwx, r2.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r2.w, r5.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r2.w, r1.w
      mad r10.xzw, r9.yyzw, l(24.958401, 0.000000, 40.000000, 40.000000), -r11.xxyz
      mad r11.xyz, r0.wwww, r10.xzwx, r11.xyzx
      mad r5.y, r0.w, -r5.y, r5.y
    endif
  endif
  if_nz r3.z
    add r0.w, -r9.x, l(1.000000)
    add r0.w, -r0.w, r3.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r2.w, l(0.000000), r0.w
    if_nz r2.w
      mul r0.w, r0.w, l(0.700000)
      add r10.xzw, -r8.xxyz, l(0.000000, 0.000000, 0.000000, 1.000000)
      mad r8.xyz, r0.wwww, r10.xzwx, r8.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r2.w, r7.x
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      add r10.xzw, -r2.xxyz, l(0.324556112, 0.000000, 0.494140804, 0.347958803)
      mad r2.xyz, r0.wwww, r10.xzwx, r2.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r2.w, r5.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r2.w, r1.w
      mad r10.xzw, r9.yyzw, l(21.374825, 0.000000, 17.345400, 6.762450), -r11.xxyz
      mad r11.xyz, r0.wwww, r10.xzwx, r11.xyzx
      mad r5.y, r0.w, -r5.y, r5.y
    endif
  endif
  if_nz r3.w
    add r0.w, -r3.x, l(1.000000)
    add r0.w, -r0.w, r3.y
    mul_sat r0.w, r0.w, l(100000000.000000)
    lt r2.w, l(0.000000), r0.w
    if_nz r2.w
      mul r0.w, r0.w, l(0.700000)
      add r3.xyz, -r8.xyzx, l(0.000000, 0.000000, 1.000000, 0.000000)
      mad r8.xyz, r0.wwww, r3.xyzx, r8.xyzx
      add r2.w, -r7.x, l(1.000000)
      mad r7.x, r0.w, r2.w, r7.x
      mad r6.xyz, r0.wwww, -r6.xyzx, r6.xyzx
      add r3.xyz, -r2.xyzx, l(0.423529655, 0.133333385, 0.141161382, 0.000000)
      mad r2.xyz, r0.wwww, r3.xyzx, r2.xyzx
      add r2.w, -r0.z, l(1.000000)
      mad r0.z, r0.w, r2.w, r0.z
      add r2.w, -r5.x, l(1.000000)
      mad r5.x, r0.w, r2.w, r5.x
      mad r4.z, r0.w, -r4.z, r4.z
      add r2.w, -r1.w, l(0.018000)
      mad r1.w, r0.w, r2.w, r1.w
      mad r3.xyz, r9.yzwy, l(6.75320053, 1.616215, 7.79305029, 0.000000), -r11.xyzx
      mad r11.xyz, r0.wwww, r3.xyzx, r11.xyzx
      mad r5.y, r0.w, -r5.y, r5.y
    endif
  endif
else
  mov r11.xyz, l(0,0,0,0)
endif
lt r0.w, l(0.000000), r10.y
if_nz r0.w
  add r3.xy, -r0.zzzz, l(0.500000, 0.990000, 0.000000, 0.000000)
  mul_sat r0.w, r3.x, l(2.500000)
  add r2.w, -r4.z, l(1.000000)
  mul r0.w, r0.w, r2.w
  add r3.xzw, r10.yyyy, l(-0.200000, 0.000000, -0.300000, -0.250000)
  mul_sat r3.xzw, r3.xxzw, l(1.250000, 0.000000, 1.47058821, 4.000000)
  mul r0.w, r0.w, r3.x
  mad r0.w, r0.w, l(1.200000), l(1.000000)
  add r7.zw, -r5.yyyy, l(0.000000, 0.000000, 1.500000, 1.000000)
  mul r3.x, r3.z, r7.w
  mul r2.w, r2.w, r3.w
  mov_sat r7.z, r7.z
  mul r2.w, r2.w, r7.z
  mad r0.z, r3.x, r3.y, r0.z
  add r3.y, -r1.w, l(0.020000)
  mad r1.w, r2.w, r3.y, r1.w
  max r2.w, r3.x, l(0.000000)
  add r3.x, -r7.x, l(1.000000)
  mad r7.x, r2.w, r3.x, r7.x
  dp3 r2.w, r8.xyzx, r8.xyzx
  rsq r2.w, r2.w
  mul r8.xyz, r2.wwww, r8.xyzx
  add r2.w, -r5.x, l(1.000000)
  mad r5.x, r10.y, r2.w, r5.x
  log r3.xyz, r2.xyzx
  mul r3.xyz, r0.wwww, r3.xyzx
  exp r2.xyz, r3.xyzx
endif
dp3 r0.w, v5.xyzx, v5.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, v5.xyzx
dp3 r0.w, v6.xyzx, v6.xyzx
rsq r0.w, r0.w
mul r9.xyz, r0.wwww, v6.xyzx
dp3 r0.w, r8.xyzx, r8.xyzx
rsq r0.w, r0.w
mul r8.xyz, r0.wwww, r8.xyzx
mul r9.xyz, r9.xyzx, r8.yyyy
mad r3.xyz, r8.xxxx, r3.xyzx, r9.xyzx
mad r3.xyz, r8.zzzz, r1.xyzx, r3.xyzx
dp3 r0.w, r3.xyzx, r3.xyzx
rsq r0.w, r0.w
mul r3.xyz, r0.wwww, r3.xyzx
ne r0.w, l(0.000000, 0.000000, 0.000000, 0.000000), cb3[36].z
deriv_rtx_fine r8.xyz, r1.xyzx
deriv_rty_fine r1.xyz, r1.xyzx
dp3 r2.w, r8.xyzx, r8.xyzx
dp3 r1.x, r1.xyzx, r1.xyzx
add r1.x, r1.x, r2.w
min r7.y, r1.x, l(0.300000)
movc r1.xy, r0.wwww, l(1.000000,0,0,0), r7.xyxx
add r0.z, -r0.z, l(1.000000)
mul r0.z, r0.z, r0.z
max r0.w, r1.x, l(0.600000)
mad r0.w, r0.w, l(-0.527635), l(0.520718)
max r0.w, r0.w, l(0.000000)
mad r0.z, r0.z, r0.z, r0.w
add r0.z, r1.y, r0.z
sqrt r0.z, r0.z
min r0.z, r0.z, l(1.000000)
max r0.z, r0.z, l(0.001000)
sqrt r0.z, r0.z
add r5.z, -r0.z, l(1.000000)
lt r0.z, r2.x, l(0.040450)
mul r0.w, r2.x, l(0.0773993805)
add r1.yz, r2.xxyx, l(0.000000, 0.055000, 0.055000, 0.000000)
mul r1.yz, r1.yyzy, l(0.000000, 0.947867334, 0.947867334, 0.000000)
log r1.y, r1.y
mul r1.y, r1.y, l(2.400000)
exp r1.y, r1.y
movc r0.z, r0.z, r0.w, r1.y
lt r0.w, r2.y, l(0.040450)
mul r1.y, r2.y, l(0.0773993805)
log r1.z, r1.z
mul r1.z, r1.z, l(2.400000)
exp r1.z, r1.z
movc r0.w, r0.w, r1.y, r1.z
lt r1.y, r2.z, l(0.040450)
mul r1.z, r2.z, l(0.0773993805)
add r2.x, r2.z, l(0.055000)
mul r2.x, r2.x, l(0.947867334)
log r2.x, r2.x
mul r2.x, r2.x, l(2.400000)
exp r2.x, r2.x
movc r1.y, r1.y, r1.z, r2.x
mul r1.z, l(0.900000), cb3[37].w
exp r1.z, r1.z
mul r2.xyz, r1.zzzz, r11.xyzx
mul r2.xyz, r2.xyzx, cb1[3].xxxx
and r1.z, l(8), cb1[0].y
max r2.w, r2.z, r2.y
max r2.w, r2.w, r2.x
lt r2.w, l(0.0000153787005), r2.w
max r3.w, r6.z, r6.y
max r3.w, r3.w, r6.x
not r6.w, r2.w
mul r3.w, r5.y, r3.w
lt r3.w, l(0.010000), r3.w
and r3.w, r3.w, r6.w
add r1.x, r1.x, l(-0.950000)
mul o1.w, r1.x, l(20.000000)
ftou r7.xy, v0.xyxx
sqrt r8.xyw, r0.zwzz
sqrt r8.z, r1.y
mul r9.xyz, r8.xywx, l(0.250000, 0.500000, -0.250000, 0.000000)
add r0.zw, r9.yyyy, r9.xxxz
mad r9.x, r8.z, l(0.250000), r0.z
dp2 r9.y, r8.wzww, l(0.500000, -0.500000, 0.000000, 0.000000)
mad r9.z, r8.z, l(-0.250000), r0.w
and r0.zw, r7.xxxy, l(0, 0, 1, 1)
ine r0.z, r0.w, r0.z
movc r0.zw, r0.zzzz, r9.xxxy, r9.xxxz
add r4.xy, r0.zwzz, l(0.000000, 0.498039216, 0.000000, 0.000000)
mul r0.z, r1.w, l(6.250000)
sqrt r4.w, r0.z
mad o1.xyz, r3.xyzx, l(0.500000, 0.500000, 0.500000, 0.000000), l(0.500000, 0.500000, 0.500000, 0.000000)
movc r0.z, r1.z, l(1), l(0)
and r0.w, r2.w, l(2)
iadd r0.z, r0.w, r0.z
iadd r0.z, r0.z, l(24)
bfi r0.z, l(3), l(5), r3.w, r0.z
utof r0.z, r0.z
mul r5.w, r0.z, l(0.00392156886)
and r1.xyz, r2.xyzx, r2.wwww
movc o3.xyz, r3.wwww, r6.xyzx, r1.xyzx
max r0.z, |v7.z|, l(0.000001)

mov r37.xyz, v7.xyzx
ld_indexable(texture2d)(float,float,float,float) r41.xyzw, l(2, 0, 0, 0), t125.xyzw
ge r42.x, r41.x, l(5.0)
if_z r42.x
add r40.w, r37.z, -r41.y
mad r37.x, r41.x, r40.w, r37.x
else
add r40.w, r37.z, -r40.y
mad r37.x, r40.x, r40.w, r37.x
endif

div r0.zw, r37.xxxy, r0.zzzz
add o4.xy, -r0.zwzz, r0.xyxx
mov o0.xyzw, r4.xyzw
mov o2.xyzw, r5.xyzw
mov o3.w, l(0)
ret
// Approximately 576 instruction slots used
